# About Ragnarok Landverse Genesis

<figure><img src="/files/U1EHwsF427efhCg6X2Az" alt=""><figcaption></figcaption></figure>

Welcome to Ragnarok Landverse Genesis! An exciting new addition to the world of MMORPGs (Massive Multiplayer Online Role-playing Game). Whether you are an avid gamer, a fan of animes, or simply curious about one of the biggest MMOs ip in the world, Ragnarok Landverse is the game you are looking for.\\

\
This game guide gives players an understanding of the game and web3 features we are introducing. New systems will be added to these nostalgic Ragnarok Online (RO) PC games with competitive Guild vs Guild (GvG) mechanics, crypto, and NFTs economy. We will continue to improve these features to engage communities and make the gameplay more enjoyable.

We believe in a player-driven economy and are incentivizing players who progress in-game. By leveraging p2p economies features enabled by blockchain, all players can participate in a secured and fair marketplace driven by demand and supply.&#x20;\\


# Journey into Ragnarok Landverse  Genesis

About Ragnarok Landverse

Ragnarok Landverse is a massively multiplayer online role-playing game (MMORPG) that gained immense popularity in the past. The game is set in a vast sandbox world filled with adventure, battles, and exploration.

The primary goal of playing Ragnarok Landverse is to embark on epic quests, defeat formidable monsters, and interact with other players in a vibrant online community. Players have the freedom to create and customize their characters, choosing from a variety of classes and professions, each with its unique abilities and skills.

One of the most enjoyable aspects of Ragnarok Landverse is its rich and immersive world. Players can explore diverse landscapes, from lush forests to treacherous dungeons, encountering all sorts of creatures along the way. The game's charming art style and memorable soundtrack add to the overall experience, drawing players into its fantasy realm.

Ragnarok Landverse also shines in its engaging combat system. Players can engage in thrilling battles with monsters and other players, utilizing a combination of strategy, skill, and teamwork to emerge victorious. Whether it's facing off against powerful bosses or participating in intense player-versus-player battles, there's always a sense of excitement and challenge in combat.

Moreover, Ragnarok Landverse offers a variety of social experiences. Players can join guilds, participate in events, and chat with fellow adventurers, fostering friendships and camaraderie within the community. The game's social aspect adds depth to the overall experience, making it more than just a game but a virtual world where players can connect and interact.

Overall, Ragnarok Landverse captivates players with its immersive world, exciting gameplay, and vibrant community. Whether you're exploring new lands, battling fearsome foes, or forging bonds with other players, there's always something fun and rewarding to do in this beloved MMORPG.


# Gravity x Maxion

<figure><img src="/files/mJruGAtgj7W8GpllM7I2" alt=""><figcaption></figcaption></figure>

Gravity, a leading provider of internet gaming, is a global company renowned for its diverse portfolio of games, including the popular titles Requiem and Dragonica. As the producer and provider of RO IP games, the company has established itself as a pioneer in the industry. Furthermore, it has achieved the distinction of being the first game company in Korea to be listed on the NASDAQ stock exchange, solidifying its position as a prominent player in the global market. With a commitment to excellence and innovation, Gravity continues to raise the bar in the world of internet gaming.

<figure><img src="/files/L1HpAkh5QWA2arKr4ZVQ" alt=""><figcaption></figcaption></figure>

Maxion is a blockchain technology business that is at the forefront of the industry. With a vision to revolutionize the world of gaming, the company is focused on creating games that are seamlessly integrated with blockchain technology. One of the key offerings of Maxion is the NFT marketplace, which allows players to buy, sell, and trade unique digital assets within the game. Additionally, the company also provides exchange services for exchanging in-game currency, further enhancing the player experience. With its cutting-edge technology and commitment to innovation, Maxion is poised to shape the future of gaming.


# SkyMavis

<figure><img src="/files/xtSIz30shZ8aKN6Vjycd" alt=""><figcaption><p>the creator of Axie Infinity</p></figcaption></figure>

Sky Mavis, the pioneer behind the blockchain game Axie Infinity, is revolutionizing the virtual gaming world with innovative technology and infrastructure. We are committed to fostering a dynamic and inclusive work culture where individuals can bring their authentic selves to the table. As a team of entrepreneurial disruptors and gamers, we are driven by a shared passion for making a meaningful impact and embracing the challenges and critiques that come with being at the forefront of technological advancement.


# Getting Started

New to Ragnarok Landverse? Don't go anywhere! Start here.

Here are the general steps that you need to take to start your gaming journey with Ragnarok Landverse:

1. [Have a metamask wallet](/game-guide/getting-started/how-to-set-up-your-ronin-wallet)
2. [Create a Ragnarok Landverse Game Account](/game-guide/getting-started/how-to-register-a-ragnarok-landverse-account)
3. [Download and install Ragnarok Landverse](/game-guide/getting-started/how-to-download-and-install-ragnarok-landverse)
4. [Login the game](/game-guide/getting-started/how-to-login-ragnarok-landverse-game) and begin your Ragnarok Landverse Journey!<br>

Players progress by leveling through slaying monsters and fulfilling quests from Non-playing Characters (NPCs), in-game. Start a party with friends to speed up your leveling efforts and unlock new abilities with job class change. As you increase in level, more map areas and content become accessible. Did we mentioned about the rewards and monster drops? It only gets better at higher levels!

When players progress in-game they will uncover resources and items that can be traded on the [marketplace](https://apps.maxion.gg/).


# Presale Guide

## **How to Purchase Presale Packages**

The **Presale Package** is an exclusive, limited-time offer designed to give players a smoother gameplay experience in **Ragnarok Online Landverse: Genesis**. These packages are available in **limited quantities**, so securing one early is essential for those who want a head start in the game!

#### **Presale Details:**

* 📅  **Sale Date:** 17 February 2025, 12:00 PM - 27 February 2025, 11:59 PM (UTC)
* **Limited Supply:** Each package is available in limited amounts. Once sold out, they will not be restocked.
* **Tokens Required:** You must have **ION tokens** (for purchasing) and **RON tokens** (for gas fees) in your **Ronin Wallet** to complete the transaction.

{% content-ref url="/pages/sv1ffiehbRiBrSzq9QDC" %}
[How to set up your Ronin wallet](/game-guide/getting-started/how-to-set-up-your-ronin-wallet)
{% endcontent-ref %}

{% content-ref url="/pages/dwvg8oLWhDQUqBPsdbkM" %}
[How to purchase USDC and send to Ronin wallet](/token-economy/what-is-a-token-economy/how-to-purchase-usdc-and-send-to-ronin-wallet)
{% endcontent-ref %}

{% content-ref url="/pages/tl39XprO9iJtOOpqaf7i" %}
[How to purchase RON](/token-economy/what-is-a-token-economy/transaction-gas-fees/how-to-purchase-ron)
{% endcontent-ref %}

{% content-ref url="/pages/trc78jMRkBaT8yLVZPOF" %}
[How to Swap USDC <--> ION](/token-economy/what-is-a-token-economy/how-to-swap-usdc-less-than-greater-than-ion)
{% endcontent-ref %}

#### **Benefits of Purchasing a Presale Package:**

* **Early Access in CBT2:** Players who purchase a presale package can **try out their items during CBT2**, giving them a chance to experience the benefits before the Grand Launch.
* **Presale Page Access:** Before the **Grand Launch**, users will be able to **review their purchased presale package** on the **Presale Page** to ensure everything is ready.

Don't miss this limited opportunity to enhance your adventure in **Ragnarok Online Landverse: Genesis**!&#x20;


# How to Purchase Presale Packs

The **Presale Package** is a valuable item bundle designed to enhance your gameplay experience in **Ragnarok Landverse: Genesis**. By purchasing this package, players will receive exclusive in-game items that provide a significant advantage in their adventures.\
To purchase a pre-sale package, please follow the steps below:

1.Access the Presale Website

* Visit the official presale website: <https://rolg.maxion.gg/PreSale>.

2.Connect Your Ronin Wallet

* Click on the **Connect Wallet** button and link your **Ronin Wallet** to the website.

{% hint style="danger" %}
If you do not have a Ronin Wallet yet, click [here](/game-guide/getting-started/how-to-set-up-your-ronin-wallet).
{% endhint %}

{% hint style="info" %}
You can check your purchased Presale Packages in the **My NFT** section.
{% endhint %}

<figure><img src="/files/PXxjrGErbPoxvu7sQ4nr" alt=""><figcaption></figcaption></figure>

3.Select a Package

* Browse and choose the **presale package** you wish to purchase.

<figure><img src="/files/nrvOg6TwyDULupVvGCYd" alt=""><figcaption></figcaption></figure>

4.Choose Quantity

* Select the number of packages you want to buy.

<figure><img src="/files/NwVsNKYxDCMDF8N8NxH2" alt=""><figcaption></figcaption></figure>

5.Confirm Purchase

* Click on the **Buy Presale** button to complete your transaction.

{% hint style="warning" %}
If the button does not display 'Buy,' please ensure that your wallet is connected first.
{% endhint %}

<figure><img src="/files/KSKOWkmsl7Dh85KlUcA2" alt=""><figcaption></figcaption></figure>

6.Receive Your NFT

Once the transaction is completed, the NFT pre-sale package will be automatically transferred to your Ronin Wallet.


# How to Redeem Presale Packs during CBT

During the CBT period, redeeming the **Presale Package** allows for temporary access.Please be advised that redeeming during this phase will not result in any deduction of the **Presale NFT** from your wallet.

To redeem your **Presale NFT** for use in the **Closed Beta Test (CBT)**, please follow these steps:

1.Access the Redeem Website

* Visit the official redeem page: <https://rolg.maxion.gg/RedeemPreSale>.

2.Log in to Your Account

* Click on **Log In** and choose one of the available login methods

{% hint style="info" %}
If you do not have a game account, please create one before proceeding with the redeem process.
{% endhint %}

<figure><img src="/files/XHjaXMAxY0dbZDN1AXJ7" alt=""><figcaption></figcaption></figure>

3.Select Your Server

* Choose the server to redeem your **Presale NFT**.

<figure><img src="/files/VtTvv8YX8Qtpk3omjhmq" alt=""><figcaption></figcaption></figure>

4.Claim Your Presale NFTs

* Click on **Claim All** to redeem your **Presale NFT** for use in the CBT.

<figure><img src="/files/67nc8ZunCym3JRrjL07A" alt=""><figcaption></figcaption></figure>

5.Redeem Completed

* Your **Presale NFT** has been successfully redeemed and is now available at in-game mailbox.
  * Note : Please check all of the in-game mailbox tabs in case you don't see the mail

<figure><img src="/files/1Sij9d2kplccj2fDVyDp" alt=""><figcaption></figcaption></figure>


# CBT Guide

Welcome to the Ragnarok Online Landverse: Genesis CBT Guide! 🎮✨

Hey there, Adventurers!

Get ready to dive into the **Closed Beta Test (CBT) for Ragnarok Online Landverse: Genesis**, running from **February 20 - 26, 2025**. This is your chance to explore the game, test its features, and help shape the future of Landverse before the official launch!

During the CBT, everything will be hosted on **Saigon (Ronin Testnet)**, which means you’ll need some test tokens—**RON, mUSDC, and ION**—to fully experience all the features. But don’t worry! This guide will walk you through everything you need to know, including how to get these test tokens so you can jump right into the action.

Let’s gear up and explore the Landverse together! 🚀

Ready? Let’s get started! 🔥

{% content-ref url="/pages/QBZmmWVAzpWOPfaSTCDt" %}
[How to register a Ragnarok Landverse account during CBT](/game-guide/getting-started/how-to-register-a-ragnarok-landverse-account-during-cbt)
{% endcontent-ref %}

{% content-ref url="/pages/sv1ffiehbRiBrSzq9QDC" %}
[How to set up your Ronin wallet](/game-guide/getting-started/how-to-set-up-your-ronin-wallet)
{% endcontent-ref %}

{% content-ref url="/pages/KmEQ0w8nH6iZhVzssHwr" %}
[How to bind Ronin Wallet to Ragnarok Landverse during CBT](/game-guide/getting-started/how-to-bind-ronin-wallet-to-ragnarok-landverse-during-cbt)
{% endcontent-ref %}

{% content-ref url="/pages/zSuyFrMzt4kHTlty9Hfm" %}
[How to get mUSDC on Saigon (Ronin Testnet)](/game-guide/getting-started/cbt-guide/how-to-get-musdc-on-saigon-ronin-testnet)
{% endcontent-ref %}

{% content-ref url="/pages/uQVLH5slrEf1L6GSYY5e" %}
[How to get RON on Saigon (Ronin Testnet)](/game-guide/getting-started/cbt-guide/how-to-get-ron-on-saigon-ronin-testnet)
{% endcontent-ref %}

{% content-ref url="/pages/trc78jMRkBaT8yLVZPOF" %}
[How to Swap USDC <--> ION](/token-economy/what-is-a-token-economy/how-to-swap-usdc-less-than-greater-than-ion)
{% endcontent-ref %}


# How to get mUSDC on Saigon (Ronin Testnet)

How to Get mUSDC on Saigon (Ronin Testnet) 💰 Getting mUSDC for testing is quick and easy! Just follow these steps:

* Head over to <https://ronin-faucet.maxion.gg/>, Copy and paste your Ronin Wallet address into the designated field.

<figure><img src="/files/gYpdceS7o0EGpVxA8oYf" alt=""><figcaption></figcaption></figure>

* Click the "Faucet" button to receive your test mUSDC.

<figure><img src="/files/m2fsaPEmDsjs5q611Za1" alt=""><figcaption></figcaption></figure>

That’s it! Your wallet should now be funded with mUSDC on the Saigon testnet, and you're ready to use it in the CBT. 🚀


# How to get RON on Saigon (Ronin Testnet)

How to Get RON on Saigon (Ronin Testnet) ⚡ Need some test RON for the CBT? Follow these simple steps to claim yours:

* Visit <https://faucet.roninchain.com/>, Paste your Ronin Wallet address in the input field.

<figure><img src="/files/u99lWXNj80lVd1LtId06" alt=""><figcaption></figcaption></figure>

* In the dropdown menu, choose "RON" as the token you want to receive.

<figure><img src="/files/OFzBEv5AALRIL6hwc0wP" alt=""><figcaption></figcaption></figure>

* Click "Send Request" and wait for the transaction to process.

<figure><img src="/files/AZ6MgyEpjDuCqes26MaZ" alt=""><figcaption></figcaption></figure>

* After submitting the request, you can track its status using the Ronin Explorer via the alert notification.

<figure><img src="/files/H2hChV0LgzYyF9d8Rps4" alt=""><figcaption></figcaption></figure>

That’s it! Once your request is processed, you’ll have test RON in your wallet, ready to use in Ragnarok Online Landverse: Genesis. 🎮🔥


# How to set up your Ronin wallet

Ronin Wallet is a crypto wallet designed for the **Ronin blockchain**, primarily used for games and Web3 applications, including **Ragnarok Online Landverse: Genesis**. Follow this guide to set up your **Ronin Wallet** and prepare for seamless transactions in the game.

1. Go to the **official Ronin Wallet website**: <https://wallet.roninchain.com/>, Click on **"Download"** and Install the extension

<figure><img src="/files/3Va9ClwIsNYWmwdA6Rtj" alt=""><figcaption></figcaption></figure>

* Once installed, click on the Ronin icon in your browser's toolbar to launch the application.

<figure><img src="/files/GbbeSQW3M7H5i8rYnlR2" alt="" width="563"><figcaption></figcaption></figure>

* You will be presented with a welcome screen, Click "Get started".&#x20;

<figure><img src="/files/9Dj2oOcD9xUEMdde6V2l" alt="" width="563"><figcaption></figcaption></figure>

* You can choose to import an existing wallet, but for the purposes of this tutorial, we will create a new one. &#x20;

<figure><img src="/files/R0KV4hruYN5lORN3EArs" alt=""><figcaption></figcaption></figure>

* Select Login method you prefer (Recommend Email-related Method for easier wallet recovery)

<figure><img src="/files/zXLiLGtjSSh1dQla54Kl" alt="" width="563"><figcaption></figcaption></figure>

5. Then go on with the Email varification process.

<figure><img src="/files/uGmguZCrc5qDmPjDYG0Q" alt="" width="563"><figcaption></figcaption></figure>

5. After finish the process, click "Connect" to confirm creating a Ronin wallet with the email.

<figure><img src="/files/RSg8hU4o7D5KUJA56msn" alt="" width="563"><figcaption></figcaption></figure>

* Then Pick the Extension Passcode, and Recovery Password&#x20;

<figure><img src="/files/61GOlYssAl19bUVyTFGz" alt=""><figcaption></figcaption></figure>

That's it! You have successfully set up Ronin wallet.&#x20;

<figure><img src="/files/bYFkbQNWbC11ByPXUDH9" alt=""><figcaption></figcaption></figure>


# How to register a Ragnarok Landverse account during CBT

* Go to the Sign-Up Page Head over to[ https://rolg.maxion.gg/](https://rolg.maxion.gg/) and click on "Landverse Sign-Up" to get started.

<figure><img src="/files/8iDZKReE9wzqkVuJZEUo" alt=""><figcaption></figcaption></figure>

* Choose Your Login Method
  * Click **"Continue with Google"** if you prefer using your Google account.
  * If your **Ronin Wallet** is already linked to Maxion account, you can also select **"Continue with Ronin"** instead.

<figure><img src="/files/OlOqen3JqYunobQhO9Q6" alt=""><figcaption></figcaption></figure>

* A registration form will appear—just choose a **Username** and **Password** for your game account, Once you've filled it in, hit the **"Create Account"** button.

<figure><img src="/files/LPyBjCt5agaRNo5DXx8c" alt=""><figcaption></figcaption></figure>

* After completing the process, you'll see a confirmation page letting you know your account was successfully created. You're all set to start your adventure in Ragnarok Online Landverse: Genesis!

<figure><img src="/files/Y9rgGAeuiGHI7iLSsJ3S" alt=""><figcaption></figcaption></figure>


# How to bind Ronin Wallet to Ragnarok Landverse during CBT

* Visit <https://rolg.maxion.gg/> and click on **"Link Wallet"**.

<figure><img src="/files/TBCLVTCCNyCsJYjrELWG" alt=""><figcaption></figcaption></figure>

* You'll be redirected to the wallet binding page. Click the **"Connect Wallet"** button and confirm the connection in your Ronin Wallet.

<figure><img src="/files/xO6ugOOIO8KJXqerymP1" alt=""><figcaption></figcaption></figure>

* Once your wallet is connected, click **"Sign Request"** and confirm the signature request in your Ronin Wallet.

<figure><img src="/files/ieZrQNmje1Onpl7t6Ukp" alt=""><figcaption></figcaption></figure>

* Solve the **reCAPTCHA** verification. Double-check your wallet address—if it's correct, click **"Link Wallet"**.

<figure><img src="/files/7i9x945he9XsILCu7p0F" alt=""><figcaption></figcaption></figure>

* A confirmation popup will appear, letting you know your wallet is successfully linked. You're good to go! 🎉

<figure><img src="/files/Sw6Q3bqEM8XMsksthLjt" alt=""><figcaption></figcaption></figure>


# How to download & install Ragnarok Landverse

Follow these steps below to download & install Ragnarok Online: Landverse.

### Download Ragnarok Online: Landverse <a href="#download-ragnarok-online-landverse" id="download-ragnarok-online-landverse"></a>

1. Go to the Ragnarok Landverse Website.
2. Click **Download​**
3. Click **Full Game Download**

### Install Ragnarok Landverse <a href="#install-ragnarok-landverse" id="install-ragnarok-landverse"></a>

1. Launch the downloaded setup file.
2. Click **Next.**
3. Read the End User License Agreement (EULA), select **I accept the terms** and Click **Next**.
4. Set the installation folder and Click **Next**.

{% hint style="info" %}
You will need 2GB or more free space in your disk drive.
{% endhint %}

5. Set to make Shortcut on Desktop and Click **Next**.
6. Click **Install.**
7. When the installation completed, Click **Finish**.

After successfully installing the game, you are ready to start the game.


# How to login Ragnarok Landverse game

To login to Ragnarok Landverse game, start the game by following steps below.

### Start the Game

1. Double-click **Ragnarok Landverse** program icon on your desktop.
2. The Game Launcher will appear and download Patch File if there is any.
3. When all patches have been downloaded, it will show **Patch Completed**. Click **Start Game** when ready.

### Login to the Game

1. Enter your Ragnarok Landverse Account & Password in the ID and Password login form respectively.
2. Select a Server.
   * **Tip**: If you want to play with your friends together, please select the same server as your friends.
3. Choose a character slot to create you character.
4. Enter your desired Character Name.
   * **Tip**: Character names can be up to 23 characters long and cannot be created if the name has already taken by someone else.
5. Determine your Character Gender.
   * **Tip**: Gender cannot be changed after character creation and Classes are divided according to gender.
6. Click on the arrow to choose your Hairstyle & Hair Color.
   * **Tip**: You can change your hairstyle & hair color in the future by completing quests after creating your character.&#x20;
7. Click **Confirm**.
8. After your character has been created, choose your character and Click **Start** or you can simply double-click your character to login to the game.


# Starter Guide

New to Ragnarok Landverse? We got you covered!

Brand new citizens of Midgard, hello there! This guide is designed specifically to cater to your needs and to guide you on where to begin to get you up to speed with our Landverse Community!

<table data-view="cards"><thead><tr><th></th><th></th><th></th></tr></thead><tbody><tr><td><strong>Main Tutors</strong><br><a href="#shion"><strong>Shion</strong></a><br><a href="#receptionist"><strong>Receptionist</strong></a><br><a href="#interfaces-tutor"><strong>Interfaces Tutor</strong></a> <br><a href="#skill-tutor"><strong>Skill Tutor</strong></a> <br><a href="#item-tutor"><strong>Item Tutor</strong></a> </td><td></td><td></td></tr><tr><td><strong>Other Tutors</strong><br><a href="#instructor"><strong>Instructor</strong></a> <br><a href="#understanding-of-skill"><strong>Understanding of skill</strong></a><br></td><td></td><td><strong>Important Tips</strong><br><a href="#adding-status-points"><strong>Adding Status Points</strong></a></td></tr><tr><td><strong>Combat Training</strong> <br><a href="#helper"><strong>Helper</strong></a> <br><a href="#entrance-guard"><strong>Entrance Guard</strong></a> <br><a href="#trainer"><strong>Trainer</strong></a> <br><a href="#test-examiner"><strong>Test Examiner</strong></a><br><br><strong>The Next Course</strong> <br><a href="#job-change-npc"><strong>Job Change NPC</strong></a></td><td></td><td></td></tr></tbody></table>

***

## NPCs

### Shion

<figure><img src="https://lh6.googleusercontent.com/xvKRCMpwMctbThg0m1Xn1B0Z65S7LPrHWJR6NYItCb8ta2TZ9o6097F2jF49pYi8-WzXnfVLq_J1nukNmTNnDXh9Si9NtuAjreAgNGu0Q1O8kh7bruS2TrPlN1f5HnBHD8DPhs65iW_a-tCHCY7YRds" alt=""><figcaption></figcaption></figure>

Talk to Shion until this dialogue shows up. If you are new to the game, it is advised to learn the basic interfaces first. Any of the options will still allow you to talk to her again for some EXP.

Shion will then direct you to go past the bridge to the right.<br>

<figure><img src="https://lh6.googleusercontent.com/tyoffxK5KfHy4_Ib1rmRxwYeltz3MnaZllmgReKdrBn2a8UHrv_jQ8OQgUa6N8IlJ7OtnFqqsRL-DYh90_oZr2m7PIBI4wrmZSGKLJWqGnrq6836EwZcolHKVOHV1iX-gkLAySTYG4t03rN7l2ZDyz4" alt=""><figcaption><p>Once you reach the most right of the map, you will see a portal. Simply walk to it.</p></figcaption></figure>

### Receptionist

<figure><img src="https://lh5.googleusercontent.com/Ub5Xxm1kUNEdXW4mYFTv2paY8j09zPo_HJ1EK8PZmosPfInhmEBom6xkB7x2XlQqi3tZADPDbfOL6aa3VI9EnPHYGPVSh1a0hHAJFRL6s-r0fhAWefy4AMnhXlA5OZFopC8k2w2F5lbhr6YoKlTcRI8" alt=""><figcaption></figcaption></figure>

Inside the castle, you will be met by an NPC named, receptionist. The receptionist will ask for your in-game name.<br>

<figure><img src="https://lh6.googleusercontent.com/bFS5IEcNNtqJVVsVyzDYIqFDCZZ9ecaNjST3oFZ4MIOcwrPuVT82oozS641es6OIGy9Fmk-obYoOPmZmbh1gDxBvUM0tg3t55jW4SrodXAcewZZnsFX1NKLuwy8lG5atLAaTQjiCsaKO3atOUfmdFNk" alt=""><figcaption></figcaption></figure>

He will then show you some options for you to choose.

For new Ragnarok Online players, it is advised to pick the training grounds introduction, so you will have an idea what you’re about to do.

You are also advised to \[Apply for training] so you can get free items and supplies. This will make your adventure in Midgard much smoother.

You can equip an item by opening your inventory by pressing Alt+E (Inventory). Go to the EQP tab, find the item you want to equip, and double click. Pressing Alt+Q (Equipment Window) will show you what your character is wearing.

<div align="left"><figure><img src="https://lh6.googleusercontent.com/_fwQoK-go_2lhH9e7qX0M91whSs-jsN6g01mf40UMWKJxc7paTINSBqaIDgPfjWDdWwAwpAedDRlNIUXR0j5BJMc-8VLj21bySdvP46y5DN4mMLYS1BNRHWtxzCN29ypQBSdJRm75VxDyQI_Bl2LF84" alt=""><figcaption></figcaption></figure></div>

Once you apply for training, you will receive an item called the ROVerse Manual Book. It will show you the details about your Manual System.

![](https://lh4.googleusercontent.com/dX1Yc-ryj4c4OzbNfNLmb8IzeiRGs_oY0VHy7rTnt66H909Kuf8LJvU83RgddNT73Nt9OD4122jMPuBphVuK-v1kbSss1xM2i6-5eWNDgTKQor-ar1OCeVxROigSLiyP9WI9yAUkhWgQcUvdLRjAohk)

![](https://lh3.googleusercontent.com/Qh5xngCUunbJf1CK7S767FfkA5d2jb8BJgNweExo1cB7bhppbQ9Z3U8Jf_UZGKVoahAbPaeC1MV2ukBWlZx1iIp1uegCVS1Vc-No7CxbuWUXGwyx4mGk0V7-O7LAWHNZ4AXmielwK3XhFf9VkWp8-fo)

Scrolling down will show other options as well.

### Interfaces Tutor <a href="#interfaces-tutor" id="interfaces-tutor"></a>

<figure><img src="https://lh4.googleusercontent.com/ZSAOOYGDP-apTb7wZI6vd21G7EzORNPDic1oqSe3RXzD43dCnSH03-AbrWeRAYUztdhxK7Fgugu7ROUALMQPV_8ukrwFpe4eV0Rxo1_yY1H21CqGw9kWngZ7fUfkpLOaC7uj6LJRJHAijPo87lD7_P4" alt=""><figcaption></figcaption></figure>

Picking the “apply for training ground” will send you into the inner part of the castle, where you will meet the interfaces tutor. Simply talk to him.

<figure><img src="https://lh4.googleusercontent.com/Ez0UchyERWfDsYkSsj_zWlrlYoSrcDx6xTDxJVQMDfJhx1l3M-_6V0saPfcLNd2gys-hdINtaor7SP1mAcwWARxoCdhifHFnm-lb58NDQODGHTbrJVH6Ai6Wb4oJlmpvS289milVZa1PR8nCE4uU8pQ" alt=""><figcaption></figcaption></figure>

Picking yes will have the NPC explain what the UI does. The NPC will then reward you some base EXP and job EXP throughout his dialogue. A tattered novice ninja suit will be given as well.

Talk to him again and pick, “Thank you!”

### Skill Tutor <a href="#skill-tutor" id="skill-tutor"></a>

<figure><img src="https://lh4.googleusercontent.com/XB4CMFG2TUoiupLEow2hMpSE_cjKzI6qmjbOD6C0doYZwvPN3wKFcY6KEwTIdayBmGfFsGVvDZdIdXYdGeR4kBxux4HketQzUEWcvgeP9wcOqh3015Gi4ZAFvd-o5q_D8-iv9IMDy8hIkjIYM0YVwNI" alt=""><figcaption></figcaption></figure>

The interfaces tutor will send you to the skill tutor.Talk to him and pick, “what do you teach?”. He will explain the skill UI(alt+S) to you and will reward you with some base EXP and job EXP throughout his dialogue.After that, walk to the right. Just past the interface tutor, you will see 2 NPCs.

### Item Tutor <a href="#item-tutor" id="item-tutor"></a>

<figure><img src="https://lh6.googleusercontent.com/4nOrVOu9F3eBPfvLA-3BzZd1NQzODTIoig7UOAdOHrrvyHpCsKaXLU2jUSOr90YZAUbs7EFIbLcXmZIPFG0WQihU-m-utwT1rGUum9W-gRS0qgNq3VpPGz7RwBWVSbR2HRIOnOJI4-A5oyq4AqpltyY" alt=""><figcaption></figcaption></figure>

Talk to the item Tutor, the NPC with brown hair, and pick yes to attend her class. She will explain the inventory system of Ragnarok Online. Throughout her dialogue, you will be rewarded with armors, consumables, and some EXP.

### Other tutors <a href="#other-tutors" id="other-tutors"></a>

<figure><img src="https://lh4.googleusercontent.com/L-kWtPmGKdcG5xxoVknY-J1BnAduYikon1U4il7wQOpPZFoJ52aE2e14T7icGGQXCGjscYMETsY09abwSRlTh9hLeLo-KjHXfbg6ZoNtanqeT5MjdDpuIJ7U8pb1muWsykPlsSssm8PNi6htHKsqXIg" alt=""><figcaption></figcaption></figure>

To your right, there is a portal that will go to another room, where there are other tutors. These tutors do not give rewards and will only explain stuff to you.

### Instructor <a href="#instructor" id="instructor"></a>

<figure><img src="https://lh4.googleusercontent.com/VfcQFz_5Y6_uYhTVj_zimaz3QxYwhEGZPJ7HZNn7rgoePSVoIiKw3M3SY1Kq09oFV_PTw20jcZZTTlU9lMZ8Pfipko0B4ZiGyWQppeqvGmbQDLIgIas76WfXltf99AGFy3aruZJzpnxq09qhBnc2d9o" alt=""><figcaption></figcaption></figure>

This instructor will explain how the windows/interfaces work.

### Somatology Instructor <a href="#somatology-instructor" id="somatology-instructor"></a>

<figure><img src="https://lh3.googleusercontent.com/IP0vTsvBfIfMPZgYg_-KJhvYH11yCpgkxJQ6b8tDH_cDZBtnowBhjKsePwPRPvk6LlvlqVM4GGm_JdKtBV6765udw_6ARGWZzEsl5Z5S2HxU2_dZkPF9uygLY_KmAT4_RKbu23h6dleLBO6wdPpAOqg" alt=""><figcaption></figcaption></figure>

This instructor will explain how the basic stats (alt+A) work.

### Understanding of skill <a href="#understanding-of-skill" id="understanding-of-skill"></a>

<figure><img src="https://lh6.googleusercontent.com/TjkSBywHs-7SY1nniHjIYi-wS7tL00oz6CTgimTTefYLSSvXvSZ_ccUblUWXFoltsbsA7MBpkDJ2sZBASafv579Bo1lWCTV3eCJJ984VrVWPnigZs8S6KLB5Q7S87AdDiZIIfV2DYMxEaTzZ_-OTFd0" alt=""><figcaption></figcaption></figure>

This instructor will explain the different types of skills found in the game. He also teaches the use of emoticons.Get out of the room, by going to the portal to the left. Once you’re out of it, walk to the most left side of the room and enter the portal.

### Combat Training <a href="#combat-training" id="combat-training"></a>

<figure><img src="https://lh4.googleusercontent.com/5C-WrJDukXzYDtopY6KqlSMFxUxKJdXxhwgMNTnZWej7a0ynIB5nKm5LqOBJO2mgrhW7nKeYFDgkMET640q4vcA04DSddYAQZXTpidgHmKxRZ9O5gaLVOPeQD8EeGsiT3IqXy1J3WTKV5aFtx6f47mA" alt=""><figcaption></figcaption></figure>

In this room, you will find NPCs that are related to combat training. And a potato merchant.

### Helper <a href="#helper" id="helper"></a>

<figure><img src="https://lh5.googleusercontent.com/SIS5eP0e1CZEscHx9a6JHSExdLR6B9nxugvzAdmn70XDL2IROSzJFTbHY1xGKahDM3DKaiV5v5B1NjZUGSzBGg448mJXX0dNdqbc3ZvKWT8iI_MPa2Yk5CTgz0Gz4n9oq6wBIreciIXkDtFwY899qow" alt=""><figcaption></figcaption></figure>

Talk to the Helper NPC (most left) He will explain Ragnarok Online’s combat system and will reward you some EXP. You can also continue asking him for details regarding monsters, experience, and items.

### Entrance Guard <a href="#entrance-guard" id="entrance-guard"></a>

<figure><img src="https://lh4.googleusercontent.com/U9-kcMNBL7ZbraCCMQsUSE6yLIoayB5daK9PpZmQ4jhjoEirzjZ2drW56V3AyaYat7Qgu1e_C9n4_p3W0y0XOt-VCwOs_XxL9nfbGPS3Qx8i2zgdCPTur2YFOzN-_sia_9WzbZ4p9SkVmZ5jP9tvuxg" alt=""><figcaption></figcaption></figure>

Once you are done with the helper’s class. You can speak to the entrance guard. He will send you to field combat training. Before he sends you away, he will give you some items and consumables.You must gain at least 2 base levels to complete this training.

### Trainer <a href="#trainer" id="trainer"></a>

<figure><img src="https://lh5.googleusercontent.com/mM9yDtIJW1ph1NGAmPZNk-Jnw_JygrheBm2GjHvzeE-vvK2ursMEzAV6Kc88Tq7kWxebHKLfZ2mOHXyQXVHHAQdR-xtoRDAWhng3dFZAjqRBhOLin_wPsmHGN2dUnaF62WRLicreosimbCGvzovYIOQ" alt=""><figcaption></figcaption></figure>

The trainer is there to provide a little information of where you are.

<figure><img src="https://lh6.googleusercontent.com/JjeiHw4kQPgki4Tlo0MSSoh8NC6x_RRY1WeFJMxjiZ3pDnZ29bV08DfD0dAzvemhg6pEncjJd-LF-b69qgeU8-wlr8P0_LqI1qBmP_9sOC-8XHTJge1j_7P1WutcQiR1qw5yfNcse5zOyUkX8GzHdLQ" alt=""><figcaption></figcaption></figure>

He can also send you to a different map where there are stronger monsters. Once you are ready to kill some monsters, walk towards the north, or just explore the whole area. You will find weak monsters in this area.

![](https://lh4.googleusercontent.com/2mGbWXBxzwsUi9O4EFQSXsKWwADGCa7V-OPheYSyrmwb7oHjTkyHmQ2iLU3vUc5sn6ULhM4jqBMQ9NAQVfgoFax-IvjPSryyLOPEA3VtGoejiPFu7REVxmag-ufR8ETrUYt-rsvSj-rqzN-W9dJP7sM)​

Do a bit of grinding until your job level is 10 and have gained 2 base levels. If grinding feels a bit slow, just talk to the trainer to fight stronger monsters.

Once you hit job 10, you have two options; speaking to trainer NPC, to fight stronger monsters to gain more base levels, or a job change.

### Test Examiner <a href="#test-examiner" id="test-examiner"></a>

<figure><img src="https://lh5.googleusercontent.com/JlxfUAQXm-bK0tp6ObylVNQ5PSLcJMvxLFXMOOUpbprk7i0TjphBuw8LxKZfMl31H4Dvh6JxKBf-Xgwq9aBLohgDwY2t5qmXR6oBGYv11XL1aKE3AGkzyA8GQEO2vBtyo3_vMD1i8c6GIox-sQqDILE" alt=""><figcaption></figcaption></figure>

Once you reach job 10, you are now eligible for the next course. Speak to the Test Examiner at the most northern part of the map. He will ask you if you want to move on to the next course, pick yes.

### The Next Course <a href="#the-next-course" id="the-next-course"></a>

<figure><img src="https://lh3.googleusercontent.com/cUhb5y7ugU138M-F2rFywJ9MsEllV0cUcFru2nJLY5q-EYSRMhG_bjrV0UuFg094juxcaVLBm6AAncSIc9Nolc4fPSeiZIj7gBjfXjVsrvUCu6-V6_sor9QFvzpfb7ipg_fgzBhPVtYZuAnlDKlPRPU" alt=""><figcaption></figcaption></figure>

In this room, you will find 2 NPCs. Speak to the left NPC first, he will tell you information regarding the 1st jobs.

Once you have decided on which job to take, talk to Hanson, the guy behind the counter. Choose “I’ll take the course”. This will be a series of questions that will determine the right job/class for you. The result of this is not really important. You are free to become what you want.

You will be rewarded with some potions after the series of questions. If you liked the result of this course, you can go with it. There is also an option to pick your own choice.

If you pick your own choice, another dialogue will show up containing all the classes. Just pick the class you like and Hanson will reward you with some Kafra tickets and send you to the job change building of your chosen class.

### Job Change NPC <a href="#job-change-npc" id="job-change-npc"></a>

<figure><img src="https://lh3.googleusercontent.com/MFGcaqnmpSZKUNCTS4b_u9jOmJ3vMtF8rAwToSluGmaCrlZUUV40CcmTusLlGfvY1OvJ5xNXDpIeIWliyIT82_b7__Qp7BIj4xcQw_6DkdZea_4GOJxLDVRapxCLBtrV5nsSfE1BvidTOWVmrOdconc" alt=""><figcaption></figcaption></figure>

You will be warped to your class instructor, where you will have to go through a series of tests to prove that you are worthy.

## Important Tips <a href="#important-tips" id="important-tips"></a>

### Adding Status Points <a href="#adding-status-points" id="adding-status-points"></a>

Through gaining base levels you earn status points. You can add them by pressing ALT+A, this will show your status window\.Adding status points can be done in 2 ways; manually or via command.

### Adding status points manually <a href="#adding-status-points-manually" id="adding-status-points-manually"></a>

<figure><img src="https://lh5.googleusercontent.com/e0IDic-0FjW4OhQQszilz3dxHklhKPnudollHfHRJSuF6NlRoyXH-B4yV-e83Yfm7vZQlpI7KWelQD3eLdr2nOcLmkjf74FRNdtV6JmJouh9ja0dcFN7484xJhtl3p85QgmkkPhNRwOB1wa_6-bg0dY" alt=""><figcaption></figcaption></figure>

This can be done by clicking the left button icon of the desired stat.

### Adding status points via Command <a href="#adding-status-points-via-command" id="adding-status-points-via-command"></a>

<figure><img src="https://lh5.googleusercontent.com/FTkqDxF4BAtC-0ZoTun6B8VVrJkawKoNkv4ByY9XgSK3chYBoSVzYoRhv4DVjkMJOt7jYiwAYcFwKPWizNXEMLNuBbeqkw6BSxYGgE-D7a4GqrOF8v3KDmJFdTiYyemt-SqRsYMu3Mk3PJCVUeti6Ic" alt=""><figcaption></figcaption></figure>

Command syntax:/stat+ amount.

The stats are str, agi, vit, int, dex, and luk.

### Adding Skill Points <a href="#adding-skill-points" id="adding-skill-points"></a>

Using up all of your skill points is required for a job change. To spend your skill points, press ALT+S.

<figure><img src="/files/l4aCMMfYYzJLtSFBSZZS" alt=""><figcaption></figcaption></figure>


# Tips for Quick Leveling

read this before you start your journey

Leveling in Ragnarok Landverse might feel different from pre-renewal and renewal. But fear not, we’re here to guide you!

**Disclaimer:** This guide is just a base guide. You don’t have to follow it religiously, as your playstyle may benefit you more from fighting monsters that are not in the list.

### VIP System

The [VIP System](/game-guide/vip-system) offers numerous benefits that can enhance your experience and adventures. One notable perk is a **15% increase** in both base and job experience earned when defeating monsters.

### Navigation Trick

It is ideal to fight monsters that are 15 levels ahead of you, so you get more experience. There is a way to find monsters that are in your 15-level bracket in-game. See the GIF below:​

![](https://lh6.googleusercontent.com/gLDwaSScKSts316l2W80jkfgSXna65RE8NGpPLq0F6-rPqI2sIjTXTAK-1M5z6vRw-muPel8MrG62ekprsD5WUMeGWEFLEo6q3hPAXiKjfSw9bJZCjTgDC1B0-veWpAPmqescmycto8ZkToxulMTW0Y)

**Example:** If you are level 10, type **$$lv10\~25** in the navigation search bar

### The Leveling Guide

**Level 1-8 (In or out of training grounds)**

| **Lunatic**                                                                                                                                                                                      | **Poring**                                                                                                                                                                                       | **Pupa**                                                                                                                                                                                         | **Fabre**                                                                                                                                                                                        |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh5.googleusercontent.com/ljqa4vBzT_pFIIyiszuCr2BJdMTQLXVnc-I7hIRzgzVQkkbB-dAyP9ZDgP3E0wJjj1u0SUE2o7QaZGv5n30l2Y4w0Z6xPQDaSm1umTSeSsyKwbngUwryoPngLdkVk2j8XaSPg8v9In7DW6Mjnqkoqnc)​ | ​![](https://lh5.googleusercontent.com/q1bHPbDL-_Z-wUXciFRGYZcCysYZwJwGzuLZVz6L8na_BEhH8zqT4j3xWFSkpqQaZVNwX5CLpJAhwlYh5ps-6BC-7OTk2cUu-UscIIl9r_t5zQwLlG2P_AUhSkShJbuQzhDc7jmXAAEQYAIBBTlv2vo)​ | ​![](https://lh5.googleusercontent.com/zBlvdy3QI5AGKoq7_MN043Li2lD4BbYQ9bB2NqeUcSVEFT5BD6MCQmpvmHNKk1ocV7HpuXNtmeywbFSW5bAVQuzVkb_O_Sgiybo1BIdBBofzobeTzC72gyh-H6WufN3t8NZ28ISYvkWkcH3C6k2yMwg)​ | ​![](https://lh5.googleusercontent.com/1nQFbgHqF5O3Vd4GO8GDWO0Y650hqzU0_HzzTpDGgp8ZF6Xi7cdKT3z7xcDSVMrwpdk7FLS1MZFvvUSWbKwF3BPVpfJHSkOkL4Uau3IOtPzqdOUrfnURFZhnufkKo53k12Lk9cCr-4TDsH7z9i8Dt5I)​ |

**Level 9-19**

| **Worm Tail**                                                                                                                                                                                    | **Spore**                                                                                                                                                                                        | **Boa**                                                                                                                                                                                          |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh4.googleusercontent.com/dBfVa9LDp7uDJWzlq6fs-i2s7SL7u52k9RmgOLwKE38yzmJTdmyWFv8j1704PkUjQIL6zXp59PvGopHnffhyswASyjpfV5_lI0NzCHYqGFgXHCdoAW7OTZs27dny-3jXkpyV0gBhP7yLFsy0ICPMq-w)​ | ​![](https://lh5.googleusercontent.com/ghYPPyC1h7uc10Hiysp8YNeXnbxtljc3ryM3sE11hsiq3fBKO6C8vrPE1gcrloAYZ7eYCSPaQHgecvLV4MvPBWeLwUHeck3zmxPgerrJ2lC_6dHHzIHzSeC_MJjWehxj5YIoY3tvcd4FbmoVxQAA52U)​ | ​![](https://lh4.googleusercontent.com/3tntEURDoZHCZ0gJwDmuJQFXeKrbvmKIeRnJriWZQyHdwwx3iTpETq3toYaNqEvvf0fWTquygS2O3T9KQ1gNoxnDEYzZXctwU2QQso-uQ7TCmmOTKMOrs38r6FXbbf3GpWZaEUc3HFUtI43Zf1iYJYg)​ |

**Level 20-33**

| **Zombie**                                                                                                                                                                                       | **Skeleton**                                                                                                                                                                                     |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh3.googleusercontent.com/kLgiGhxhoa0qS0BUU1_J3gDIRLiV9gzRbMY5C-ZIQJSjSN0TNzikrgh7IW_WVDatYkoGuQbMgVTBEY1gZXUJvQRci_mr4XKlaRCzMj7ZRTJq7YcTvvSQrmdDbjkgvuiwuwuHqM-EQgWKty2l1IdBI-M)​ | ​![](https://lh6.googleusercontent.com/cklVVb8JUmobuwLTbi-JteAorNzvMbMDZmROYNsVEzAE2DQlwUhM7R391GZF_9P0QDxewI50cUgbrU_xluqlN1YfT7Q5fosyro9h5svAvQ7xvlZyOnz6GEv9FpUvYYpLAqph90lEeBBy4176E5LoccQ)​ |

**Level 33-45**

| **Wolf**                                                                                                                                                                                         | **Orc Baby**                                                                                                                                                                                     | **Orc Lady**                                                                                                                                                                                     | **Orc Warrior**                                                                                                                                                                                  |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh5.googleusercontent.com/3v-2jl6xeZpyDm0uPEXX4kbwGk3m3fRL1RYp-_f2ejrB6u--Y3-Xh5Smix7zpzmOTXDroUY6gMn_32j8NbesMU6bR-JBMlVX5n-qjGMe1If0yfVGcImzG3n9G5yuikK-cS81dxNgZzI8GbHRyOgu6Gw)  | ​![](https://lh3.googleusercontent.com/Xlppw-_1roEt_ZeK2wTcijaLzCUkQw1TB4xIpHrMT83YCKB6QZIbbMya0vg_CXuiYHLrU-lh0qtCWXNTZQs9uPczr9fC4lUIncakYAVgHPfBnv3BG8W_QyX1QOcvqHG39KU5BN7jqyd6AvlQhqpnwDo)​ | ​![](https://lh4.googleusercontent.com/inl25Q3ecTYaHoqEAXpzKGL0yApcR0plT_qolfiuIo7h5jZa9YipOyrjr2qbsMFjyrTjQTKXyaq2mNo0g9602Q70Urkv5YHzkJntYnxzAPmrcNrz3bBcQFm4L31yl_vERYkebxlzm5KvklZ_mmTmNbg)​ | ​![](https://lh6.googleusercontent.com/Hg1vURAF6z2rDYjPEaWmWdXkQXGFvOe9ulswwVg2_HEr2erW3AkEuoRMFNwmoHGdoVAFcstHmSeRUf6oxYeTWpmpD0_BpH1uOhyQ9bN0HqXq4KeiTFGFWkACb8CNomf-mZSXeYAWzd90ARFnSDmcpCI)​ |
| **Argos**                                                                                                                                                                                        | **Hydra**                                                                                                                                                                                        | **Vadon**                                                                                                                                                                                        | **Marina**                                                                                                                                                                                       |
| ​![](https://lh5.googleusercontent.com/UyeXvzP8pZ_SR-PARhZz8WXSR8t3KAohT5S9vQSHgt4oGGXqhNypU_tPTNHKpuErpsS7nlvyceJSmbzwQoaQ75YJ0N-nt09T5eDAoVfOul0Md7zktpOwccX8Ia9FA6iPKMP2YLZcwUUH24GXKRywqE0)​ | ​![](https://lh3.googleusercontent.com/dRWuBf-ofU10hvh2hdb5n7i4aNurXI-UMUANgfxj5AgHzOhcYHw6hC2YwF3y1M6hRnM0rRUGdSGWVeNOwqZd3tLCon1zD5CVsK99-6Weu-i7mggRXmZNvN5YPFHmpXaNImkane7eEP-m-Hao8QRttMU)​ | ​![](https://lh3.googleusercontent.com/7IlQBGd63iUkjIwOddLxj8FDWfyQe4Yviuh1w-Zo4W-jXnRbwgl2_g0XC0NgE4LPLvuFciWtP1crCfdzls8E-ujGpgfBQEz2wwFMP0baLoEYjjpBVKfWOTFDs5SIadOfYO72PuzPETeVHU4sX_KmAkA)​ | ​![](https://lh3.googleusercontent.com/CeYA5ppppVOYPCYqhiLTbySN5kwtdK3lHFnsqzA2Lt1UFeAVuet-kBdSH6h8fQIVUgbtOeOjYL65OXU-MRM7mH9Z6W3uFhUpl4vkdXsOe-fM7Wb_ChKs23wUlbMFO6YHDukgXeYi8_nWUoYNVbENeBo)​ |
| **Kukre**                                                                                                                                                                                        | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                |
| ​![](https://lh3.googleusercontent.com/KunJQCXbukE35Rd27ag426rUduRZP_2G6a0jDycTRptYqacXii4QXNaw-XWgtO9EwT8KxQHfZBnhlXlBWGHSSaaxXyjndkeG-flMXyCVJ2bIT0fMaoCo-QTGjUFPkbVy5h8hBjrYKtYg2kjXUntKGW0)​ | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                |

**Level 46-62**

| **Orc Zombie**                                                                                                                                                                                   | **Orc Skeleton**                                                                                                                                                                                 | **Steel Chonchon**                                                                                                                                                                               | **Dustiness**                                                                                                                                                                                    |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh5.googleusercontent.com/7AuxO7uTTC8P5w2hd1zTnedXf2uMcLmg0OQ5TqscoP_Rv_gv9PPSDnYowAlOnFQPEja0uw-74DbKBxZRcNulK0wnPddZ8uWkwRBw8duyi2TKRpzj7ywM3K8BhEMmuomt2j0A-z3UGcMEWs4VwsAjvM4)​ | ​![](https://lh5.googleusercontent.com/Mwz6fjwOdPv1vYevUe5AHSPOHuDnDlEvAuDslfhjPfB3HFCWgY9WpacvzkFUGAS-OZHDwswmTp1pvvJhCDaZG_nvOLel5IWcnSw_8xcdPE5mUOltV4AcB_vhdcFhMwF_ti6nsMxNMb7yk2Daot1eUK0)​ | ​![](https://lh3.googleusercontent.com/cHsa4jMDPmcZTT_ePI03cg8Po9is32RgkvktXgi-5dV6eCw9BjjIAhgQCA_fpwZsEi5IYAYzZKUc5N2hE5fUliHAfz6zDbQphyE6elbFjMgJey33zIXkFwnvqRKpR2nhnhQ9R_p2SWtzHMvuRv13fmo)​ | ​![](https://lh5.googleusercontent.com/9PkTxAdluyWfaLoJPgy9bNqfHmyhzRD8tKRlhVrv6_3mJql0IgYgxc_r1dfwVKVQ-HXQ-Uj6_sCku_gvTPSgdxTXGOoFXXMRGDftz7IoQDNjVIUrjRaTIxbgydNHmyJOlKE_C9uT9PcQdveaMmiJUA0)​ |
| **Sandman**                                                                                                                                                                                      | **Mantis**                                                                                                                                                                                       | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                |
| ​![](https://lh6.googleusercontent.com/daZKVdyuUTtRfcvk5C2ODjWAJKZ9XYX9fpq5j3WBEZGhScarZzjhPbzcNlAnGfDI_QHO2KAjg5eR_O0LBamGxvk_rbKNQj5CjbKmrJLHEPVOmqjTUKd5X9YZiUjTZAi8RvU3oespSXUzRKpkNt_3BkM)​ | ​![](https://lh6.googleusercontent.com/1YcB0xORcgbo38ixGPtXeID2fqQ7Mh39Rox61D4SG33-TouTfpKdp8XbDE0OOsoW11gafhLjuLHFBB8x62sXYt_lKoKiqaOlLcyUG-pPL9S2vp1MrOGLiuR9N2HSzoh1KIT4IGJA6gcjRD8GTk39Ok0)​ | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                |

**level 62-69**

| **Zenorc**                                                                                                                                                                                       | **Orc Skeleton**                                                                                                                                                                                 | **Driller**                                                                                                                                                                                      | **Side Winder**                                                                                                                                                                                  |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh4.googleusercontent.com/e-HUVnnoS5jqY-_HgJXAOnEk0OIzft4sZpEI2TtF9NhfGAWDtJ3OjPU_Ayj9y5QFbivAFjy1GOXO4SPn2ntCCz8Wsh-58R8KdVq7sqLCQyLnUnlnf8ZUtT8xpKP9seAnx_GZzhaSqqTwmdmaeGtX-gY)​ | ​![](https://lh5.googleusercontent.com/sLaWCWHgpWQVApbKj2kiW8S97yqQtj_vRAbGPNao8jsDuTjANyMW68oam6U4sE9ryLGWvRrxMgrf79kgrevDt39M1oueBIuIbR5CYcOirOwtaY1cxyq7JFOdW9bovjCZyA6oXxnfNyBC5MQ4ixr7PfA)​ | ​![](https://lh4.googleusercontent.com/WL1Hfqjno0yvY4RPL2cK1Ds_igZpFMIC8dGcaPtJ82mn0aBwroJhhSMm5Htjc5z3_YpN9vEYSS36XXu74k5EVxxjAIK8SuvyD8xg47Wf0CY8spDkKFUmUoVE8NpBkZaz92GwHAKd3qMEeyyzUiDphF8)​ | ​![](https://lh5.googleusercontent.com/GFgSupJ6mPqX8x_nrY8Q1jYokzetGsqk25NAGm6494dChUvOIjJ-QI1Dewbz1cJoUwntsn6AIhTR5RAlZPTEE7Br6fY8zP9nDBgKwyMyHx0lWsdQKMOySmg8bTkdsPvU0SdXwGcenJ_gWJXaAw45YCg)​ |

**Level 70-75**

| **Clock**                                                                                                                                                                                        | **Porcellio**                                                                                                                                                                                    | **High Orc**                                                                                                                                                                                     | **Miyabi Doll**                                                                                                                                                                                  |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh4.googleusercontent.com/4cUTZyufbL2LB1GhKsEOz-oUIpFWaRbCbZioJEFdX2iXONCh3RZwhqtMlsLA274qe0em4p1tRX2wxuldWuJJxm_67OzpL8YB_bbgOBB6WANNDGXFq5Vz1SdRalhB8CuiAEw1hgpquf4UbdHtqrl4HO8)​ | ​![](https://lh5.googleusercontent.com/BKmYhgbNQ-Q372ilvMri1lbxVMHPk_m5H9__JOuJieTGTWxbyTAMdcMsIe-vImgeOPs0MJNJ73rpvbLzjWthFOAWWnsSaEva7HnGqHTufNxIs-PirVxI_QfkUWSW2VaBIft-JQ3AcN2MjUD9zQHkwtI)​ | ​![](https://lh3.googleusercontent.com/19xEp7d5mVG-yNnoRyuJVcT3gqc7PZDnTADWSSRwq4xXJvNadZIvL9a4uvS1emrp7ZltajXMluh4_WJ0QhVrwnONY8fz12NlL5BRJfT-W1Wi9YKASkYHFXAxgpI3OeRp4QBbs0UT9FHRyOtuBF3nbT4)​ | ​![](https://lh6.googleusercontent.com/OL5nD9X6iV7IIvDzz3KQteJda9fQYqocNakU0tnCAirm6SEnBao9mOk8hWuLb3UE3kB73BFWBAQnxa7zHiZjX0tjEjn-3brfracaAyofdjtzq26Bi1oOrmaHYe_LP8zNBcaYHBiDuS7atB_RFb-kXU0)​ |
| **Penomena**                                                                                                                                                                                     | **Holden**                                                                                                                                                                                       | **Petite**                                                                                                                                                                                       | ​                                                                                                                                                                                                |
| ​![](https://lh6.googleusercontent.com/FWj3Up14jT92SEGeJGPQBzgNEwDk-m4XcfwMSPJck_p65ItNnwG7PKAwetjnDL74oOMps3XSEVXsj5O4t5X3tKk09D_MxYLi_c6E24IwckDRH5h64TzWwl4y6zRnrraO05CuioPcjF-98sCfyFPsfwI)​ | ​![](https://lh4.googleusercontent.com/MGhKd-jCV3OgvL3uHWa8BuBKukU-C7f3-nhgE3ebsG0-q2HMIpm1ciYZgiREo-37aOrbC18QMobFmSCP0E5fbHisw_rpehL3jXZ2n3GRlwkG8Y-BTf2n-k9KRhrSEAZ4cdAlGtzXPHUxQRDtL25qIKs)​ | ​![](https://lh5.googleusercontent.com/5r9RWrohstcCnOGkd4SojPyG0VJQWfX6xea17xS-6issixH6_dxJlkJx2M2tQMtGuMb_QnZHhWhbtEZaG1Qqbu7X-AZaRhEKW_1WbQdM6ZBmZEsaQMsi1cM_Z9xi27Xp4CCbgXPtSvyJvSkN8anNcFs)​ | ​                                                                                                                                                                                                |

**Level 75-90**

| **Petite**                                                                                                                                                                                       | **Permeter**                                                                                                                                                                                     | **Novus**                                                                                                                                                                                        | **Zombie Prisoner**                                                                                                                                                                              |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh6.googleusercontent.com/PX2dLV-0Mv75PrDI27K7UjjRKXomrzkm4iqJqGod2SU81vH5xuZy64_y_y2KxUyKYlKHGgtObVE5WB0KxxdCYgNJec7V5Na30bl1jTj_8lQhlH3lQAPSdBhlLL653cAmQb78k6jiLKhWa8IxTONaUgc)​ | ​![](https://lh6.googleusercontent.com/Gvg9ya9aTGs29SatPFZm2646NpIGuIFycQo3DfDs6NQaYjgPJAmx0ph7iAB2w8HZYK-MZNyaI5Tp1HdBH7fQlizuzkvznDOYSEFDR3xf6_zTdqTKnJhmz5R8dwIcI0-Poeck6TJS5rLutBeqim2QgFU)​ | ​![](https://lh4.googleusercontent.com/zxynPF2ryw2KrEzeNcFjtgOw4BTDi3uOjxovPBSjJiTQGFGpy2JlebuD01fVNImOnYPwTKq-baLbebdnbLGu5wgR3dOs8-FzOMHdE_Vh66dF-3IE9QujNlxNjKcOYeZUWCTi1akoufvXbwBEULnTPhA)​ | ​![](https://lh4.googleusercontent.com/xxfD_qcXhNp0HVLUP4mzuD5S5hvJFTj1w5vkVeHuxUr0LIr8Bv6K7DwLlH06Gcc2OUXom4wqlKUpuUqhpHGNqOd_S3sN4sdpaPeXxYFNvkZuGFWa2UEdJ4wDjaIouw2-l6QXOa-0gYbBN-hQbhmTRQw)​ |
| **Alarm**                                                                                                                                                                                        | **Spring Rabbit**                                                                                                                                                                                | **Firelock Soldier**                                                                                                                                                                             | ​                                                                                                                                                                                                |
| ​![](https://lh3.googleusercontent.com/PbZ5XgBw7Nx43YACfzgg4hNZGqgMLozYo9hdQi22AreGGMl5QmtSZ8-flbdWxHfmFPj9NgQeeY7ib4DlYsRYR-R6onZB8R_WCFeNNjFmM7oJ5xC5pIiqhHph7BggVx16v-hiDkxewNxBCclUwQnHXGo)​ | ​![](https://lh6.googleusercontent.com/cQgjvtMdBK_P0LnpTMLOfHCBS6fxdmzbvrkwgAu3cRibXprBfq2GYQJ-oVaZjhOGgzBPR96U0xmlSFyi2GmIwvS0ARe5VDjRx0ZCvZyElnG0MDjcK2UB5I5Carw_Jpk5ujmRVpb20ZtQJSUnnhYfG50)​ | ​![](https://lh3.googleusercontent.com/OK0hYiN9ygMIjjPigaoQU2RIDG6-gAyKQTYSoaMZM240IJuHtjdQLRzBrZAQnY25UcpwKzaMzMaKW_li6R02qUvZWobROHFbVCaInm_RX_9i6KNCGMbGBH6M7JMXeos-_KxrbhrR6bNmjkW8_jaxqWc)​ | ​                                                                                                                                                                                                |

**Level 91-99**

| **Assaulter**                                                                                                                                                                                    | **Anubis**                                                                                                                                                                                       | **Sting**                                                                                                                                                                                        | **Anolian**                                                                                                                                                                                      |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| ​![](https://lh3.googleusercontent.com/AamxWtbQMyQTPgUfkL7e6Lp7cunlPa5a0LutNiGAd6fP5t0bXloD_Qp3NP3Mc8URYGniaWvlxI76R2M1CNKmwoPfjbv6sb2EKbGVoOcSiQZNfex6XCxNbhwjkWwQQWxiugzxifBCaj8VPUClzNhPZro)​ | ​![](https://lh4.googleusercontent.com/Yg8Sdt0SSqzod0hmRVHoqqjZ_JsQAulJXr_WnmiFEtrRPz5izuLa-cd17Y4BZ-cq_xVsPNlJRon40UZZlt8fUspZ1isGZrXellP2M0xg2M6JsWDlMlb4k5BL5RWbvisMwIeGdAgqbP4-C4T1i_a9RCc)​ | ​![](https://lh6.googleusercontent.com/5IH1PB9SFlCDQpL0eHZpZP2T4noPAeaQE7dkOyPRAyIp-fUem0YSD2hyNj10-lB66o8yvB8-JbQIMAWmwwr8e1_9CPkTBLcXYrVdMdADy0aej8riNjeOl8pTZHwr0UV7S47wg744AAiRQQRDVkKxWxo)​ | ​![](https://lh4.googleusercontent.com/0TGQo5ILp8tDOgns3r9gpo8Mud8Qfc6_CU1WAv7gZZWozE-fMgSuzCCGXDyOLjeHTpu1jEtUyHINGeOgNalFAPYXGz4qFBE3f5-8fEO4NUOKz-1g6v-DqQmJHWC4FgAt5MNU4mNGM7Aa_EXhd5RjrOA)​ |
| **Majoruros**                                                                                                                                                                                    | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                |
| ​![](https://lh5.googleusercontent.com/HgqwmRBBGAL_3mkLhuy1P0X9S7KENJU07jNouea-WAkc27Ys8IseyO6xrik6DQ4gByTs_oKZRpGRyrmhAR1X9ZHOX_T57l1g5YjDZVoG6RST5rWYzyxVPznoqVi1-6acl89J46YcKHkQ7-zKfzrEUWk)​ | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                | ​                                                                                                                                                                                                |


# How to use Titles

## **Using Titles in Ragnarok Landverse Genesis**

In Ragnarok Landverse Genesis, Titles grant special stats and abilities based on the specific Title you have. The Title is displayed next to your character's name and can be accessed by pressing **Alt + Q**. This opens the Title window where you can view all the Titles you have collected. You also have the option to **Disable Title**, which allows you to turn off the effect of any active Title.

<figure><img src="/files/25smpUZzZy4urXG4FXYf" alt=""><figcaption></figcaption></figure>

## **How to Use Titles:**

1. Once you acquire a Title, such as **ROLG CBT Scroll**, open your inventory and use the **Title Scroll**.

<figure><img src="/files/nRkuhkXTCUAcyNxC9xUs" alt=""><figcaption></figcaption></figure>

2. After using it, an effect will appear on your character. To activate the Title, press **Alt + Q** to open the Title window.

<figure><img src="/files/A8710H9u1xHLWLBlQWKb" alt=""><figcaption></figcaption></figure>

3. Double-click on the **ROLG CBT** Title to apply it.

<figure><img src="/files/BfwBRzbCP6g6KlrMYSmL" alt=""><figcaption></figcaption></figure>

### **Example of Title Effects:**

* **ROLG CBT** grants:
  * **All Stat +5**
  * **ATK +5**
  * **MATK +5**
  * **VCT -5%**
  * **FCT -0.1**
  * **Hit +5**
  * **Flee +5**

You can equip and use multiple Titles, and they will help boost your character’s performance in various ways!


# Basic Control

Simple access the Shortcut Description by clicking on the Quick Menu located on the top left of your screen.

<figure><img src="https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2Fs4HYKPfYYgMm2WQcMftH%2FShortcut%20Keys.png?alt=media&#x26;token=a29e3388-949a-4e70-8796-5029fcaa4462" alt=""><figcaption></figcaption></figure>

### **Setting your shortcut keys**

<figure><img src="https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2Fsc44YqARQAKGPm6qjD1j%2FShortcut%20Settings.png?alt=media&#x26;token=ecb26272-9896-4102-8d72-89d0c1ea7d23" alt=""><figcaption></figcaption></figure>

### **Mouse Controls**

The mouse controls the following actions in RO:

* Movement: Left-click a cell to move to it. Hold down the left mouse button for continuous movement. If the cell is not highlighted or is highlighted in red, that place is impossible to reach.
* Camera:
  * *Changing the side view*: Hold down the right mouse button and the cursor will become two arrows curving left and right. Move the mouse left \[while holding the right mouse button] and the camera will rotate around the character to the left. Likewise, moving the mouse right will rotate the camera to the right.
  * *Changing magnification*: Roll the mouse-wheel to zoom in and out. To do this without a mouse-wheel, hold the Ctrl key, right mouse button, and move the mouse.Changing the overview;;Hold the Shift key and move the mouse (wheel) up/down to change the height of the camera. To lower the height of the camera even more, hold both Ctrl + Shift and move the mouse (wheel) up/down.
  * *Resetting to the default view*: Quickly right-click twice to reset the view to face north. Hold the Shift key and quickly right-click twice to reset the camera's position.
* Character Interaction: Right-click another character and a window will pop up with a list of actions to choose from. Some options only appear under certain circumstances.
* Item/Skill Description: Right-click an item or skill and a window will pop up giving detailed information on that particular item or skill.
* Drag-n-Drop: Allows the player to equip items, move items to the trade window or Kafra storage window, or drop items on the ground for someone else to pick up. The player can also drag-n-drop skills into the shortcut bar. NOTE: Drag-n-drop may be blocked if your equipment window is open.
* Auto-Follow another character: Hold Shift and right click on the target player to auto-follow him/her. This character will keep following the target until you attack or use a targeted skill. Note that /noctrl and /noshift need to be disabled in order to work.
* Showing items description in chat window: Hold Shift and left click an item to send a clickable item link to the chat window, where other player can click on the item link to view the description.
* Transferring items between active window: Hold Alt and right click an item in inventory to send it to active Kafra Storage/cart/trade window (also works the other way, except for the trade window). Can also be used to put items from cart to vending window (or remove it).
* Identifying items: Hold Ctrl and right click an unidentified item to identify it (need a Magnifier in inventory).

### **In-Game Commands**

* /noctrl or /nc – Allows attacking monsters continuously with only one left-click.
* /noshift or /ns –  Allows targeting monsters or other players in PvP arenas with support skills without having to press the Shift key.
* /organize – Create a party. Required Job level 7 to organize a party.
* /invite - Invite a player to your party.
* /leave – Leave a party.
* /where – Shows the map name and coordinate you are at.
* /quake - Enables or disables screen shaking effects.
* /effect - Turn on/off animation effects from all skills.
* /mineffect - Turn on/off minimal effects from all skills.
* /savechat - Saves the chat.
* /exall - Blocks all private messages
* /inall - Clears your blocked list
* /aura2 -Turn off aura effect for level 99.
* /aura - Turn on aura effect for level 99.
* /emblem - Toggles the display of guild emblem.
* /guild - Creates a guild named . This requires an Emperium to be in the creator's inventory.
* /breakguild "Guild Name" — Disbands a guild. Can only be used by the guild leader. All members must be expelled first.
* /blacksmith - Shows the top 10 forging/upgrading Blacksmiths in the server.
* /pk -Shows the top 10 slayers in the server.

### Communication

To talk, type in the chat window and press Enter. What is said will be seen by everybody within a certain range. If Battle mode is on, the Enter key must be pressed before chatting.

Some notes on communication:

* To send a message to the party only, type % before the message or press Ctrl + Enter.
* To send a message to the guild only, type $ or /gc before the message or press Alt + Enter.
* To PM another player, enter the character name into the small box on the left side of the chat window.
* To set the chat mode, click on the left bubble at the bottom right corner of the chat window. The right bubble controls the chat window height.
* To set 1:1 chat, go into friend set up and customize whether to open a new chat window or not.

### Interaction With Others

To interact with other players, right-click on a character and choose an action from the list provided.

* Check (character name)'s Equipment Info — View the target players equipment if they have checked the "Open equipment" box on their equipment screen.
* Request a deal with (character name) — Allows trading items or Zeny with another character. After the target player accepts the offer to trade, the trade window will appear. Items can be dragged and dropped here for trading. Zeny can also be entered here for trading. Click "OK" and then "Trade" to confirm.
* Ask (character name) to join your party — Allows party leaders to invite characters into the party.
* Invite (character name) to Guild — If given the power to recruit players into the guild, this option allows recruiters to invite other characters into the guild. This power to recruit must be given by the guild master.
* Open 1:1 Chat — Allows talking to the character privately.
* Register as a Friend — Adds the character to the friends list.
* Send mail — Write a Rodex mail to the character.
* Reject Whispering — If the character is annoying, this command will block that character's PMs and public speech as well.

### Interaction with NPCs

NPCs are non-player characters. They are not real people but characters programmed into the game. To interact with an NPC, left-click on the target NPC. Note that not all NPCs will talk.

Notable NPCs:

* Town Guards — These NPCs are guides and can tell the location of important places in town.
* Kafra Workers — These NPCs are essential to Ragnarok Online and serve the following functions:
  * Storage access — Allows items to be stored.
  * Cart Rentals — Allows Merchant classes to rent carts.
  * Teleportation — Allows traveling to other cities instantly.
  * Saving — Allows setting a "Save Point". Using a butterfly wing will return the character to this Save Point. Also, should the character die, the player may choose to return to the Save Point.

{% hint style="info" %}
**NOTE:** Not all Kafras offer all of these services.
{% endhint %}


# Trainning Ground and Class 1 Job Change Guide

Improve your gameplay with new rework on how to change class 1

<figure><img src="/files/bTCgDYlO9SPAsTebNIgx" alt=""><figcaption></figcaption></figure>

**Improve your gameplay with new rework on how to change class 1**

No longer do you need to wait until you leave the training grounds to choose your destiny. Now, you can evolve from a Novice to any First-Class job of your choice before you even step out into the vast world!

Exciting update that’s going to change the way you start your adventures in the world of Rune Midgard!

🏹 Choose Archer, 🗡️ Swordsman, 🪄 Mage, or any other first-class job – the path is more convenient and smooth from the very beginning.

## Guide to Using the Training Ground in Ragnarok Landverse

Welcome to the Training Ground guide for new players in Ragnarok Landverse. Here, you'll learn about the game's various systems through interactions with NPCs, earn rewards, and prepare yourself for adventures in the world of Midgard.

### Steps to Use the Training Ground

#### 1. Starting in the Training Ground

When you create a new character, you will be taken to the Training Ground, a special area designed for new players to learn the basics and familiarize themselves with the game.

<figure><img src="/files/RarL4fw6scijV6gmHrN8" alt=""><figcaption></figcaption></figure>

#### 2. Interacting with NPCs in the Training Ground

The Training Ground is populated with several NPCs who provide guidance and information about different game systems.&#x20;

<figure><img src="/files/RkyfTE3SqlNh9b1RcOGX" alt=""><figcaption></figcaption></figure>

#### 3. Leveling Up in the Training Ground

After talking to all the NPCs, you will be taken to a map where monsters spawn. This area allows you to practice combat and level up. The monsters here are designed to be manageable for new players.

<figure><img src="/files/iHpejxLObCUsmxE1xHbQ" alt=""><figcaption><p>Training Ground</p></figcaption></figure>

#### 4. Changing Jobs

Once you reach base level and job level 10, you can speak to a specific NPC who will warp you to a room with NPCs for each available job class. You can change your job immediately without needing to complete any additional quests.

**Job Change NPC**

* Interact with this NPC to receive guidance on choosing your desired job.
* You can choose from various jobs, such as Swordsman, Mage, Archer, Thief, Merchant , Acolyte.

<figure><img src="/files/2WZcPTLwyEPWrOHGFb3u" alt=""><figcaption></figcaption></figure>

after you switch to class 1!, Begin your journey now in Izlude

<figure><img src="/files/6vsUvucGU0w9EcLpB4BJ" alt=""><figcaption></figcaption></figure>


# Back to Training Ground

## NPC: Back to Training Ground

<figure><img src="/files/RwTAg3tKtn4rK6ccfSTz" alt=""><figcaption></figcaption></figure>

### **What does it do?**

This NPC helps you return to the Training Ground easily. If you're a **Novice class** and your level is 15 or below, you can use this NPC to teleport back to the Training Ground without any hassle.

### **Why is it useful?**

Sometimes, new players might accidentally leave the Training Ground or need to go back for specific reasons. This NPC makes it super convenient to get back there, so you don’t have to worry about wandering around looking for it!

**Conditions to Use:**

* Your character must be a Novice.
* Your level must be 15 or below.

<figure><img src="/files/8tlq7W6obyvru9Fk8qhO" alt=""><figcaption></figcaption></figure>

Simply talk to the NPC, and you’ll be back in the Training Ground in no time! 😊


# Job Classes

In Ragnarok Landverse, a character's abilities and skills are defined by their class (also known as job). Characters start out as Novices, then once they reach Job Level 10 they can choose between a variety of first job classes. After attaining Job Level 40 (or higher for more skill points) they can then change to a second class job, either 2-1 or 2-2.

<figure><img src="https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2FpQdoR9a2cVHZiY3yXxMi%2Fimage.png?alt=media&#x26;token=283a7317-ad92-47a2-942a-cd1767ef7288" alt=""><figcaption><p>Begin your ROverse Journey as a Novice!</p></figcaption></figure>

| Novice                                                                                                                                                                                                                                                                                                                                                                                               |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [The Novice](/game-guide/starter-guide/job-classes/novice) is the starting point for all Human characters in Ragnarok Landverse. When you create a new character, you may choose from different Hairstyles and Hair colors. Novices do not incur any EXP penalty upon death, and regain 50% HP when respawning. Once Job Level 10, Novices can change into one of the following First Classes below. |

| First Class                                                | Second Class (2-1)                                                          |
| ---------------------------------------------------------- | --------------------------------------------------------------------------- |
| [Swordman](/game-guide/starter-guide/job-classes/swordman) | [Knight](/game-guide/starter-guide/job-classes/swordman/knight-2-1)         |
| [Magician](/game-guide/starter-guide/job-classes/magician) | [Wizard](/game-guide/starter-guide/job-classes/magician/wizard-2-1)         |
| [Archer](/game-guide/starter-guide/job-classes/archer)     | [Hunter](/game-guide/starter-guide/job-classes/archer/hunter-2-1)           |
| [Merchant](/game-guide/starter-guide/job-classes/merchant) | [Blacksmith](/game-guide/starter-guide/job-classes/merchant/blacksmith-2-1) |
| [Thief](/game-guide/starter-guide/job-classes/thief)       | [Assassin](/game-guide/starter-guide/job-classes/thief/assassin-2-1)        |
| [Acolyte](/game-guide/starter-guide/job-classes/acolyte)   | [Priest](/game-guide/starter-guide/job-classes/acolyte/priest-2-1)          |

#### Notes:

* ​[Stats ](/game-guide/starter-guide/job-classes/stats)and Skills are only reset once during the transcending / rebirth process. The character would have to use a stat reset / skill reset for any other circumstances.
* The job changes process can be confusing. An example of the general path is as follows:
  1. 1.Start off as [Novice](/game-guide/starter-guide/job-classes/novice)​
  2. 2.Reach job level 10
  3. 3.Choose a first class ([Swordman](/game-guide/starter-guide/job-classes/swordman))
  4. 4.Reach job level 40-50
  5. 5.Choose a second class ([Knight](/game-guide/starter-guide/job-classes/swordman/knight-2-1))

​


# Stats

<table data-view="cards"><thead><tr><th></th><th></th><th></th></tr></thead><tbody><tr><td><strong>Content</strong></td><td>1 <a href="#primary-stats">Primary Stats</a><br>2 <a href="#substats">Substats</a><br>3 <a href="#elements">Elements</a></td><td></td></tr></tbody></table>

### **Primary Stats**

Primary Stats are the six fundamental character statistics that make (or break) a character. Stats start out with a base value of 1 and can be raised as far as 99. Base stats are increased by spending stat points and higher stats costs more to raise. Stat points are gained with base level increases, the amount increasing with higher levels. Since all stats start as a value of one, the starting stat of one essentially counts as a zero.

<figure><img src="/files/TCGznWKMzUySD7dvnYJ9" alt=""><figcaption><p>Tap (Alt+A) or click on [Status] to access your Stats</p></figcaption></figure>

| [**STR**](#str) | [**AGI**](#agi) | [**VIT**](#vit) | [**INT**](#int) | [**DEX**](#dex) | [**LUK**](#luk) |
| --------------- | --------------- | --------------- | --------------- | --------------- | --------------- |

#### STR

**Strength:** This stat affects the "melee" physical power of the character, allowing it to deal damage even if no weapons are equipped if a sufficient amount of STR is invested. The STR value is also multiplied to the Weapon ATK value for even more damage increase.

When using "melee-type" weapons such as Axes, Books, Daggers, Katars, Knuckles, Maces, Spears or when Bare Handed, every point of STR provides:

* Status ATK +1
* Weapon ATK +0.5% (only on Base Weapon ATK, and this bonus is pseudo-elemental)

When using "ranged-type" weapons such as Bows, Guns, Instruments and Whips, every 5 points of STR provide:

* Status ATK +1

Every point of STR provides:

* Weight Limit +30
* Decreases Extreme Vacuum duration by 0.04s.

*STR specific:*

* ATK
* Weight Limit (base stat only)

#### AGI

**Agility:** This stat affects the speed of the character in many aspects, allowing it to attack faster and dodge attacks more often.

Every point of AGI provides:

* Flee rate +1
* Increases Attack Speed
* Resistance vs. the following Status Effects:
  * Bleeding: -1% chance from being inflicted
  * Sleep: -1% chance from being inflicted

Every 5 points of AGI provide:

* Soft DEF +1

The actual ASPD calculation depends on AGI, DEX, ASPD Potions and skills, the type of equipped weapon, and current job class. It can take between 1 and 20 AGI to increase ASPD by 1. More details can be found in the entry for ASPD discussion.

*AGI specific:*

* ASPD
* Flee rate
* Does not affect Cast Time or Cast Delay but does shorten "animation delay" between casts
* Does not affect Movement Speed

#### VIT

Vitality: This stat affects the endurance, HP, and restorative power of the character, allowing it to last longer against monsters and to regain more life with healing items.

Every point of VIT provides:

* Max HP +1%
* Healing Items effectiveness +2% (HP)
* Resistance vs. the following Status Effects:
  * Stun: -1% chance from being inflicted, decreases duration (exact value unknown)
  * Poison: -1% chance from being inflicted, decreases duration (exact value unknown)
  * Deadly Poison: -1% chance from being inflicted, decreases duration (exact value unknown)
  * Burning: reduces chance from being inflicted, decreases duration by 0.1s.
  * Freezing: reduces chance from being inflicted, decreases duration by 0.1s.
  * Mode Cold: reduces chance from being inflicted, decreases duration by 0.1s.

Every 2 points of VIT provide:

* Soft DEF +1

Every 5 points of VIT provide:

* Soft MDEF +1
* HP Recovery rate +1

Every 200 of Max HP provides 1 more HP regenerated during natural HP Recovery.

*VIT specific:*

* Max HP
* HP Recovery
* DEF
* MDEF
* Healing Items
* Status Effects

#### **INT**

Intelligence: This stat affects the mental power of the character, allowing to deal magic damage even if no weapons are equipped if a sufficient amount of INT is invested.

Every point of INT provides:

* Status MATK +1.5
* Soft MDEF +1
* Max SP +1%
* Healing Items effectiveness +1% (SP)
* Decreases Cast Time (at half the effectiveness of DEX)
* Alchemists: Brewing success rate +0.05% (half the benefits of DEX and LUK)
* Resistance vs. the following Status Effects: (verify for renewal)
  * Blind: -1% chance from being inflicted, -1/15 second duration
  * Silence: -1% chance from being inflicted
  * Chaos: -2/3% chance from being inflicted

Every 2 points of INT provide:

* SP Recovery rate +1 (only if INT past 120)

Every 6 points of INT provide:

* SP Recovery rate +1

When INT reaches 120 or higher:

* SP Recovery rate +4 (going from 119 to 120 INT gives +5 regeneration)

Every 100 of Max SP provides 1 more SP regenerated during natural SP Recovery.

*INT specific:*

* MATK
* Max SP
* MDEF
* SP Recovery
* Cast Time
* SP Recovery Items
* Status Effects

#### **DEX**

Dexterity: This stat affects the accuracy (HIT) of the character in many aspects, allowing it to land hits easier, among other things. It is also the primary stat for "ranged" physical power, and the primary stat for decreasing cast time.

When using "ranged-type" weapons such as Bows, Guns, Instruments and Whips, every point of DEX provides:

* Status ATK +1
* Weapon ATK +0.5% (only on Base Weapon ATK, and this bonus is pseudo-elemental)

When using "melee-type" weapons such as Axes, Books, Daggers, Katars, Knuckles, Maces, Spears or when Bare Handed, every 5 points of DEX provide:

* Status ATK +1

Every point of DEX provides:

* Hit rate +1
* Decreases Cast Time
* Increases Attack Speed
* Thieves: Steal success rate +0.1%
* Rogues: Divest success rate +0.2%
* Blacksmiths: Forging success rate +0.1%
* Alchemists: Brewing success rate +0.1%
* Cooking success rate +0.2%

Every 5 points of DEX provide:

* MATK +1
* Soft MDEF +1

*DEX specific:*

* Hit rate
* ASPD
* ATK
* MATK
* Cast Time
* Forging
* Potion Creation
* Cooking

#### **LUK**

Luck: This stat affects the fortune of the character in some aspects, allowing it to deal Critical hits more often, luckily dodging enemy attacks more often, among several other small bonuses.

Every point of LUK provides:

* Critical Hit Rate +0.3%
* Blacksmiths: Forging success rate +0.1%
* Alchemists: Brewing success rate +0.1%
* Cooking success rate +0.1%
* Resistance vs. the following Status Effects:
  * Blind: slightly decreases chance from being inflicted
  * Curse: -1% chance from being inflicted
  * Frozen: slightly decreases from being inflicted
  * Poison: slightly decreases chance from being inflicted (exact value unknown)
  * Silence: slightly decreases from being inflicted
  * Sleep: slightly decreases from being inflicted
  * Stone Curse: slightly decreases chance from being inflicted
  * Stun: slightly decreases chance from being inflicted, -0.01 seconds duration

Every 3 points of LUK provide:

* ATK +1
* MATK +1
* Hit rate +1
* Hunters: Auto-Blitz Beat rate +1% (requires a Falcon and the skill Blitz Beat)
* Rangers: Auto-Warg Strike rate +1% (requires a Warg and the skill Warg Strike)

Every 5 points of LUK provide:

* Flee rate +1
* Critical Hit Shield +1

Every 10 points of LUK provide:

* Perfect Dodge +1

*LUK specific:*

* CRIT
* ATK
* MATK
* Hit rate
* Flee rate
* Perfect Dodge
* Status Effects
* Forging
* Potion Creation
* Cooking
* Does not affect Drop Rates

### **Substats**

Substats are secondary stats which are determined by the primary stats, along with their equipment and skills.

#### ATK

ATK is the total physical damage output before factoring in Attacks or Skills.

Attack: The physical attack rating for both ranged and melee weapons. It is listed as *A + B* in the Status Window, where **A represents the Status ATK and B represents the sum of Weapon ATK** (base weapon damage and its base bonus damage from refinement) and Equip ATK (bonus damage from equipment and buffs). Only B is affected by Element, except when using Mild Wind. The Status Window does not show the total ATK used for the Attack damage calculation.

<figure><img src="/files/ERNOVomRz1cF1Le7H3zQ" alt=""><figcaption><p>A (highlighted in green) + B (hightlighted in red)</p></figcaption></figure>

#### MATK

MATK is the total magical damage output before factoring in Skills.

Magic Attack: The magic attack rating. It is listed as *A + B* in the Status Window, where **A represents the Status MATK and B represents the Weapon MATK** (equipped weapon and its refinement rate) and Equip MATK (equipment and buffs). The MATK as whole is affected by Element. The Status Window does not show the total MATK used for the damage calculation.

#### DEF

Defense is the total physical defense that is factored upon physical damage, which is generally based on ATK as whole or partially.

Defense: The defense rating against physical damage. It is shown as *A + B* in the Status Window, where **A represents the Soft DEF and B represents the Hard DEF**. Hard DEF cuts damage relatively, whereas Soft DEF is an absolute reduction with that number.

<figure><img src="/files/cRtfBkEu082jyZNhfgvF" alt=""><figcaption><p>A (highlighted in green) + B (hightlighted in red)</p></figcaption></figure>

#### MDEF

Magic Defense is the total magical defense that is factored upon magic damage, which is generally based on MATK as whole or partially.

Magic Defense: The defense rating against magic damage. It is shown as *A + B* in the Status Window, where **A represents the Soft MDEF and B represents the Hard MDEF**. Hard MDEF cuts damage relatively, whereas Soft MDEF is an absolute reduction with that number.

{% hint style="info" %}
**Note:** Each point of Hard MDEF also provides 1% resistance to Frozen and Stone Curse statuses.
{% endhint %}

#### HIT

Hit rate: The accuracy rating, which is calculated as `175 + BaseLv + DEX + Floor(LUK ÷ 3) + Bonus`.

* The chance to land a hit is calculated as `[AttackerHit - DefenderFlee]`%.
* When dealing with the monsters, the chance is calculated as `[100 + PlayerHit - HitRequiredFor100%]`%.
* HitRequiredFor100% is the value from the monster's table which shows the player's Hit rate required for making 100% chance of landing hits against monster. This value is calculated as `200 + Level + AGI`.

{% hint style="info" %}
**Note:** The chance cannot be below 5%.
{% endhint %}

#### CRIT

Critical Hit Rate: The Critical Hit rating, which increases damage by 40%. Offensive skills do not take CRIT into account except for a few exceptions like Focused Arrow Strike. Critical Hit also ignores Flee rate but not Perfect Dodge nor DEF. **Critical Hit Rate is doubled when wielding a Katar type weapon** (not shown on Status Window). Critical Hit rate is reduced based on the enemy's Critical Hit Shield.

{% hint style="info" %}
**Note:** The Crit rate being displayed in the Status Window isn't the true value which is applied against monsters. The "status crit" is calculated by dividing current LUK by 3 and adding the Crit rate bonuses from equips/cards. The real Crit rate is a little different, as `LUK × 0.3 + Bonus`.
{% endhint %}

* Critical hit can proc physical autocasts (such as CD in Mouth), so 100+ crit for autocast builds like SC/Sorc is a viable way to make up for a low DEX build.
* Critical damage always goes with the highest weapon level variance. Weapons under the safe refine level will always have the same exact damage. Refinement bonus variance, on the other hand, will vary.
* Critical damage modifiers like Aunoe Card/Temporal Luk Boots goes right after the original critical damage, it goes like `Final Critical Damage = Highest Weapon Level Variance Damage × 1.4 × Critical Damage Modifier %` Ex: your critical damage goes for 500 with a clean Faceworm Queen Leg \[2], if you put 2 Aunoe Cards inside it, your critical damage will be 700.

#### FLEE

Flee (or Flee rate) is a character's ability to avoid being hit by regular attacks and most melee skills. The more Flee a character has, the less likely they will be hit by an attack. Generally considered to be the counterpart to DEF/VIT. Flee does not affect being hit with some magic attacks and some skills. Flee is determined by Base Level, AGI, LUK, some skills and some items or cards.

Being attacked by more than two monsters decreases Flee by 10% per every additional monster. This reduction is counted before adding Flee from Skills that directly add Flee (ie. Thief's Improve Dodge). This means that if a character is attacked by 4 monsters and his/her Flee is 250, his/her Actual Flee would be 200 assuming that there is no Flee from any skills directly. This also means that if the character is attacked by more than 11 monsters at the same time, they will always land every hit regardless of the character's Flee.

Flee rate: The dodge rating. It is shown as *A + B* in the Status Window, where A is calculated as `100 + BaseLv + AGI + Floor(LUK ÷ 5) + Bonus` and B represents the Perfect Dodge, which is a direct percentage of dodging any regular hit, including Critical Hits.

* The chance to dodge a hit is calculated as `[100 − (AttackerHit − DefenderFlee)]`%.
* When dealing with monsters, the chance is calculated as `[95 + PlayerFlee - FleeRequiredFor100%]`%.
  * FleeRequiredFor100% is the value from the monster's table which shows the player's Flee rate required for making 95% chance of dodging the monster's attacks. This value is calculated as `170 + Level + DEX`.

{% hint style="info" %}
**Note:** The chance cannot be above 95%. Also, there is a huge penalty to Flee rate when attacked by over enemies at same time.
{% endhint %}

#### ASPD

Attack Speed is abbreviated as ASPD. It depends on the player's [class](/game-guide/starter-guide/job-classes), equipped Weapon Type, Speed Modifiers, AGI and DEX.

#### Factors affecting Attack Speed

* The player's class.
* The player's weapon type.
* Increasing AGI to gain higher Attack Speed. (DEX provides negligible Attack Speed increases)
* Wearing a shield decreases Attack Speed. The difference varies by class and is more dramatic at higher base Attack Speeds.
* Some items, skills and equipment  can either increase or decrease Attack Speed.

Attack Speed: The hit/second rating. It depends on the player's [class](https://irowiki.org/wiki/Classes), equipped Weapon Type, Speed Modifiers, AGI and DEX. ASPD increases hits/second exponentially. It has a limit of 190 for non-3rd classes and 193 for 3rd classes.

#### HP

Hit Points or Health Points. It is how much life points the character has or the amount of damage the character can sustain before dying. Max HP is mainly derived from the class of the character, VIT and any equipment that may affect HP.

#### SP

Spell Points, Spell Power or even Mana. It is how much mental points the character has for performing skills. Max SP is mainly derived from the class of the character, INT and any equipment that may affect SP.

### Elements

Elements are properties that can strengthen, weaken, or nullify attacks when they interact. Every player and monster in the game has an element and, with the exception of the Neutral element, every element has both strengths and weaknesses to other elements. The term "element" is often used interchangeably with "property" and "attribute".

{% hint style="info" %}
**Note:** Physical attacks from monsters are always Neutral element.
{% endhint %}

There are 10 known elements on Ragnarok Online:

| <p>• Neutral<br>• Water<br>• Earth<br>• Fire<br>• Wind</p> | <p>• Undead<br>• Ghost<br>• Shadow<br>• Holy<br>• Poison</p> |
| ---------------------------------------------------------- | ------------------------------------------------------------ |

Elements can be grouped into two types: **attacking** and **defending**. Defending elements are separated into four levels(1 - 4); their resistance and weakness are amplified relative to its level. Attacking elements are always level 1.

#### Elements table

| Level 1 | Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
| ------- | ------- | ----- | ----- | ---- | ---- | ------ | ---- | ---- | ----- | ------ |
| Neutral | 100     | 100   | 100   | 100  | 100  | 100    | 100  | 100  | 70    | 100    |
| Water   | 100     | 25    | 100   | 150  | 90   | 100    | 75   | 100  | 100   | 100    |
| Earth   | 100     | 100   | 25    | 90   | 150  | 100    | 75   | 100  | 100   | 100    |
| Fire    | 100     | 90    | 150   | 25   | 100  | 100    | 75   | 100  | 100   | 125    |
| Wind    | 100     | 175   | 90    | 100  | 25   | 100    | 75   | 100  | 100   | 100    |
| Poison  | 100     | 100   | 125   | 125  | 125  | 0      | 75   | 50   | 100   | -25    |
| Holy    | 100     | 100   | 100   | 100  | 100  | 100    | 0    | 125  | 100   | 150    |
| Dark    | 100     | 100   | 100   | 100  | 100  | 50     | 125  | 0    | 100   | -25    |
| Ghost   | 70      | 100   | 100   | 100  | 100  | 100    | 75   | 75   | 125   | 100    |
| Undead  | 100     | 100   | 100   | 100  | 100  | 50     | 100  | 0    | 100   | 0      |

| Level 2 | Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
| ------- | ------- | ----- | ----- | ---- | ---- | ------ | ---- | ---- | ----- | ------ |
| Neutral | 100     | 100   | 100   | 100  | 100  | 100    | 100  | 100  | 50    | 100    |
| Water   | 100     | 0     | 100   | 175  | 80   | 100    | 50   | 75   | 100   | 100    |
| Earth   | 100     | 100   | 0     | 80   | 175  | 100    | 50   | 75   | 100   | 100    |
| Fire    | 100     | 80    | 175   | 0    | 100  | 100    | 50   | 75   | 100   | 150    |
| Wind    | 100     | 175   | 80    | 100  | 0    | 100    | 50   | 75   | 100   | 100    |
| Poison  | 100     | 75    | 125   | 125  | 125  | 0      | 50   | 25   | 75    | -50    |
| Holy    | 100     | 50    | 50    | 50   | 50   | 50     | -25  | 150  | 100   | 175    |
| Dark    | 100     | 75    | 75    | 75   | 75   | 25     | 150  | -25  | 100   | -50    |
| Ghost   | 50      | 100   | 100   | 100  | 100  | 75     | 50   | 50   | 150   | 125    |
| Undead  | 100     | 100   | 100   | 150  | 100  | -50    | 175  | 0    | 100   | 0      |

| Level 3 | Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
| ------- | ------- | ----- | ----- | ---- | ---- | ------ | ---- | ---- | ----- | ------ |
| Neutral | 100     | 100   | 100   | 100  | 100  | 100    | 100  | 100  | 0     | 100    |
| Water   | 100     | -25   | 100   | 200  | 70   | 100    | 25   | 50   | 100   | 125    |
| Earth   | 100     | 100   | -25   | 70   | 200  | 100    | 25   | 50   | 100   | 100    |
| Fire    | 100     | 70    | 200   | -25  | 100  | 100    | 25   | 50   | 100   | 175    |
| Wind    | 100     | 200   | 70    | 100  | -25  | 100    | 25   | 50   | 100   | 100    |
| Poison  | 100     | 50    | 100   | 100  | 100  | 0      | 25   | 0    | 50    | -75    |
| Holy    | 100     | 100   | 100   | 100  | 100  | 125    | -50  | 175  | 100   | 200    |
| Dark    | 100     | 100   | 100   | 100  | 100  | 0      | 175  | -50  | 100   | -75    |
| Ghost   | 0       | 50    | 50    | 50   | 50   | 50     | 25   | 25   | 175   | 150    |
| Undead  | 100     | 50    | 50    | 50   | 50   | 0      | 150  | 0    | 100   | 0      |

| Level 4 | Neutral | Water | Earth | Fire | Wind | Poison | Holy | Dark | Ghost | Undead |
| ------- | ------- | ----- | ----- | ---- | ---- | ------ | ---- | ---- | ----- | ------ |
| Neutral | 100     | 100   | 100   | 100  | 100  | 100    | 100  | 100  | 0     | 100    |
| Water   | 100     | -50   | 100   | 200  | 60   | 75     | 0    | 25   | 100   | 150    |
| Earth   | 100     | 100   | -50   | 60   | 200  | 75     | 0    | 25   | 100   | 50     |
| Fire    | 100     | 60    | 200   | -50  | 100  | 75     | 0    | 25   | 100   | 200    |
| Wind    | 100     | 200   | 60    | 100  | -50  | 75     | 0    | 25   | 100   | 100    |
| Poison  | 100     | 25    | 75    | 75   | 75   | 0      | 0    | -25  | 25    | -100   |
| Holy    | 100     | 75    | 75    | 75   | 75   | 125    | -100 | 200  | 0     | 200    |
| Dark    | 100     | 75    | 75    | 75   | 75   | -25    | 200  | -100 | 0     | -100   |
| Ghost   | 0       | 25    | 25    | 25   | 25   | 25     | 0    | 0    | 200   | 175    |
| Undead  | 100     | 150   | 50    | 200  | 100  | -100   | 200  | -100 | 175   | 0      |


# Weight Limit

The weight limit is how much you can carry. If a character is carrying 50% or more of the weight limit, he has minor overweight. Minor overweight cancels HP Recovery, SP Recovery, Increase HP Recovery and Increase SP Recovery as well as restricting the use of skills that create items, like Find Stone and Arrow Crafting. When carrying 90% or more of the weight limit, the character has major overweight. During major overweight, a character cannot attack, use skills or pick up items.

{% hint style="info" %}
**Note:** Pushcart does not increase your character's weight limit. See the [skill description](/game-guide/starter-guide/job-classes/merchant) on how it works.
{% endhint %}


# Novice

<div align="left"><figure><img src="/files/Mg1TDQP02EzrOE7JOG1u" alt=""><figcaption></figcaption></figure></div>

The Novice is the starting point for all Human characters in Ragnarok Landverse. When you create a new character, you may choose from different Hairstyles and Hair colors. Novices do not incur any EXP penalty upon death, and regain 50% HP when respawning. Once Job Level 10, Novices  can change into one of the following First Classes:

* [Swordman](/game-guide/starter-guide/job-classes/swordman)
* [Magician](/game-guide/starter-guide/job-classes/magician)
* [Archer](/game-guide/starter-guide/job-classes/archer)
* [Merchant](/game-guide/starter-guide/job-classes/merchant)
* [Thief](/game-guide/starter-guide/job-classes/thief)
* [Acolyte](/game-guide/starter-guide/job-classes/acolyte)

### Class Data

#### Skills

<table><thead><tr><th width="152">Skill</th><th width="303">Description</th><th width="84">Levels</th><th>Type</th></tr></thead><tbody><tr><td><a href="https://irowiki.org/wiki/File:Basic_Skill.png"><img src="https://irowiki.org/w/images/e/ed/Basic_Skill.png" alt="Basic Skill.png"></a>Basic Skill</td><td>Enables the use of Basic Interface Skills such as Trading, Kafra use and Chatroom and Party creation.</td><td>9</td><td>Passive</td></tr></tbody></table>

#### Quest Skills

<table><thead><tr><th width="153">Skill</th><th width="270">Description</th><th width="86">Levels</th><th width="116">Type</th><th width="302">Base Level Requirement</th><th>Quest</th></tr></thead><tbody><tr><td><a href="https://irowiki.org/wiki/File:First_Aid.png"><img src="https://irowiki.org/w/images/1/11/First_Aid.png" alt="First Aid.png"></a>First Aid</td><td>Consume 3 SP to restore 5 HP.</td><td>1</td><td>Recovery</td><td>4 - The Monk Training Grounds NPC will teach you this skill, bypassing the quest requirement.</td><td>First Aid Quest</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Play_Dead.png"><img src="https://irowiki.org/w/images/e/e3/Play_Dead.png" alt="Play Dead.png"></a>Play Dead</td><td>Feigns death to avoid the menace of nearby enemies. The Play Dead status is canceled by casting this skill again.</td><td>1</td><td>Supportive</td><td>4</td><td>Play Dead Quest</td></tr></tbody></table>

**ASPD**

| Equip              | Attack Speed |
| ------------------ | ------------ |
| Bare Handed        | 156          |
| Shield             | -10          |
| Dagger             | -15          |
| Sword (One Handed) | -17          |
| Axe (One Handed)   | -10          |
| Mace               | -10          |
| Rod (One Handed)   | -25          |

<table><thead><tr><th width="373">ASPD Potions</th><th>Usable</th></tr></thead><tbody><tr><td><img src="https://irowiki.org/images/db/item/645.png" alt="645.png">Concentration</td><td><mark style="color:green;">✔</mark></td></tr><tr><td><img src="https://irowiki.org/images/db/item/656.png" alt="656.png">Awakening</td><td><mark style="color:red;">✘</mark></td></tr><tr><td><img src="https://irowiki.org/images/db/item/657.png" alt="657.png">Berserk</td><td><mark style="color:red;">✘</mark></td></tr></tbody></table>


# Swordman

<figure><img src="/files/62EAzNQHyNknl1OocDp1" alt=""><figcaption></figcaption></figure>

Swordmen are strong-willed fighters seeking to lead with their sword and shield. Though stubborn like the waves of the sea, swordmen are able to use their high attack skills to change the tide of the battlefield. Growing up in Prontera and its nearby town Izlude, they have learned that the best defense is the best offense.

Swordmen tend to have high ATK from swords and their skills boost the damage of these weapons. They can wear heavy armor and shield to boost their DEF and their high HP pool from skills and HP bonus significantly help with tanking mobs.

### Job Changing&#x20;

Once you reach Job Level 10, go to Izlude and enter the Swordman Guild on the west side of town at (Izlude 52 / 137). Talk to the Swordman NPC in the center room behind the desk who will change your job to Swordman.

**Tips**\
Empty Bottle can be purchased from NPC located in Comodo (cmd\_in01 79 182).

### Class Data

#### Skills

| Skill                                                                                                                                                                                 | Description                                                                                                                                                                                                                 | Levels | Type      |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- |
| [![Bash.png](https://irowiki.org/w/images/d/d8/Bash.png)](https://irowiki.org/wiki/File:Bash.png)Bash                                                                                 | Hits an enemy with crushing force. If Fatal Blow skill is learned, Bash will have an added Stun effect at Level 6 and higher.                                                                                               | 10     | Offensive |
| [![Endure.png](https://irowiki.org/w/images/5/54/Endure.png)](https://irowiki.org/wiki/File:Endure.png)Endure                                                                         | Enables attacking and moving while receiving damage, but not effective when attacked by magic and offensive skills. Endure status will be canceled after caster is hit by 7 attacks. Has no effect in War of Emperium area. | 10     | Active    |
| [![Increase HP Recovery.png](https://irowiki.org/w/images/2/2b/Increase_HP_Recovery.png)](https://irowiki.org/wiki/File:Increase_HP_Recovery.png)Increase HP Recovery                 | Restores HP every 10 seconds while idle. MaxHP affects how much HP is restored by this skill.                                                                                                                               | 10     | Passive   |
| [![Magnum Break.png](https://irowiki.org/w/images/c/c1/Magnum_Break.png)](https://irowiki.org/wiki/File:Magnum_Break.png)Magnum Break                                                 | Uses 30 SP to inflict Fire elemental damage on 5x5 AoE around the caster and push them 2 cells backward. For 10 sec after Magnum Break, caster's weapon will receive 20% Fire elemental attack enhancement.                 | 10     | Offensive |
| [![Provoke.png](https://irowiki.org/w/images/6/6b/Provoke.png)](https://irowiki.org/wiki/File:Provoke.png)Provoke                                                                     | Enrages a target, reducing Defense by VIT on Player and physical defense on Monster, while increasing it's Attack Power. Can't be used on Undead and Boss monsters.                                                         | 10     | Active    |
| [![Sword Mastery.png](https://irowiki.org/w/images/4/4a/Sword_Mastery.png)](https://irowiki.org/wiki/File:Sword_Mastery.png)Sword Mastery                                             | Increases One-Handed Sword and Dagger class weapon damage.                                                                                                                                                                  | 10     | Passive   |
| [![Two-Handed Sword Mastery.png](https://irowiki.org/w/images/b/b1/Two-Handed_Sword_Mastery.png)](https://irowiki.org/wiki/File:Two-Handed_Sword_Mastery.png)Two-Handed Sword Mastery | Increases Two-Handed Sword class weapon damage.                                                                                                                                                                             | 10     | Passive   |

**Quest Skills**

| Skill                                                                                                                                                                             | Description                                                                                                                                                                                                                                                   | Levels | Type    | Job Level Requirement | Quest |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ------- | --------------------- | ----- |
| [![Berserk.png](https://irowiki.org/w/images/4/44/Berserk.png)](https://irowiki.org/wiki/File:Berserk.png)Auto Berserk                                                            | Empowered by rage, character enters a condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP. Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. | 1      | Passive |                       |       |
| [![Fatal Blow.png](https://irowiki.org/w/images/0/02/Fatal_Blow.png)](https://irowiki.org/wiki/File:Fatal_Blow.png)Fatal Blow                                                     | Inflicts Stun status on target when using Level 6 Bash or higher. The chance of inflicting Stun increases with Bash skill level and Base Level of the caster.                                                                                                 | 1      | Passive |                       |       |
| [![HP Recovery While Moving.png](https://irowiki.org/w/images/9/96/HP_Recovery_While_Moving.png)](https://irowiki.org/wiki/File:HP_Recovery_While_Moving.png)Increase HP Recovery | Restores HP every 10 seconds while idle. MaxHP affects how much HP is restored by this skill.                                                                                                                                                                 | 1      | Passive |                       |       |

#### Job Bonuses

| Level     | Bonus Stat |
| --------- | ---------- |
| Level: 2  | Str: 1     |
| Level: 6  | Vit: 1     |
| Level: 10 | Dex: 1     |
| Level: 14 | Str: 1     |
| Level: 18 | Vit: 1     |
| Level: 22 | Dex: 1     |
| Level: 26 | Luk: 1     |
| Level: 30 | Agi: 1     |
| Level: 33 | Str: 1     |
| Level: 36 | Dex: 1     |
| Level: 38 | Vit: 1     |
| Level: 40 | Str: 1     |
| Level: 42 | Vit: 1     |
| Level: 44 | Luk: 1     |
| Level: 46 | Agi: 1     |
| Level: 47 | Str: 1     |
| Level: 49 | Str: 1     |
| Level: 50 | Str: 1     |

The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Str (Strength), Vit (Vitality), Dex (Dexterity), Luk (Luck), and Agi (Agility). For example, at Level 2, the character gains 1 point in Str. At Level 6, the character gains 1 point in Vit.

#### ASPD

| Equip              | Attack Speed | From Novice |
| ------------------ | ------------ | ----------- |
| Bare Handed        | 156          | 0           |
| Shield             | -5           | +5          |
| Dagger             | -7           | +8          |
| Sword (One Handed) | -7           | +10         |
| Sword (Two Handed) | -14          | N/A         |
| Axe (One Handed)   | -15          | −5          |
| Axe (Two Handed)   | -20          | N/A         |
| Mace               | -10          | 0           |
| Spear (One Handed) | -17          | N/A         |
| Spear (Two Handed) | -25          | N/A         |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:green;">✔</mark> |


# Knight (2-1)

<figure><img src="/files/SeXY5p46MhQmjcr9zgW8" alt=""><figcaption></figcaption></figure>

The Knight class is the primary second job for the [Swordman](/game-guide/starter-guide/job-classes/swordman) class. Being a hack and slash type of character, Knights are granted access to a new mastery that will open a new type of weapon to wield aside from the Swordman's swords. They are also allowed to acquire powerful AoE skills like the famed Bowling Bash and the spear exclusive skill, Brandish Spear.

### Job Change Guide

To change into a Knight from a [Swordman](/game-guide/starter-guide/job-classes/swordman), speak to the **Chivalry Captain** (prt\_in 88/101) once you have fulfilled the following requirements:

* Minimum Job level requirement: 40.
* Need to have over 10,000 gear score (Job < 50)
* 5,000 gear score (Job 50)

<figure><img src="/files/Squv4UhBUxgxr3pk94QG" alt=""><figcaption></figcaption></figure>

### **Job Change Rebalance: Starting Weapon Adjustments**

Upon advancing to **2nd Class**, players will receive a class-specific **\[GENESIS]** starting weapon. Certain classes will have the option to choose their preferred weapon as follows:

* **Knight** (Choose one):
  1. **\[GENESIS] One-Handed Sword**<br>

<figure><img src="/files/K2soxOclrvcXTUPcLcpw" alt=""><figcaption></figcaption></figure>

2. **\[GENESIS] Two-Handed Sword**

<figure><img src="/files/GoDGJYwq2x32a1nXVxtW" alt=""><figcaption></figcaption></figure>

3. **\[GENESIS] Lance**

<figure><img src="/files/3C0IekREnwDlOuf29uxh" alt=""><figcaption></figcaption></figure>

### Class Data

*See* [*Swordman*](/game-guide/starter-guide/job-classes/swordman) *Skills for first class skills.*

| Skill                                                                                                                                                | Description                                                                                                                                                                                                                                                                                                                               | Levels | Type       |
| ---------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- |
| [![Bowling Bash.png](https://irowiki.org/w/images/5/53/Bowling_Bash.png)](https://irowiki.org/wiki/File:Bowling_Bash.png)Bowling Bash                | <p>Strikes an enemy with massive force, causing it to get knocked back and damage other enemies that happen to be in it's path. Skill deals Always does 5 hits when equipped Two-Handed Sword, regardless of the number of monsters.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p>                              | 10     | Offensive  |
| [![Brandish Spear.png](https://irowiki.org/w/images/2/20/Brandish_Spear.png)](https://irowiki.org/wiki/File:Brandish_Spear.png)Brandish Spear        | Only available when riding an animal. Swings a spear with powerful force from the distance that will inflict physical damage to a target and its surrounding. Selected target acts as the center of area of damage. STR affects damage inflicted. When used, character will unable to change weapon for a short duration. Requires Spear. | 10     | Offensive  |
| [![Cavalier Mastery.png](https://irowiki.org/w/images/9/9f/Cavalier_Mastery.png)](https://irowiki.org/wiki/File:Cavalier_Mastery.png)Cavalry Mastery | Increases Attack Speed while mounted on a Pecopeco. Mastering this skill raises the Attack Speed so that the penalty while mounted on a Pecopeco is fully nullified.                                                                                                                                                                      | 5      | Passive    |
| [![Counter Attack.png](https://irowiki.org/w/images/c/c7/Counter_Attack.png)](https://irowiki.org/wiki/File:Counter_Attack.png)Auto Counter          | After receiving melee damage from an enemy, automatically retaliate with a mighty Critical attack.                                                                                                                                                                                                                                        | 5      | Active     |
| [![Peco Peco Ride.png](https://irowiki.org/w/images/b/bb/Peco_Peco_Ride.png)](https://irowiki.org/wiki/File:Peco_Peco_Ride.png)Peco Peco Ride        | Enables riding of Peco Peco.                                                                                                                                                                                                                                                                                                              | 1      | Passive    |
| [![Pierce.png](https://irowiki.org/w/images/9/9b/Pierce.png)](https://irowiki.org/wiki/File:Pierce.png)Pierce                                        | Attacks an enemy by using a thrusting stab with a number of additional hits that depend on the monster's size. When used, HIT is increased based on skill level. Requires Spear.                                                                                                                                                          | 10     | Offensive  |
| [![Spear Boomerang.png](https://irowiki.org/w/images/4/43/Spear_Boomerang.png)](https://irowiki.org/wiki/File:Spear_Boomerang.png)Spear Boomerang    | Throws a spear at a target inflicting long range physical damage. At level 1, this skill only inflicts melee physical damage. Requires Spear.                                                                                                                                                                                             | 5      | Offensive  |
| [![Spear Mastery.png](https://irowiki.org/w/images/5/52/Spear_Mastery.png)](https://irowiki.org/wiki/File:Spear_Mastery.png)Spear Mastery            | Increases Attack Speed when using Spear weapons for skill duration. If you exchange it with a non-Spear class weapon, the effect is removed.                                                                                                                                                                                              | 10     | Passive    |
| [![Spear Stab.png](https://irowiki.org/w/images/0/03/Spear_Stab.png)](https://irowiki.org/wiki/File:Spear_Stab.png)Spear Stab                        | Deeply pierces a target with a spear, inflicting long range physical damage to all enemies between caster and target then knocking them 6 cells backward. Requires Spear.                                                                                                                                                                 | 10     | Offensive  |
| [![Twohand Quicken.png](https://irowiki.org/w/images/0/03/Twohand_Quicken.png)](https://irowiki.org/wiki/File:Twohand_Quicken.png)Two-Hand Quicken   | Temporarily increases Attack Speed, Critical and HIT for the duration of skill. The effect will be canceled when the caster removes the weapon or change to a non-Two-handed Sword class weapon. Quagmire and Decrease Agility skill can also remove the skill effect. Requires Two-handed Sword.                                         | 10     | Supportive |

#### Quest Skills

| Skill                                                                                                                                     | Description                                                                                                                                                   | Levels | Type      | Job Level Requirement | Quest               |
| ----------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | --------------------- | ------------------- |
| [![Charge Attack.png](https://irowiki.org/w/images/8/8f/Charge_Attack.png)](https://irowiki.org/wiki/File:Charge_Attack.png)Charge Attack | Charges toward a distant enemy, dealing 700% ATK and causing 2 cell knock-back. In PvP enviroment the knock-back is 4 cells, but doesn't work in Siege areas. | 1      | Offensive | 40                    | Charge Attack Quest |

#### Soul Link

| Skill                                                                                                                                                 | Description                                                                                                                                                                                                                                                                                  | Levels | Type       |
| ----------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- |
| [![One-Hand Quicken.png](https://irowiki.org/w/images/d/d3/One-Hand_Quicken.png)](https://irowiki.org/wiki/File:One-Hand_Quicken.png)One-Hand Quicken | Increases Attack Speed when using a One-Handed Sword class weapons. Activating this skill cancels the effect of any Potions that have a similar effect, but it is possible to use these Potions after One-Hand Quicken has been cast. Unequipping the Sword will cancel this skill's effect. | 1      | Supportive |

#### Job Bonuses

| Level | Bonus Stat |
| ----- | ---------- |
| 1     | Vit: 1     |
| 3     | Vit: 1     |
| 4     | Str: 1     |
| 5     | Luk: 1     |
| 8     | Vit: 1     |
| 10    | Str: 1     |
| 11    | Dex: 1     |
| 12    | Vit: 1     |
| 13    | Agi: 1     |
| 15    | Str: 1     |
| 17    | Vit: 1     |
| 18    | Vit: 1     |
| 19    | Dex: 1     |
| 20    | Luk: 1     |
| 21    | Str: 1     |
| 23    | Vit: 1     |
| 27    | Str: 1     |
| 28    | Luk: 1     |
| 29    | Vit: 1     |
| 31    | Dex: 1     |
| 33    | Str: 1     |
| 36    | Vit: 1     |
| 37    | Luk: 1     |
| 38    | Agi: 1     |
| 40    | Dex: 1     |
| 43    | Vit: 1     |
| 46    | Str: 1     |
| 47    | Str: 1     |
| 48    | Dex: 1     |
| 49    | Dex: 1     |

This table shows the various bonus stats that a character can receive as they level up. Each row represents a specific level, and the corresponding bonus stat that is granted at that level. For example, at level 1, the character will receive 1 point in the Vitality stat, and at level 4, the character will receive 1 point in the Strength stat. The bonus stats that are granted at each level can vary, and in this case, the character can receive points in Vitality, Strength, Dexterity, Agility, and Luck stats at different levels.

#### ASPD

| Equip              | Attack Speed | From Swordman |
| ------------------ | ------------ | ------------- |
| Bare Handed        | 156          | 0             |
| Shield             | -5           | 0             |
| Dagger             | -9           | −2            |
| Sword (One Handed) | -5           | +2            |
| Sword (Two Handed) | -12          | +2            |
| Axe (One Handed)   | -10          | +5            |
| Axe (Two Handed)   | -15          | +5            |
| Mace               | -5           | +5            |
| Spear (One Handed) | -15          | +2            |
| Spear (Two Handed) | -25          | 0             |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:green;">✔</mark> |


# Magician

<figure><img src="/files/YB6wbJ0UR8fqyKWWj7sD" alt=""><figcaption></figcaption></figure>

Magicians are naturally imbued with the powers of the elements within their souls. Though still learning to hone these powers, they use their knowledge and intelligence of these elements to significantly impact the battlefield. Growing up west of the mystical Mt. Mjolnir, in Geffen, they are able to see magic all around them and use this to their advantage.

Magicians rely on their magic skills as their main source of damage. They use their knowledge of the monster's element to know what elemental magic skill to use to deal more damage to monsters.

### Job Changing

Once you are Job Level 10, go to the Mage Guild in northwest Geffen.&#x20;

1\. The mage job quest NPC is located in Geffen in the northwest building (geffen 63/177).

2\. Once inside, talk to the girl by the blackboard. She will tell you what solution number you need. The solution number you get determines what items you need and what you need to input in to the mixing machine. You can look up the ingredients you need at the book shelf located inside of the same room.

To navigate, players can enter **/navi geffen 63/177** in the chat to be guided to the location.

Note: The catalyst item isn't needed, it is just a selection from the mixing machine list.

\[1]Milk can be obtained in Prontera at the Milk Merchant (**prontera 76/133**) for 25z.

\[2]The Payon Solution is found in the Payon Archer Village (the Archer Village is accessible through the top right portal of Payon). The NPC, named Dollshoi, is located at (**pay\_arche 123/02**).

\[3]The Morroc Solution is found in the Pyramids map located in the north west corner of Morroc. The NPC, named Ponka-Hontas can be found at (88/147).

3\. After obtaining all of the ingredients, mix them in the the mixing machine back at the Mage Guild. Make sure to double check the ingredients, catalyst, and mixing code. If a mistake is made at this time, all of the items will have to be gathered again.

![](/files/4Q3LBV9MRBlpamLnMQMU)

4\. Once the Unknown Solution is made talk to the main quest NPC again. If you give her the correct solution, she will change your job to Magician.

### Class Data

#### Skills

| Skill                                                                                                                                                                 | Description                                                                                                                                                                                                                                                                                                                                                             | Levels | Type       |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- |
| [![Cold Bolt.png](https://irowiki.org/w/images/c/c9/Cold_Bolt.png)](https://irowiki.org/wiki/File:Cold_Bolt.png)Cold Bolt                                             | Summons bolts of frigid ice to strike at an enemy which inflicts 100% MATK Water elemental magic damage per Hit.                                                                                                                                                                                                                                                        | 10     | Offensive  |
| [![Fire Ball.png](https://irowiki.org/w/images/d/d6/Fire_Ball.png)](https://irowiki.org/wiki/File:Fire_Ball.png)Fire Ball                                             | Summons a fire ball to damage a target and all enemies within 5x5 cells area with Fire elemental magical damage. Center area (3x3) and Edge area (5x5) receive different damage.                                                                                                                                                                                        | 10     | Offensive  |
| [![Fire Bolt.png](https://irowiki.org/w/images/e/e7/Fire_Bolt.png)](https://irowiki.org/wiki/File:Fire_Bolt.png)Fire Bolt                                             | Attacks a target with arrow made of fire inflicting 100% MATK Fire elemental magic damage per Hit.                                                                                                                                                                                                                                                                      | 10     | Offensive  |
| [![Fire Wall.png](https://irowiki.org/w/images/8/8b/Fire_Wall.png)](https://irowiki.org/wiki/File:Fire_Wall.png)Fire Wall                                             | Summons a pillar of flame on a targeted spot that will deal Fire elemental magic damage to enemies that come into contact with it. If no one steps on it for 30 seconds, it will disappear. You can place up to 5 Fire Pillars at once and consumes 1 Blue Gemstone with level 6 and above. Also it can't be placed if there is an enemy standing on that cell already. | 10     | Offensive  |
| [![Frost Diver.png](https://irowiki.org/w/images/c/c1/Frost_Diver.png)](https://irowiki.org/wiki/File:Frost_Diver.png)Frost Diver                                     | Inflicts Water magic damage on a target, which has a chance to inflict Freezing status. The Freezing chance and duration are affected by target's Level, MDEF and LUK stats.                                                                                                                                                                                            | 10     | Offensive  |
| [![Increase SP Recovery.png](https://irowiki.org/w/images/0/0d/Increase_SP_Recovery.png)](https://irowiki.org/wiki/File:Increase_SP_Recovery.png)Increase SP Recovery | Restores SP every 10 seconds while idle. MaxSP affects how much SP is restored by this skill.                                                                                                                                                                                                                                                                           | 10     | Passive    |
| [![Lightning Bolt.png](https://irowiki.org/w/images/f/fd/Lightning_Bolt.png)](https://irowiki.org/wiki/File:Lightning_Bolt.png)Lightning Bolt                         | Drops lightning on target inflicting 100% MATK Wind elemental magic damage per Hit.                                                                                                                                                                                                                                                                                     | 10     | Offensive  |
| [![Napalm Beat.png](https://irowiki.org/w/images/5/54/Napalm_Beat.png)](https://irowiki.org/wiki/File:Napalm_Beat.png)Napalm Beat                                     | Uses telekinesis power to attack a target and 3x3 cells around it with Ghost elemental magic. The damage portion is divided among the targets.                                                                                                                                                                                                                          | 10     | Offensive  |
| [![Safety Wall.png](https://irowiki.org/w/images/b/bb/Safety_Wall.png)](https://irowiki.org/wiki/File:Safety_Wall.png)Safety Wall                                     | Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone.                                                                                                                                                                            | 10     | Supportive |
| [![Sight.png](https://irowiki.org/w/images/5/53/Sight.png)](https://irowiki.org/wiki/File:Sight.png)Sight                                                             | Uses 10 SP to summon a fire ball that for 10 seconds will detect hidden characters in 7x7 AoE around the caster.                                                                                                                                                                                                                                                        | 1      | Active     |
| [![Soul Strike.png](https://irowiki.org/w/images/f/fc/Soul_Strike.png)](https://irowiki.org/wiki/File:Soul_Strike.png)Soul Strike                                     | Summons holy spirit to inflict 100% MATK Ghost elemental magical damage per Hit on a target. This skill inflicts additional damage against Undead monsters.                                                                                                                                                                                                             | 10     | Offensive  |
| [![Stone Curse.png](https://irowiki.org/w/images/e/ec/Stone_Curse.png)](https://irowiki.org/wiki/File:Stone_Curse.png)Stone Curse                                     | Inflicts Stone Curse to a target. Consumes 1 Red Gemstone. From level 6, Red Gemstone is consumed only when the skill is successfull. Stone Curse chance and duration are affected by target's Level, MDEF and LUK stats.                                                                                                                                               | 10     | Active     |
| [![Thunderstorm.png](https://irowiki.org/w/images/7/7a/Thunderstorm.png)](https://irowiki.org/wiki/File:Thunderstorm.png)Thunderstorm                                 | Drops lightning bolt on specific location, inflicting 100% MATK Wind elemental magic per Hit in a 5x5 cell area.                                                                                                                                                                                                                                                        | 10     | Offensive  |

**Quest Skills**

| Skill                                                                                                                             | Description                                                                                                                                                                                                          | Levels | Type       |   |   |
| --------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- | - | - |
| [![Energy Coat.png](https://irowiki.org/w/images/d/d1/Energy_Coat.png)](https://irowiki.org/wiki/File:Energy_Coat.png)Energy Coat | Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. Higher damage means more SP will be drained by the barrier. | 1      | Supportive |   |   |

#### Job Bonuses

| Level     | Bonus Stat |
| --------- | ---------- |
| Level: 2  | Int: 1     |
| Level: 6  | Dex: 1     |
| Level: 10 | Dex: 1     |
| Level: 14 | Int: 1     |
| Level: 18 | Agi: 1     |
| Level: 22 | Int: 1     |
| Level: 26 | Agi: 1     |
| Level: 30 | Luk: 1     |
| Level: 33 | Int: 1     |
| Level: 36 | Dex: 1     |
| Level: 38 | Int: 1     |
| Level: 40 | Agi: 1     |
| Level: 42 | Luk: 1     |
| Level: 44 | Int: 1     |
| Level: 46 | Int: 1     |
| Level: 47 | Agi: 1     |
| Level: 49 | Luk: 1     |
| Level: 50 | Int: 1     |

The table above shows the different bonus stats a character gains at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Int (Intelligence), Dex (Dexterity), Luk (Luck), and Agi (Agility). For example, at Level 2, the character gains 1 point in Int. At Level 6, the character gains 1 point in Dex, and so on.

#### ASPD

| Equip            | Attack Speed | From Novice |
| ---------------- | ------------ | ----------- |
| Bare Handed      | 146          | −10         |
| Shield           | -10          | 0           |
| Dagger           | 0            | +15         |
| Rod (One Handed) | -5           | +20         |
| Rod (Two Handed) | -5           | N/A         |

| ASPD Potions                                                         | Usable                              |
| -------------------------------------------------------------------- | ----------------------------------- |
| ​![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ​![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ​![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:green;">✔</mark> |


# Wizard (2-1)

<figure><img src="/files/LI2MFJwIh7YnSSuCmcsG" alt=""><figcaption></figcaption></figure>

Wizards are powerful offensive magic users. They rely on dangerous magic strikes as well as devastating Area of Effect spells to wreak havoc.

### Job Change Guide

To change into a Wizard from a [Magician](/game-guide/starter-guide/job-classes/magician), speak to the **Wizard** **Guildsman** (gef\_tower 111/37) once you have fulfilled the following requirements:

* Minimum Job level requirement: 40.
* Need to have over 10,000 gear score (Job < 50)
* 5,000 gear score (Job 50)

<figure><img src="/files/bKg3RukuC9hNvC8Du1pK" alt=""><figcaption></figcaption></figure>

### **Job Change Rebalance: Starting Weapon Adjustments**

Upon advancing to **2nd Class**, players will receive a class-specific **\[GENESIS]** starting weapon. Certain classes will have the option to choose their preferred weapon as follows:

**Wizard**: Receives a **\[GENESIS] Staff**

<figure><img src="/files/Zlptrhwi3BceTVPLckT1" alt=""><figcaption></figcaption></figure>

### Class Data

#### Skills

*Below are listed the skills that are unique to the Wizard class. For more information about Magician skills, click* [*here*](/game-guide/starter-guide/job-classes/magician)*.*

| Skill                                                                                                                                                     | Description                                                                                                                                                                                                                                                                                                                                                                     | Levels | Type      |
| --------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- |
| [![Earth Spike.png](https://irowiki.org/w/images/7/70/Earth_Spike.png)](https://irowiki.org/wiki/File:Earth_Spike.png)Earth Spike                         | Commands the ground beneath a targeted enemy to rise into spikes inflicting 200% MATK Earth elemental magic damage. The number of hits increases with the skill level.                                                                                                                                                                                                          | 5      | Offensive |
| [![Fire Pillar.png](https://irowiki.org/w/images/b/b8/Fire_Pillar.png)](https://irowiki.org/wiki/File:Fire_Pillar.png)Fire Pillar                         | Summons a pillar of flame on a targeted spot that will deal Fire elemental magic damage to enemies that come into contact with it. If no one steps on it for 30 seconds, it will disappear. You can place up to 5 Fire Pillars at once and consumes 1 Blue Gemstone with level 6 and above. Also it can't be placed if there is an enemy standing on that cell already.         | 10     | Offensive |
| [![Frost Nova.png](https://irowiki.org/w/images/4/46/Frost_Nova.png)](https://irowiki.org/wiki/File:Frost_Nova.png)Frost Nova                             | Inflicts Water elemental magical damage to enemies within 5x5 cells of the caster and inflicts Freezing status. Freezing chance and duration increases with the skill level.                                                                                                                                                                                                    | 10     | Offensive |
| [![Heaven's Drive.png](https://irowiki.org/w/images/c/ce/Heaven%27s_Drive.png)](https://irowiki.org/wiki/File:Heaven%27s_Drive.png)Heaven's Drive         | Commands the ground in a targeted area to rise into spikes in order to deal Earth elemental magic damage enemies within a 5x5 area. If there is a target hidden in the ground within that range, it also deals damage to that target and releases it from Hiding.                                                                                                               | 5      | Offensive |
| [![Ice Wall.png](https://irowiki.org/w/images/7/76/Ice_Wall.png)](https://irowiki.org/wiki/File:Ice_Wall.png)Ice Wall                                     | Creates a frozen wall of ice in 1x5 cells that will block enemies, but it can be destroyed using attacks. The HP of the Ice Wall depends on skill level and when placed, it's HP is reduced by 50 per second. It will disappear when it's HP reaches zero.                                                                                                                      | 10     | Active    |
| [![Jupitel Thunder.png](https://irowiki.org/w/images/7/7d/Jupitel_Thunder.png)](https://irowiki.org/wiki/File:Jupitel_Thunder.png)Jupitel Thunder         | Fires a ball of crackling lightning that inflicts 100% MATK Wind elemental magic damage and knock back the targeted enemy. The number of hits increases with the skill level.                                                                                                                                                                                                   | 10     | Offensive |
| [![Lord of Vermilion.png](https://irowiki.org/w/images/4/42/Lord_of_Vermilion.png)](https://irowiki.org/wiki/File:Lord_of_Vermilion.png)Lord of Vermilion | Collects and drops lightning strikes on the ground in an 13x13 area around a designated cell, inflicting Wind elemental magic damage and probably cause Blind status. The chance of causing Blind status is reduced by the immunity of the targets.                                                                                                                             | 10     | Offensive |
| [![Meteor Storm.png](https://irowiki.org/w/images/3/33/Meteor_Storm.png)](https://irowiki.org/wiki/File:Meteor_Storm.png)Meteor Storm                     | Summons meteors towards a targeted area to inflict 125% MATK Fire elemental magic damage upon enemies in an 13x13 area and have a chance to cause Stun. Each meteorite has a range of 7x7 cells and depending on skill level, the number of falling meteorites and the number of hits per meteorite are increased.                                                              | 10     | Offensive |
| [![Quagmire.png](https://irowiki.org/w/images/d/da/Quagmire.png)](https://irowiki.org/wiki/File:Quagmire.png)Quagmire                                     | Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half. AGI and DEX can be reduced maximum by 50. Players will only receive half of the effect.                                                                                                                                                              | 5      | Active    |
| [![Sense.png](https://irowiki.org/w/images/0/01/Sense.png)](https://irowiki.org/wiki/File:Sense.png)Sense                                                 | Reveals detailed information about a targeted monster to the caster and members in caster's party.                                                                                                                                                                                                                                                                              | 1      | Active    |
| [![Sightrasher.png](https://irowiki.org/w/images/2/20/Sightrasher.png)](https://irowiki.org/wiki/File:Sightrasher.png)Sightrasher                         | Attacks enemies by shooting fireballs, which are first summoned by the Sight skill, in 8 directions that radiate away from the caster and inflicting Fire elemental magic damage as well as knockback the enemies by 2 cells.                                                                                                                                                   | 10     | Offensive |
| [![Storm Gust.png](https://irowiki.org/w/images/0/09/Storm_Gust.png)](https://irowiki.org/wiki/File:Storm_Gust.png)Storm Gust                             | Summons a blizzard on the ground in an 11x11 area around an designated cell to inflict Water elemental magic damage on enemies. The blizzard lasts for 4.5 seconds hitting once every 0.45 seconds and knocking back enemies by 2 cells. Damaged targets have a certain chance to be inflicted with Freezing status and do not take damage while the Freezing status is active. | 10     | Offensive |
| [![Water Ball.png](https://irowiki.org/w/images/6/6a/Water_Ball.png)](https://irowiki.org/wiki/File:Water_Ball.png)Water Ball                             | Hurls spheres of water at high velocity at a targeted enemy. Caster must be standing in Water in order to cast Water Ball and cannot be used in an underwater map. Detection range of Water cells increases with skill level and can be used on skill effects such as Deluge.                                                                                                   | 5      | Offensive |

#### Quest Skills

| Skill                                                                                                                                     | Description                                                                                                                                                                                                                                                                                    | Levels | Type      | Job Level Requirement | Quest               |
| ----------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | --------------------- | ------------------- |
| [![Sight Blaster.png](https://irowiki.org/w/images/d/da/Sight_Blaster.png)](https://irowiki.org/wiki/File:Sight_Blaster.png)Sight Blaster | Summons a protective fire ball that will encircle the caster for 15 minutes. When an enemy approaches the caster, the fire ball will inflict 600% MATK as magical damage and pushes the enemy backward, then the skill will cancel. Sight Blaster's knockback effect has no effect during WoE. | 1      | Offensive | 30                    | Sight Blaster Quest |

#### Job Bonuses

| Level | Bonus Stat |
| ----- | ---------- |
| 1     | Int: 1     |
| 2     | Dex: 1     |
| 4     | Int: 1     |
| 5     | Dex: 1     |
| 6     | Agi: 1     |
| 9     | Int: 1     |
| 10    | Agi: 1     |
| 12    | Str: 1     |
| 13    | Dex: 1     |
| 15    | Luk: 1     |
| 18    | Int: 1     |
| 22    | Int: 1     |
| 24    | Agi: 1     |
| 26    | Dex: 1     |
| 29    | Int: 1     |
| 31    | Int: 1     |
| 32    | Dex: 1     |
| 33    | Int: 1     |
| 34    | Agi: 1     |
| 36    | Luk: 1     |
| 38    | Vit: 1     |
| 39    | Dex: 1     |
| 40    | Int: 1     |
| 41    | Agi: 1     |
| 43    | Agi: 1     |
| 45    | Int: 1     |
| 46    | Agi: 1     |
| 47    | Agi: 1     |
| 48    | Int: 1     |
| 50    | Int: 1     |

This table shows the various bonus stats that a character can receive as they level up. Each row represents a specific level, and the corresponding bonus stat that is granted at that level. For example, at level 1, the character will receive 1 point in the Int stat, and at level 2, the character will receive 1 point in the Dex stat. The bonus stats that are granted at each level can vary, and in this case, the character can receive points in Vitality, Strength, Dexterity, Agility, and Luck stats at different levels.

#### ASPD

| Equip            | Attack Speed | From Mage |
| ---------------- | ------------ | --------- |
| Bare Handed      | 146          | 0         |
| Shield           | -8           | +2        |
| Dagger           | -4           | −4        |
| Rod (One Handed) | -3           | +2        |
| Rod (Two Handed) | -3           | +2        |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:green;">✔</mark> |


# Archer

<figure><img src="/files/K9ztYG6RSzRm01n9FQrf" alt=""><figcaption></figcaption></figure>

Archers can increase their focus and concentration, usually wielding a bow and arrow, to hunt monsters. Though they prefer sniping monsters from far away, their understanding of the natural forces make them great companions at close quarters during the heat of battle. Growing up surrounded by the luscious trees in Payon, they seek to further enhance their knowledge of the natural forces.

Archers excel in using a bow and elemental arrows that deal even more damage to monsters based on the arrow's element and monster's element.

### Job Changing&#x20;

Once you are Job Level 10, go to the Archer Guild in (payon\_in02 64/71). Talk to the Archer Guildsman who changes your job to Archer and rewards you.

To navigate, players can enter **/navi payon\_in02 64/71** in the chat to be guided to the location.

### Class Data

#### Skills

| Skill                                                                                                                                                                     | Description                                                                                                                                                             | Levels | Type       |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- |
| [![Arrow Shower.png](https://irowiki.org/w/images/d/d9/Arrow_Shower.png)](https://irowiki.org/wiki/File:Arrow_Shower.png)Arrow Shower                                     | Fires an arrow at targeted cell damaging all enemies on 3x3 AoE. Enemies that receive damage will be knocked 2 cells backward. The base range of this skill is 9 cells. | 10     | Offensive  |
| [![Double Strafe.png](https://irowiki.org/w/images/6/6e/Double_Strafe.png)](https://irowiki.org/wiki/File:Double_Strafe.png)Double Strafe                                 | Fires an arrow that will inflict double damage on target. The base range of this skill is 9 cells.                                                                      | 10     | Offensive  |
| [![Improve Concentration.png](https://irowiki.org/w/images/9/90/Improve_Concentration.png)](https://irowiki.org/wiki/File:Improve_Concentration.png)Improve Concentration | Boosts AGI and DEX temporarily as well as detects nearby hidden characters in 3x3 AoE.                                                                                  | 10     | Supportive |
| [![Owl's Eye.png](https://irowiki.org/w/images/3/3d/Owl%27s_Eye.png)](https://irowiki.org/wiki/File:Owl%27s_Eye.png)Owl's Eye                                             | Increases DEX.                                                                                                                                                          | 10     | Passive    |
| [![Vulture's Eye.png](https://irowiki.org/w/images/c/c7/Vulture%27s_Eye.png)](https://irowiki.org/wiki/File:Vulture%27s_Eye.png)Vulture's Eye                             | Increases Attack Range and HIT with Bow class weapons.                                                                                                                  | 10     | Passive    |

**Quest Skills**

| Skill                                                                                                                                         | Description                                                                                                                                                                        | Levels | Type      | Job Level Requirement | Quest |
| --------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | --------------------- | ----- |
| [![Arrow Crafting.png](https://irowiki.org/w/images/3/35/Arrow_Crafting.png)](https://irowiki.org/wiki/File:Arrow_Crafting.png)Arrow Crafting | Creates Arrows from specific items. The kind of Arrows produced, as well as the amount, is determined by the items used. This skill fails, if the current Weight is more than 70%. | 1      | Active    |                       |       |
| [![Arrow Repel.png](https://irowiki.org/w/images/0/01/Arrow_Repel.png)](https://irowiki.org/wiki/File:Arrow_Repel.png)Charge Arrow            | Draws the bowstring to it's limit to fire a volley of arrows which inflicts 150% ATK physical damage and with enough force to push the target 5 cells back.                        | 1      | Offensive |                       |       |

#### Job Bonuses

| BonusStats |        |
| ---------- | ------ |
| Level: 2   | Dex: 1 |
| Level: 6   | Str: 1 |
| Level: 10  | Int: 1 |
| Level: 14  | Dex: 1 |
| Level: 18  | Dex: 1 |
| Level: 22  | Luk: 1 |
| Level: 26  | Agi: 1 |
| Level: 30  | Dex: 1 |
| Level: 33  | Agi: 1 |
| Level: 36  | Dex: 1 |
| Level: 38  | Str: 1 |
| Level: 40  | Str: 1 |
| Level: 42  | Dex: 1 |
| Level: 44  | Luk: 1 |
| Level: 46  | Vit: 1 |
| Level: 47  | Int: 1 |
| Level: 49  | Agi: 1 |
| Level: 50  | Dex: 1 |

\
The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Dex. At Level 6, the character gains 1 point in Str.

#### ASPD

| Equip       | Attack Speed | From Novice |
| ----------- | ------------ | ----------- |
| Bare Handed | 156          | 0           |
| Shield      | -9           | +1          |
| Dagger      | -15          | 0           |
| Bow         | -10          | N/A         |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:red;">✘</mark>   |


# Hunter (2-1)

<figure><img src="/files/pYlomQfLnlDyBAac1qk3" alt=""><figcaption></figcaption></figure>

Hunters are skillful at indirect combat. Their increased ASPD with bows helps makes them superior to Archers in ranged combat. They are also able to lay mines and traps on the ground to hinder or catch mobs. These traps will cause various status effects (Sandman inflicts the status sleep, for example) or cause elemental damage (i.e. Blast Mine, Land Mine) to a target.

Additionally, they have a powerful subcharacter, the Falcon. Falcons are highly effective at dealing consistent damage, as their damage ignores DEF. Falcons give Hunters the ability to deal damage to multiple monster at once, by gathering enemies together and employing the Falcon with the skill Blitz Beat. If Blitz Beat is not cast manually, however, the damage of Blitz Beat done to each target is divided by the number of targets it hits at that instance, thus making "auto-Blitz" an inefficient method of mobbing. Falcons also have the ability to reveal concealed enemies and destroy enemy traps.

## Job Change Guide&#x20;

To change into a Hunter from an [Archer](/game-guide/starter-guide/job-classes/archer), Travel to **Archer Village** and enter the room on the right. You will find the **NPC Hunter Guildsman** to change your job. (payon\_in02 28 31) once you have fulfilled the following requirements:

* Minimum Job level requirement: 40.
* If Job level is between 40 to 49, >10,000 gear score required.
* If Job level is 50, 5,000 gear score required.

<figure><img src="/files/Utndq4R0oh6a7TnDHT8Y" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/YInLLCeB7GNGjtqlMpai" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/V3QdWC3jGv5w0SIPnAOR" alt=""><figcaption></figcaption></figure>

## **How to Rent a Falcon**

1. Travel to Archer Village, located at the top of Payon.
2. Go to the coordinates payon\_in02 29 18.
3. Talk to the **NPC Falcon Breeder** to rent a Falcon for a fee of 2,500.

<figure><img src="/files/ikuCgp8nksqwAcjOotAD" alt=""><figcaption></figcaption></figure>

### **Job Change Rebalance: Starting Weapon Adjustments**

Upon advancing to **2nd Class**, players will receive a class-specific **\[GENESIS]** starting weapon. Certain classes will have the option to choose their preferred weapon as follows:

**Hunter**: Previously received **Hunter Bow**, now receives **\[GENESIS] Bow**

<figure><img src="/files/mUOteaZM8d3jwmvGDplP" alt=""><figcaption></figcaption></figure>

### Class Data

#### Skills

*See* [*Archer Skills*](/game-guide/starter-guide/job-classes/archer) *for first class skills.*

| Skill                                                                                                                                                 | Description                                                                                                                                                                                                                                                                                                                                                                        | Levels | Type      |
| ----------------------------------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- |
| [![Ankle Snare.png](https://irowiki.org/w/images/6/60/Ankle_Snare.png)](https://irowiki.org/wiki/File:Ankle_Snare.png)Ankle Snare                     | Sets a trap with a 3x3 range which will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap.                                                                                                                        | 5      | Active    |
| [![Beast Bane.png](https://irowiki.org/w/images/c/c4/Beast_Bane.png)](https://irowiki.org/wiki/File:Beast_Bane.png)Beast Bane                         | Increases Attack Power against Brute and Insect race monsters.                                                                                                                                                                                                                                                                                                                     | 10     | Passive   |
| [![Blast Mine.png](https://irowiki.org/w/images/2/27/Blast_Mine.png)](https://irowiki.org/wiki/File:Blast_Mine.png)Blast Mine                         | <p>Sets a trap with a 3x3 range that will automatically explode after a specific time period determined by the level of the skill. Consumes 2 Traps. (Reduce After Cast Delay 90%)<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p>                                                                                                                         | 5      | Offensive |
| [![Blitz Beat.png](https://irowiki.org/w/images/a/a9/Blitz_Beat.png)](https://irowiki.org/wiki/File:Blitz_Beat.png)Blitz Beat                         | Increases the damage inflicted by Falcon.                                                                                                                                                                                                                                                                                                                                          | 5      | Offensive |
| [![Claymore Trap.png](https://irowiki.org/w/images/9/92/Claymore_Trap.png)](https://irowiki.org/wiki/File:Claymore_Trap.png)Claymore Trap             | <p>Sets a trap which will inflict splashed damage in an 5x5 area. Claymore Traps can be attacked to explode instantly. Consumes 2 Traps. (Reduce After Cast Delay 90%)<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p>                                                                                                                                     | 5      | Offensive |
| [![Detect.png](https://irowiki.org/w/images/d/da/Detect.png)](https://irowiki.org/wiki/File:Detect.png)Detect                                         | Commands a Falcon to detect hidden characters from a distance.                                                                                                                                                                                                                                                                                                                     | 4      | Active    |
| [![Falconry Mastery.png](https://irowiki.org/w/images/1/1b/Falconry_Mastery.png)](https://irowiki.org/wiki/File:Falconry_Mastery.png)Falconry Mastery | Enables renting of a Falcon from the Hunter Guild.                                                                                                                                                                                                                                                                                                                                 | 1      | Passive   |
| [![Flasher.png](https://irowiki.org/w/images/b/ba/Flasher.png)](https://irowiki.org/wiki/File:Flasher.png)Flasher                                     | Sets a trap with a 3x3 range that will cause the enemy that steps on it, as well as enemies within the trap's range, to cause Sleep status. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap.                                                                                                                      | 5      | Active    |
| [![Freezing Trap.png](https://irowiki.org/w/images/2/24/Freezing_Trap.png)](https://irowiki.org/wiki/File:Freezing_Trap.png)Freezing Trap             | Sets a trap with a 3x3 range which will freeze an enemy once it has been triggered. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps.                                                                                                                                                                            | 5      | Offensive |
| [![Land Mine.png](https://irowiki.org/w/images/3/37/Land_Mine.png)](https://irowiki.org/wiki/File:Land_Mine.png)Land Mine                             | <p>Sets a trap with a 3x3 range which will explode once an enemy steps on it. Damage increases according to skill level, caster's Base Level, DEX and INT. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap. (Reduce After Cast Delay 90%)<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p> | 5      | Offensive |
| [![Remove Trap.png](https://irowiki.org/w/images/7/7a/Remove_Trap.png)](https://irowiki.org/wiki/File:Remove_Trap.png)Remove Trap                     | Removes a trap that has been set on the ground, as well as regain that Trap.                                                                                                                                                                                                                                                                                                       | 1      | Active    |
| [![Sandman.png](https://irowiki.org/w/images/d/d1/Sandman.png)](https://irowiki.org/wiki/File:Sandman.png)Sandman                                     | Sets a trap with a 3x3 range that will cause the enemy that steps on it, as well as enemies within the trap's range, to cause Sleep status. A trap that has not been stepped on is released after the duration expires and returns the Trap. Consumes 1 Trap.                                                                                                                      | 5      | Active    |
| [![Shockwave Trap.png](https://irowiki.org/w/images/3/33/Shockwave_Trap.png)](https://irowiki.org/wiki/File:Shockwave_Trap.png)Shockwave Trap         | Sets a trap with a 3x3 range which will drain SP away from enemies. A trap that has not been stepped on is released after the duration expires and returns the Traps. Consumes 2 Traps.                                                                                                                                                                                            | 5      | Active    |
| [![Skid Trap.png](https://irowiki.org/w/images/b/b2/Skid_Trap.png)](https://irowiki.org/wiki/File:Skid_Trap.png)Skid Trap                             | Sets a trap with a 3x3 range which will make an enemy slide in the direction that the caster was facing at the moment the trap was set. Consumes 1 Trap.                                                                                                                                                                                                                           | 5      | Active    |
| [![Spring Trap.png](https://irowiki.org/w/images/f/f6/Spring_Trap.png)](https://irowiki.org/wiki/File:Spring_Trap.png)Spring Trap                     | Commands Falcon to remove a set Trap from a distance.                                                                                                                                                                                                                                                                                                                              | 5      | Active    |
| [![Steel Crow.png](https://irowiki.org/w/images/a/a9/Steel_Crow.png)](https://irowiki.org/wiki/File:Steel_Crow.png)Steel Crow                         | Increases the damage inflicted by Falcon.                                                                                                                                                                                                                                                                                                                                          | 10     | Passive   |
| [![Talkie Box.png](https://irowiki.org/w/images/f/f9/Talkie_Box.png)](https://irowiki.org/wiki/File:Talkie_Box.png)Talkie Box                         | Sets a trap with a 3x3 range which will last for 600 seconds and will display a prepared message for the person who triggers it. Consumes 1 Trap.                                                                                                                                                                                                                                  | 1      | Active    |

#### Quest Skills

| Skill                                                                                                                                                 | Description                                                                                                                                                       | Levels | Type      | Job Level Requirement | Quest                  |
| ----------------------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | --------------------- | ---------------------- |
| [![Phantasmic Arrow.png](https://irowiki.org/w/images/f/f1/Phantasmic_Arrow.png)](https://irowiki.org/wiki/File:Phantasmic_Arrow.png)Phantasmic Arrow | Enable the caster to shoot a magic arrow without requiring actual Arrows. Inflicts 500% Wind elemental damage and pushes the enemy 3 cells backward after impact. | 1      | Offensive | 40                    | Phantasmic Arrow Quest |

#### Soul Link

| Skill                                                                                                                                 | Description                                                                                                                                                       | Levels | Type      |
| ------------------------------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- |
| [![Beast Charge.png](https://irowiki.org/w/images/d/d8/Beast_Charge.png)](https://irowiki.org/wiki/File:Beast_Charge.png)Beast Charge | Attack by using a modified form of Double Strafe that was developed to cause extra damage to Brute monsters. Caster's STR affects the amount of inflicted damage. | 1      | Offensive |

#### Job Bonuses

| Level | Bonus Stat |
| ----- | ---------- |
| 1     | Dex: 1     |
| 3     | Int: 1     |
| 4     | Dex: 1     |
| 5     | Luk: 1     |
| 6     | Str: 1     |
| 8     | Dex: 1     |
| 10    | Str: 1     |
| 11    | Str: 1     |
| 12    | Agi: 1     |
| 14    | Dex: 1     |
| 15    | Luk: 1     |
| 17    | Vit: 1     |
| 19    | Agi: 1     |
| 20    | Agi: 1     |
| 21    | Dex: 1     |
| 23    | Vit: 1     |
| 27    | Dex: 1     |
| 29    | Luk: 1     |
| 31    | Agi: 1     |
| 33    | Dex: 1     |
| 34    | Int: 1     |
| 38    | Dex: 1     |
| 39    | Agi: 1     |
| 41    | Int: 1     |
| 42    | Luk: 1     |
| 43    | Dex: 1     |
| 44    | Str: 1     |
| 46    | Int: 1     |
| 47    | Agi: 1     |
| 49    | Dex: 1     |

This table shows the various bonus stats that a character can receive as they level up. Each row represents a specific level, and the corresponding bonus stat that is granted at that level. For example, at level 1, the character will receive 1 point in the Dex stat, and at level 3, the character will receive 1 point in the Int stat. The bonus stats that are granted at each level can vary, and in this case, the character can receive points in Vitality, Strength, Dexterity, Agility, and Luck stats at different levels.

#### ASPD

| Equip       | Attack Speed | From Archer |
| ----------- | ------------ | ----------- |
| Bare Handed | 156          | 0           |
| Shield      | -9           | 0           |
| Dagger      | -13          | +2          |
| Bow         | -8           | +2          |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:red;">✘</mark>   |


# Merchant

<figure><img src="/files/tRRA0eaxwQybs2LizDiS" alt=""><figcaption></figcaption></figure>

Merchants are clever traders learning the economic market in all of Rune Midgard. Though not as strong as other classes, their utility skills such as Pushcart to hold loot and Item Appraisal to identify items make them useful companions in battle. Growing up at the Alberta docks, they are learning how their traded materials can be used to create even stronger items the world is yet to see.

Merchants are able to equip most of the game's heavy armor and melee weapons, allowing good defense and decent attack. As such, they are formidable against the strongest monsters.

Job Changing Once you are Job Level 10, go to the Merchant Guild in southwest Alberta (alberta\_in 28/29). Talk to the Guildsman Mahnsoo behind the desk, who changes your job to Merchant and rewards you.

To navigate, players can enter **/navi alberta\_in 28/29** in the chat to be guided to the location.

### Class Data

#### Skills

| Skill                                                                                                                                                                 | Description                                                                                                                                                                                                                | Levels | Type      |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- |
| [![Discount.png](https://irowiki.org/w/images/b/b3/Discount.png)](https://irowiki.org/wiki/File:Discount.png)Discount                                                 | Decreases the price of items sold by NPC shops.                                                                                                                                                                            | 10     | Passive   |
| [![Enlarge Weight Limit.png](https://irowiki.org/w/images/9/93/Enlarge_Weight_Limit.png)](https://irowiki.org/wiki/File:Enlarge_Weight_Limit.png)Enlarge Weight Limit | Increases maximum Weight Limit.                                                                                                                                                                                            | 10     | Passive   |
| [![Item Appraisal.png](https://irowiki.org/w/images/9/98/Item_Appraisal.png)](https://irowiki.org/wiki/File:Item_Appraisal.png)Item Appraisal                         | Identifies an unknown item, making it available for use.                                                                                                                                                                   | 1      | Active    |
| [![Mammonite.png](https://irowiki.org/w/images/0/09/Mammonite.png)](https://irowiki.org/wiki/File:Mammonite.png)Mammonite                                             | <p>Uses the power of greed to strike a single target with a strong blow, dealing high damage. Consumes some Zeny.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p>                                  | 10     | Offensive |
| [![Overcharge.png](https://irowiki.org/w/images/3/3d/Overcharge.png)](https://irowiki.org/wiki/File:Overcharge.png)Overcharge                                         | Increases amount of Zeny received for items sold to NPC shops.                                                                                                                                                             | 10     | Passive   |
| [![Pushcart.png](https://irowiki.org/w/images/b/bb/Pushcart.png)](https://irowiki.org/wiki/File:Pushcart.png)Pushcart                                                 | Enables rental and use of Pushcart which provide additional storage for items, although items cannot be directly used or equipped from a Pushcart. Pushcart can be rented from Kafra Employees. Pushcart shortcut: (Alt+W) | 10     | Passive   |
| [![Vending.png](https://irowiki.org/w/images/3/33/Vending.png)](https://irowiki.org/wiki/File:Vending.png)Vending                                                     | Opens a street stall for selling items to other players. Skill level affects the number of items that can be vended at a time.                                                                                             | 10     | Active    |

**Quest Skills**

| Skill                                                                                                                                             | Description                                                                                                                                                                                        | Levels | Type       |   |   |
| ------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- | - | - |
| [![Cart Revolution.png](https://irowiki.org/w/images/7/75/Cart_Revolution.png)](https://irowiki.org/wiki/File:Cart_Revolution.png)Cart Revolution | A splash damage attack in a 3x3 area of the target, which a Pushcart is smashed into a target. Inflicts 150% ATK physical damage in addition to extra damage from the weight of items in Pushcart. | 1      | Offensive  |   |   |
| [![Change Cart.png](https://irowiki.org/w/images/b/b8/Change_Cart.png)](https://irowiki.org/wiki/File:Change_Cart.png)Change Cart                 | Changes the Pushcart appearance. There are various Pushcart styles that can be choose according to the character's Base Level.                                                                     | 1      | Active     |   |   |
| [![Crazy Uproar.png](https://irowiki.org/w/images/a/a1/Crazy_Uproar.png)](https://irowiki.org/wiki/File:Crazy_Uproar.png)Crazy Uproar             | Screams with battle vigor to add +4 STR and +30 ATK for yourself and party members on the screen for 5 minutes.                                                                                    | 1      | Supportive |   |   |

#### Job Bonuses

| Level     | Bonus Stat |
| --------- | ---------- |
| Level: 2  | Vit: 1     |
| Level: 6  | Dex: 1     |
| Level: 10 | Str: 1     |
| Level: 14 | Dex: 1     |
| Level: 18 | Vit: 1     |
| Level: 22 | Str: 1     |
| Level: 26 | Int: 1     |
| Level: 30 | Vit: 1     |
| Level: 33 | Agi: 1     |
| Level: 36 | Luk: 1     |
| Level: 38 | Dex: 1     |
| Level: 40 | Str: 1     |
| Level: 42 | Dex: 1     |
| Level: 44 | Str: 1     |
| Level: 46 | Luk: 1     |
| Level: 47 | Vit: 1     |
| Level: 49 | Str: 1     |
| Level: 50 | Dex: 1     |

The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Vit. At Level 6, the character gains 1 point in Dex.

#### ASPD

| Equip              | Attack Speed | From Novice |
| ------------------ | ------------ | ----------- |
| Bare Handed        | 156          | 0           |
| Shield             | -5           | +5          |
| Dagger             | -12          | +3          |
| Sword (One Handed) | -12          | +5          |
| Axe (One Handed)   | -8           | +2          |
| Axe (Two Handed)   | -15          | N/A         |
| Mace               | -10          | 0           |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:green;">✔</mark> |

<br>


# Blacksmith (2-1)

<figure><img src="/files/61n8VyWtYZB0x4fjKhCx" alt=""><figcaption></figcaption></figure>

Easily the most powerful of all the 2nd classes, the Blacksmiths sport damage equal to that of the trans 2nd classes(except their own trans class of course). Their only weakness lies in the fact that they only have 1 multitarget AoE spell (Cart Revolution) that has knockback and limited range, making it hard to target with. As a single target killer though, it is no doubt that this class shines bright as the leading killer. A Battle Blacksmith's main skills revolve around the theme of self-buffing to increase damage. The main offensive skills are Mammonite and Cart Revolution, which both can be learned as a Merchant. The only drawback to these self buffs is that the skill Power Thrust has the chance of breaking party members weapons (bows are the most susceptible to this), and thus it is recommended that the blacksmith always carry Steel, Iron, and Rough Oridecon with them at all times to repair party members weapons.

Blacksmiths also have the ability to forge weapons. They can master the power to imbue weapons with elements of Fire, Earth, Wind and Water and also have the ability to increase the weapon damage further.

### Job change Guide

To change into a Blacksmith from a [Merchant](/game-guide/starter-guide/job-classes/merchant), speak to the Guildsman in Geffen (geffen\_in 109 170)&#x20;

Once you have fulfilled the following requirements:

* Minimum Job level requirement: 40.
* If Job level is between 40 to 49, >10,000 gear score required.
* If Job level is 50, 5,000 gear score required.

<figure><img src="/files/9f6DSefUzzpwQd0b7nMO" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/MXtnazMm3vG3KVi863hG" alt=""><figcaption></figcaption></figure>

### **Job Change Rebalance: Starting Weapon Adjustments**

Upon advancing to **2nd Class**, players will receive a class-specific **\[GENESIS]** starting weapon. Certain classes will have the option to choose their preferred weapon as follows:

* **Blacksmith**: Receives a **\[GENESIS] Two-Handed Axe**

<figure><img src="/files/RFdJTarYm1g1p7sYjWua" alt=""><figcaption></figcaption></figure>

### Class Data

#### Skills

*See* [*Merchant Skills*](/game-guide/starter-guide/job-classes/merchant) *for first class skills.*

**Battle Skills**

| Skill                                                                                                                                                     | Description                                                                                                                                                                                                                                                                                                        | Levels | Type       |
| --------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------ | ---------- |
| [![Adrenaline Rush.png](https://irowiki.org/w/images/a/a3/Adrenaline_Rush.png)](https://irowiki.org/wiki/File:Adrenaline_Rush.png)Adrenaline Rush         | <p>Increases the Attack Speed and HIT rate of Axe and Mace weapons for the skill's duration. Blacksmith's Attack Speed will be increased even further.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p>                                                                                     | 5      | Active     |
| [![Hammer Fall.png](https://irowiki.org/w/images/4/44/Hammer_Fall.png)](https://irowiki.org/wiki/File:Hammer_Fall.png)Hammerfall                          | Pounds a targeted cell with a 5x5 range to inflict Stun status to enemies. The success rate depends on the skill level and is lowered by the target's VIT. This can only be used when Axe or Mace class weapons are equipped.                                                                                      | 5      | Active     |
| [![Hilt Binding.png](https://irowiki.org/w/images/5/59/Hilt_Binding.png)](https://irowiki.org/wiki/File:Hilt_Binding.png)Hilt Binding                     | Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%. This skill also adds +1 STR and +4 damage.                                                                                                                                                                        | 1      | Passive    |
| [![Power Maximize.png](https://irowiki.org/w/images/5/5d/Power_Maximize.png)](https://irowiki.org/wiki/File:Power_Maximize.png)Maximize Power             | Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active. This skill can be canceled by casting it once again.                                                                                                                                                         | 5      | Active     |
| [![Power-Thrust.png](https://irowiki.org/w/images/2/22/Power-Thrust.png)](https://irowiki.org/wiki/File:Power-Thrust.png)Power Thrust                     | Increase physical damage dealt by yourself and nearby party members.                                                                                                                                                                                                                                               | 5      | Supportive |
| [![Skin Tempering.png](https://irowiki.org/w/images/2/24/Skin_Tempering.png)](https://irowiki.org/wiki/File:Skin_Tempering.png)Skin Tempering             | <p>This skill has the chance of destroying an equipped Weapon or Armor when used in PvP zone on other players, or to decrease Attack Power or Defense when used on monsters. This skill's level affects it's duration and rate of success.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill Modification</a></p> | 5      | Passive    |
| [![Weapon Perfection.png](https://irowiki.org/w/images/5/51/Weapon_Perfection.png)](https://irowiki.org/wiki/File:Weapon_Perfection.png)Weapon Perfection | Nullifies any reduction in damage resulting from monster size.                                                                                                                                                                                                                                                     | 5      | Active     |

**Forging Skills**

| Skill                                                                                                                                                                         | Description                                                                                                                                                                                                                                                               | Levels | Type    |
| ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ------- |
| [![Enchantedstone Craft.png](https://irowiki.org/w/images/6/6f/Enchantedstone_Craft.png)](https://irowiki.org/wiki/File:Enchantedstone_Craft.png)Enchanted Stone Craft        | Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue or 10 Star Dust with a Mini Furnace. The success rate increases with the skill level. DEX and LUK further increases the success rate.                       | 5      | Passive |
| [![Iron Tempering.png](https://irowiki.org/w/images/c/c0/Iron_Tempering.png)](https://irowiki.org/wiki/File:Iron_Tempering.png)Iron Tempering                                 | Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. The success rate increases with the skill level. DEX and LUK further increases the success rate.                                                                                                      | 5      | Passive |
| [![Ore Discovery.png](https://irowiki.org/w/images/4/44/Ore_Discovery.png)](https://irowiki.org/wiki/File:Ore_Discovery.png)Ore Discovery                                     | Increases the success rate of finding ores dropped from monsters.                                                                                                                                                                                                         | 1      | Passive |
| [![Oridecon Research.png](https://irowiki.org/w/images/c/c1/Oridecon_Research.png)](https://irowiki.org/wiki/File:Oridecon_Research.png)Research Oridecon                     | Increases the success rate of forging items with Oridecon.                                                                                                                                                                                                                | 5      | Passive |
| [![Smith Axe.png](https://irowiki.org/w/images/2/20/Smith_Axe.png)](https://irowiki.org/wiki/File:Smith_Axe.png)Smith Axe                                                     | Enables forging of Axe class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate.              | 3      | Passive |
| [![Smith Dagger.png](https://irowiki.org/w/images/7/74/Smith_Dagger.png)](https://irowiki.org/wiki/File:Smith_Dagger.png)Smith Dagger                                         | Enables forging of Dagger class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate.           | 3      | Passive |
| [![Smith Knucklebrace.png](https://irowiki.org/w/images/0/0c/Smith_Knucklebrace.png)](https://irowiki.org/wiki/File:Smith_Knucklebrace.png)Smith Brass Knuckle                | Enables forging of Knuckle class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate.          | 3      | Passive |
| [![Smith Mace.png](https://irowiki.org/w/images/b/b7/Smith_Mace.png)](https://irowiki.org/wiki/File:Smith_Mace.png)Smith Mace                                                 | Enables forging of Mace class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate.             | 3      | Passive |
| [![Smith Spear.png](https://irowiki.org/w/images/b/b1/Smith_Spear.png)](https://irowiki.org/wiki/File:Smith_Spear.png)Smith Spear                                             | Enables forging of Spear class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate.            | 3      | Passive |
| [![Smith Sword.png](https://irowiki.org/w/images/3/37/Smith_Sword.png)](https://irowiki.org/wiki/File:Smith_Sword.png)Smith Sword                                             | Enables forging of Sword class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate.            | 3      | Passive |
| [![Smith Two-handed Sword.png](https://irowiki.org/w/images/a/a7/Smith_Two-handed_Sword.png)](https://irowiki.org/wiki/File:Smith_Two-handed_Sword.png)Smith Two-handed Sword | Enables forging of Two-Handed Sword class weapons by consuming 1 Steel, Golden or Oridecon Hammer. You must possess the required materials and Anvil for the crafting. The success chance increases with the skill level. DEX and LUK further increases the success rate. | 3      | Passive |
| [![Steel Tempering.png](https://irowiki.org/w/images/c/c1/Steel_Tempering.png)](https://irowiki.org/wiki/File:Steel_Tempering.png)Steel Tempering                             | Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. The success rate increases with the skill level. DEX and LUK further increases the success rate.                                                                                                 | 5      | Passive |
| [![Weapon Repair.png](https://irowiki.org/w/images/c/cf/Weapon_Repair.png)](https://irowiki.org/wiki/File:Weapon_Repair.png)Repair Weapon                                     | Repairs a broken weapon. Name of weapons that have been damaged are displayed in red color. Armor: Steel Level 1 Weapon: Iron Ore Level 2 Weapon: Iron Level 3 Weapon: Steel Level 4 Weapon: Rough Oridecon                                                               | 1      | Active  |
| [![Weaponry Research.png](https://irowiki.org/w/images/5/5c/Weaponry_Research.png)](https://irowiki.org/wiki/File:Weaponry_Research.png)Weaponry Research                     | Improves the HIT rate and physical damage by improving the understanding of the weapon.                                                                                                                                                                                   | 10     | Passive |

**Quest Skills**

| Skill                                                                                                                                                                 | Description                                                                                                                | Levels | Type    | Job Level Requirement | Quest                      |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------- | ------ | ------- | --------------------- | -------------------------- |
| [![Greed.png](https://irowiki.org/w/images/0/04/Greed.png)](https://irowiki.org/wiki/File:Greed.png)Greed                                                             | Automatically pick up every item within 2 cells of the caster. This skill cannot be used within towns, PvP maps or in WoE. | 1      | Active  | N/A                   | Greed Quest                |
| [![Dubious Salesmanship.png](https://irowiki.org/w/images/b/bf/Dubious_Salesmanship.png)](https://irowiki.org/wiki/File:Dubious_Salesmanship.png)Dubious Salesmanship | Reduces the amount of Zeny consumed by the Mammonite skill by 20%.                                                         | 1      | Passive | 35                    | Dubious Salesmanship Quest |

**Soul Link**

| Skill                                                                                                                                                                                 | Description                                                                                                                                                                                                                                                                                                   | Levels | Type   |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ------ |
| [![Advanced Adrenaline Rush.png](https://irowiki.org/w/images/8/88/Advanced_Adrenaline_Rush.png)](https://irowiki.org/wiki/File:Advanced_Adrenaline_Rush.png)Advanced Adrenaline Rush | Increases the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Two-Hand Quicken, Adrenaline Rush, One Hand Quicken Comfort or Demon of Sun Moon and Star, Spear Quicken or Assassin Cross of Sunset. Has 150 seconds duration. | 1      | Active |

#### Job Bonuses

| Level | Bonus Stat |
| ----- | ---------- |
| 1     | Dex: 1     |
| 3     | Str: 1     |
| 4     | Dex: 1     |
| 5     | Dex: 1     |
| 7     | Vit: 1     |
| 8     | Str: 1     |
| 9     | Dex: 1     |
| 11    | Luk: 1     |
| 12    | Dex: 1     |
| 13    | Vit: 1     |
| 16    | Str: 1     |
| 19    | Dex: 1     |
| 20    | Vit: 1     |
| 21    | Int: 1     |
| 23    | Str: 1     |
| 26    | Dex: 1     |
| 28    | Dex: 1     |
| 29    | Agi: 1     |
| 31    | Str: 1     |
| 32    | Vit: 1     |
| 34    | Int: 1     |
| 36    | Dex: 1     |
| 37    | Vit: 1     |
| 38    | Agi: 1     |
| 39    | Dex: 1     |
| 40    | Dex: 1     |
| 44    | Str: 1     |
| 46    | Luk: 1     |
| 47    | Dex: 1     |
| 49    | Vit: 1     |

This table shows the various bonus stats that a character can receive as they level up. Each row represents a specific level, and the corresponding bonus stat that is granted at that level. For example, at level 1, the character will receive 1 point in the Dex stat, and at level 3, the character will receive 1 point in the Str stat. The bonus stats that are granted at each level can vary, and in this case, the character can receive points in Vitality, Strength, Dexterity, Agility, and Luck stats at different levels.

#### ASPD

| Equip              | Attack Speed | From Merchant |
| ------------------ | ------------ | ------------- |
| Bare Handed        | 156          | 0             |
| Shield             | -5           | 0             |
| Dagger             | -10          | +2            |
| Sword (One Handed) | -10          | +2            |
| Axe (One Handed)   | -6           | +2            |
| Axe (Two Handed)   | -13          | +2            |
| Mace               | -8           | +2            |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:green;">✔</mark> |


# Thief

<figure><img src="/files/LJBlR5w9jQb4lnj26fBb" alt=""><figcaption></figcaption></figure>

Thieves excel in having high flee and their ability to have high ASPD. Though their crude tutelage in fighting is all they have, they are learning the art of deceit and stealth to help them in the battlefield. Growing up in the desert town Morroc and the surrounding Sograt Desert and having witnessed firsthand the Destruction of Morroc, they have sworn to learn the shadow arts to always protect their hometown.

Thieves deal great amount of damage through their Double Attacks using a dagger or a bow. They can also hide from monsters and even Steal loot from these monsters, enabling them to acquire more Zeny at early stages.

### Job Changing

&#x20;Once you are Job Level 10, go to the Thief Guild in northwest Morroc moc\_ruins 58 159. Once inside, go to the middle of the map at **moc\_prydb1 45/130**. Afterwards, follow the hallway down and take the left gate at **moc\_prydb1 90/115**. Talk to the Thief Guide (moc\_prydb1 39, 129) who changes your job to Thief and rewards you.

To navigate, players can enter **/navi moc\_prydb1 45/130** in the chat to be guided to the location.

### Class Data

#### Skills

| Skill                                                                                                                                     | Description                                                                                                                                                                                                                                                                                  | Levels | Type       |
| ----------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- |
| [![Detoxify.png](https://irowiki.org/w/images/3/33/Detoxify.png)](https://irowiki.org/wiki/File:Detoxify.png)Detoxify                     | Removes Poison status from a targeted character.                                                                                                                                                                                                                                             | 1      | Supportive |
| [![Double Attack.png](https://irowiki.org/w/images/f/f1/Double_Attack.png)](https://irowiki.org/wiki/File:Double_Attack.png)Double Attack | When attacking with Dagger class weapon, there is chance of inflicting double attacks. Skill level affects Double Attack chance and HIT bonus. This skill also affects Left-Hand damage of Katar class weapons.                                                                              | 10     | Passive    |
| [![Envenom.png](https://irowiki.org/w/images/1/17/Envenom.png)](https://irowiki.org/wiki/File:Envenom.png)Envenom                         | Deals Poison elemental damage to a target that has a chance of inflicting Poison status. Target in Poison status recieves certain damage according MaxHP every second and reduced physical defense by 25%. Envenom inflicts normal damage, but gets additional damage according skill level. | 10     | Offensive  |
| [![Hiding.png](https://irowiki.org/w/images/9/97/Hiding.png)](https://irowiki.org/wiki/File:Hiding.png)Hiding                             | Hides under the ground to avoid enemy attack. Detection skills can cancel Hiding status. Demon, Insect and Boss monsters can detect character in Hiding status. Can be canceled by using the skill again.                                                                                    | 10     | Active     |
| [![Improve Dodge.png](https://irowiki.org/w/images/8/88/Improve_Dodge.png)](https://irowiki.org/wiki/File:Improve_Dodge.png)Improve Dodge | Increases FLEE. FLEE receives additional bonus upon reaching 2nd classes. This skill also slightly enhances the Movement Speed of Assassin classes.                                                                                                                                          | 10     | Passive    |
| [![Steal.png](https://irowiki.org/w/images/9/92/Steal.png)](https://irowiki.org/wiki/File:Steal.png)Steal                                 | <p>Steals an item from a specified target. If target's DEX is higher than the caster, the success rate of stealing an item is decreased. This skill can't be used on Boss monsters and Players.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill Modification</a></p>                      | 10     | Active     |

**Quest Skills**

| Skill                                                                                                                               | Description                                                                                                                                                     | Levels | Type      | <p>Job Level<br>Requirement</p> | Quest                                                                             |
| ----------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | ------------------------------- | --------------------------------------------------------------------------------- |
| [![Back Slide.png](https://irowiki.org/w/images/9/95/Back_Slide.png)](https://irowiki.org/wiki/File:Back_Slide.png)Back Slide       | Quickly move 5 cells backwards to position yourself safely away from threats.                                                                                   | 1      | Active    | 35                              | [Back Slide Quest](https://irowiki.org/wiki/Thief_Skill_Quest#Back_Slide_Quest)   |
| [![Find Stone.png](https://irowiki.org/w/images/1/19/Find_Stone.png)](https://irowiki.org/wiki/File:Find_Stone.png)Pick Stone       | Picks up a Stone from the ground. This skill fails, if the current Weight is more than 70%.                                                                     | 1      | Active    | 20                              | [Find Stone Quest](https://irowiki.org/wiki/Thief_Skill_Quest#Find_Stone_Quest)   |
| [![Sand Attack.png](https://irowiki.org/w/images/b/b3/Sand_Attack.png)](https://irowiki.org/wiki/File:Sand_Attack.png)Sprinkle Sand | Kicks sand into enemy's face which will inflict 130% ATK Earth elemental physical damage and can inflict Blind on the target.                                   | 1      | Offensive | 25                              | [Sand Attack Quest](https://irowiki.org/wiki/Thief_Skill_Quest#Sand_Attack_Quest) |
| [![Stone Fling.png](https://irowiki.org/w/images/4/4f/Stone_Fling.png)](https://irowiki.org/wiki/File:Stone_Fling.png)Throw Stone   | Attacks an enemy with a Stone which inflicts 50 damage that pierce enemy's defense and has a low chance of inflicting Stun or Blind statuses. Consumes 1 Stone. | 1      | Offensive | 15                              | [Stone Fling Quest](https://irowiki.org/wiki/Thief_Skill_Quest#Stone_Fling_Quest) |

#### Job Bonuses

| Level     | Bonus Stat |
| --------- | ---------- |
| Level: 2  | Agi: 1     |
| Level: 6  | Str: 1     |
| Level: 10 | Dex: 1     |
| Level: 14 | Vit: 1     |
| Level: 18 | Int: 1     |
| Level: 22 | Dex: 1     |
| Level: 26 | Luk: 1     |
| Level: 30 | Str: 1     |
| Level: 33 | Agi: 1     |
| Level: 36 | Agi: 1     |
| Level: 38 | Str: 1     |
| Level: 40 | Luk: 1     |
| Level: 42 | Dex: 1     |
| Level: 44 | Vit: 1     |
| Level: 46 | Luk: 1     |
| Level: 47 | Str: 1     |
| Level: 49 | Dex: 1     |
| Level: 50 | Agi: 1     |

The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Agi. At Level 6, the character gains 1 point in Str.

#### ASPD

| Equip              | Attack Speed | From Novice |
| ------------------ | ------------ | ----------- |
| Bare Handed        | 156          | 0           |
| Shield             | -6           | +4          |
| Dagger             | -8           | +7          |
| Sword (One Handed) | -10          | +7          |
| Axe (One Handed)   | -20          | −10         |
| Bow                | -13          | N/A         |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:red;">✘</mark>   |


# Assassin (2-1)

<figure><img src="/files/DcK5AZJHy4OMrtGso92E" alt=""><figcaption></figcaption></figure>

Assassins are able to equip a weapon in each hand and the exclusive users of Katar weapons. Assassins have a variety of damage dealing and poisoning skills. The Assassin are the only class who can walk slightly faster than any other class ingame as long as they leveled the proper skill (Thief's Improve Dodge). The Katar wielding Assassins also receive double the normal amount of critical hit rate. Therefore, whatever amount of critical rate Assassins have, it would always be doubled.

### Job Change Guide

To change into a Thief from a [Assassin](/game-guide/starter-guide/job-classes/thief/assassin-2-1), speak to the Guildsman (in\_moc\_16 19/33) once you have fulfilled the following requirements:

* Minimum Job level requirement: 40.
* If Job level is between 40 to 49, >10,000 gear score required.
* If Job level is 50, 5,000 gear score required.

<figure><img src="/files/b9XRjH1qJ4gzY2oIB8GP" alt=""><figcaption></figcaption></figure>

### **Job Change Rebalance: Starting Weapon Adjustments**

Upon advancing to **2nd Class**, players will receive a class-specific **\[GENESIS]** starting weapon. Certain classes will have the option to choose their preferred weapon as follows:

**Assassin** (Weapon choices adjusted):

1. **\[GENESIS] Dagger**

<figure><img src="/files/V5MjDHT4ugzXXzh5GwTx" alt=""><figcaption></figcaption></figure>

2. **\[GENESIS] Katar**

<figure><img src="/files/7ETWJioKnV7gU4TelsLV" alt=""><figcaption></figcaption></figure>

### Class Data

#### Skills

*See* [*Thief Skills*](/game-guide/starter-guide/job-classes/thief/assassin-2-1) *for first class skills.*

| Skill                                                                                                                                                     | Description                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | Levels | Type      |
| --------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------ | --------- |
| [![Cloaking.png](https://irowiki.org/w/images/6/60/Cloaking.png)](https://irowiki.org/wiki/File:Cloaking.png)Cloaking                                     | <p>Initiates Cloaking status, which hide the caster from enemies without disabling movement. At Level 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. After the effect is released, you can't pick up items for 3 seconds. Demon, Insect and Boss monsters are able to detect you.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill modification</a></p> | 10     | Active    |
| [![Enchant Poison.png](https://irowiki.org/w/images/6/68/Enchant_Poison.png)](https://irowiki.org/wiki/File:Enchant_Poison.png)Enchant Poison             | Temporarily coats equipped weapon of yourself or ally with the Poison elemental. Poison coated weapons have a chance of inflicting the target with the Poison status. The effect will be canceled if the weapon has been exchanged or removed.                                                                                                                                                                                                                                             | 10     | Active    |
| [![Grimtooth.png](https://irowiki.org/w/images/f/f7/Grimtooth.png)](https://irowiki.org/wiki/File:Grimtooth.png)Grimtooth                                 | Strikes an enemy and surrounding enemies of a 3x3 radius with a Katar from afar while in Hiding status. Skill levels 1 and 2 counts as physical melee damage and from level 3 up, it counts as long range physical damage. Monsters which has been damaged will have their Movement Speed reduced by 50% for 1 second. Requires Katar.                                                                                                                                                     | 5      | Offensive |
| [![Katar Mastery.png](https://irowiki.org/w/images/9/9a/Katar_Mastery.png)](https://irowiki.org/wiki/File:Katar_Mastery.png)Katar Mastery                 | Increases damaged inflicted with Katar class weapon.                                                                                                                                                                                                                                                                                                                                                                                                                                       | 10     | Passive   |
| [![Righthand Mastery.png](https://irowiki.org/w/images/c/ce/Righthand_Mastery.png)](https://irowiki.org/wiki/File:Righthand_Mastery.png)Righthand Mastery | Increases the damage of the weapon in the right hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%.                                                                                                                                                                                                                                                                     | 5      | Passive   |
| [![Lefthand Mastery.png](https://irowiki.org/w/images/4/44/Lefthand_Mastery.png)](https://irowiki.org/wiki/File:Lefthand_Mastery.png)Lefthand Mastery     | Increases the damage of the weapon in the left hand when equipped with dual weapons. Without learning this skill, equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%.                                                                                                                                                                                                                                                                       | 5      | Passive   |
| [![Poison React.png](https://irowiki.org/w/images/0/05/Poison_React.png)](https://irowiki.org/wiki/File:Poison_React.png)Poison React                     | Once this skill activated, the caster will automatically retaliate normal attack with Envenom. If you've learned Double Attack, your Counterattack chance is doubled. If the enemy uses Poison elemental attack, the caster will reflect the damage instead.                                                                                                                                                                                                                               | 10     | Offensive |
| [![Sonic Blow.png](https://irowiki.org/w/images/7/78/Sonic_Blow.png)](https://irowiki.org/wiki/File:Sonic_Blow.png)Sonic Blow                             | Directs a flurry of rapid Katar strikes that will have a chance of inflicting the Stun status on the target. The chance of Stun is reduced by the target's immunity and the damage is increased when the target's current HP is less than 50%. Requires Katar.                                                                                                                                                                                                                             | 10     | Offensive |
| [![Venom Dust.png](https://irowiki.org/w/images/f/f7/Venom_Dust.png)](https://irowiki.org/wiki/File:Venom_Dust.png)Venom Dust                             | Contaminates a targeted 3x3 area with toxin that will inflict the Poison status on enemies that come into contact with it. Consumes 1 Red Gemstone.                                                                                                                                                                                                                                                                                                                                        | 10     | Active    |
| [![Venom Splasher.png](https://irowiki.org/w/images/f/f6/Venom_Splasher.png)](https://irowiki.org/wiki/File:Venom_Splasher.png)Venom Splasher             | Plants a time bomb on an target, which explodes after a certain time with a 5x5 radius dealing physical damage around and inflict Poison status by chance. The chance is decreased by the targets immunity.                                                                                                                                                                                                                                                                                | 10     | Offensive |

#### Quest Skills

| Skill                                                                                                                                                         | Description                                                                                                                                             | Levels | Type      | Job Level Requirement | Quest                    |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | --------------------- | ------------------------ |
| [![Sonic Acceleration.png](https://irowiki.org/w/images/f/f1/Sonic_Acceleration.png)](https://irowiki.org/wiki/File:Sonic_Acceleration.png)Sonic Acceleration | Increases Sonic Blow skill's success rate by 10% and enhance it's damage by 10%.                                                                        | 1      | Passive   | 40                    | Sonic Acceleration Quest |
| [![Venom Knife.png](https://irowiki.org/w/images/0/0c/Venom_Knife.png)](https://irowiki.org/wiki/File:Venom_Knife.png)Venom Knife                             | Poisons an enemy from a distance by throwing 1 Venom Knife and dealing 500% ATK ranged physical damage. Venom Knife must be equipped to use this skill. | 1      | Offensive | None                  | Venom Knife Quest        |

#### Job Bonus

| Level | Bonus Stat |
| ----- | ---------- |
| 1     | Agi: 1     |
| 2     | Agi: 1     |
| 3     | Agi: 1     |
| 4     | Int: 1     |
| 6     | Vit: 1     |
| 8     | Vit: 1     |
| 9     | Dex: 1     |
| 11    | Str: 1     |
| 14    | Int: 1     |
| 15    | Agi: 1     |
| 16    | Agi: 1     |
| 17    | Agi: 1     |
| 18    | Agi: 1     |
| 19    | Agi: 1     |
| 20    | Agi: 1     |
| 21    | Agi: 1     |
| 24    | Dex: 1     |
| 25    | Str: 1     |
| 27    | Str: 1     |
| 30    | Dex: 1     |
| 31    | Dex: 1     |
| 32    | Str: 1     |
| 38    | Int: 1     |
| 40    | Dex: 1     |
| 41    | Dex: 1     |
| 42    | Int: 1     |
| 45    | Str: 1     |
| 46    | Dex: 1     |
| 48    | Str: 1     |
| 50    | Dex: 1     |

This table shows the various bonus stats that a character can receive as they level up. Each row represents a specific level, and the corresponding bonus stat that is granted at that level. For example, at level 1, the character will receive 1 point in the Age stat, and at level 2, the character will receive 1 point in Age Int stat. The bonus stats that are granted at each level can vary, and in this case, the character can receive points in Vitality, Strength, Dexterity, Agility, and Luck stats at different levels.

#### ASPD

| Equip              | Attack Speed | From Thief |
| ------------------ | ------------ | ---------- |
| Bare Handed        | 156          | 0          |
| Shield             | -6           | 0          |
| Dagger             | -2           | +6         |
| Sword (One Handed) | -10          | 0          |
| Axe (One Handed)   | -11          | +9         |
| Katar              | -2           | N/A        |
| Left Hand Dagger   | -10          | N/A        |
| Left Hand Sword    | -12          | N/A        |
| Left Hand Axe      | -12          | N/A        |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:green;">✔</mark> |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:red;">✘</mark>   |


# Acolyte

<figure><img src="/files/qDErMEesuC7r2VBqstK5" alt=""><figcaption></figcaption></figure>

Acolytes are thoughtful protectors and healers of all that is good in Rune Midgarts. Though they are still new to holy magic, their Heal, Blessing, and Increase Agi skills are vital to turn the tide of the battle. Growing up in the Capital City, Prontera, they learned how their skills can protect fellow adventurers from evil.

&#x20;Acolytes are not able to equip bladed weapons but their dedication to all that is good allows them to fully support others in all situations. They can be solid tanks given the right attribute and armor.&#x20;

### Job Changing

Once you are Job Level 10, go to the Prontera church in northeast Prontera After entering the church, enter the first portal room on the right. Talk to the Cleric located at the end of the room **(prt\_church 184/41)** who changes your job to Acolyte and rewards you.

To navigate, players can enter **/navi prt\_church 184/41** in the chat to be guided to the location.

### Class Data

#### Skills

<table><thead><tr><th width="218">Skill</th><th width="341">Description</th><th width="72">Levels</th><th>Type</th></tr></thead><tbody><tr><td><a href="https://irowiki.org/wiki/File:Angelus.png"><img src="https://irowiki.org/w/images/c/c4/Angelus.png" alt="Angelus.png"></a>Angelus</td><td>Increases MaxHP and physical defense from VIT of all party members including caster, for the skill's duration.</td><td>10</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Aqua_Benedicta.png"><img src="https://irowiki.org/w/images/0/05/Aqua_Benedicta.png" alt="Aqua Benedicta.png"></a>Aqua Benedicta</td><td>Creates Holy Water with 1 Empty Bottle while standing in water.</td><td>1</td><td>Active</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Blessing.png"><img src="https://irowiki.org/w/images/c/cb/Blessing.png" alt="Blessing.png"></a>Blessing</td><td>Temporarily increases STR, INT, DEX and HIT rate of the specified character. Can also be used to cure a target from Curse and Stone Curse status. When used on Undead and Demon monsters, Blessing will reduce their STR, INT and DEX by 50%.</td><td>10</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Cure.png"><img src="https://irowiki.org/w/images/7/7b/Cure.png" alt="Cure.png"></a>Cure</td><td>Cancels various abnormal statuses such as Silence, Chaos or Blind from target.</td><td>1</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Decrease_AGI.png"><img src="https://irowiki.org/w/images/1/13/Decrease_AGI.png" alt="Decrease AGI.png"></a>Decrease AGI</td><td>Decrease target's Movement and Attack Speeds for the skill's duration.</td><td>10</td><td>Active</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Demon_Bane.png"><img src="https://irowiki.org/w/images/2/26/Demon_Bane.png" alt="Demon Bane.png"></a>Demon Bane</td><td>Increases damage against Demon and Undead monsters. Character level affects damage bonus. Damage increased by this skill is added after final damage is calculated.</td><td>10</td><td>Passive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Divine_Protection.png"><img src="https://irowiki.org/w/images/4/4f/Divine_Protection.png" alt="Divine Protection.png"></a>Divine Protection</td><td>Reduces damage taken from Demon and Undead monsters. Character's Level affects the damage reduction. Damage reduction is added after final damage is calculated.</td><td>10</td><td>Passive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Heal.png"><img src="https://irowiki.org/w/images/6/6e/Heal.png" alt="Heal.png"></a>Heal</td><td>Restores target's HP. Skill level, caster's Base Level and total INT affect the amount of HP restored. Weapon refine level and MATK also affect the amount of HP restored.</td><td>10</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Increase_AGI.png"><img src="https://irowiki.org/w/images/5/50/Increase_AGI.png" alt="Increase AGI.png"></a>Increase Agility</td><td>Increases targeted character's Movement and Attack Speed for the duration of skill. Drains 15 HP from the caster after each cast. When used on target that affected by Decrease Agility status, this skill will release target from that status then give target an Increase Agility status.</td><td>10</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Pneuma.png"><img src="https://irowiki.org/w/images/3/3f/Pneuma.png" alt="Pneuma.png"></a>Pneuma</td><td>Uses 10 SP to create barrier in 3x3 cells around targeted cell that for 10 sec will protect anyone inside it from long range physical attacks.</td><td>1</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Ruwach.png"><img src="https://irowiki.org/w/images/4/44/Ruwach.png" alt="Ruwach.png"></a>Ruwach</td><td>Uses 10 SP to summon Holy Spirit that will detect hidden characters in 5x5 cells area around the caster for 10 sec. If target is enemy, this skill will inflict Holy elemental magic damage that equal to 145% MATK.</td><td>1</td><td>Offensive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Signum_Crucis.png"><img src="https://irowiki.org/w/images/7/74/Signum_Crucis.png" alt="Signum Crucis.png"></a>Signum Crucis</td><td>Reduces physical defense of Undead elemental and Demon monsters in the caster's vicinity.</td><td>10</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Teleport.png"><img src="https://irowiki.org/w/images/e/e8/Teleport.png" alt="Teleport.png"></a>Teleport</td><td>Teleports caster to other area. Can't be used in an area that protected by Land Protector.</td><td>2</td><td>Supportive</td></tr><tr><td><a href="https://irowiki.org/wiki/File:Warp_Portal.png"><img src="https://irowiki.org/w/images/1/1e/Warp_Portal.png" alt="Warp Portal.png"></a>Warp Portal</td><td>Creates a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people. Can't be used in an area that protected by Land Protector. Consumes 1 Blue Gemstone.</td><td>4</td><td>Supportive</td></tr></tbody></table>

**Quest Skills**

| Skill                                                                                                                         | Description                                                                                                                                                   | Levels | Type      | Job Level Requirement | Quest                                                                             |
| ----------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | --------- | --------------------- | --------------------------------------------------------------------------------- |
| [![Holy Light.png](https://irowiki.org/w/images/9/9b/Holy_Light.png)](https://irowiki.org/wiki/File:Holy_Light.png)Holy Light | Summons a holy light to inflict 125% MATK as Holy elemental magic damage to counter evil. If the target had Kyrie Eleison effect active, it will be canceled. | 1      | Offensive | 30                    | [Holy Light Quest](https://irowiki.org/wiki/Acolyte_Skill_Quest#Holy_Light_Quest) |

#### Job Bonuses

| Level     | Bonus Stats |
| --------- | ----------- |
| Level: 2  | Luk: 1      |
| Level: 6  | Vit: 1      |
| Level: 10 | Int: 1      |
| Level: 14 | Dex: 1      |
| Level: 18 | Luk: 1      |
| Level: 22 | Agi: 1      |
| Level: 26 | Str: 1      |
| Level: 30 | Vit: 1      |
| Level: 33 | Int: 1      |
| Level: 36 | Dex: 1      |
| Level: 38 | Luk: 1      |
| Level: 40 | Agi: 1      |
| Level: 42 | Str: 1      |
| Level: 44 | Vit: 1      |
| Level: 46 | Int: 1      |
| Level: 47 | Dex: 1      |
| Level: 49 | Str: 1      |
| Level: 50 | Luk: 1      |

The table above shows the various bonus stats gained by a character at different levels. Each row represents a different level, and the columns show the specific bonus stat gained at that level. The bonus stats include Dex (Dexterity), Str (Strength), Int (Intelligence), Luk (Luck), Agi (Agility), and Vit (Vitality). For example, at Level 2, the character gains 1 point in Luk. At Level 6, the character gains 1 point in Vit.

#### ASPD

| Equip            | Attack Speed | From Novice |
| ---------------- | ------------ | ----------- |
| Bare Handed      | 156          | 0           |
| Shield           | -7           | +3          |
| Mace             | -5           | +5          |
| Rod (One Handed) | -20          | +5          |

| ASPD Potions                                                        | Usable                              |
| ------------------------------------------------------------------- | ----------------------------------- |
| ![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:red;">✘</mark>   |
| ![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:red;">✘</mark>   |


# Priest (2-1)

Once Acolytes have undergone rigorous spiritual training and have served the Church and the community as a whole, they have the opportunity to be promoted within the ranks of the Church. If the Monk is said to train their body to fight evil and the Undead physically, the Priest does so with magic. As their spiritual journey brings them closer to God, they gain advanced skills in healing as well as new ways to assist their allies and harm their foes. They are able to resurrect fallen comrades, protect them from harm, and bless their weapons. They can create spaces of safe haven where the Undead cannot penetrate and can decimate hordes of Undead with ease.

Most Priests find themselves in company more often than not, typically giving up their offensive abilities in order to further support those they travel with. Even though Priests are typically not on the front lines of battle, they need to be constantly aware of their surroundings and their companions. A Priest that fails to pay attention can cause problems for themselves and their friends. Priests must be able to focus on the situation at hand and also be able to multitask with little difficulty in order to assure their party stays alive.

### Job Changing&#x20;

To change into a Priest from a [Acolyte](/game-guide/starter-guide/job-classes/acolyte), speak to the **High Bishop** (prt\_church 16/41) once you have fulfilled the following requirements:

* Minimum Job level requirement: 40.
* If Job level is between 40 to 49, >10,000 gear score required.
* If Job level is 50, 5,000 gear score required.

<figure><img src="/files/PVvnbXe7K4bn00yHwshu" alt=""><figcaption></figcaption></figure>

### **Job Change Rebalance: Starting Weapon Adjustments**

Upon advancing to **2nd Class**, players will receive a class-specific **\[GENESIS]** starting weapon. Certain classes will have the option to choose their preferred weapon as follows:

* **Priest** (Choose one):
  1. **\[GENESIS] Staff**

<figure><img src="/files/G8Uq58W5e5lHPAX0z2w4" alt=""><figcaption></figcaption></figure>

2. **\[GENESIS] Book**

<figure><img src="/files/gK0QABzz9fAeMGTsWxYZ" alt=""><figcaption></figcaption></figure>

**Class Data**

#### Skills

*See* [*Acolyte Skills*](/game-guide/starter-guide/job-classes/acolyte) *for first class Skills.*

| Skill                                                                                                                                                                  | Description                                                                                                                                                                                                                                                                                                                                                          | Levels | Type       |
| ---------------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | ------ | ---------- |
| [![Aspersio.png](https://irowiki.org/w/images/7/70/Aspersio.png)](https://irowiki.org/wiki/File:Aspersio.png) Aspersio                                                 | Endows the targeted player's weapon with the Holy elemental for the skill's duration. Consumes 1 Holy Water.                                                                                                                                                                                                                                                         | 5      | Supportive |
| [![B.S Sacramenti.png](https://irowiki.org/w/images/5/58/B.S_Sacramenti.png)](https://irowiki.org/wiki/File:B.S_Sacramenti.png) Benedictio Sanctissimi Sacramenti      | This Benedictio Sanctissimi Sacramenti blessing endows the armor of all onscreen party members with the Holy elemental. This skill requires an Acolyte or Priest classes to be adjacent to the caster in order to function. Undead and Demon monsters within the range of the skill will be damaged by Holy elemental magic damage.                                  | 5      | Supportive |
| [![Gloria.png](https://irowiki.org/w/images/2/2b/Gloria.png)](https://irowiki.org/wiki/File:Gloria.png) Gloria                                                         | Adds 30 LUK to the caster and party members for the duration of the skill.                                                                                                                                                                                                                                                                                           | 5      | Supportive |
| [![Impositio Manus.png](https://irowiki.org/w/images/7/71/Impositio_Manus.png)](https://irowiki.org/wiki/File:Impositio_Manus.png) Impositio Manus                     | Blesses others by placing your hands on their head. Increases ATK and MATK of yourself and nearby party members for 120 seconds.                                                                                                                                                                                                                                     | 5      | Supportive |
| [![Increase SP Recovery.png](https://irowiki.org/w/images/0/0d/Increase_SP_Recovery.png)](https://irowiki.org/wiki/File:Increase_SP_Recovery.png) Increase SP Recovery | Restores SP every 10 seconds while idle. MaxSP affects how much SP is restored by this skill.                                                                                                                                                                                                                                                                        | 10     | Passive    |
| [![Kyrie Eleison.png](https://irowiki.org/w/images/f/f4/Kyrie_Eleison.png)](https://irowiki.org/wiki/File:Kyrie_Eleison.png) Kyrie Eleison                             | Creates a perfect barrier around a character that will be able to withstand a certain number of hits, before it breaks, for 120 seconds. The barrier strength and number of hits is affected by the skill's level. The Holy Light skill immediately cancels this skill.                                                                                              | 10     | Supportive |
| [![Lex Aeterna.png](https://irowiki.org/w/images/3/35/Lex_Aeterna.png)](https://irowiki.org/wiki/File:Lex_Aeterna.png) Lex Aeterna                                     | Weakens an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the Freezing or Stone Curse status.                                                                                                                                                                                        | 1      | Supportive |
| [![Lex Divina.png](https://irowiki.org/w/images/c/c4/Lex_Divina.png)](https://irowiki.org/wiki/File:Lex_Divina.png) Lex Divina                                         | Silences an enemy, temporarily disabling it's use of skills, for a set duration. The duration of Lex Divina is affected by the target's immunity. When used a target which is already under Silence status, the effect is canceled.                                                                                                                                  | 10     | Supportive |
| [![Mace Mastery.png](https://irowiki.org/w/images/6/66/Mace_Mastery.png)](https://irowiki.org/wiki/File:Mace_Mastery.png) Mace Mastery                                 | Increases Mace class weapon and Critical damage.                                                                                                                                                                                                                                                                                                                     | 10     | Passive    |
| [![Magnificat.png](https://irowiki.org/w/images/7/73/Magnificat.png)](https://irowiki.org/wiki/File:Magnificat.png) Magnificat                                         | Doubles the caster and party's SP regen for the duration of the skill.                                                                                                                                                                                                                                                                                               | 5      | Supportive |
| [![Magnus Exorcismus.png](https://irowiki.org/w/images/8/8f/Magnus_Exorcismus.png)](https://irowiki.org/wiki/File:Magnus_Exorcismus.png)Magnus Exorcismus              | <p>Summons a purifying cross on the ground to inflicts 100% MATK magical damage on an enemy once per 3 seconds and 130% MATK magical damage per hit. Consumes 1 Blue Gemstone.<br><br><a href="/pages/dCwI43ZoUeOidaBISFLm">Skill Modification</a></p>                                                                                                               | 10     | Offensive  |
| [![Resurrection.png](https://irowiki.org/w/images/e/e1/Resurrection.png)](https://irowiki.org/wiki/File:Resurrection.png)Resurrection                                  | Revives KO'ed character. Consumes 1 Blue Gemstone.                                                                                                                                                                                                                                                                                                                   | 4      | Supportive |
| [![Safety Wall.png](https://irowiki.org/w/images/b/bb/Safety_Wall.png)](https://irowiki.org/wiki/File:Safety_Wall.png)Safety Wall                                      | Creates a magic barrier on a targeted spot that will block certain number of physical melee attacks and damage. The barrier will disappear after a period of time. Consumes 1 Blue Gemstone.                                                                                                                                                                         | 10     | Supportive |
| [![Sanctuary.png](https://irowiki.org/w/images/e/ed/Sanctuary.png)](https://irowiki.org/wiki/File:Sanctuary.png)Sanctuary                                              | Creates a Holy area on the ground that will provide continuous HP restoration for the skill's duration. The duration, Recovery Amount and maximum amount of targets depends on the skill's level. If an Undead or Demon monster steps on it, it inflicts magical damage equal to half of the Recovery Amount and knocks it back two cells. Consumes 1 Blue Gemstone. | 10     | Supportive |
| [![Slow Poison.png](https://irowiki.org/w/images/e/e7/Slow_Poison.png)](https://irowiki.org/wiki/File:Slow_Poison.png)Slow Poison                                      | Slows the effect of Poison on a character that is affected by Poison status.                                                                                                                                                                                                                                                                                         | 4      | Supportive |
| [![Status Recovery.png](https://irowiki.org/w/images/6/6e/Status_Recovery.png)](https://irowiki.org/wiki/File:Status_Recovery.png)Status Recovery                      | Cancels abnormal status effects such as Stun, Frozen or Stone Curse. Inflicts Blind status on Undead monsters.                                                                                                                                                                                                                                                       | 1      | Supportive |
| [![Suffragium.png](https://irowiki.org/w/images/5/58/Suffragium.png)](https://irowiki.org/wiki/File:Suffragium.png)Suffragium                                          | Offers a prayer for others by reducing the Variable Casting Time of yourself and nearby party members for 60 seconds.                                                                                                                                                                                                                                                | 3      | Supportive |
| [![Turn Undead.png](https://irowiki.org/w/images/1/1a/Turn_Undead.png)](https://irowiki.org/wiki/File:Turn_Undead.png)Turn Undead                                      | Attacks a Undead monster with an exorcist skill that has the chance of instantly killing the targeted Undead monster. If it fails, it will inflict 30% MATK magical damage.                                                                                                                                                                                          | 10     | Offensive  |

**Quest Skills**

| Skill                                                                                                                     | Description                                                                                                                                | Levels | Type       | Job Level Req. | Quest |
| ------------------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------------------------ | ------ | ---------- | -------------- | ----- |
| [![Redemptio.png](https://irowiki.org/w/images/2/26/Redemptio.png)](https://irowiki.org/wiki/File:Redemptio.png)Redemptio | Sacrifices yourself to revive every party member within the caster's screen, restoring 50% of their MaxHP, but leaving you only with 1 HP. | 1      | Supportive |                |       |

#### Job Bonuses

| Level | Bonus Stat |
| ----- | ---------- |
| 1     | Luk: 1     |
| 3     | Luk: 1     |
| 4     | Str: 1     |
| 6     | Agi: 1     |
| 7     | Vit: 1     |
| 8     | Int: 1     |
| 9     | Int: 1     |
| 10    | Luk: 1     |
| 11    | Str: 1     |
| 14    | Vit: 1     |
| 16    | Dex: 1     |
| 17    | Str: 1     |
| 20    | Dex: 1     |
| 21    | Luk: 1     |
| 22    | Int: 1     |
| 25    | Dex: 1     |
| 27    | Str: 1     |
| 29    | Agi: 1     |
| 31    | Luk: 1     |
| 32    | Dex: 1     |
| 34    | Vit: 1     |
| 35    | Str: 1     |
| 36    | Vit: 1     |
| 37    | Agi: 1     |
| 39    | Luk: 1     |
| 42    | Int: 1     |
| 43    | Int: 1     |
| 45    | Vit: 1     |
| 48    | Agi: 1     |
| 50    | Luk: 1     |

This table shows the various bonus stats that a character can receive as they level up. Each row represents a specific level, and the corresponding bonus stat that is granted at that level. For example, at level 1, the character will receive 1 point in the Luk stat, and at level 3, the character will receive 1 point in the Luk stat. The bonus stats that are granted at each level can vary, and in this case, the character can receive points in Vitality, Strength, Dexterity, Agility, and Luck stats at different levels.

#### ASPD

| Equip            | Attack Speed | From Acolyte |
| ---------------- | ------------ | ------------ |
| Bare Handed      | 156          | 0            |
| Shield           | -5           | +2           |
| Mace             | -3           | +2           |
| Rod (One Handed) | -20          | 0            |
| Rod (Two Handed) | -20          | N/A          |
| Book             | -4           | N/A          |
| Knuckle          | -20          | N/A          |

| ASPD Potions                                                         | Usable                              |
| -------------------------------------------------------------------- | ----------------------------------- |
| ​![645.png](https://irowiki.org/images/db/item/645.png)Concentration | <mark style="color:green;">✔</mark> |
| ​![656.png](https://irowiki.org/images/db/item/656.png)Awakening     | <mark style="color:red;">✘</mark>   |
| ​![657.png](https://irowiki.org/images/db/item/657.png)Berserk       | <mark style="color:red;">✘</mark>   |


# In-game Currency

## 1. Zeny

Zeny is the in-game currency for ROverse. Items from food, clothing, and weapons cost Zeny. Certain upgrades and consumables will include Zeny in its costs.

<figure><img src="/files/es5fgS9MYFx1cvnZH3AQ" alt=""><figcaption><p>In-game Currency Zeny</p></figcaption></figure>

## 2. Refine materials

Refine Materials are used to upgrade weapons and wearable equipment through the refinement process. These materials are essential for improving the strength and capabilities of your gear. You can obtain Refine Materials from [MVP Rewards](/game-guide/daily-activities/mvp-hunting-rebalance#reward-from-the-mvp) and [mining](/game-guide/mining-system) in the [**Yggdrasil Rift**](/game-guide/yggdrasils-rift). The key materials include:

<figure><img src="/files/Bq1AjayORRuIOmoxsA6J" alt=""><figcaption></figcaption></figure>

* **Rough Elunium**
* **Rough Oridecon**
* **Elunium**
* **Oridecon**
* **Adamantine Blessing**

These materials are crucial for enhancing your items and making them more powerful in battle. Keep an eye out for them as you progress!


# Mergician

Welcome, adventurers! If you're new to Ragnarok Landverse, managing your inventory can sometimes be a challenge, especially when you have multiple stacks of the same item taking up valuable space. That's where NPC Mergician comes in handy. This guide will help you understand how to use this NPC to combine your items and keep your inventory organized.

<div align="center"><figure><img src="/files/TwsE8XIGCpmLDMbzzIyn" alt=""><figcaption><p>If you're having trouble with storage spaces , Mergician can help you.</p></figcaption></figure></div>

## **Who is Mergician?**

Mergician is a NPC in Ragnarok Landverse that helps players merge stacks of identical items in their inventory into one. This is particularly useful when you have several stacks of the same item but in different quantities, which can clutter your inventory.

**Example:**

Imagine you have three stacks of White Potions in your inventory:

&#x20;\- Stack 1: 50 White Potions

&#x20;\- Stack 2: 50 White Potions&#x20;

&#x20;\- Stack 3: 50 White Potions&#x20;

Having these three separate stacks can make your inventory messy and harder to manage. By using NPC Mergician, you can combine them into a single stack.

* 150 White Potions&#x20;

### **How to Merge your item ?**

**Step 1** Locate Mergician: First, you need to find Mergician. This NPC is usually located in Minter Room (Top right corner of the room.)

<div align="left"><figure><img src="/files/mWd5xfiwCdOjQhKGBJUR" alt="" width="270"><figcaption><p>Mergician</p></figcaption></figure></div>

**Step 2** Select the Merge Option: A dialog box will appear with various options. Choose the option that says "Merrrge!!!!"

<div align="left"><figure><img src="/files/8lG7RedVxN9aygvXMm21" alt=""><figcaption></figcaption></figure></div>

**Step 3** Select Items to Merge: The game will then prompt you to select the items you want to merge. In our example, you would select both stacks of White Potions (the 50ea stack and the 50ea stack and the 50ea stack).

&#x20;<img src="/files/8io0ZwgoTDCIeGZi4PQn" alt="" data-size="original">

Confirm the Merge: After selecting the items, confirm that you want to merge them. The NPC will then combine the three stacks into one.

**Step 4** Finish , Check Your Inventory: Once the merge is complete, open your inventory to verify. You should now see a single stack of White Potions with a total of 150ea (50ea + 50ea + 50ea).

<div align="left"><figure><img src="/files/DflJA99iNc6KFKKzrn9V" alt=""><figcaption></figcaption></figure></div>


# Changing Hairstyles and Outfit Colors

## Beginner's Guide to Changing Hairstyles and Outfit Colors in Ragnarok Landverse

Welcome to Ragnarok Online! If you're new to the game, one of the fun aspects is customizing your character’s appearance. This guide will walk you through the process of changing your hairstyle and outfit color using the Stylist NPC in Prontera.

### Finding the Stylist NPC

1. **Location:** The Stylist NPC is located in Prontera, the central city of the Rune Midgard Kingdom.
2. **Coordinates:** Head to Prontera (prontera 77, 93).

<figure><img src="/files/tTrRqnJG8c7mM8JHrWBO" alt=""><figcaption><p>Stylist Shop</p></figcaption></figure>

### Steps to Change Your Hairstyle and Outfit Color

**1. Talking to the Stylist NPC**

* Approach the Stylist NPC and click on them to initiate a conversation.

<figure><img src="/files/JiIgjGGX5GOPoNEat3uT" alt=""><figcaption></figcaption></figure>

**2. Selecting the Service**

* **Hair or Outfit Change:** The Stylist NPC will offer you options to change either your hairstyle or outfit color. Choose the service you want.

<figure><img src="/files/JIWwbfj6PkeXjUQTgknA" alt=""><figcaption><p>Stylist Jovovich</p></figcaption></figure>

**3. Hairstyle , Hair Color Selection and Outfit Color Selection**

* **Hairstyle Menu:** A window will pop up displaying various hairstyle options.
* **Hair Color Menu:** Similarly, a window will appear with different hair color options.
* **Outfit Color Menu:** If you choose to change your outfit color, a window will display different color options for your character’s clothing.
* **Preview:** You can preview each hairstyle on your character before making a final decision.
* **Confirmation:** Once you’ve decided on a hairstyle, confirm your choice.

<figure><img src="/files/w78mMQrCdcmjZJfYe2zw" alt=""><figcaption><p><strong>Hairstyle , Hair Color Selection and Outfit Color Selection</strong></p></figcaption></figure>

#### Costs

* **Hairstyle Change:** Requires Hairstyle Coupon and Zeny.
* **Hair Color Change:** May require additional Zeny.
* **Outfit Color Change:** Requires Clothing Dye Coupon and Zeny.

<figure><img src="/files/h4PEwO6T3aspQ7pik3fh" alt=""><figcaption><p>Costs</p></figcaption></figure>

### All of Hairstyle you can change.

**Human - Male**

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<div><figure><img src="/files/AwW1lzbWFn4n2i3ktI0g" alt=""><figcaption></figcaption></figure> <figure><img src="/files/98s4Fc8lNUDGS5AqgpXF" alt=""><figcaption></figcaption></figure> <figure><img src="/files/T5djdRe5ZpzP9HB8Caxz" alt=""><figcaption></figcaption></figure> <figure><img src="/files/DlfBfoSTNHxVwyeACffA" alt=""><figcaption></figcaption></figure> <figure><img src="/files/SQnHaMFMkIYiECCfgGSv" alt=""><figcaption></figcaption></figure> <figure><img src="/files/AG4YwxXDUNDTUuMMwM8r" alt=""><figcaption></figcaption></figure> <figure><img src="/files/pyRdzc5KvF0vhQxzqSXh" alt=""><figcaption></figcaption></figure> <figure><img src="/files/7qm5VMzvEE60jvQcHKDH" alt=""><figcaption></figcaption></figure> <figure><img src="/files/Wab0RLPl7985JeULSLxj" alt=""><figcaption></figcaption></figure> <figure><img src="/files/PYR1RwbTi8JVV4nKPGwu" alt=""><figcaption></figcaption></figure> <figure><img src="/files/YChVboXXAFhlCnCxITMQ" alt=""><figcaption></figcaption></figure> <figure><img src="/files/kNHTxPZCc3XTAel2fKnh" alt=""><figcaption></figcaption></figure></div>

**Human - Female**

<div><figure><img src="/files/JyAnpBrQumEnavGeldi4" alt=""><figcaption></figcaption></figure> <figure><img src="/files/2mVVf9gfWmxXMMhiHj7S" alt=""><figcaption></figcaption></figure> <figure><img src="/files/lrbkVOqM40rkhUp5qJAc" alt=""><figcaption></figcaption></figure> <figure><img src="/files/8X3X158BL9vKaTOy0WfC" alt=""><figcaption></figcaption></figure> <figure><img src="/files/LIdufOOMRsLSjO0eeUWB" alt=""><figcaption></figcaption></figure> <figure><img src="/files/dSwNKpB9wxEsWyxoBkTn" alt=""><figcaption></figcaption></figure> <figure><img src="/files/cYwQ8vxDBYNyC2GKW7MX" alt=""><figcaption></figcaption></figure> <figure><img src="/files/MziudmCwo8LiinAy06fA" alt=""><figcaption></figcaption></figure> <figure><img src="/files/EHbgKBTXEIX4mSoXoO8X" alt=""><figcaption></figcaption></figure> <figure><img src="/files/0lqrcOkA9T3QFKWG2tSq" alt=""><figcaption></figcaption></figure></div>

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### Where to G~~e~~t Coupons

1. [**Moonstone Shop**](/game-guide/moonstone-shop)**:**
   * **Hairstyle Coupon:** Available for 300 moonstones.
   * **Clothing Dye Coupon:** Available for 300 moonstones.

<figure><img src="/files/6yOhUEtpLVhBjA7RHVy9" alt=""><figcaption><p>Moonstone Shop</p></figcaption></figure>


# Levels and Game Content

all you need to know about Ragnarok landverse genesis server information

**Players are expected to progress by leveling their characters.**\
In order to make the leveling process meaningful, players will need to battle against monsters that are stronger than themselves.

### Current Server Information

* Max Base Level: 100
* Max Job Class Level: 50
* Max Aspd: 190
* Max Status: 99
* Party Size: 12
* Party Share Limit: 15 Base Level
* Hybrid PK Server

***

**Which episode do we start with?**\
ROverse will start from **2-1 Class** as a renewal version.

***

**New experience table.**\
A new experience (exp) table has been introduced to increase competitiveness in-game;

***

**The difference between players and monsters.**\
If a player's level surpasses that of a monster, a penalty will be applied to their experience and monster drop rates if their level is above 15. This penalty can range from a 50% to 100% reduction in drop rates and experience.

***

**Monsters difficulty.**\
The spawning of monsters in the original manner by specific episodes is retained, but with an increased level of difficulty. Monsters in Ragnarok Landverse become stronger after reaching level 30 and continue to become more challenging every ten levels, adding to the excitement and difficulty of the game.

***

**Trading and Vending.**

Monster card and equipment cannot be trade between players. In order to progress, players must put time and effort into honing their individual characters.

***

#### Affected Item Categories

The adjustment applies to all item types, including:

* **Equipment Drops:** Weapons, armor, and accessories.
* **Consumables:** Healing items, buffs, and potions.
* **Crafting Materials:** Ore, herbs
* **Card Drops:** Monster cards.
* **Rare and MVP Drops:** All items dropped by Bosses and MVP monsters.

***

### **EXP Rate Penalty**

|    Difference In Base level   | EXP From Monster |
| :---------------------------: | :--------------: |
|         +16 or greater        |        40%       |
|              +15              |       115%       |
|              +14              |       120%       |
|              +13              |       125%       |
|              +12              |       130%       |
|              +11              |       135%       |
|              +10              |       140%       |
|               +9              |       135%       |
|               +8              |       130%       |
|               +7              |       125%       |
|               +6              |       120%       |
|               +5              |       115%       |
|               +4              |       110%       |
|               +3              |       105%       |
|               +2              |       100%       |
|               +1              |       100%       |
| The same level as the monster |       100%       |
|               -1              |       100%       |
|               -2              |       100%       |
|               -3              |       100%       |
|               -4              |       100%       |
|               -5              |       100%       |
|               -6              |        95%       |
|               -7              |        95%       |
|               -8              |        95%       |
|               -9              |        95%       |
|              -10              |        95%       |
|              -11              |        90%       |
|              -12              |        90%       |
|              -13              |        90%       |
|              -14              |        90%       |
|              -15              |        90%       |
|              -16              |        85%       |
|              -17              |        85%       |
|              -18              |        85%       |
|              -19              |        85%       |
|              -20              |        85%       |
|              -21              |        60%       |
|              -22              |        60%       |
|              -23              |        60%       |
|              -24              |        60%       |
|              -25              |        60%       |
|              -26              |        35%       |
|              -27              |        35%       |
|              -28              |        35%       |
|              -29              |        35%       |
|              -30              |        35%       |
|          -31 or lower         |        10%       |

### **Drop Rate Penalty**

<table data-full-width="false"><thead><tr><th align="center">Dfference in Base Level Above/Below Monster Level</th><th align="center">Drop Rate From Monster</th></tr></thead><tbody><tr><td align="center">30 levels above monster or more</td><td align="center">50%</td></tr><tr><td align="center">+ 15 ~ 29</td><td align="center">60%</td></tr><tr><td align="center">+ 10 ~ 14</td><td align="center">75%</td></tr><tr><td align="center">+ 6 ~ 9</td><td align="center">90%</td></tr><tr><td align="center">+ 1 ~ 5</td><td align="center">100%</td></tr><tr><td align="center">Equal</td><td align="center">100%</td></tr><tr><td align="center">- 1 ~ 10</td><td align="center">100%</td></tr><tr><td align="center">- 11 ~ 13</td><td align="center">75%</td></tr><tr><td align="center">15 levels below monster or more</td><td align="center">50%</td></tr></tbody></table>

Note : MVP reward items and their regular drops are unaffected.

Note2 : Monster Card are unaffected.

{% hint style="success" %}
Upon reaching level 85, characters will no longer suffer item drop rate penalties when defeating lower or higher level monsters.
{% endhint %}

***

### **Card Drop Mechanism (Monster Card Only)**

| Players Level | Chance | Drop Rate |
| :-----------: | :----: | :-------: |
|     90-99     |  100%  |   0.010   |
|     80-89     |   90%  |   0.009   |
|     70-79     |   80%  |   0.008   |
|     60-69     |   70%  |   0.007   |
|     50-59     |   60%  |   0.006   |
|     40-49     |   50%  |   0.005   |
|     30-39     |   40%  |   0.004   |
|     20-29     |   30%  |   0.003   |
|     10-19     |   20%  |   0.002   |
|      1-9      |   10%  |   0.001   |

### **Card Drop Mechanism** Example

If all monsters in Ragnarok Landverse have a 10% card drop chance.

If character is level 90 or higher, when attacking a monster, there will be a 100% chance that each monster will be considered to have a 10% card drop rate.

If character is level 80-89, when attacking a monster, there will be a 90% chance that each monster will be considered to have a 10% card drop rate, or 9 out of 10 monsters.

If character is level 70-79, when attacking a monster, there will be an 80% chance that each monster will be considered to have a 10% card drop rate, or 8 out of 10 monsters.

***

### Status Capped

The maximum resistance for element has been capped to 85%.\
The maximum resistance for race has been capped at 85%.\
The maximum resistance for size has been capped at 85%.\
Variable Cast Time (VCT) has been capped at 85%.\
Physical Defense Penetration has been capped at 85%.\
Magic Defense Penetration has been capped at 85%.

\
**Stat-based casting speed cap remains at 85%**

If a player reaches a total of 530 in their Stats, it is still not possible to achieve completely instant casting for many skills.

The casting formula is as follows:\
1 – Square Root \[(DEX \* 2 + INT) / 530)] \* \[1 – Total Variable Cast Time Reduction / 100] \* Variable Cast Time

* \[1 – Maximum Fixed Cast Time Reduction ÷ 100] \* Fixed Cast Time

According to this calculation meaning that even with maxed-out stats, some cast time will still remain.


# Skill/Items/Mobs Modification

Skill Modification

Skills are reworked to better suit Ragnarok Landverse's mechanics. You can find the changes and comparison with previous RO version below.

<figure><img src="/files/ud6O5kBf8FIGRWBMMtJv" alt=""><figcaption></figcaption></figure>

| Skill                        | Old                                                                                                                                                                                            | Ragnarok Landverse                                                                                                                                                                                                                                              |
| ---------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Magnus Exorcismus            | Works with Undead and Dark monster properties.                                                                                                                                                 | Works with all type but not for Holy monster properties.                                                                                                                                                                                                        |
| Mammonite                    | Use Zeny 100x Lv.Skill       one target                                                                                                                                                        | <p>Use Zeny 10x Lv.Skill<br>hits a 3x3 area around the target.</p>                                                                                                                                                                                              |
| Skin Tempering               | Resist Fire 5% Neutral 1%/Lv skill                                                                                                                                                             | Resist Fire 5% Neutral 2%/Lv skill                                                                                                                                                                                                                              |
| Steal                        | Attempts to pinch an item from a targeted monster.                                                                                                                                             | <p>Attempts to pinch an item from a targeted monster. <br>,if <strong>Steal</strong> is successful, 1 Stamina will be consumed.<br><br>Used 150 SP.</p>                                                                                                         |
| Snatcher                     | Steals from the enemy while attacking normally. Steal success chance is based on the Thief Steal Skill.                                                                                        | Skill has been adjusted to be toggleable. Additionally, if **Steal** is successful, 1 Stamina will be consumed.                                                                                                                                                 |
| Steal Coin                   | Steals Zeny from a monster                                                                                                                                                                     | Unable to steal Zeny from a monster                                                                                                                                                                                                                             |
| Adrenaline Rush              | Increases the Attack Speed and HIT rate of Axe and Mace weapons for the skill's duration. Blacksmith's Attack Speed will be increased even further.                                            | will provide more ASPD+1% Per level (Max at 5%), with the formula based on their AGI.                                                                                                                                                                           |
| Two-Handed Quicken           | Decreases weapon swing delay with two-handed swords by 30%. This skill only works with Two-Hand Sword class weapons and the effect cancels when switching to any other type.                   | provide more ASPD+1% Per 2 level (Max at 5%), with the formula based on their AGI.                                                                                                                                                                              |
| Bowling Bash                 | The number of hits depended on the number of monsters. 1 to 2 targets: 1 or 2 hits.                                                                                                            | Always does 5 hits when equipped Two-Handed Sword, regardless of the number of monsters.                                                                                                                                                                        |
| Land Mine                    | After Cast Delay 1sec                                                                                                                                                                          | Reduced After Cast Delay: 90%                                                                                                                                                                                                                                   |
| Blast Mine                   | After Cast Delay 1sec                                                                                                                                                                          | Reduced After Cast Delay: 90%                                                                                                                                                                                                                                   |
| Claymore Trap                | After Cast Delay 1sec                                                                                                                                                                          | Reduced After Cast Delay: 90%                                                                                                                                                                                                                                   |
| Cloaking                     | Cloaking No cast time.                                                                                                                                                                         | Cloaking will have a variable cast time 0.3 seconds, which can be reduced by DEX.                                                                                                                                                                               |
| Undying Love (Wedding Skill) | Fixed Cast Time 1.5 sec                                                                                                                                                                        | Fixed Cast Time 10.5 sec                                                                                                                                                                                                                                        |
| Ore Discovery                | Gives a very low chance of monsters dropping an ore item when defeated by the player. This only applies if the player earns the highest priority for the item drops from the defeated monster. | <p>The <em>Ore Discovery</em> skill of the Blacksmith class will be reworked. After the update, the skill will <strong>no longer yield</strong> the following items:</p><ul><li>Rough Elunium</li><li>Rough Oridecon</li><li>Elunium</li><li>Oridecon</li></ul> |

**Ore Discovery Skill Adjustment for Blacksmith**

The *Ore Discovery* skill of the Blacksmith class will be reworked. After the update, the skill will **no longer yield** the following items:

* Rough Elunium
* Rough Oridecon
* Elunium
* Oridecon

Instead, the ores that can be discovered will be limited to those listed below:

|  Droppable Ores |
| :-------------: |
|       Coal      |
|   Crystal Blue  |
|     Emperium    |
|   Emveretarcon  |
|   Flame Heart   |
|       Gold      |
|   Great Nature  |
|    Green Live   |
|     Iron Ore    |
|       Iron      |
|  Mystic Frozen  |
|     Phracon     |
|    Red Blood    |
|    Rough Wind   |
|      Steel      |
| Wind of Vendure |

## Items Modification

|          Items List          |                                         Old                                        |                                                                                Ragnarok Landverse                                                                                |
| :--------------------------: | :--------------------------------------------------------------------------------: | :------------------------------------------------------------------------------------------------------------------------------------------------------------------------------: |
|          Cramp card          | Add a 1% chance of gaining a certain amount of Zeny each time a monster is killed. |                                                 <p>Str +1<br>(Effect chance of gaining a certain amount of Zeny are disabled)</p>                                                |
|          Fresh Fish          |                               Selling Price 700 zeny                               |                                                                              Selling Price 300 zeny.                                                                             |
|         Old Blue Box         |                    Opening the box provides a variety of items.                    |                                              <p>Opening the box provides a variety of items.<br><br>Consumes 1 Stamina to open.</p>                                              |
|        Old Purple Box        |                    Opening the box provides a variety of items.                    |                                              <p>Opening the box provides a variety of items.<br><br>Consumes 1 Stamina to open.</p>                                              |
|        Old Card Album        |                       Opening the album grants a random card.                      |                                                 <p>Opening the album grants a random card.<br><br>Consumes 1 Stamina to open.</p>                                                |
|            Giftbox           |                    Opening the box provides a variety of items.                    |                                              <p>Opening the box provides a variety of items.<br><br>Consumes 1 Stamina to open.</p>                                              |
|          Mimic Card          |           Adds a chance of gaining Old Blue Box when a monster is killed.          |                                                                                      Luk + 2                                                                                     |
|        Myst case Card        |                            <p>Add the chance of gaining                            |                                                                                                                                                                                  |
|   <br>'Gift Box' each time   |                                                                                    |                                                                                                                                                                                  |
| <br>a monster is killed.</p> |                                       Int + 2                                      |                                                                                                                                                                                  |
|         Galapago Cap         |    Has a low chance of gaining the 'Anodyne' item each time a monster is killed.   | <p>Has a low chance of gaining the 'Anodyne' item each time a monster is killed.<br><br>The effect of this item will <strong>only activate when Stamina is enabled</strong>.</p> |

### **Adjustment to ETC Item Weight**

All ETC (Miscellaneous) items will have their **weight adjusted to&#x20;**<mark style="color:red;">**0.1**</mark>, except for the items listed in the table below, which will retain their original weight.

|          Name         |
| :-------------------: |
|        Emperium       |
|         Garnet        |
|         Amethy        |
|       Aquamarine      |
|        Emerald        |
|         Pearl         |
|          Ruby         |
|      Cursed Ruby      |
|        Sardonyx       |
|        Sapphire       |
|          Opal         |
|         Topaz         |
|         Zircon        |
|     1carat Diamond    |
|     2carat Diamond    |
|     3carat Diamond    |
|    Cracked Diamond    |
|     Rough Oridecon    |
|     Rough Elunium     |
|          Gold         |
|        Oridecon       |
|        Elunium        |
|         Anvil         |
|     Oridecon Anvil    |
|      Golden Anvil     |
|     Emperium Anvil    |
|       Red Blood       |
|      Crystal Blue     |
|    Wind of Verdure    |
|       Green Live      |
|      Flame Heart      |
|     Mystic Frozen     |
|       Rough Wind      |
|      Great Nature     |
|          Iron         |
|         Steel         |
|        Iron Ore       |
|          Coal         |
|  Hammer of Blacksmith |
|        Phracon        |
|      Emveretarcon     |
|      Silver Arrow     |
|       Fire Arrow      |
|      Steel Arrow      |
|     Crystal Arrow     |
|     Arrow of Wind     |
|      Stone Arrow      |
|       Stun Arrow      |
|      Frozen Arrow     |
|      Flash Arrow      |
|      Cursed Arrow     |
|      Rusty Arrow      |
|      Poison Arrow     |
|      Sharp Arrow      |
|     Oridecon Arrow    |
| Arrow of Counter Evil |
|    Arrow of Shadow    |
|      Sleep Arrow      |
|     Silence Arrow     |
|       Iron Arrow      |
|       Holy Arrow      |
|      Elven Arrow      |
|     Hunting Arrow     |
|      Velund Anvil     |
|      Bloody Edge      |
|        Peridot        |
|       Phlogopite      |
|         Agate         |
|       Muscovite       |
|      Rose Quartz      |
|       Turquoise       |
|         Citrin        |
|        Pyroxene       |
|        Biotite        |
|       God Anvil       |
|      Broken Arrow     |

***

## **Monster Landverse**

### **Monster Stat Scaling by Level Tier**

In Ragnarok Landverse Genesis, monster abilities have been adjusted to be more challenging for players. These adjustments are based on the Base Monster stats and are increased according to the level tiers as follows:

| Level Tier | Max HP | ATK  | DEF  | MDEF | All Stats         | Movement Speed |
| ---------- | ------ | ---- | ---- | ---- | ----------------- | -------------- |
| 30-39      | +3%    | +3%  | +2%  | +1%  | +1                | -1             |
| 40-49      | +5%    | +3%  | +4%  | +1%  | +2                | -3             |
| 50-59      | +7%    | +6%  | +4%  | +2%  | +3                | -5             |
| 60-69      | +9%    | +6%  | +6%  | +2%  | +4                | -7             |
| 70-79      | +12%   | +9%  | +6%  | +3%  | +4                | -9             |
| 80-89      | +15%   | +9%  | +8%  | +3%  | STR +5, Others +4 | -11            |
| 90-99      | +18%   | +12% | +8%  | +4%  | +5                | -13            |
| 100-109    | +21%   | +12% | +10% | +4%  | +5                | -15            |
| 110-119    | +24%   | +12% | +10% | +5%  | +5                | -17            |
| 120-129    | +27%   | +15% | +2%  | +5%  | +5                | -19            |
| 130+       | +30%   | +15% | +14% | +6%  | +5                | -21            |

### **Adjustment to Monster Card Effects**

The following Monster Cards will now activate their effects **only when the player has Stamina**.

| Card Monster Name      |
| ---------------------- |
| Gargoyle Card          |
| Galapago Card          |
| Rice Cake Boy Card     |
| Dryad Card             |
| Raydric Archer Card    |
| Leib Olmai Card        |
| Wraith Card            |
| Leaf Cat Card          |
| Marin Card             |
| Blazzer Card           |
| Sageworm Card          |
| Stem Worm Card         |
| Spring Rabbit Card     |
| Sleeper Card           |
| Wild Ginseng Card      |
| Orc Archer Card        |
| Evil Cloud Hermit Card |
| Li Me Mang Ryang Card  |
| Giant Honet Card       |
| Tengu Card             |
| See Otter Card         |
| Anopheles Card         |
| Armaia Card            |
| Gremlin Card           |
| Lady Tanee Card        |
| Green Iguana Card      |
| Dragon Egg Card        |
| Plasma Card            |
| Retribution Card       |
| Snowier Card           |
| Knocker Card           |
| Dark Pinguicula Card   |
| Sealed Lady Tanee Card |
| Queen Scaraba Card     |


# Minting Systems

<figure><img src="/files/aiD8R7xPhA97uaMQRXUU" alt=""><figcaption></figcaption></figure>

## Minting Systems

Welcome to Ragnarok Landverse ! This guide is here to help new players understand the Minting System, a special feature that allows you to trade in-game items on an external Marketplace website. Let's get started!

### What is Minting?

In Ragnarok Landverse, "Minting" is the process of converting your in-game items into digital assets that can be traded on a dedicated Marketplace website. This system facilitates secure and organized trading among players.

### Currency: ION and USDC

The in-game currency for the Marketplace is **ION**. Each ION coin is directly pegged to USDC (USD Coin) at a 1:1 ratio. ION can be used to buy items from the Marketplace or exchanged for Moonstones.

### How to Mint an Item

Follow these steps to mint your items:

#### Step 1: Meet the Requirements

Before minting an item, ensure you meet the following requirements:

1. **Minting Cost:**
   * You can choose one of the following payment options per item you want to mint:
     * **100 Moonstones** (available in the Cash Shop).
     * **1,000,000 Zeny** (can be used as an alternative to Moonstones).
2. **VIP Membership:**
   * Only players with **VIP Member** status can access the Minting System.

Once you meet these requirements, you can proceed with the minting process.

#### Step 2: Find the Mint Helper NPC

Locate the NPC named **Mint Helper** in the game. This NPC will assist you with the minting process.

#### Step 3: Minting the Item

1. **Interact with Mint Helper**: Talk to the Mint Helper NPC to initiate the minting process.
2. **Select 'Mint'**: When prompted, choose the option to 'Mint' your item.
3. **Confirm and Pay**: Confirm the item you wish to mint and pay the fee of 100 moonstones.

#### Step 4: Upload to the Marketplace

Once you complete the minting process, your item will be uploaded to the Marketplace website. You can now list it for sale or trade it with other players.

### Benefits of the Minting System

* **Security**: Trade items securely without the risk of scams.
* **Accessibility**: Browse and purchase items from other players with ease.
* **Community Engagement**: Connect with the broader Ragnarok Online community through a centralized trading platform.

## **A Simple 5-Step Guide to Mint Your Items**

**Step 1**\
**Navigate to Prontera:** Head over to the coordinates <mark style="color:yellow;">**`139, 124`**</mark> within the game world.

<figure><img src="/files/JE9oqmSfwoJw6TINBm28" alt=""><figcaption><p>Cash Sales Guide</p></figcaption></figure>

**Step 2**\
**Interact with the Cash Sales Guide NPC:** Once you’re in Prontera, find the NPC named Cash Sales Guide and choose the option to “Enter Kafra Shop.

<figure><img src="/files/nZJ6IlRXS3PDhdCDJjRS" alt=""><figcaption><p>Enter Kafra Shop.</p></figcaption></figure>

**Step 3**\
**Meet the Mint Helper:** Inside the Kafra Shop, you’ll find another NPC called Mint Helper.\
This is where you’ll select which item you’d like to mint.&#x20;

<mark style="color:red;">(To mint each item, a fee of 100 Moonstones or 1,000,000 Zeny and VIP is required.)</mark>

<figure><img src="/files/MPVWokgb64o01RWHEIt9" alt=""><figcaption><p>Mint Helpers</p></figcaption></figure>

<figure><img src="/files/2PAPf26TZVxMxCmIZqtW" alt=""><figcaption><p>Mint Inventory</p></figcaption></figure>

**Step 4**\
**Mint Your Item:** Choose your desired item and click the “Sell” button.\
This will transfer the item to the online platform.

<figure><img src="/files/oyFJr4NgUGJiYq4goUia" alt=""><figcaption><p>NFT Helper</p></figcaption></figure>

{% hint style="info" %}
You can mint multiple NFTs simultaneously from Mint Inventory in a single operation using the Batch Mint feature [here](/game-guide/minting-systems/batch-mint).
{% endhint %}

<figure><img src="/files/6xAxVH5ZZ8WvhwpNlGZU" alt=""><figcaption><p>Market Place</p></figcaption></figure>

**Step 5**\
**Check Your Minted Items Online:** Once the item is minted in-game, it will become available on the website.\
You can then opt to “Mint from Web” to list it on the marketplace.

<figure><img src="/files/96H6AXsuI0vGlSIXGzWy" alt=""><figcaption><p>Minted Items</p></figcaption></figure>


# Batch Mint

Mint multiple NFTs simultaneously from Mint Inventory in go.

1. Go to [Mint Inventory](https://rolg.maxion.gg/Inventory) and sign in.
2. Select the desired server.
3. Click “Sweep” option to enable the Batch Mint function.

<figure><img src="/files/514zSBvX8gexRzsO1y9P" alt=""><figcaption></figcaption></figure>

4. Select the desired items, then click “Mint Item” to perform a batch mint.

<figure><img src="/files/XpexW5S4DoL81KDkiKE4" alt=""><figcaption></figcaption></figure>

5. Select “Confirm” to begin the Batch Mint process.

<figure><img src="/files/f9jgzeFocqDn1Wbvh4yw" alt=""><figcaption></figcaption></figure>

6. Your mint was successful. Tap “OK” to leave this page.

<figure><img src="/files/pyCG09AZ9IfeLOinfRlZ" alt=""><figcaption></figcaption></figure>


# Party System & Party Buff

### Introduction

Parties are groups of up to 12 players made for the purpose of easier leveling and companionship.

### Create Party

<figure><img src="/files/8NWj8pA8XEpRNAbu4yAl" alt="" width="375"><figcaption><p>Create Party Button</p></figcaption></figure>

To create a party, type /organize "name of party". Another way would be to click the "Create Party" button in the party window interface and typing the party name in the "Party Name Registration" box. You must have level 7 Basic Skill to create a party, and level 5 Basic Skill to join a party.

### Invite Party

The player who creates the party is the leader. The leader can remotely invite people to the party by typing /invite "name of player" or clicking the "Party Invitation" in the party window interface and typing the character name to be invited.

## **Party Item Sharing System**

<figure><img src="/files/mxSun3USAncdA2BHUzkN" alt=""><figcaption><p>Party Item Sharing</p></figcaption></figure>

1. [VIP](/game-guide/vip-system) players can share items with other [VIP](/game-guide/vip-system) players in the party.
2. Non-VIP players will now always keep any items they pick up, even if the party is set to share items.

### **Stamina System in Parties**

* If the **party is not set to share EXP**, only the **player who defeats the monster** will lose stamina, while other party members will **not** be affected.
* If **party sharing is enabled**, when a party member defeats a monster, **all members who gain at least 1 EXP** will lose **1 Stamina**.
* **EXP from monsters killed by a party member without Stamina** will still grant **full EXP** to players who have **remaining Stamina**.

## **Party Buff System**

The Party Buff System is designed to enhance the cooperative gameplay experience by rewarding players who team up and stay together on the same map. This system offers experience (EXP) multipliers based on the number of members in a party, incentivizing group play and collaboration.

### Mechanics of the Party Buff System

The Party Buff System activates when party members share and remain on the same map. The EXP multipliers vary depending on the size of the party:

* **For parties with 2 to 5 members:**
  * EXP is multiplied by 5% per member.
* **For parties with 6 to 11 members:**
  * EXP is multiplied by 10% per member.
* **For parties with 12 members:**
  * EXP is multiplied by 15% per member.

### Detailed Formula for EXP Calculation

To calculate the EXP each party member receives, the following formula is used:

Formula: (EXP of Monster / Number of people) x (Percentage that meets the condition x Number of member in party)

<mark style="color:red;">**Note:**</mark> <mark style="color:red;"></mark><mark style="color:red;">All decimals are rounded down, regardless of whether the value is 0.8 or 0.9.</mark>


# Roverse Manual Book

**Where to get Roverse Manual book**

If you have lost your Roverse manual book or didn't went through with the tutorial, you can still obtain the manual book from Helper Lucky.

Npc is location in Prontera, Geffen, Aldebaran and Payon.\
Simple type in the chat /navi prontera 141/124 and it will lead the way.

**Location Coordinate**

* geffen 129/65
* prontera 141/124
* aldebaran 150/132
* payon 174/7

<figure><img src="/files/8xvMYAg9xXhTMwNLnCKn" alt=""><figcaption></figcaption></figure>

The Ragnarok Landverse Manual Book is more than just a guide; it's your passport to mastering the intricacies of the game. Within its pages, players will discover comprehensive insights into the diverse systems that shape their gaming experience. From character customization to combat mechanics, this manual serves as an indispensable companion on your journey through the Landverse.

But its utility doesn't stop there. Thanks to groundbreaking interactive features, the Manual Book seamlessly integrates with the game itself, allowing players to directly interact with certain systems. The Manual Book empowers you to navigate the Landverse with confidence.

Furthermore, it serves as a repository of additional information about your characters. Through its intuitive interface, players can access detailed profiles, track progress, and uncover hidden insights that enrich their gaming experience. With the Ragnarok Landverse Manual Book by your side, you're not just playing the game – you're mastering it.

### NPC Training Ground

<div align="left"><figure><img src="/files/AuhVdbevVMfMjwl5HUi3" alt="" width="299"><figcaption><p>Receptionlist</p></figcaption></figure></div>

All players will receive a ROverse manual book via the Training Ground.

<div align="left"><figure><img src="/files/yKGzoKO8hBXVMQwOfLfx" alt="" width="284"><figcaption></figcaption></figure></div>

#### ROverse Manual Book

<div align="left"><figure><img src="/files/fF2QtGNh5BDwSLUbdbEG" alt="" width="280"><figcaption></figcaption></figure></div>

## ROverse Manual Book Menu

<figure><img src="/files/mzXBws1mYvket13FT85h" alt=""><figcaption></figcaption></figure>

### **Stamina Usage**

<figure><img src="/files/Z9zpq75mKlDtCVDcYKib" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/o8ricGk1QfkUr62dDJHe" alt=""><figcaption></figcaption></figure>

Players can enable or disable Stamina consumption through this function. When selecting this option, the menu will display the remaining Stamina and indicate whether the system is currently **enabled or disabled**.

If the player selects **Toggle Stamina Consumption**, the system will immediately switch between enabling and disabling Stamina consumption.

**Note:** Stamina consumption will automatically be disabled every day after **00:00 a.m.**

***

### **NOVA Space**

<figure><img src="/files/KZ1fD6h64czWnS0FgZru" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/wwQ9Ps7aybz4ncPM87GZ" alt=""><figcaption></figcaption></figure>

Players can enter **NOVA Space** through this menu option.

* Selecting **"Warp to NOVA Space"** will instantly teleport the player’s character to NOVA Space.
* Selecting **"Claim NOVA Space Buffs"** will grant scene buffs similar to interacting with the **Nova Private Chef**.

***

### **Pet Combination**

<figure><img src="/files/PMbE1I69BZdkaycUkJWk" alt=""><figcaption></figcaption></figure>

Players can access the **Pet System UI** to break down pet eggs via this function.

***

### **Turn Off Guild DC/OC Perk**

<figure><img src="/files/TThf1VBx2qrWOPtvbIMC" alt=""><figcaption></figcaption></figure>

This option allows players to enable or disable their **guild buff**, which provides effects similar to the **Overcharge / Discount** skills.

***

### **Union System**

<figure><img src="/files/qvOoZoTMt7IX3rqCdKSv" alt=""><figcaption></figcaption></figure>

Selecting this option will display information about the **Union System**. The system will show:

* All character jobs under the player’s account.
* The level of each character job.
* The benefits received from the **Union System**.

***

### **Yggdrasil Rift**

<figure><img src="/files/WGGGvXXjPveUzoVVbOtJ" alt=""><figcaption></figcaption></figure>

When selecting this option, the system will ask the player whether they wish to enter the **Yggdrasil Rift**.

* Entering Yggdrasil Rift requires a **fee of 25,000 Zeny**.
* Players must be at least **Level 50** to enter.


# Character Progression

Ragnarok Landverse has several systems in place for players to improve the stats of their equipment and items. Please see the sub-menu items which includes;

\
\- [Socket Enchant](/game-guide/character-progression/socket-enchant)\
\- [Equipment Landstone Enchant System](/game-guide/character-progression/equipment-landstone-enchant-system)\
\- [Legendary Magician Enchant System](/game-guide/character-progression/legendary-magician-enchant-system)\
\- [Enchant Option](/game-guide/character-progression/enchant-option)\
\- [Refinement System](/game-guide/character-progression/refinement-system)\
\- [Special Enhance Option System](/game-guide/character-progression/special-enhance-option-system)\
\- [Union System](/game-guide/character-progression/union-system)\
\- [Card Collection System](/game-guide/character-progression/card-collection-system)\
\- [Pets System](/game-guide/character-progression/pets-system)\
\- [Skill Limit Break System](/game-guide/character-progression/skill-limit-break-system)\
\- [Gear Score](/game-guide/character-progression/gear-score)\
\- [Gear Score Ranking](/game-guide/character-progression/gear-score-ranking)


# Socket Enchant

## Socket Enchanting (Adding Slots to Equipment)

Some weapons and equipment can have additional card slots added. There are NPCs available to provide this service, allowing you to enhance your items through the **Socket Enchant** system. To begin the slotting process, you need to bring the desired item along with the required amount of **Zeny** to the NPC. However, **not all items can be slotted**—only those specifically designated by **Seiyablem** or **Leablem** can be enhanced.

Players can check the list of available weapons and armor below to see which items are eligible and where to find the respective NPCs.

### <mark style="color:red;">**Important Note on Equipment Options**</mark>

* If an item has **five option rows (5 lines of options)** and is socket-enchanted, the **options will be randomly re-rolled** upon successful slottin
* This means that **any existing enchantments or bonuses** tied to the item’s options will be lost and replaced with new random options.
* Consider this carefully before proceeding, especially if your item has valuable or rare options.

***

### NPC Locations

There are **three towns** where you can find NPCs that provide the slot-enchanting service. Each NPC functions **the same way** across different locations in terms of appearance and mechanics. The success rate of slotting an item depends on **the item class** and **your luck**.

There are three different NPCs responsible for slotting items, depending on which equipment you want to enhance. You will need to locate either:

* **Seiyablem** (Yellow Marker on Mini-map)
* **Leablem** (Red Marker on Mini-map)
* **Socket Master** (prt\_in 22,69)

***

#### **Socket Master**

<figure><img src="/files/al34LKG3SWDRXigfuPVP" alt=""><figcaption></figcaption></figure>

A new NPC, **Socket Master**, is now available for socket enchanting. Unlike **Seiyablem** and **Leablem**, using this NPC will <mark style="color:red;">**not re-roll**</mark> the item's options when adding a slot. This means that any existing enchantments or bonuses will remain unchanged after slotting.

<figure><img src="/files/X7zFIEd9W2NSayNGX3ut" alt=""><figcaption></figcaption></figure>

* **Location:** prt\_in 22,69
* **Materials Required:** The same materials as used with Seiyablem and Leablem.
* **Key Difference:** Instead of using Zeny for the socket process, players must use an item called **Socket Abrasive**. Additionally, the item's five option rows will <mark style="color:red;">**not be re-rolled**</mark> when using this method.
* **Where to Obtain:** Players can purchase **Socket Abrasive** from the **Buy Materials** option at the **Socket Master** NPC.

<figure><img src="/files/Js1hNKnx8sTt2ZFaVMgD" alt=""><figcaption></figcaption></figure>

***

### **Payon**

<figure><img src="/files/dmGgVi1dMiC0xOKIz7Ou" alt=""><figcaption><p>Payon</p></figcaption></figure>

* **Seiyablem**: Located south of the upgrade/repair NPC, outside the equipment shop. (**Payon 140 151**)
* **Leablem**: Found east of town, in front of a fenced house. (**Payon 236 199**)

***

### **Prontera**

<figure><img src="/files/CxXWYtTsr7qEZtKOBxdV" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/hKCGLR6QxQpNZGB51LSH" alt=""><figcaption><p>Left Room</p></figcaption></figure>

* **Seiyablem**: Inside the upgrade shop, in the left room. (**prt\_in 33 70**)
* **Leablem**: Inside the same upgrade shop, in another section of the left room. (**prt\_in 22 60**)
* **Socket Master:** Inside the same upgrade shop, in another section of the left room. (prt\_in 22,69).

***

### **Morocc**

<figure><img src="/files/O1ND22MO9r4XIri3R50e" alt=""><figcaption><p>Seiyablem</p></figcaption></figure>

<figure><img src="/files/i6uKsfYv3GiVShfdqyCM" alt=""><figcaption><p>Leablem</p></figcaption></figure>

* **Seiyablem**: Located in the **bottom-left corner** of the town. (**Morocc 51 41**)
* **Leablem**: Found **north of Morocc**, after warping to **Morocc Ruins** and walking a bit further up. (**moc\_ruins 154 86**)

***

## Success Rates

There are **four classes of weapons and armor** that can be socketed, categorized into **C, B, A, and S Classes**. Each class has a **different success rate** when attempting to add a slot.

Even within the same class, certain items may have **slightly different success rates**.

The **general success rates** for each class are as follows:

* **Class C**: **25%**
* **Class B**: **20-25%**
* **Class A**: **10-25%**
* **Class S**: **5-10%**

#### **Special Service:**

* There is a **90% success rate** if you choose the **special option** when talking to Leablem. Select **"Something he doesn’t talk about"** to attempt slotting a **Hat of the Sun God**.

The **success rate remains the same** regardless of which town's NPC you visit.

**Failure Consequences**

* If the **slotting attempt fails**, **the weapon or equipment will be destroyed**.
* Any **inserted cards** will also be lost.
* The **materials and Zeny used will not be refunded**, whether the attempt is **successful or unsuccessful**.
* **Important:** Ensure you **only carry one copy** of the item you want to slot in your inventory.
  * Example: If you have both a **+7 Manteau** and a **regular Manteau** in your inventory, the NPC will **randomly choose one** for slotting.
  * To avoid this issue, **only bring the specific item you want to enhance**.

***

## **Weapons That Can Be Socketed**

### **Class C**

<table data-full-width="true"><thead><tr><th width="230">Original Item</th><th width="159" align="center">Enchanted Item</th><th width="138" align="center">Required Zeny</th><th width="162" align="center">Required Item</th><th width="113">Chance of success</th><th>NPC</th></tr></thead><tbody><tr><td>Trident [2]</td><td align="center"> Trident [3]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Seiyablem</td></tr><tr><td>Rope [3]</td><td align="center">Rope [4]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Seiyablem</td></tr><tr><td>Violin [3]</td><td align="center">Violin [4]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Seiyablem</td></tr><tr><td>Book of Mother Earth [0]</td><td align="center">Book of Mother Earth [3]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Leablem</td></tr><tr><td>Book of Billows [0]</td><td align="center">Book of Billows [3]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Leablem</td></tr><tr><td>Book of Gust of Wind [0]</td><td align="center">Book of Gust of Wind [3]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Leablem</td></tr><tr><td>Book of the Blazing Sun [0]</td><td align="center">Book of Blazing Sun [3]</td><td align="center">200000z</td><td align="center">Phracon x 10<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td>Leablem</td></tr></tbody></table>

### **Class B**

<table data-full-width="true"><thead><tr><th width="172">Original Item</th><th width="191" align="center">Enchanted Item</th><th width="140">Required Zeny</th><th width="201" align="center">Required Item</th><th width="115">Chance of success</th><th>NPC</th></tr></thead><tbody><tr><td>Chain [2]</td><td align="center">Chain [3]</td><td>300000z</td><td align="center">Phracon x 10<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Gladius [2]</td><td align="center">Gladius [3]</td><td>300000z</td><td align="center">Oridecon x 1, Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Gakkung Bow [1]</td><td align="center">Gakkung Bow [2]</td><td>300000z</td><td align="center">Oridecon x 2,  Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Pike [3]</td><td align="center">Pike [4]</td><td>200000z</td><td align="center">Phracon x 10<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Haedonggum [1]</td><td align="center">Haedonggum [2]</td><td>300000z</td><td align="center">Oridecon x 2, Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Lute [2]</td><td align="center">Lute [3]</td><td>300000z</td><td align="center">Emveretarcon x 10<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Wire Whip [2]</td><td align="center">Wire Whip [3]</td><td>300000z</td><td align="center">Emveretarcon x 10<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Waghnak [3]</td><td align="center">Waghnak [4]</td><td>300000z</td><td align="center">Phracon x 10<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Arbalest [1]</td><td align="center">Arbalest [2]</td><td>300000z</td><td align="center">Oridecon x 2, Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Orcish Axe [0]</td><td align="center">Orcish Axe [4]</td><td>200000z</td><td align="center">Oridecon x 1<br>Adamantine x 30<br>Land Crystal x 3</td><td>25%</td><td>Leablem</td></tr><tr><td>Scimitar [2]</td><td align="center">Scimitar [3]</td><td>200000z</td><td align="center">Oridecon x 1<br>Adamantine x 30<br>Land Crystal x 3</td><td>25%</td><td>Leablem</td></tr><tr><td>Spike [0]</td><td align="center"> Spike [2]</td><td>300000z</td><td align="center">Oridecon x 1<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td>Leablem</td></tr></tbody></table>

### **Class A**

<table data-full-width="true"><thead><tr><th width="181">Original Item</th><th width="197" align="center">Enchanted Item</th><th width="125" align="center">Required Zeny</th><th width="203" align="center">Required Item</th><th width="112">Chance of success</th><th>NPC</th></tr></thead><tbody><tr><td>Hunter Bow [0]</td><td align="center">Hunter Bow [1]</td><td align="center">500000z</td><td align="center">Oridecon x 2, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Survivor's Rod [0]</td><td align="center">Survivor's Rod [1]</td><td align="center">500000z</td><td align="center">Oridecon x 5,  Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Zweihander [0]</td><td align="center">Zweihander [2]</td><td align="center">800000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Flamberge [0]</td><td align="center">Flamberge [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Infiltrator [0]</td><td align="center">Infiltrator [1]</td><td align="center">700000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Ballista [0]</td><td align="center">Ballista [1]</td><td align="center">500000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Stunner [0]</td><td align="center">Stunner [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Berserk [0]</td><td align="center">Berserk [1]</td><td align="center">500000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Claymore [0]</td><td align="center">Claymore [2]</td><td align="center">500000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Seiyablem</td></tr><tr><td>Dragon Killer [0]</td><td align="center">Dragon Killer [2]</td><td align="center">500000z</td><td align="center"> Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Leablem</td></tr><tr><td>Katar of Quaking [0]</td><td align="center">Katar of Quaking [3]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>25%</td><td>Leablem</td></tr><tr><td>Katar of Raging Blaze [0]</td><td align="center">Katar of Raging Blaze [3]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>25%</td><td>Leablem</td></tr><tr><td>Katar of Frozen Icicle [0]</td><td align="center">Katar of Frozen Icicle [3]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>25%</td><td>Leablem</td></tr><tr><td>Katar of Piercing Wind [0]</td><td align="center">Katar of Piercing Wind [3]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>25%</td><td>Leablem</td></tr><tr><td>Golden Mace [1]</td><td align="center">Golden Mace [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Leablem</td></tr><tr><td>Oriental Lute [0]</td><td align="center">Oriental Lute [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Leablem</td></tr><tr><td>Queen's Whip [0]</td><td align="center">Queen's Whip [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Leablem</td></tr><tr><td>Spectral Spear [0]</td><td align="center">Spectral Spear [1]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>15%</td><td>Leablem</td></tr><tr><td>Gae Bolg [0]</td><td align="center">Gae Bolg [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>15%</td><td>Leablem</td></tr><tr><td>Schweizersabel [0]</td><td align="center">Schweizersabel [2]</td><td align="center">500000z</td><td align="center">Oridecon x 2<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td>Leablem</td></tr></tbody></table>

### **Class S**

<table data-full-width="true"><thead><tr><th width="196">Original Item</th><th width="159" align="center">Enchanted Item</th><th width="145" align="center">Required Zeny</th><th width="212" align="center">Required Item</th><th width="120">Chance of success</th><th>NPC</th></tr></thead><tbody><tr><td>Gungnir [0]</td><td align="center">Gungnir [2]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Poison Knife [0]</td><td align="center">Poison Knife [2]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Ice Pick [0]</td><td align="center">Ice Pick [1]</td><td align="center">2000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Sucsamad [0]</td><td align="center">Sucsamad [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Ginnungagap [0]</td><td align="center">Ginnungagap [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Cutlus [0]</td><td align="center">Cutlus [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Crescent Scythe [0]</td><td align="center">Crescent Scythe [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Survivor's Rod [0]</td><td align="center">Survivor's Rod [1]</td><td align="center">2000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Seiyablem</td></tr><tr><td>Zephyrus [0]</td><td align="center">Zephyrus [3]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr><tr><td>Mailbreaker [0]</td><td align="center">Mailbreaker [3]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr><tr><td>Dragon Slayer [0]</td><td align="center">Dragon Slayer [2]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr><tr><td>Swordbreaker [0]</td><td align="center">Swordbreaker [3]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr><tr><td>Assassin Dagger [0]</td><td align="center">Assassin Dagger [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr><tr><td>Grand Cross [0]</td><td align="center">Grand Cross [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr><tr><td>Executioner [0]</td><td align="center">Executioner [1]</td><td align="center">1000000z</td><td align="center">Oridecon x 5, Steel x 10<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td>Leablem</td></tr></tbody></table>

***

## **Equipment That Can Be Socketed**

### **Class C**

<table data-full-width="true"><thead><tr><th>Original Item</th><th align="center">Enchanted Item</th><th width="146" align="center">Required Zeny</th><th align="center">Required Item</th><th>Chance of success</th><th align="center">NPC</th></tr></thead><tbody><tr><td>Mantle [0]</td><td align="center">Mantle [1]</td><td align="center">200000z</td><td align="center">Steel x 3<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Seiyablem</td></tr><tr><td>Coat [0]</td><td align="center">Coat [1]</td><td align="center">200000z</td><td align="center">Steel x 3<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Seiyablem</td></tr><tr><td>Circlet [0]</td><td align="center">Circlet [1]</td><td align="center">200000z</td><td align="center">Steel x 3<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Seiyablem</td></tr><tr><td>Biretta [0]</td><td align="center">Biretta [1]</td><td align="center">200000z</td><td align="center">Steel x 3<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Seiyablem</td></tr><tr><td>Sunflower [0]</td><td align="center">Sunflower [1]</td><td align="center">100000z</td><td align="center">Steel x 3<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Leablem</td></tr><tr><td>Ph.D Hat [0]</td><td align="center">Ph.D Hat [1]</td><td align="center">200000z</td><td align="center">Steel x 3<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Leablem</td></tr><tr><td>Big Ribbon [0]</td><td align="center">Big Ribbon [1]</td><td align="center">200000z</td><td align="center">Steel x 5<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Leablem</td></tr><tr><td>Boy's Cap [0]</td><td align="center">Boy's Cap [1]</td><td align="center">200000z</td><td align="center">Steel x 5<br>Adamantine x 20<br>Land Crystal x 2</td><td>25%</td><td align="center">Leablem</td></tr></tbody></table>

### **Class B**

<table data-full-width="true"><thead><tr><th width="167">Original Item</th><th align="center">Enchanted Item</th><th width="141" align="center">Required Zeny</th><th align="center">Required Item</th><th>Chance of success</th><th align="center">NPC</th></tr></thead><tbody><tr><td>Mirror Shield [0]</td><td align="center">Mirror Shield [1]</td><td align="center">250000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Chain Mail [0]</td><td align="center">Chain Mail [1]</td><td align="center">250000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Saint's Robe [0]</td><td align="center">Saint's Robe [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Silk Robe [0]</td><td align="center">Silk Robe [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Boots [0]</td><td align="center">Boots [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Shoes [0]</td><td align="center">Shoes [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Muffler [0]</td><td align="center">Muffler [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Guard [0]</td><td align="center">Guard [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Buckler [0]</td><td align="center">Buckler [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Shield [0]</td><td align="center">Shield [1]</td><td align="center">250000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Bongun Hat [0]</td><td align="center">Bongun Hat [1]</td><td align="center">250000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Skull Ring [0]</td><td align="center">Skull Ring [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Leablem</td></tr><tr><td>High Heels [0]</td><td align="center">High Heels [1]</td><td align="center">300000z</td><td align="center">Steel x 5<br>Adamantine x 30<br>Land Crystal x 3</td><td>20%</td><td align="center">Leablem</td></tr></tbody></table>

### **Class A**

<table data-full-width="true"><thead><tr><th width="226">Original Item</th><th width="194" align="center">Enchanted Item</th><th width="123" align="center">Required Zeny</th><th width="165" align="center">Required Item</th><th width="104">Chance of success</th><th align="center">NPC</th></tr></thead><tbody><tr><td>Gemmed Sallet [0]</td><td align="center">Gemmed Sallet [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Bucket Hat [0]</td><td align="center">Bucket Hat [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Memory Book [0]</td><td align="center">Memory Book [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Tights [0]</td><td align="center">Tights [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Legion Plate Armor [0]</td><td align="center">Legion Plate Armor [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Full Plate [0]</td><td align="center">Full Plate [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Thief Clothes [0]</td><td align="center">Thief Clothes [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Greaves [0]</td><td align="center">Greaves [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Coif [0]</td><td align="center">Coif [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Manteau [0]</td><td align="center">Manteau [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Helm [0]</td><td align="center">Helm [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Ninja Suit [0]</td><td align="center">Ninja Suit [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Orc Helm [0]</td><td align="center">Orc Helm [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Ancient Cape [0]</td><td align="center">Ancient Cape [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Monk Hat [0]</td><td align="center">Monk Hat [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Golden Gear [0]</td><td align="center">Golden Gear [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Brooch [0]</td><td align="center">Brooch [1]</td><td align="center">400000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Munak Hat [0]</td><td align="center">Munak Hat [1]</td><td align="center">300000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>20%</td><td align="center">Seiyablem</td></tr><tr><td>Pirate Bandana [0]</td><td align="center">Pirate Bandana [1]</td><td align="center">500000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>10%</td><td align="center">Leablem</td></tr><tr><td>Black Leather Boots [0]</td><td align="center">Black Leather Boots [1]</td><td align="center">500000z</td><td align="center">Elunium x 1<br>Adamantine x 40<br>Land Crystal x 4</td><td>10%</td><td align="center">Leablem</td></tr></tbody></table>

### **Class S**

<table data-full-width="true"><thead><tr><th width="191">Original Item</th><th width="171" align="center">Enchanted Item</th><th width="142" align="center">Required Zeny</th><th width="200" align="center">Required Item</th><th width="151">Chance of success</th><th align="center">NPC</th></tr></thead><tbody><tr><td>Majestic Goat [0]</td><td align="center">Majestic Goat [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Spiky Band [0]</td><td align="center">Spiky Band [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Bone Helm [0]</td><td align="center">Bone Helm [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Corsair [0]</td><td align="center">Corsair [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Crown [0]</td><td align="center">Crown [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Tiara [0]</td><td align="center">Tiara [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Sphinx Hat [0]</td><td align="center">Sphinx Hat [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Robe of Cast [0]</td><td align="center">Robe of Cast [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Earring [0]</td><td align="center">Earring [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Ring [0]</td><td align="center">Ring [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Bow Thimble [0]</td><td align="center">Bow Thimble [1]</td><td align="center">2000000z</td><td align="center">Elunium x 2<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Seiyablem</td></tr><tr><td>Mage Coat [0]</td><td align="center">Mage Coat [1]</td><td align="center">1000000z</td><td align="center">Elunium x 1<br>Adamantine x 50<br>Land Crystal x 5</td><td>10%</td><td align="center">Leablem</td></tr><tr><td>Holy Robe [0]</td><td align="center">Holy Robe [1]</td><td align="center">1000000z</td><td align="center">Elunium x 1<br>Adamantine x 50<br>Land Crystal x 5</td><td>5%</td><td align="center">Leablem</td></tr><tr><td>Sacred Mission [0]</td><td align="center">Sacred Mission [1]</td><td align="center">1000000z</td><td align="center">Elunium x 1<br>Adamantine x 50<br>Land Crystal x 5</td><td>5%</td><td align="center">Leablem</td></tr><tr><td>Undershirt [0]</td><td align="center">Undershirt [1]</td><td align="center">1000000z</td><td align="center">Elunium x 1<br>Adamantine x 50<br>Land Crystal x 5</td><td>5%</td><td align="center">Leablem</td></tr><tr><td>Pantie [0]</td><td align="center">Pantie [1]</td><td align="center">1000000z</td><td align="center">Elunium x 1<br>Adamantine x 50<br>Land Crystal x 5</td><td>5%</td><td align="center">Leablem</td></tr></tbody></table>

***

### **Special Item Socketing**

<table data-full-width="true"><thead><tr><th width="219" align="center">Original Item</th><th width="195" align="center">Enchanted Item</th><th width="148" align="center">Required Zeny</th><th width="121" align="center">Required Item</th><th width="153">Chance of success</th><th align="center">NPC</th></tr></thead><tbody><tr><td align="center">Hat of the Sun God [0]</td><td align="center">Hat of the Sun God [1]</td><td align="center">200,000,000z</td><td align="center">Gold x 2</td><td>90%</td><td align="center">Leablem</td></tr></tbody></table>


# Equipment Landstone Enchant System

## **Equipment Landstone Enchant System**

The **Landstone Enchant System** allows players to **enhance their equipment** by embedding **Landstone** into their gear. Each **Landstone** provides unique enhancements, making it a crucial system for players who want to optimize their character's performance.

This system applies to the following **equipment types**:

* **Headgear**
* **Armor**
* **Garment**
* **Footgear**
* **Accessory**

***

### **How to Use the Equipment Landstone Enchant System**

To enhance your equipment with **Landstone**, remove existing **Landstones**, or repair **damaged equipment**, follow these steps:

<figure><img src="/files/lBovhQSGYS58gIoAUV5J" alt=""><figcaption></figcaption></figure>

#### **Step-by-Step Guide**

**1. Speak with NPC Sultan**

* **Location:** **Minting Room (itemmall 21, 62)**
* **Function:** NPC **Sultan** provides access to **enchanting, removing Landstones, and repairing equipment**.

**2. Select the Desired Service**

When interacting with **Sultan**, players will be given the following options:

* **"I want to enchant my equipment."**
  * Leads to the **Landstone Enchant System**, allowing players to **embed Landstones** into their gear.
* **"I want to unequip Landstones."**
  * Allows players to **remove Landstones** from their equipment.
* **"Please repair my equipment."**
  * Allows players to **repair broken equipment** before it can be enchanted again.

**3. Choose the Equipment**

* The system will display a **window showing all currently equipped items**.
* Players must **select the item** they wish to **enchant, remove Landstones from, or repair**.

**4. Enchanting Equipment**

If players choose **"Enchant Equipment"**, they will be taken to a **selection screen** displaying all available **Landstones** that can be used on the selected equipment.

* Players must **select the desired Landstone**.
* The **Landstone must be in the player’s inventory** to proceed.

<figure><img src="/files/Puhpph8soL4siR97uYM4" alt=""><figcaption></figcaption></figure>

**5. Success Rate Enhancement Option**

After selecting a **Landstone**, players can **choose to increase the success rate** before finalizing the enchantment.

<figure><img src="/files/qYR3cS6TSA4Dv7N7iIj6" alt=""><figcaption></figcaption></figure>

* **Base Success Rate:**
  * **Cash Landstones:** **70%** success rate for all slots.
  * **In-game Landstones:** **60%** success rate for all slots.
* **Enhancing the Success Rate with Land Crystals**
  * Players can use **Land Crystals** to improve the enchantment success rate.
  * **1 Land Crystal = +1% success rate**.
  * **Max Limit:**
    * **Cash Landstones:** **Up to 30 Land Crystals** can be used.
    * **In-game Landstones:** **Up to 40 Land Crystals** can be used.
  * If players **do not wish to use Land Crystals**, they can enter **0** or leave the field blank.

### **Materials Required for Enchantment**

To successfully **enchant an item**, players need the following materials:

* **Landstone** (Specific to **Armor, Footgear, and Garment**)
* **100,000 Zeny**
* **Land Crystal** (**Optional**)
* **30 Adamantine Blessings**

***

## **Landstone Properties & Set Bonus System**

Each **Landstone** has unique properties that enhance different aspects of a character's stats. However, all **Landstones share a common feature**: the **Set Bonus System**.

<figure><img src="/files/MjGbyacIQYbiDcQB3RKq" alt=""><figcaption></figcaption></figure>

**Set Bonus System**

* When players **enchant the same type of Landstone** into an **equipment piece (3 slots filled with the same Landstone)**, they will receive an **additional Set Bonus effect**.
* This allows players to strategically enhance their stats further by specializing in a particular attribute.

**Example: ATK Landstone Garment II**

* **Normal Effect:** **Str** **+1** per Landstone.
* **Set Bonus:**
  * When **three pieces of \[Str Landstone Armor II]** are enchanted into the same piece of equipment, the player will gain an additional **Str +5** bonus.
  * This means the total Str gained will be **Str +8** (**3 from individual Landstones + 5 from the Set Bonus**).

**Total Bonus Calculation:**

| **Enchanted Landstone**    | **Effect per Piece** | **Total (3 pieces)** | **Set Bonus** | **Final Effect** |
| -------------------------- | -------------------- | -------------------- | ------------- | ---------------- |
| **Str Landstone Armor II** | **Str +1**           | **Str +3**           | **Str +5**    | **Str +8**       |

***

### **Enchanting Conditions**

To **enchant equipment**, players must meet the following conditions:

1. **Enchant Slots:** Equipment can be **enchanted up to 3 slots**.
2. **Eligible Equipment:** Only equipment obtained from **in-game content** can be enchanted, including:
   * **Monster Drop**
   * **Special Events**
3. **Minimum Refinement Requirement:** Equipment must be at least **+5** to be eligible for enchantment.
4. **Enchant Failure Mechanics:**
   * If an **enchant attempt fails**, the **Landstone used in that attempt is lost**.
   * **Previously successful enchants remain intact**.
   * The **equipment is not destroyed**, but it will receive a **"Broken" status (Red Hammer Icon)**—similar to a failed refinement attempt.
   * **Broken equipment cannot be enchanted further** until it is repaired.
5. **Repairing Broken Equipment:**
   * To **repair broken equipment**, players must use an **identical +0 version** of the item.
6. **Wearing the Equipment:**
   * Players **must equip** the item they wish to enchant.

***

### **Removing Landstone from Equipment**

Players can **remove enchanted Landstones** from their equipment using the **Extraction Process**.

#### **Outcome of Removing Landstones (Equipment Reset):**

* **Refinement Level** (**+X enhancement**) → **Remains the same**
* **5-Row Equipment Options** → **Remains the same**
* **Equipped Cards** → **Remain intact**
* **All Landstones are removed** and replaced with **Broken Slot (3 slots)**
* **Equipment with Broken Slot cannot be re-enchanted**

#### **Outcome of Removing Landstones (Retrieve Landstone Back):**

* Players will **recover all 3 Landstones used in enchantment**

<figure><img src="/files/fje0aCj5K5R7JkV8an20" alt=""><figcaption></figcaption></figure>

### **Materials Required for Landstone Removal**

To remove **Landstones** from an item, the following materials are required:

* **10 Silvervine Fruits**
* **200,000 Zeny**
* **100 Land Crystals**
* **100 Adamantine Blessings**

Once all selections are made, players can **proceed with the enchantment** to enhance their gear with powerful **Landstone abilities**.

This system allows for **strategic customization** of equipment, giving players **greater control over their character’s power and progression**! ⚔️✨

***

## **How to Obtain Landstone**

Players can acquire **Landstone** through multiple in-game methods, ensuring accessibility for both casual and dedicated players.

**1. Old Ore Bag**

* **Landstones can be obtained from Old Ore Bags.**
* **How to get Old Ore Bags?**
  * **Dropped by all monsters in** [**Yggdrasil Rift**](/game-guide/yggdrasils-rift) (5% drop rate).
  * Provides a chance to obtain various refining materials, including **Landstone**.

**2. Mining from Landstone Vein**

* Players can mine **Landstone Veins** through the [**Mining System**](/game-guide/mining-system).
* **Landstone Veins** contain **various types of Landstones**, making it a reliable source for enchantment materials.

**3. Events & Special Rewards**

* Landstones may be obtainable **from limited-time events** and **special in-game activities** in the future.
* Players should stay updated on **official announcements** for event-based opportunities to earn Landstones.


# List of Equipment

## **List of Equipment Compatible with the Equipment Landstone Enchant System**

The following **armor, garments, and footwear** can be **enchanted** using the **Equipment Landstone Enchant System**. Players can enhance these pieces with **Landstones** to gain additional stats and take advantage of the **Set Bonus System** for further improvements.

|      List of Equipment     |
| :------------------------: |
|         Pantie \[0]        |
|          Coat \[1]         |
|         Mantle \[1]        |
|      Silver Robe \[1]      |
|       Chain Mail \[1]      |
|       Mink Coat \[1]       |
|       Full Plate \[1]      |
|      Saint's Robe \[1]     |
|       Silk Robe \[1]       |
|     Thief Clothes \[1]     |
|         Tights \[1]        |
|      Formal Suit \[1]      |
|   Glittering Jacket \[1]   |
|         Pantie \[1]        |
|     Magician Coat \[1]     |
|       Holy Robe \[1]       |
|   Legion Plate Armor\[1]   |
|        Holy Robe\[0]       |
|       Ninja Suit \[1]      |
|   Angelic Protection \[1]  |
|     Lord's Clothes \[1]    |
|      Puente Robe \[1]      |
|          Hood \[1]         |
|        Manteau \[1]        |
|        Muffler \[1]        |
|   Ragamuffin Manteau \[0]  |
|        Sandals \[1]        |
|         Boots \[1]         |
|     Crystal Pumps \[0]     |
|         Shoes \[1]         |
|       High Heels \[0]      |
|     Fricco's Shoes \[0]    |
|    Goibne's Greaves \[0]   |
|  High Fashion Sandals \[1] |
|     Vidar's Boots \[0]     |
|         Greaves\[1]        |
|       Highheels \[1]       |
| Angel's Reincarnation \[1] |
|   Adventurer's Suit \[1]   |
|       Ninja Suit \[0]      |
|       Full Plate \[0]      |
|      Cotton Shirt \[0]     |
|      Cotton Shirt \[1]     |
|    Super Novice Hat \[1]   |
|      Padded Armor \[0]     |
|      Padded Armor \[1]     |
|           Jacket           |
|         Jacket \[1]        |
|           Mantle           |
|         Silver Robe        |
|        Saint's Robe        |
|        Magician Coat       |
|        Thief Clothes       |
|          Shackles          |
|            Boots           |
|            Shoes           |
|           Sandals          |
|           Greaves          |
|           Manteau          |
|          Mufflers          |
|            Hood            |
|         Wooden Mail        |
|      Wooden Mail \[1]      |
|         Chain Mail         |
|            Coat            |
|      Adventurer's Suit     |
|          Silk Robe         |
|           Tights           |

***

This list includes **various armor, garments, and footwear types** that can be **enchanted** to improve character stats and battle effectiveness. Players should plan their **Landstone selection** carefully to optimize their **builds and combat performance**! ⚔️✨


# Legendary Magician Enchant System

<figure><img src="/files/bHfld81tQ8Luabyjtrqm" alt=""><figcaption></figcaption></figure>

## **What is it?**

The Legendary Magician Enchant System allows players to enchant their items with 5 random options to boost their stats. You can only use this enhancement feature once per item.

### **Where to Find the NPC:**

You can find the **Legendary Magician NPC** in every city, located near the **Refine Equipment** area.

1. Prontera : prt\_in 65,67
2. Morocc : morocc\_in 60,36
3. Payon : payon 149,175
4. Alberta : alberta\_in 26,63

Players can view the coordinates at the top-right, below the Mini map.

<figure><img src="/files/4Muk9YMlezBzypqypI1t" alt=""><figcaption></figcaption></figure>

### **How to Use:**

1. **Equip the item** you want to enchant.
2. **Talk to the NPC** and select the item from the equipment window (the item you're wearing).
3. **Pay the cost**: You’ll need 100,000 zeny and **50 Adamantine Blessings**.
4. The NPC will then **Enchant your item**, granting it 5 random options based on its tier.

<mark style="color:red;">**Tip:**</mark>**&#x20;Think carefully before you enchant! Sometimes, not enchanting might be better than risking random options. It’s always good to weigh your choices! 😊**

***

**Important Notes:**

* You can only enchant an item **once** with this system, so make sure you're happy with your item before you enchant it.
* The 5 options you receive will be **random** but will match the tier of the item you’re enhancing.


# Item List for Enchant

## **Items that can be Enchanted**

| Item Type              | Enchantable Items                 |
| ---------------------- | --------------------------------- |
| Upper Headgear         | Asgard Bless \[1]                 |
| Upper Headgear         | Snake Head \[1]                   |
| Upper Headgear         | Aries Crown \[1]                  |
| Upper Headgear         | Pecopeco Hairband                 |
| Upper, Middle Headgear | Crown of Deceit \[1]              |
| Upper Headgear         | Whikebain's Black Ears            |
| Upper Headgear         | Red Adventure Cap                 |
| Upper Headgear         | Alice Doll \[1]                   |
| Upper Headgear         | Sharpshooter's Hat \[1]           |
| Upper Headgear         | Black Pajamas Hat \[1]            |
| Upper, Middle Headgear | Rune Hairband \[1]                |
| Upper Headgear         | Sword Master 333 Crown \[1]       |
| Upper Headgear         | Lucky Hat \[1]                    |
| Upper Headgear         | Flapping Angel Wings              |
| Garment                | \[Event] Bravery Bag \[1]         |
| Garment                | \[Event] Teleport Amistr Bag \[1] |
| Garment                | Archangel's Wings \[1]            |
| Upper Headgear         | Skull Cap\[1]                     |
| Upper Headgear         | Sloth Hat                         |
| Upper Headgear         | Rabbit Magic Hat                  |
|                        |                                   |


# Enchant Option

## **Types of Enchant Options**

The **Enchant Option System** is divided into two main categories.

Each category consists of **six tiers (Tier 1 - Tier 6)**, with **higher tiers providing stronger effects**. The attributes granted by enchantments may include **various buffs and debuffs**, depending on the tier and the specific option applied.

The breakdown of enchantment effects for each tier is as follows:

## **1. Weapon Enchant Options**

Players can **enchant weapons** to receive **five random special attributes**. These attributes can include **both buffs and debuffs**, which vary based on the **tier of the weapon**.

**Example of Weapon Enchanting:**

If a player **enchants a Tier 4 weapon** without any grade enhancement, they might receive the following random options:

* <mark style="color:green;">**ATK +20**</mark>
* <mark style="color:green;">**ATK +20**</mark>
* <mark style="color:red;">**MATK -11**</mark>
* <mark style="color:red;">**HIT -4**</mark>
* <mark style="color:red;">**ASPD -1%**</mark>

**Final Stats After Equipping the Weapon:**

* <mark style="color:green;">**ATK +40**</mark>
* <mark style="color:red;">**MATK -11**</mark>
* <mark style="color:red;">**HIT -4**</mark>
* <mark style="color:red;">**ASPD -1%**</mark>

### **Weapons Option Tier 1**

|               Buff Option               |              Debuff Option              |
| :-------------------------------------: | :-------------------------------------: |
|                ATK +1\~5                |                ATK -1\~5                |
|                ATK +1\~2%               |                ATK -1\~2%               |
|                MATK +1\~5               |                MATK -1\~5               |
|               MATK +1\~2%               |               MATK -1\~2%               |
|                HIT +1\~2                |                HIT -1\~2                |
|         Long Range Attack +1\~2%        |         Long Range Attack -1\~2%        |
|               CRI Rate +1               |               CRI Rate -1               |
|            CRI Damage +1\~2%            |            CRI Damage -1\~2%            |
|                 ASPD +1%                |                 ASPD -1%                |
|             Perfect Dodge +1            |             Perfect Dodge -1            |
|   Dealing damage on small size +1\~2%   |   Dealing damage on small size -1\~2%   |
|   Dealing damage on medium size +1\~2%  |   Dealing damage on medium size -1\~2%  |
|   Dealing damage on large size +1\~2%   |   Dealing damage on large size -1\~2%   |
|  Dealing damage on boss monster +1\~2%  |  Dealing damage on boss monster -1\~2%  |
| Increase effectiveness healing skill 1% | Decrease effectiveness healing skill 1% |
|     Increase damage on player 1\~2%     |     Decrease damage on player 1\~2%     |

### **Weapons Option Tier 2**

|                Buff Option               |              Debuff Option              |
| :--------------------------------------: | :-------------------------------------: |
|                ATK +6\~10                |                ATK -6\~10               |
|                ATK +1\~4%                |                ATK -1\~4%               |
|                MATK +6\~10               |               MATK -6\~10               |
|                MATK +1\~4%               |               MATK -1\~4%               |
|                 HIT +1\~4                |                HIT -1\~4                |
|         Long Range Attack +1\~4%         |         Long Range Attack -1\~4%        |
|              CRI Rate +1\~2              |              CRI Rate -1\~2             |
|             CRI Damage +1\~4%            |            CRI Damage -1\~4%            |
|                ASPD +1\~2%               |               ASPD -1\~2%               |
|            Perfect Dodge +1\~2           |           Perfect Dodge -1\~2           |
|    Dealing damage on small size +1\~4%   |   Dealing damage on small size -1\~4%   |
|   Dealing damage on medium size +1\~4%   |   Dealing damage on medium size -1\~4%  |
|    Dealing damage on large size +1\~4%   |   Dealing damage on large size -1\~4%   |
|   Dealing damage on boss monster +1\~4%  |  Dealing damage on boss monster -1\~4%  |
| Increase effectiveness healing skill +1% | Decrease effectiveness healing skill 1% |
|      Increase damage on player 1\~4%     |     Decrease damage on player 1\~4%     |

### **Weapons Option Tier 3**

|                 Buff Option                |                Debuff Option               |
| :----------------------------------------: | :----------------------------------------: |
|                 ATK +8\~15                 |                 ATK -8\~15                 |
|                 ATK +3\~6%                 |                 ATK -3\~6%                 |
|                 MATK +8\~15                |                 MATK -8\~15                |
|                 MATK +3\~6%                |                 MATK -3\~6%                |
|                  HIT +2\~6                 |                  HIT -2\~6                 |
|          Long Range Attack +2\~6%          |           Long Range Attack -2-6%          |
|               CRI Rate +1\~3               |               CRI Rate -1\~3               |
|              CRI Damage +3\~6%             |              CRI Damage -3\~6%             |
|                 ASPD +1\~3%                |                 ASPD -1\~3%                |
|             Perfect Dodge +1\~3            |             Perfect Dodge -1\~3            |
|     Dealing damage on small size +3\~6%    |     Dealing damage on small size -3\~6%    |
|    Dealing damage on medium size +3\~6%    |    Dealing damage on medium size -3\~6%    |
|     Dealing damage on large size +3\~6%    |     Dealing damage on large size -3\~6%    |
|    Dealing damage on boss monster +3\~6%   |    Dealing damage on boss monster -3\~6%   |
| Increase effectiveness healing skill 1\~3% | Decrease effectiveness healing skill 1\~3% |
|       Increase damage on player 3\~6%      |       Decrease damage on player 3\~6%      |

### **Weapons Option Tier 4**

|                 Buff Option                |                Debuff Option               |
| :----------------------------------------: | :----------------------------------------: |
|                 ATK +11\~20                |                 ATK -11\~20                |
|                 ATK +4\~8%                 |                 ATK -4\~8%                 |
|                MATK +11\~20                |                MATK -11\~20                |
|                 MATK +4\~8%                |                 MATK -4\~8%                |
|                  HIT +4\~8                 |                  HIT -4\~8                 |
|          Long Range Attack +4\~8%          |           Long Range Attack -4-8%          |
|               CRI Rate +3\~5               |               CRI Rate -3\~5               |
|              CRI Damage +4\~8%             |              CRI Damage -4\~8%             |
|                 ASPD +1\~4%                |                 ASPD -1\~4%                |
|             Perfect Dodge +1\~4            |             Perfect Dodge -1\~4            |
|     Dealing damage on small size +4\~8%    |     Dealing damage on small size -4\~8%    |
|    Dealing damage on medium size +4\~8%    |    Dealing damage on medium size -4\~8%    |
|     Dealing damage on large size +4\~8%    |     Dealing damage on large size -4\~8%    |
|    Dealing damage on boss monster +4\~8%   |    Dealing damage on boss monster -4\~8%   |
| Increase effectiveness healing skill 2\~4% | Decrease effectiveness healing skill 2\~4% |
|       Increase damage on player 4\~8%      |       Decrease damage on player 4\~8%      |

### **Weapons Option Tier 5**

|                        Buff Option                       |                      Debuff Option                     |
| :------------------------------------------------------: | :----------------------------------------------------: |
|                        ATK +13\~25                       |                       ATK -13\~25                      |
|                        ATK +5\~10%                       |                       ATK -5\~10%                      |
|                       MATK +13\~25                       |                       MATK -5\~20                      |
|                       MATK +5\~10%                       |                      MATK -5\~10%                      |
|                        HIT +6\~10                        |                       HIT -6\~10                       |
|                 Long Range Attack +5\~10%                |                Long Range Attack -5\~10%               |
|                      CRI Rate +4\~7                      |                     CRI Rate -4\~7                     |
|                    CRI Damage +8\~10%                    |                   CRI Damage -8\~10%                   |
|                        ASPD +1\~5%                       |                       ASPD -1\~5%                      |
| <mark style="background-color:green;">**ASPD +1**</mark> | <mark style="background-color:red;">**ASPD -1**</mark> |
|                    Perfect Dodge +1\~5                   |                   Perfect Dodge -1\~5                  |
|           Dealing damage on small size +5\~10%           |          Dealing damage on small size -5\~10%          |
|           Dealing damage on medium size +5\~10%          |          Dealing damage on medium size -5\~10%         |
|           Dealing damage on large size +5\~10%           |          Dealing damage on large size -5\~10%          |
|          Dealing damage on boss monster +5\~10%          |         Dealing damage on boss monster -5\~10%         |
|        Increase effectiveness healing skill +3\~5%       |       Decrease effectiveness healing skill 3\~5%       |
|             Increase damage on player 5\~10%             |            Decrease damage on player 5\~10%            |

### **Weapons Option Tier 6**

|                        Buff Option                       |                      Debuff Option                     |
| :------------------------------------------------------: | :----------------------------------------------------: |
|                        ATK +13\~25                       |                       ATK -13\~25                      |
|                        ATK +5\~12%                       |                       ATK -5\~12%                      |
|                       MATK +13\~25                       |                      MATK -13\~25                      |
|                       MATK +5\~12%                       |                      MATK -5\~12%                      |
|                        HIT +8\~15                        |                       HIT -8\~15                       |
|                 Long Range Attack +5\~12%                |                Long Range Attack -5\~12%               |
|                      CRI Rate +5\~10                     |                     CRI Rate -5\~10                    |
|                    CRI Damage +8\~12%                    |                   CRI Damage -8\~12%                   |
| <mark style="background-color:green;">**ASPD +1**</mark> | <mark style="background-color:red;">**ASPD -1**</mark> |
|                    Perfect Dodge +1\~5                   |                   Perfect Dodge -1\~5                  |
|           Dealing damage on small size +6\~12%           |          Dealing damage on small size -6\~12%          |
|           Dealing damage on medium size +6\~12%          |          Dealing damage on medium size -6\~12%         |
|           Dealing damage on large size +6\~12%           |          Dealing damage on large size -6\~12%          |
|          Dealing damage on boss monster +6\~12%          |         Dealing damage on boss monster -6\~12%         |
|        Increase effectiveness healing skill 3\~5%        |       Decrease effectiveness healing skill 3\~5%       |
|             Increase damage on player 6\~12%             |            Decrease damage on player 6\~12%            |

***

### **Weapons Option Tier 7**

| **Buff Option**                            | **Debuff Option**                          |
| ------------------------------------------ | ------------------------------------------ |
| ATK +15\~30                                | ATK -15\~30                                |
| ATK +5\~12%                                | ATK -5\~12%                                |
| MATK +15\~30                               | MATK -15\~30                               |
| MATK +5\~12%                               | MATK -5\~12%                               |
| HIT +10\~20                                | HIT -10\~20                                |
| Long Range Attack +5\~12%                  | Long Range Attack -5\~12%                  |
| CRI Rate +6\~12                            | CRI Rate -6\~12                            |
| CRI Damage +8\~15%                         | CRI Damage -8\~15%                         |
| ASPD +1\~2                                 | ASPD -1\~2                                 |
| Perfect Dodge +1\~7                        | Perfect Dodge -1\~7                        |
| Dealing damage on small size +7\~14%       | Dealing damage on small size -7\~14%       |
| Dealing damage on medium size +7\~14%      | Dealing damage on medium size -7\~14%      |
| Dealing damage on large size +7\~14%       | Dealing damage on large size -7\~14%       |
| Increase effectiveness healing skill 4\~7% | Decrease effectiveness healing skill 4\~7% |
| Increase damage on player 7\~14%           | Increase damage on player 7\~14%           |

## **2. Armor Enchant Options**

Players can **enchant armor** to receive **five random special attributes**, which may include **buffs and debuffs** depending on the **tier of the armor**.

**Armor Pieces Eligible for Enchantment:**

* **Headgear**
* **Armor**
* **Shields**
* **Garments**
* **Footgear**

**Example of Armor Enchanting:**

If a player **enchants a Tier 5 Headgear** without any grade enhancement, they might receive the following options:

* <mark style="color:green;">**Dealing damage on player +2%**</mark>
* <mark style="color:green;">**Dealing damage on player +4%**</mark>
* <mark style="color:red;">**ASPD -1**</mark>
* <mark style="color:red;">**DEF -7**</mark>
* <mark style="color:red;">**MDEF -3**</mark>

**Final Stats After Equipping the Headgear:**

* <mark style="color:green;">**Dealing damage on player +6%**</mark>
* <mark style="color:red;">**ASPD -1**</mark>
* <mark style="color:red;">**DEF -7**</mark>
* <mark style="color:red;">**MDEF -3**</mark>

If a player **enchants a Tier 5 Armor** and receives the following options:

* <mark style="color:green;">**ASPD +1**</mark>
* <mark style="color:green;">**Dealing damage on player +4%**</mark>
* <mark style="color:red;">**MAX SP -2%**</mark>
* <mark style="color:red;">**DEF -4**</mark>
* <mark style="color:red;">**FLEE -1**</mark>

**Final Stats After Equipping the Armor:**

* <mark style="color:green;">**ASPD +1**</mark>
* <mark style="color:green;">**Dealing damage on player +4%**</mark>
* <mark style="color:red;">**MAX SP -2%**</mark>
* <mark style="color:red;">**DEF -4**</mark>
* <mark style="color:red;">**FLEE -1**</mark>

**Final Stats When Equipping Both Headgear and Armor Together:**

| **Stat Change**                                            | **Value**                              |
| ---------------------------------------------------------- | -------------------------------------- |
| <mark style="color:green;">Dealing damage on player</mark> | <mark style="color:green;">+10%</mark> |
| <mark style="color:red;">DEF</mark>                        | <mark style="color:red;">-11</mark>    |
| <mark style="color:red;">MDEF</mark>                       | <mark style="color:red;">-3</mark>     |
| <mark style="color:red;">MAX SP</mark>                     | <mark style="color:red;">-2%</mark>    |
| <mark style="color:red;">FLEE</mark>                       | <mark style="color:red;">-1</mark>     |

**Buff & Debuff Calculation:**

* If the **same buff** appears on multiple pieces, the effects are **added together** (e.g., **Dealing damage on player +6%** from Headgear + **+4%** from Armor = **+10% total**).
* If **multiple items have the same debuff**, the effects are **added together** (e.g., **DEF -7** from Headgear + **DEF -4** from Armor = **DEF -11**).
* If the **same buff and debuff appear** on different items, they will **cancel each other out** (e.g., ASPD +1 from Armor and ASPD -1 from Headgear = **No ASPD change**).

***

### **Armors Option Tier 1**

|                 Buff Option                 |                Debuff Option                |
| :-----------------------------------------: | :-----------------------------------------: |
|                  DEF +1\~2                  |                  DEF -1\~2                  |
|                   MDEF +1                   |                   MDEF -1                   |
|                  MAX HP +1%                 |                  MAX HP -1%                 |
|                MAX HP +1\~100               |                MAX HP -1\~100               |
|                MAX SP +1\~20                |                MAX SP -1\~20                |
|                  MAX SP +1%                 |                  MAX SP -1%                 |
|               SP Recovery +1%               |               SP Recovery -1%               |
|                   FLEE +1                   |                   FLEE -1                   |
|                   ASPD +1%                  |                   ASPD -1%                  |
|    Decrease damage from small size by 1%    |    Increase damage from small size by 1%    |
|    Decrease damage from medium size by 1%   |    Increase damage from medium size by 1%   |
|    Decrease damage from large size by 1%    |    Increase damage from large size by 1%    |
| Decrease damage from Boss race target by 1% | Increase damage from Boss race target by 1% |
|      Decrease damage from player by 1%      |     Increase damage from player from 1%     |
|         Dealing damage on player +1%        |         Dealing damage on player -1%        |
|          Variable cast time -1\~2%          |          Variable cast time +1\~2%          |
|          Reduce sp consumtion 1\~2%         |           Increase sp usage 1\~2%           |
|      Increase exp gain from monster 1%      |      Decrease exp gain from monster 1%      |
|      Increase drop rate from monster 1%     |      Decrease drop rate from monster 1%     |

### **Armors Option Tier 2**

|                 Buff Option                 |                Debuff Option                |
| :-----------------------------------------: | :-----------------------------------------: |
|                  DEF +1\~4                  |                  DEF -1\~4                  |
|                   MDEF +1                   |                   MDEF -1                   |
|                MAX HP +1\~2%                |                MAX HP -1\~2%                |
|               MAX HP +50\~200               |               MAX HP -50\~200               |
|                MAX SP +10\~40               |                MAX SP -10\~40               |
|                  MAX SP +1%                 |                MAX SP -1\~2%                |
|              SP Recovery +1\~2%             |              SP Recovery -1\~2%             |
|                  FLEE +1\~2                 |                  FLEE -1\~2                 |
|                 ASPD +1\~2%                 |                 ASPD -1\~2%                 |
|    Decrease damage from small size by 1%    |    Increase damage from small size by 1%    |
|    Decrease damage from medium size by 1%   |    Increase damage from medium size by 1%   |
|    Decrease damage from large size by 1%    |    Increase damage from large size by 1%    |
| Decrease damage from Boss race target by 1% | Increase damage from Boss race target by 1% |
|      Decrease damage from player by 1%      |      Increase damage from player by 1%      |
|         Dealing damage on player +1%        |         Dealing damage on player -1%        |
|          Variable cast time -1\~2%          |          Variable cast time +1\~2%          |
|          Reduce sp consumtion 1\~2%         |           Increase sp usage 1\~2%           |
|      Increase exp gain from monster 1%      |      Decrease exp gain from monster 1%      |
|      Increase drop rate from monster 1%     |      Decrease drop rate from monster 1%     |

### **Armors Option Tier 3**

|                 Buff Option                 |                Debuff Option                |
| :-----------------------------------------: | :-----------------------------------------: |
|                  DEF +3\~6                  |                  DEF -3\~6                  |
|                  MDEF +1\~2                 |                  MDEF -1\~2                 |
|                MAX HP +1\~3%                |                MAX HP -1\~3%                |
|               MAX HP +100\~300              |               MAX HP -100\~300              |
|                MAX SP +30\~60               |                MAX SP -30\~60               |
|                MAX SP +1\~3%                |                MAX SP -1\~3%                |
|              SP Recovery +1\~3%             |              SP Recovery -1\~3%             |
|                  FLEE +1\~3                 |                  FLEE -1\~3                 |
|                 ASPD +1\~2%                 |                 ASPD -1\~2%                 |
|    Decrease damage from small size by 1%    |    Increase damage from small size by 1%    |
|    Decrease damage from medium size by 1%   |    Increase damage from medium size by 1%   |
|    Decrease damage from large size by 1%    |    Increase damage from large size by 1%    |
| Decrease damage from Boss race target by 1% | Increase damage from Boss race target by 1% |
|      Decrease damage from player by 1%      |      Increase damage from player by 1%      |
|       Dealing damage on player +1\~2%       |       Dealing damage on player -1\~2%       |
|          Variable cast time -1\~2%          |          Variable cast time +1\~2%          |
|          Reduce sp consumtion 1\~2%         |           Increase sp usage 1\~2%           |
|      Increase exp gain from monster 1%      |      Decrease exp gain from monster 1%      |
|      Increase drop rate from monster 1%     |      Decrease drop rate from monster 1%     |

### **Armors Option Tier 4**

|                   Buff Option                  |                  Debuff Option                 |
| :--------------------------------------------: | :--------------------------------------------: |
|                    DEF +4\~8                   |                    DEF -4\~8                   |
|                   MDEF +1\~2                   |                   MDEF -1\~2                   |
|                  MAX HP +2\~4%                 |                  MAX HP -2\~4%                 |
|                MAX HP +200\~400                |                MAX HP -200\~400                |
|                 MAX SP +40\~80                 |                 MAX SP -40\~80                 |
|                  MAX SP +2\~4%                 |                  MAX SP -2\~4%                 |
|               SP Recovery +2\~4%               |               SP Recovery -2\~4%               |
|                   FLEE +1\~4                   |                   FLEE -1\~4                   |
|                   ASPD +1\~3%                  |                   ASPD -1\~3%                  |
|    Decrease damage from small size by 1\~2%    |    Increase damage from small size by 1\~2%    |
|    Decrease damage from medium size by 1\~2%   |    Increase damage from medium size by 1\~2%   |
|    Decrease damage from large size by 1\~2%    |    Increase damage from large size by 1\~2%    |
| Decrease damage from Boss race target by 1\~2% | Increase damage from Boss race target by 1\~2% |
|      Decrease damage from player by 1\~2%      |      Increase damage from player by 1\~2%      |
|         Dealing damage on player +1\~3%        |         Dealing damage on player -1\~3%        |
|            Variable cast time -1\~2%           |            Variable cast time +1\~2%           |
|           Reduce sp consumtion 1\~2%           |             Increase sp usage 1\~2%            |
|        Increase exp gain from monster 1%       |        Decrease exp gain from monster 1%       |
|       Increase drop rate from monster 1%       |       Decrease drop rate from monster 1%       |

### **Armors Option Tier 5**

|                        Buff Option                       |                      Debuff Option                     |
| :------------------------------------------------------: | :----------------------------------------------------: |
|                        DEF +5\~10                        |                       DEF -5\~10                       |
|                        MDEF +1\~3                        |                       MDEF -1\~3                       |
|                       MAX HP +2\~5%                      |                      MAX HP -2\~5%                     |
|                     MAX HP +300\~500                     |                    MAX HP -300\~500                    |
|                      MAX SP +50\~100                     |                     MAX SP -50\~100                    |
|                       MAX SP +2\~5%                      |                      MAX SP -2\~5%                     |
|                    SP Recovery +2\~5%                    |                   SP Recovery -2\~5%                   |
|                        FLEE +2\~5                        |                       FLEE -2\~5                       |
| <mark style="background-color:green;">**ASPD +1**</mark> | <mark style="background-color:red;">**ASPD -1**</mark> |
|         Decrease damage from small size by 1\~2%         |        Increase damage from small size by 1\~2%        |
|         Decrease damage from medium size by 1\~2%        |        Increase damage from medium size by 1\~2%       |
|         Decrease damage from large size by 1\~2%         |        Increase damage from large size by 1\~2%        |
|      Decrease damage from Boss race target by 1\~2%      |     Increase damage from Boss race target by 1\~2%     |
|           Decrease damage from player by 1\~2%           |          Increase damage from player by 1\~2%          |
|              Dealing damage on player +1\~4%             |             Dealing damage on player -1\~4%            |
|                 Variable cast time -1\~3%                |                Variable cast time +1\~3%               |
|                Reduce sp consumtion 1\~3%                |                 Increase sp usage 1\~3%                |
|             Increase exp gain from monster 1%            |            Decrease exp gain from monster 1%           |
|            Increase drop rate from monster 1%            |           Decrease drop rate from monster 1%           |

### **Armors Option Tier 6**

|                        Buff Option                       |                      Debuff Option                     |
| :------------------------------------------------------: | :----------------------------------------------------: |
|                         ATK +3\~7                        |                        ATK -3\~7                       |
|                        MATK +3\~7                        |                       MATK -3\~7                       |
|                        DEF +5\~10                        |                       DEF -5\~10                       |
|                        MDEF +2\~5                        |                       MDEF -2\~5                       |
|                       MAX HP +2\~5%                      |                      MAX HP -2\~5%                     |
|                     MAX HP +300\~500                     |                    MAX HP -300\~500                    |
|                       Max Sp +2\~5%                      |                      Max Sp -2\~5%                     |
|                      MAX Sp +50\~100                     |                     MAX Sp -50\~100                    |
|                        HIT +5\~10                        |                       HIT -5\~10                       |
|                    SP Recovery +3\~7%                    |                   SP Recovery -3\~7%                   |
|                        FLEE +5\~10                       |                       FLEE -5\~10                      |
| <mark style="background-color:green;">**ASPD +1**</mark> | <mark style="background-color:red;">**ASPD -1**</mark> |
|         Decrease damage from Player race by 1\~2%        |        Increase damage from Player race by 1\~2%       |
|             Decrease Variable Cast Time 1\~3%            |            Increase Variable Cast Time 1\~3%           |
|        Decreases damage from Boss targets by 1\~3%       |       Increases damage from Boss targets by 1\~3%      |
|     Increases damage on Player race targets by 1\~5%     |    Decreases damage on Player race targets by 1\~5%    |
|         Increases damage on Boss targets by 1\~5%        |        Decreases damage on Boss targets by 1\~5%       |
|   Decrease damage from all races except players by 1-3%  |  Increase damage from all races except players by 1-3% |
|             Increase exp gain from monster 2%            |            Decrease exp gain from monster 2%           |
|            Increase drop rate from monster 2%            |           Decrease drop rate from monster 2%           |

### **Armors Option Tier 7**

| **Buff Option**                                        | **Debuff Option**                                      |
| ------------------------------------------------------ | ------------------------------------------------------ |
| ATK +5\~10                                             | ATK -5\~10                                             |
| MATK +5\~10                                            | MATK -5\~10                                            |
| DEF +8\~15                                             | DEF -8\~15                                             |
| MDEF +3\~7                                             | MDEF -3\~7                                             |
| MAX HP +5\~10%                                         | MAX HP -5\~10%                                         |
| MAX HP +400\~700                                       | MAX HP -400\~700                                       |
| Max Sp +4\~7%                                          | Max Sp -4\~7%                                          |
| MAX Sp +80\~150                                        | MAX Sp -80\~150                                        |
| HIT +11\~20                                            | HIT -11\~20                                            |
| SP Recovery +5\~10%                                    | SP Recovery -5\~10%                                    |
| FLEE +8\~15                                            | FLEE -8\~15                                            |
| ASPD +1                                                | ASPD -1                                                |
| Decrease damage from Player by 1\~3%                   | Increase damage from Player by 1\~3%                   |
| Variable cast time -1\~3%                              | Variable cast time +1\~3%                              |
| Decreases damage from Boss targets by 1\~4%            | Increases damage from Boss targets by 1\~4%            |
| Dealing damage on player +2\~5%                        | Dealing damage on player -2\~5%                        |
| Increases damage on Boss targets by 2\~5%              | Decreases damage on Boss targets by 2\~5%              |
| Decrease damage from all races except players by 2\~5% | Increase damage from all races except players by 2\~5% |
| Increase exp gain from monster 2%                      | Decrease exp gain from monster 2%                      |
| Increase drop rate from monster 2%                     | Decrease drop rate from monster 2%                     |

For more details on **specific equipment tiers**, refer to the **"**[**Equipment Tier List**](/game-guide/character-progression/enchant-option/equipment-tier-list)**"** page.


# Equipment Tier List

## **Equipment Tiers (Levels of Equipment in the Game)**

All equipment and weapons obtainable in the game are categorized into **six tiers**. This tier system determines the **base stats, enhancement capabilities, and enchantment potential** of the gear.

### **Equipment Tiers List**

### **Weapon Tier List**

<table data-full-width="true"><thead><tr><th>Tier 1</th><th>Tier 2</th><th width="163">Tier 3</th><th>Tier 4</th><th>Tier 5</th><th>Tier 6</th></tr></thead><tbody><tr><td>Axe [3]</td><td>Flail [3]</td><td>Arbalest [2]</td><td>Chemeti Whip [0]</td><td>Swordbreaker</td><td>Zweihander [2]</td></tr><tr><td>Dagger [3]</td><td>Bastard Sword [3]</td><td>Arc Wand [2]</td><td>Encyclopedia [2]</td><td>Mailbreaker</td><td>Berserk [1]</td></tr><tr><td>Falchion [3]</td><td>Branch [3]</td><td>Blade Whip [0]</td><td>Frozen Bow [1]</td><td>Ahlspiess [0]</td><td>Dragon Killer [2]</td></tr><tr><td>Guisarme [2]</td><td>Chain [3]</td><td>Wand of Occult [0]</td><td>Gate Keeper-DD [0]</td><td>Wizardry Staff [0]</td><td>Golden Mace [2]</td></tr><tr><td>Garrison [1]</td><td>Cinquedea [2]</td><td>Evil Bone Wand [0]</td><td>Huuma Wing Shuriken [0]</td><td>Bloody Roar [0]</td><td>Spectral Spear [1]</td></tr><tr><td>Girl's Diary [1]</td><td>Dirk [3]</td><td>Book of Billows [0]</td><td>Kamaitachi [0]</td><td>Bloody Axe[0]</td><td>Gae Bolg [2]</td></tr><tr><td>Chain [2]</td><td>Dusk [1]</td><td>Book of the Blazing Sun [0]</td><td>Katzbalger [0]</td><td>Dagger of Counter[0]</td><td>Schweizersabel [2]</td></tr><tr><td>Stiletto [2]</td><td>Great Bow [3]</td><td>Book of Gust of Wind [0]</td><td>Lariat Whip [0]</td><td>Crescent Scythe[0]</td><td>Gungnir [2]</td></tr><tr><td>Bastard Sword [2]</td><td>Guisarme [3]</td><td>Book of Mother Earth [0]</td><td>Muramasa [0]</td><td>Cutlus[0]</td><td>Poison Knife [2]</td></tr><tr><td>Great Bow [2]</td><td>Hakujin [0]</td><td>Book of the Apocalypse [0]</td><td>Loki's Nail [0]</td><td>Fireblend[0]</td><td>Ice Pick [1]</td></tr><tr><td>Partizan [1]</td><td>Hypnotist's Staff [2]</td><td>Buster [2]</td><td>Orc Archer Bow [0]</td><td>Golden Mace[0]</td><td>Sucsamad [1]</td></tr><tr><td>Murasame [1]</td><td>Orcish Axe [0]</td><td>Butcher [0]</td><td>Oriental Lute [0]</td><td>Grimtooth[0]</td><td>Cutlus [1]</td></tr><tr><td>Ring Pommel Saber [2]</td><td>Slayer [3]</td><td>Crossbow [3]</td><td>Pole Axe [1]</td><td>Gungnir[0]</td><td>Crescent Scythe [1]</td></tr><tr><td>Smasher [2]</td><td>Smasher [3]</td><td>Damascus [2]</td><td>Soul Staff [0]</td><td>Hellfire[0]</td><td>Zephyrus [3]</td></tr><tr><td>Cross Bow [2]</td><td>Staff [3]</td><td>Electric Fist [3]</td><td>Unholy Touch [0]</td><td>Ice Pick[0]</td><td>Dragon Slayer [2]</td></tr><tr><td>Hammer [2]</td><td>Stiletto [3]</td><td>Electric Wire [0]</td><td>Gentleman's Staff [1]</td><td>Ice Falchion[0]</td><td>Assassin Dagger [1]</td></tr><tr><td>Wand [2]</td><td>Cyclone [2]</td><td>Finger [2]</td><td>Bazerald[0]</td><td>Immaterial Sword[0]</td><td>Grand Cross [1]</td></tr><tr><td>Studded Knuckles [2]</td><td>Town Sword [2]</td><td>Sharpened Legbone of Ghoul [0]</td><td>Fortune Sword[0]</td><td>Iron Driver[0]</td><td>Ballista [1]</td></tr><tr><td>Jur [2]</td><td>Wand [3]</td><td>Gladius [3]</td><td>Survivor's Rod[1]</td><td>Lance[2]</td><td>Executioner [1]</td></tr><tr><td>Composite Bow [3]</td><td>Orcish Sword[0]</td><td>Glaive [3]</td><td>Survivor's Rod [1]</td><td>Long Mace[0]</td><td>Mailbreaker [3]</td></tr><tr><td>Knife [3]</td><td>Ring Pommel Saber[3]</td><td>Gold Lux [0]</td><td>Infiltrator [1]</td><td>Moonlight Dagger[0]</td><td>Swordbreaker [3]</td></tr><tr><td>Cutter [3]</td><td>Book [3]</td><td>Great Axe [0]</td><td>Katar of Quaking [3]</td><td>Light Epsilon[0]</td><td>Combat Knife</td></tr><tr><td>Main Gauche [3]</td><td>Sword Mace</td><td>Guitar [1]</td><td>Katar of Raging Blaze [3]</td><td>Wrench[0]</td><td>Brocca</td></tr><tr><td>Dirk [2]</td><td>Flamberge</td><td>Loner's Guitar [0]</td><td>Katar of Frozen Icicle [3]</td><td>Spectral Spear[0]</td><td>Violet Valkyrie Helm [1]</td></tr><tr><td>Dagger [2]</td><td>Haedonggum [1]</td><td>Burning Passion Guitar [0]</td><td>Katar of Piercing Wind [3]</td><td>Sucsamad[0]</td><td></td></tr><tr><td>Sword [3]</td><td>Saber [2]</td><td>Green Acre Guitar [0]</td><td>Oriental Lute [2]</td><td>Tablet[0]</td><td></td></tr><tr><td>Blade [3]</td><td>Tsurugi [1]</td><td>Gust Bow [1]</td><td>Queen's Whip [2]</td><td>Zephyrus[0]</td><td></td></tr><tr><td>Rapier [2]</td><td>Claymore</td><td>Hakujin [1]</td><td>Ginnungagap [1]</td><td>Zweihander[0]</td><td></td></tr><tr><td>Scimitar [2]</td><td>Two-handed Sword [1]</td><td>Halberd [2]</td><td>Spike [2]</td><td>Hatii Claw [1]</td><td></td></tr><tr><td>Katana [3]</td><td>Halberd [1]</td><td>Harp [2]</td><td>Combo Battle Glove [4]</td><td>Ballista</td><td></td></tr><tr><td>Slayer [2]</td><td>Lance</td><td>Healing Staff [0]</td><td>Cowardice Blade [2]</td><td>Jamadhar [1]</td><td></td></tr><tr><td>Club [3]</td><td>Trident [2]</td><td>Huuma Calm Mind [2]</td><td>Windhawk</td><td>Bazerald[0]</td><td></td></tr><tr><td>Mace [3]</td><td>Damascus [1]</td><td>Infiltrator [0]</td><td>Nagan</td><td>Doom Slayer</td><td></td></tr><tr><td>Flail [2]</td><td>Two-handed Axe [1]</td><td>Jitte [1]</td><td>Hardcover Book [1]</td><td>Death Note [2]</td><td></td></tr><tr><td>Waghnak [3]</td><td>Stunner</td><td>Skipping Rope [0]</td><td>Divine Cross</td><td>Holy Stick [1]</td><td></td></tr><tr><td>Knuckle Dusters [2]</td><td>Arc Wand [1]</td><td>Gakkung Bow [2]</td><td>Burning Bow [1]</td><td>Executioner</td><td></td></tr><tr><td>Javelin [3]</td><td>Survivor's Rod</td><td>Katar [2]</td><td>Nemesis</td><td></td><td></td></tr><tr><td>Spear [3]</td><td>Survivor's Rod</td><td>Katar of Piercing Wind [0]</td><td>Specialty Jur [4]</td><td></td><td></td></tr><tr><td>Pike [3]</td><td>Arbalest Bow [1]</td><td>Katar of Raging Blaze [0]</td><td></td><td></td><td></td></tr><tr><td>Glaive [2]</td><td>Gakkung Bow [1]</td><td>Katar of Quaking [0]</td><td></td><td></td><td></td></tr><tr><td>Battle Axe [4]</td><td>Hunter Bow</td><td>Khukri [0]</td><td></td><td></td><td></td></tr><tr><td>Bow [4]</td><td>Finger [1]</td><td>Legacy of Dragon [0]</td><td></td><td></td><td></td></tr><tr><td>Composite Bow [4]</td><td>Fist</td><td>Magma Fist [3]</td><td></td><td></td><td></td></tr><tr><td></td><td>Gumoongoh [1]</td><td>Mighty Staff [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Guitar</td><td>Murasame [2]</td><td></td><td></td><td></td></tr><tr><td></td><td>Harp [1]</td><td>Poison Knife [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Rante Whip</td><td>Principles of Magic [2]</td><td></td><td></td><td></td></tr><tr><td></td><td>Tail Whip [1]</td><td>Queen's Whip [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Whip [1]</td><td>Rante Whip [1]</td><td></td><td></td><td></td></tr><tr><td></td><td>Jamadhar</td><td>Release of Wish [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Katar [1]</td><td>Seismic Fist [3]</td><td></td><td></td><td></td></tr><tr><td></td><td>Jungle Carbine</td><td>Spike [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Long Barrel</td><td>Sword Mace [1]</td><td></td><td></td><td></td></tr><tr><td></td><td>Gladius [2]</td><td>Thunder P [2]</td><td></td><td></td><td></td></tr><tr><td></td><td>Partizan [2]</td><td>Trident [3]</td><td></td><td></td><td></td></tr><tr><td></td><td>Drifter [1]</td><td>Tsurugi [2]</td><td></td><td></td><td></td></tr><tr><td></td><td>Gate Keeper</td><td>Two-Handed Axe [2]</td><td></td><td></td><td></td></tr><tr><td></td><td>Broad Sword [1]</td><td>War Axe [1]</td><td></td><td></td><td></td></tr><tr><td></td><td>Battle Axe [3]</td><td>Gaia Whip [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Buster [1]</td><td>Icicle Whip [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Morning Star [1]</td><td>Red Flame Whip [0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Studded Knuckles [3]</td><td>Book of the Apocalypse[0]</td><td></td><td></td><td></td></tr><tr><td></td><td>Claw [1]</td><td>Broad Sword[2]</td><td></td><td></td><td></td></tr><tr><td></td><td>Lute [2]</td><td>Stunner [2]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Jur [3]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Garrison [2]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Saber[3]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Flamberge [2]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Hunter Bow [1]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Two-handed Sword [2]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Claymore [2]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Lute [3]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Star Dust Blade [1]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Wire Whip [3]</td><td></td><td></td><td></td></tr><tr><td></td><td></td><td>Ginnungagap</td><td></td><td></td><td></td></tr></tbody></table>

### Armors Tier List

<table data-full-width="true"><thead><tr><th width="185">Tier 1</th><th width="155">Tier 2</th><th>Tier 3</th><th width="170">Tier 4</th><th>Tier 5</th><th>Tier 6</th></tr></thead><tbody><tr><td>Adventurer's Suit</td><td>Mink Coat [1]</td><td>Apple of Archer [0]</td><td>Bone Helm [0]</td><td>Mage Coat [1]</td><td>Ancient Cape [1]</td></tr><tr><td>Adventurer's Suit [1]</td><td>Big Ribbon [0]</td><td>Boots [1]</td><td>Falcon Muffler [0]</td><td>Holy Robe [1]</td><td>Golden Gear [1]</td></tr><tr><td>Banana Hat [0]</td><td>Cap [1]</td><td>Buckler [1]</td><td>Formal Suit [1]</td><td>Hat of the Sun God [1]</td><td>Majestic Goat [1]</td></tr><tr><td>Biretta [1]</td><td>Circlet [1]</td><td>Chain Mail [1]</td><td>Fricco's Shoes [0]</td><td>Heavenly Maiden Robe[1]</td><td>Spiky Band [1]</td></tr><tr><td>Boots [0]</td><td>Coat [1]</td><td>Crystal Pumps [0]</td><td>Ghost Bandana [0]</td><td>Coronet[0]</td><td>Corsair [1]</td></tr><tr><td>Cap [0]</td><td>Shackles [0]</td><td>Galapago Cap [0]</td><td>Glittering Jacket [1]</td><td>Corsair[0]</td><td>Crown [1]</td></tr><tr><td>Kitty Band [0]</td><td>Goggles [1]</td><td>Guard [1]</td><td>Goibne's Armor [0]</td><td>Crown[0]</td><td>Tiara [1]</td></tr><tr><td>Cotton Shirt [1]</td><td>Bao Bao [0]</td><td>Helm [1]</td><td>Goibne's Greaves [0]</td><td>Legion Plate Armor[1]</td><td>Sphinx Hat [1]</td></tr><tr><td>Egg Shell [0]</td><td>Hat [1]</td><td>Monk Hat [0]</td><td>Goibne's Helm [0]</td><td>Jewel Crown[0]</td><td>Robe of Cast [1]</td></tr><tr><td>Nut Shell [0]</td><td>Hood [1]</td><td>Incubus Horn [0]</td><td>Goibne's Spaulders [0]</td><td>Golden Gear[0]</td><td>Red Adventure Cap [0]</td></tr><tr><td>Pantie [0]</td><td>Joker Jester [0]</td><td>Magician Hat [0]</td><td>High Fashion Sandals [1]</td><td>Holy Robe[0]</td><td>Alice Doll [0]</td></tr><tr><td>Green Feeler [0]</td><td>Jacket [1]</td><td>Manteau [1]</td><td>Morpheus's Shawl [0]</td><td>Black Pajamas Hat [1]</td><td>Sharpshooter's Hat [1]</td></tr><tr><td>Indian Fillet [0]</td><td>Mantle [1]</td><td>Mink Coat [1]</td><td>Vali's Manteau [0]</td><td>Rabbit Magic Hat [0]</td><td>Rune Hairband [1]</td></tr><tr><td>Jacket [0]</td><td>Ninja Suit [0]</td><td>Mirror Shield [1]</td><td>Vidar's Boots [0]</td><td>Sagittarius Crown [1]</td><td>Skull Cap [1]</td></tr><tr><td>Mini Propeller [0]</td><td>Padded Armor [1]</td><td>Muffler [1]</td><td>Gemmed Sallet[1]</td><td>Gemini Crown [1]</td><td>Sloth Hat [0]</td></tr><tr><td>Nurse Cap [0]</td><td>Panda Hat [0]</td><td>Full Plate [1]</td><td>Greaves[1]</td><td>Flying Evil Wings [1]</td><td>Cat Ear Beret [1]</td></tr><tr><td>Ph.D Hat [0]</td><td>Pirate Bandana [0]</td><td>Ragamuffin Manteau [0]</td><td>Monk Hat [1]</td><td>Chick Hat [0]</td><td>White Feather Beret [1]</td></tr><tr><td>Safety Helmet [0]</td><td>Poring Hat [0]</td><td>Saint's Robe [1]</td><td>Black Leather Boots [1]</td><td>Pecopeco Hairband [0]</td><td>Black Cat Ears Beret [1]</td></tr><tr><td>Santa Hat [0]</td><td>Red Bandana [0]</td><td>Evil Wing [0]</td><td>Bone Helm [1]</td><td>Cancer Crown [1]</td><td>Old Sakkat [1]</td></tr><tr><td>Unicorn Horn [0]</td><td>Ribbon [1]</td><td>Shield [1]</td><td>Undershirt [1]</td><td>Aquarius Crown [0]</td><td>Red Baby Dragon [1]</td></tr><tr><td>Adventurer's Suit [1]</td><td>Sandals [1]</td><td>Shoes [1]</td><td>Pantie [1]</td><td>Taurus Crown [0]</td><td>Ancient Wizard Hat [1]</td></tr><tr><td>Cotton Shirt [1]</td><td>Silver Robe [1]</td><td>Silk Robe [1]</td><td>Upgrade Formal Suit [1]</td><td>Recounting Sealed [0]</td><td>Vanargand Helm [1]</td></tr><tr><td>Fancy Flower [0]</td><td>Stop Post [0]</td><td>High Heels [0]</td><td>Upgrade Mail [1]</td><td>Libra Diadem [5]</td><td>Wickebine's Black Cat Ears</td></tr><tr><td>Galapago Cap [0]</td><td>Super Novice Hat [1]</td><td>Wizard Hat [0]</td><td>Upgrade Saint Robe [1]</td><td>Ayothaya King's Hat [1]</td><td>Poison Spore Hat [1]</td></tr><tr><td>Indian Fillet [0]</td><td>Orc Helm [0]</td><td>Thief Clothes [1]</td><td>Upgrade Thief Clothes [1]</td><td></td><td>Crown Of Deceit [1]</td></tr><tr><td>Nut Shell [0]</td><td>Wedding Dress [0]</td><td>Tights [1]</td><td>Upgrade Tight [1]</td><td></td><td>Jejecap [0]</td></tr><tr><td>Padded Armor [0]</td><td>Wedding Veil [0]</td><td>Undershirt [0]</td><td>Upgrade Guard [1]</td><td></td><td>Red Feather Beret [1]</td></tr><tr><td>Puppy Headband [0]</td><td>Coif [1]</td><td>Pirate Bandana [1]</td><td>Upgrade Buckler [1]</td><td></td><td>Sakura Bandada [1]</td></tr><tr><td>Red Bandana [0]</td><td>Decorative Mushroom</td><td>Magic Bible Vol1 [1]</td><td>Upgrade Shield [1]</td><td></td><td>King Tiger Doll Hat [1]</td></tr><tr><td>Santa Hat [0]</td><td>Mystic Rose</td><td></td><td>Upgrade Hood [1]</td><td></td><td>Ancient Bone Helm [1]</td></tr><tr><td>Sunflower [0]</td><td>Tulip Hairpin</td><td></td><td>Upgrade Manteau [1]</td><td></td><td>Champion Helm [1]</td></tr><tr><td>Super Novice Hat [1]</td><td>Party Hat</td><td></td><td>Upgrade Muffler [1]</td><td></td><td>Green Feather Beret [1]</td></tr><tr><td>Wedding Dress [0]</td><td>Straw Hat</td><td></td><td>Upgrade Shoes [1]</td><td></td><td>The Full Moon [1]</td></tr><tr><td></td><td>Beanie</td><td></td><td>Upgrade Boots [1]</td><td></td><td>Ballad Hat [1]</td></tr><tr><td></td><td></td><td></td><td>Upgrade Greaves [1]</td><td></td><td>Witch Hunter Hat [1]</td></tr><tr><td></td><td></td><td></td><td>Ancient Horn [1]</td><td></td><td>Brown Feather Beret [1]</td></tr><tr><td></td><td></td><td></td><td>Neko mini [0]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Blue Drooping Cat [0]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Blue Angel Hairband [0]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Pink Angel Hairband [0]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Lucky Hat [0]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Beer Hat [0]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Abysmal Knight Helm [1]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Endless Hood [1]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Endless Muffler [1]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td>Endless Manteau [1]</td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td></tr><tr><td></td><td></td><td></td><td></td><td></td><td></td></tr></tbody></table>


# Refinement System

### Introduction

To refine equipment, players must utilize the original ore, Adamantine Blessing, and Zeny. If the refining process fails, the equipment will not be lost, but will instead become broken or downgraded.&#x20;

#### Refinement UI <a href="#refinement-ui" id="refinement-ui"></a>

Both Adamantine and the original ore must be used as inputs in order to refine equipment.

<figure><img src="https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2FIUubDwUPSzjoFaZa3qj4%2FAnimation4.gif?alt=media&#x26;token=004d6c08-7b90-4f25-96e7-181918c92ab0" alt=""><figcaption><p>Refinement in Progress!</p></figcaption></figure>

### **Material**

<table data-view="cards" data-full-width="true"><thead><tr><th></th><th></th><th></th></tr></thead><tbody><tr><td><strong>Adamantine Blessing</strong></td><td><img src="/files/WJih3WMGxqOdgjapo7BK" alt=""></td><td>This unique material resource in the world of Ragnarok Landverse is utilized for both refining and enchanting purposes, The quantity used depends on refine level of equipment.</td></tr><tr><td><strong>Phracon</strong></td><td><img src="/files/7jKYErDiGhppSd4cnqB1" alt=""></td><td>A metal that can be used to strengthen and upgrade <strong>Level 1</strong> Weapons.</td></tr><tr><td><strong>Emveretarcon</strong></td><td><img src="/files/9edGklwMuktnv2GYI2d4" alt=""></td><td>A metal that can be used to strengthen and upgrade <strong>Level 2</strong> Weapons.<br></td></tr><tr><td><strong>Oridecon</strong></td><td><img src="/files/3oqrwfe8ox2YcBzMZ5Zi" alt=""></td><td>Pure Oridecon metal. Widely known as the Blessed Metal, it can increase the damage of weapons once welded to them. Used to temper <strong>Level 3 and 4 weapons</strong>.</td></tr><tr><td><strong>Enriched Oridecon</strong></td><td><img src="/files/839cnAaivDYDADgZJqYP" alt=""></td><td>A dense Oridecon, buried deep underground, is used as a material to create stronger weapon. It is used in refinement system to increase the success rate of refinement armor.</td></tr><tr><td><strong>Elunium</strong></td><td><img src="/files/MG8riqt7MDYLOg2e1rFC" alt=""></td><td>A very light, non-toxic metal used for refining and toughening <strong>Armor</strong>.</td></tr><tr><td><strong>Enriched Elunium</strong></td><td><img src="/files/Xl37evM5176uIPBC3sOK" alt=""></td><td>A concentrated Elunium, buried deep underground, is used as a material to create stronger armor. It is used in refinement system to increase the success rate of refinement armor.</td></tr><tr><td><strong>Carnium</strong></td><td><img src="/files/S3DPbycVKMBzs3BcBhcH" alt=""></td><td>The strongest metal on the midgard continent, and because of its strength is incredibly difficult to forge. used for refining and toughening <strong>Armor</strong> that level of refinement more than +10 when attempting to upgrade and if the upgrade attempt fails, it will only <strong>downgrade 3 level</strong> instead of 1 like a HD Carnium.</td></tr><tr><td><strong>Bradium</strong></td><td><p><img src="/files/FlKDFWDdQNFQ3Gu8xuEF" alt=""></p><p>The strongest mineral found in the Ash Vacuum. It seems very difficult to work with, but with research its come to be the best ore for forging <strong>weapons</strong> that level of refinement more than +10 when attempting to upgrade and if the upgrade attempt fails, it will only <strong>downgrade 3 level</strong> instead of 1 like a HD Bradium.</p></td><td></td></tr><tr><td><strong>HD Carnium</strong></td><td><img src="/files/BRqiyoe8dRFYMJkrXZW5" alt=""></td><td>A high density Carnium used in upgrading armor. used for refining and toughening <strong>Armor</strong> that level of refinement more than +10 and higher. This Carnium's density guarantees that your armor will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only <strong>downgrade 1 level</strong> instead of 3 like a normal Carnium.</td></tr><tr><td><strong>HD Bradium</strong></td><td><img src="/files/uc6TofoKcbi6Hk4XOsWd" alt=""></td><td>A high density Bradium used in upgrading weapons.  used for refining and forging <strong>weapons</strong> at +10 and higher. This Bradium's density guarantees that your weapon will NOT break when attempting to upgrade and if the upgrade attempt fails, it will only <strong>downgrade 1 level</strong> instead of 3 like a normal Bradium.</td></tr><tr><td></td><td></td><td></td></tr></tbody></table>

### **Items used for refinement**

<table data-full-width="true"><thead><tr><th>Type</th><th>Original Ore</th><th>Special Ore</th><th>Cost</th></tr></thead><tbody><tr><td>Weapon Lv.1</td><td>Phracon</td><td>Adamantine Blessing</td><td>Zeny</td></tr><tr><td>Weapon Lv.2</td><td>Emveretarcon</td><td>Adamantine Blessing</td><td>Zeny</td></tr><tr><td>Weapon Lv.3</td><td>Oridecon</td><td>Adamantine Blessing</td><td>Zeny</td></tr><tr><td>Weapon Lv.4</td><td>Oridecon</td><td>Adamantine Blessing</td><td>Zeny</td></tr><tr><td>Armor</td><td>Elunium</td><td>Adamantine Blessing</td><td>Zeny</td></tr></tbody></table>

### **Refinement Rate Armor**

<table data-full-width="true"><thead><tr><th width="146" align="center">RefineLevels</th><th width="127" align="center">Adamantine Blessing</th><th align="center">Material 1</th><th width="107" align="center">Rate 1 (%)</th><th align="center">Price 1</th><th width="194" align="center">DowngradeAmount 1</th><th width="115" align="center">Material 2</th><th width="113" align="center">Rate 2 (%)</th><th align="center">Price 2</th><th align="center">DowngradeAmount 2</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">3</td><td align="center">Elunium</td><td align="center">95</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">2</td><td align="center">6</td><td align="center">Elunium</td><td align="center">95</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">3</td><td align="center">9</td><td align="center">Elunium</td><td align="center">95</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">4</td><td align="center">12</td><td align="center">Elunium</td><td align="center">95</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">5</td><td align="center">15</td><td align="center">Elunium</td><td align="center">60</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">90</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">6</td><td align="center">18</td><td align="center">Elunium</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">70</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">7</td><td align="center">21</td><td align="center">Elunium</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">70</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">8</td><td align="center">24</td><td align="center">Elunium</td><td align="center">20</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">9</td><td align="center">27</td><td align="center">Elunium</td><td align="center">20</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">10</td><td align="center">30</td><td align="center">Elunium</td><td align="center">9</td><td align="center">2000</td><td align="center">1</td><td align="center">Enriched_Elunium</td><td align="center">20</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">11</td><td align="center">33</td><td align="center">Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">12</td><td align="center">36</td><td align="center">Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">13</td><td align="center">39</td><td align="center">Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">14</td><td align="center">42</td><td align="center">Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">15</td><td align="center">45</td><td align="center">Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">16</td><td align="center">48</td><td align="center">Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">17</td><td align="center">51</td><td align="center">Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">18</td><td align="center">54</td><td align="center">Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">19</td><td align="center">57</td><td align="center">Carnium</td><td align="center">5</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">5</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">20</td><td align="center">60</td><td align="center">Carnium</td><td align="center">5</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Carnium</td><td align="center">5</td><td align="center">100000</td><td align="center">1</td></tr></tbody></table>

### **Refinement Rate Weapon Level 1**

<table data-full-width="true"><thead><tr><th width="146" align="center">RefineLevels</th><th width="132" align="center">Adamantine Blessing</th><th width="98" align="center">Material 1</th><th width="111" align="center">Rate 1 (%)</th><th align="center">Price 1</th><th width="182" align="center">DowngradeAmount 1</th><th width="118" align="center">Material 2</th><th width="111" align="center">Rate 2 (%)</th><th align="center">Price 2</th><th align="center">DowngradeAmount 2</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">1</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">2</td><td align="center">2</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">3</td><td align="center">3</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">4</td><td align="center">4</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">5</td><td align="center">5</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">6</td><td align="center">6</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">7</td><td align="center">7</td><td align="center">Phracon</td><td align="center">95</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">8</td><td align="center">8</td><td align="center">Phracon</td><td align="center">60</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">90</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">9</td><td align="center">9</td><td align="center">Phracon</td><td align="center">40</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">70</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">10</td><td align="center">10</td><td align="center">Phracon</td><td align="center">19</td><td align="center">50</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">30</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">11</td><td align="center">11</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">12</td><td align="center">12</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">13</td><td align="center">13</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">14</td><td align="center">14</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">15</td><td align="center">15</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">16</td><td align="center">16</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">17</td><td align="center">17</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">18</td><td align="center">18</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">19</td><td align="center">19</td><td align="center">Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">20</td><td align="center">20</td><td align="center">Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">1</td></tr></tbody></table>

### **Refinement Rate Weapon Level 2**

<table data-full-width="true"><thead><tr><th width="147" align="center">RefineLevels</th><th width="130" align="center">Adamantine Blessing</th><th align="center">Material 1</th><th width="109" align="center">Rate 1 (%)</th><th align="center">Price 1</th><th width="182" align="center">DowngradeAmount 1</th><th width="118" align="center">Material 2</th><th width="110" align="center">Rate 2 (%)</th><th width="103" align="center">Price 2</th><th align="center">DowngradeAmount 2</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">2</td><td align="center">Emveretarcon</td><td align="center">95</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">2</td><td align="center">4</td><td align="center">Emveretarcon</td><td align="center">95</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">3</td><td align="center">6</td><td align="center">Emveretarcon</td><td align="center">95</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">4</td><td align="center">8</td><td align="center">Emveretarcon</td><td align="center">95</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">5</td><td align="center">10</td><td align="center">Emveretarcon</td><td align="center">95</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">6</td><td align="center">12</td><td align="center">Emveretarcon</td><td align="center">95</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">7</td><td align="center">14</td><td align="center">Emveretarcon</td><td align="center">60</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">90</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">8</td><td align="center">16</td><td align="center">Emveretarcon</td><td align="center">40</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">70</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">9</td><td align="center">18</td><td align="center">Emveretarcon</td><td align="center">20</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">10</td><td align="center">20</td><td align="center">Emveretarcon</td><td align="center">19</td><td align="center">200</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">30</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">11</td><td align="center">22</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">12</td><td align="center">24</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">13</td><td align="center">26</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">14</td><td align="center">28</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">15</td><td align="center">30</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">16</td><td align="center">32</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">17</td><td align="center">34</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">18</td><td align="center">36</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">19</td><td align="center">38</td><td align="center">Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">20</td><td align="center">40</td><td align="center">Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">1</td></tr></tbody></table>

### **Refinement Rate Weapon Level 3**

<table data-full-width="true"><thead><tr><th width="150" align="center">Refine Levels</th><th width="119" align="center">Adamantine Blessing</th><th width="112" align="center">Material 1</th><th width="104" align="center">Rate 1 (%)</th><th align="center">Price 1</th><th width="178" align="center">Downgrade Amount 1</th><th width="119" align="center">Material 2</th><th width="111" align="center">Rate 2 (%)</th><th align="center">Price 2</th><th align="center">Downgrade Amount 2</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">3</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">2</td><td align="center">6</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">3</td><td align="center">9</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">4</td><td align="center">12</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">5</td><td align="center">15</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">6</td><td align="center">18</td><td align="center">Oridecon</td><td align="center">60</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">90</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">7</td><td align="center">21</td><td align="center">Oridecon</td><td align="center">50</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">80</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">8</td><td align="center">24</td><td align="center">Oridecon</td><td align="center">20</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">9</td><td align="center">27</td><td align="center">Oridecon</td><td align="center">20</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">10</td><td align="center">30</td><td align="center">Oridecon</td><td align="center">19</td><td align="center">5000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">30</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">11</td><td align="center">33</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">12</td><td align="center">36</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">13</td><td align="center">39</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">14</td><td align="center">42</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">15</td><td align="center">45</td><td align="center">Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">18</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">16</td><td align="center">48</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">17</td><td align="center">51</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">18</td><td align="center">54</td><td align="center">Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">17</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">19</td><td align="center">57</td><td align="center">Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">20</td><td align="center">60</td><td align="center">Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">15</td><td align="center">100000</td><td align="center">1</td></tr></tbody></table>

### **Refinement Rate Weapon Level 4**

<table data-full-width="true"><thead><tr><th width="148" align="center">RefineLevels</th><th width="118" align="center">Adamantine Blessing</th><th width="113" align="center">Material 1</th><th width="105" align="center">Rate1 (%)</th><th align="center">Price1</th><th width="178" align="center">DowngradeAmount1</th><th width="115" align="center">Material 2</th><th width="106" align="center">Rate2 (%)</th><th width="104" align="center">Price2</th><th align="center">DowngradeAmount2</th></tr></thead><tbody><tr><td align="center">1</td><td align="center">5</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">2</td><td align="center">10</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">3</td><td align="center">15</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">4</td><td align="center">20</td><td align="center">Oridecon</td><td align="center">95</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">100</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">5</td><td align="center">25</td><td align="center">Oridecon</td><td align="center">60</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">90</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">6</td><td align="center">30</td><td align="center">Oridecon</td><td align="center">40</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">70</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">7</td><td align="center">35</td><td align="center">Oridecon</td><td align="center">40</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">70</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">8</td><td align="center">40</td><td align="center">Oridecon</td><td align="center">20</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">9</td><td align="center">45</td><td align="center">Oridecon</td><td align="center">20</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">40</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">10</td><td align="center">50</td><td align="center">Oridecon</td><td align="center">9</td><td align="center">20000</td><td align="center">1</td><td align="center">Enriched_Oridecon</td><td align="center">20</td><td align="center">2000</td><td align="center">1</td></tr><tr><td align="center">11</td><td align="center">55</td><td align="center">Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">12</td><td align="center">60</td><td align="center">Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">13</td><td align="center">65</td><td align="center">Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">14</td><td align="center">70</td><td align="center">Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">8</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">15</td><td align="center">75</td><td align="center">Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">16</td><td align="center">80</td><td align="center">Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">17</td><td align="center">85</td><td align="center">Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">18</td><td align="center">90</td><td align="center">Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">7</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">19</td><td align="center">95</td><td align="center">Bradium</td><td align="center">5</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">5</td><td align="center">100000</td><td align="center">1</td></tr><tr><td align="center">20</td><td align="center">100</td><td align="center">Bradium</td><td align="center">5</td><td align="center">100000</td><td align="center">3</td><td align="center">HD_Bradium</td><td align="center">5</td><td align="center">100000</td><td align="center">1</td></tr></tbody></table>

### **Repair Equipment Cost**

<table data-full-width="true"><thead><tr><th align="center">Refine Lv.</th><th width="157" align="center">Weapon Lv. 1</th><th width="141" align="center">Weapon Lv. 2</th><th width="139" align="center">Weapon Lv. 3</th><th width="141" align="center">Weapon Lv. 4</th><th align="center">Armor</th></tr></thead><tbody><tr><td align="center"><strong>+1</strong></td><td align="center">200000</td><td align="center">400000</td><td align="center">600000</td><td align="center">1000000</td><td align="center">600000</td></tr><tr><td align="center"><strong>+2</strong></td><td align="center">400000</td><td align="center">800000</td><td align="center">1200000</td><td align="center">2000000</td><td align="center">1200000</td></tr><tr><td align="center"><strong>+3</strong></td><td align="center">600000</td><td align="center">1200000</td><td align="center">1800000</td><td align="center">3000000</td><td align="center">1800000</td></tr><tr><td align="center"><strong>+4</strong></td><td align="center">800000</td><td align="center">1600000</td><td align="center">2400000</td><td align="center">4000000</td><td align="center">2400000</td></tr><tr><td align="center"><strong>+5</strong></td><td align="center">1000000</td><td align="center">2000000</td><td align="center">3000000</td><td align="center">5000000</td><td align="center">3000000</td></tr><tr><td align="center"><strong>+6</strong></td><td align="center">1200000</td><td align="center">2400000</td><td align="center">3600000</td><td align="center">6000000</td><td align="center">3600000</td></tr><tr><td align="center"><strong>+7</strong></td><td align="center">1400000</td><td align="center">2800000</td><td align="center">4200000</td><td align="center">7000000</td><td align="center">4200000</td></tr><tr><td align="center"><strong>+8</strong></td><td align="center">1600000</td><td align="center">3200000</td><td align="center">4800000</td><td align="center">8000000</td><td align="center">4800000</td></tr><tr><td align="center"><strong>+9</strong></td><td align="center">1800000</td><td align="center">3600000</td><td align="center">5400000</td><td align="center">9000000</td><td align="center">5400000</td></tr><tr><td align="center"><strong>+10</strong></td><td align="center">2000000</td><td align="center">4000000</td><td align="center">6000000</td><td align="center">10000000</td><td align="center">6000000</td></tr><tr><td align="center"><strong>+11</strong></td><td align="center">2200000</td><td align="center">4400000</td><td align="center">6600000</td><td align="center">11000000</td><td align="center">6600000</td></tr><tr><td align="center"><strong>+12</strong></td><td align="center">2400000</td><td align="center">4800000</td><td align="center">7200000</td><td align="center">12000000</td><td align="center">7200000</td></tr><tr><td align="center"><strong>+13</strong></td><td align="center">2600000</td><td align="center">5200000</td><td align="center">7800000</td><td align="center">13000000</td><td align="center">7800000</td></tr><tr><td align="center"><strong>+14</strong></td><td align="center">2800000</td><td align="center">5600000</td><td align="center">8400000</td><td align="center">14000000</td><td align="center">8400000</td></tr><tr><td align="center"><strong>+15</strong></td><td align="center">3000000</td><td align="center">6000000</td><td align="center">9000000</td><td align="center">15000000</td><td align="center">9000000</td></tr><tr><td align="center"><strong>+16</strong></td><td align="center">3200000</td><td align="center">6400000</td><td align="center">9600000</td><td align="center">16000000</td><td align="center">9600000</td></tr><tr><td align="center"><strong>+17</strong></td><td align="center">3400000</td><td align="center">6800000</td><td align="center">10200000</td><td align="center">17000000</td><td align="center">10200000</td></tr><tr><td align="center"><strong>+18</strong></td><td align="center">3600000</td><td align="center">7200000</td><td align="center">10800000</td><td align="center">18000000</td><td align="center">10800000</td></tr><tr><td align="center"><strong>+19</strong></td><td align="center">3800000</td><td align="center">7600000</td><td align="center">11400000</td><td align="center">19000000</td><td align="center">11400000</td></tr><tr><td align="center"><strong>+20</strong></td><td align="center">4000000</td><td align="center">8000000</td><td align="center">12000000</td><td align="center">20000000</td><td align="center">12000000</td></tr></tbody></table>

### **Repairing an Equipment**

Broken equipment will be shown in red, but it **can still be equipped**.

<figure><img src="/files/p5yIswmaot3RXStKCfAM" alt=""><figcaption></figcaption></figure>

To fix the broken equipment, players must find the same equipment to repair it before being able to  refine it again.

<figure><img src="/files/jScQSQWa1uRe3TT20ZAl" alt=""><figcaption></figcaption></figure>

**How to Repair Broken Equipment**

1. **Equip the Broken Item:**
   * Players must **wear the broken equipment** before proceeding with the repair.
2. **Find an Equipment Refinement NPC:**
   * Visit any **Equipment Refinement NPC** (available at all refinement NPC locations).
3. **Select the Repair Option:**
   * Interact with the **Refinement NPC** and choose "I'd like you to repair my items broken from a refine attempt." from the menu.
4. **Select the Equipment to Repair:**
   * A **window will appear**, displaying all equipped items.
   * Choose the broken equipment you wish to repair.
5. **Use an Identical Item for Repair:**
   * The system will consume an **identical, undamaged item** from your **inventory** to **repair** the broken equipment.
6. **Pay the Repair Cost:**
   * Repairing an item **requires a fee** in **Zeny and Adamantine Blessing**.

By following these steps, players can **restore** their broken equipment and make it **eligible for refinement once again**. Proper equipment maintenance is essential for maximizing performance in battle! ⚔️🔧


# Refinement Bonus

<figure><img src="/files/zDqlSJKP5yVQH2dPgco9" alt=""><figcaption></figcaption></figure>

Refine Bonus is a special buff created to enhance a character’s strength.

The more you upgrade your equipment, the stronger your character becomes.

**Conditions**

1. Players must equip a full set of gear (any type) with at least +5 refinement. The required gear includes: Upper Headgear, Armor, Weapon, Garment, and Shoes.
2. There are a total of 7 Refine Bonus tiers: +4, +5, +6, +7, +8, +9, and +10.
3. Equipment pieces do not need to have the same refinement level. The Refine Bonus will be determined by the piece with the lowest refinement level (minimum of +4).

<mark style="color:red;">Example:</mark>

<figure><img src="/files/ceNIk74512lT9CWN4wYW" alt=""><figcaption></figcaption></figure>

**Bonus Effects**

| Buff Level | Weight | Hit/Flee | Atk/Matk | Drop Rate% | HP/SP Recovery % | Crit | ASPD% | VCT% | <p>Max<br>HP/SP%</p> | ASPD |
| ---------- | ------ | -------- | -------- | ---------- | ---------------- | ---- | ----- | ---- | -------------------- | ---- |
| +4         | 20     | 1        | –        | –          | –                | –    | –     | –    | –                    | –    |
| +5         | 40     | 1        | 1        | –          | –                | –    | –     | –    | –                    | –    |
| +6         | 60     | 1        | 2        | 1%         | 1%               | –    | –     | –    | –                    | –    |
| +7         | 100    | 1        | 3        | 2%         | 2%               | –    | –     | –    | –                    | –    |
| +8         | 200    | 2        | 5        | 3%         | 3%               | 1    | 3%    | 3%   | –                    | –    |
| +9         | 300    | 3        | 7        | 4%         | 4%               | 2    | 5%    | 4%   | 2%                   | –    |
| +10        | 500    | 5        | 10       | 5%         | 5%               | 3    | –     | 5%   | 5%                   | 1    |

**Notes**

Middle Headgear, Lower Headgear, Shield, Accessory (Left & Right), and all Costume slots are not counted in the Refine Bonus calculation.

The grade or quality of equipment does not affect the Refine Bonus in any way.


# Special Enhance Option System

### Introduction

**Special Enhance Option:** This is a special equipment options that allow you to transform your items into more powerful versions with a special slot effect. In this article, we’ll delve into the details in a simple way, explaining what equipment can undergo Special Enhance, where to find it, and how to enhance it. If you are ready, let’s get started!

### **Lists of items that can use** Special **enhance o**ption **system**

Archangel Wings \[1]

Light and Darkness Wings \[1]

### Where to Enhance your items ?

Navigate to Prontera and move to the coordinates 139, 124 and Interact with the Cash Sales Guide NPC and choose the option to “Enter Kafra Shop.”

<figure><img src="/files/JiDOt6NMhizVtolr5zAs" alt=""><figcaption><p>How to entrance Kafra Shop Area</p></figcaption></figure>

Find the NPC Fallen Angel in the Kafra Shop, located in the middle of the room.

<figure><img src="/files/OwR11uItsA7RpeCQevak" alt=""><figcaption><p>Fallen Angel</p></figcaption></figure>

### **How to use Special enhance option system**

<figure><img src="/files/MM6gONpC83dUaBJcMl4O" alt=""><figcaption></figcaption></figure>

**Conditions**

1. Use 1,000,000 Zeny as the enchant fee.
2. You must not wear the Archangel Wing on your character during enchanting.
3. There is a small chance that the Archangel Wing will disappear as a result of enchanting.
4. The enchant can be removed by using 3 Silvervines.![](/files/lDPalbpGLiKol9ZubDJ6)

### **Items after Enchant Option & Option that available**

<figure><img src="/files/cQdcfwzSBejpyh8qryCt" alt=""><figcaption><p>Item after being enhanced</p></figcaption></figure>

### Enchant List

<figure><img src="/files/6LH5JxR7aJBSUcm5dM5g" alt=""><figcaption></figcaption></figure>

### **How to remove Enchant Option**

<figure><img src="/files/cHhoweju7sf2r82CjXbM" alt=""><figcaption></figcaption></figure>

**Conditions**

1. Use 3 silvervine fruits as reset fee.

Silvervine fruits are available in [Moonstone Shop.](/game-guide/moonstone-shop)


# Union System

Union System is an account growth mechanism that facilitates the collective development of all your characters, impacting the entire roster. The attributes you acquire are contingent upon the individual character's level, and you can unlock significant buffs by reaching specific milestones, which will empower your entire account.

Players can check union info through ROverse Manual Book

<figure><img src="/files/QFwwjPKhHnPLHKOgKdgR" alt=""><figcaption><p>Union Menu</p></figcaption></figure>

<figure><img src="/files/5kunvmsSXg79cWngNdwD" alt=""><figcaption><p>Union Info</p></figcaption></figure>

Whenever a character in your account attains a certain level, you will gain a buff in accordance with the table provided, benefiting your entire account. It's important to note that these buffs do not stack.

<mark style="color:red;">Buffs level will not stack. if you have a Knight at level 99, you will receive a 5% increase in Magic Attack from buff level 5, and no additional bonuses from buff level 1-4.</mark>

| Classes        | Buff Lv.1 Char Lv.50                 | Buff Lv.2 Char Lv.70                 | Buff Lv.3 Char Lv.80                 | Buff Lv.4 Char Lv.90                 | Buff Lv.5 Char Lv.99                 |
| -------------- | ------------------------------------ | ------------------------------------ | ------------------------------------ | ------------------------------------ | ------------------------------------ |
| Knight         | Matk + 1%                            | Matk + 2%                            | Matk + 3%                            | Matk + 4%                            | Matk + 5%                            |
| Crusader       | Reduce VCT 2%                        | Reduce VCT 4%                        | Reduce VCT 6%                        | Reduce VCT 8%                        | Reduce VCT 10%                       |
| Priest         | Max SP +1%, SP Regen +1%             | Max SP +2%, SP Regen +2%             | Max SP +3%, SP Regen +3%             | Max SP +4%, SP Regen +4%             | Max SP +5%, , SP Regen +5%           |
| Monk           | Hard Mdef +2                         | Hard Mdef +4                         | Hard Mdef +6                         | Hard Mdef +8                         | Hard Mdef +10                        |
| Wizard         | Boss Damage 1%                       | Boss Damage 2%                       | Boss Damage 3%                       | Boss Damage 4%                       | Boss Damage 5%                       |
| Sage           | Large Size P.Dmg\&M.Dmg 1%           | Large Size P.Dmg\&M.Dmg 2%           | Large Size P.Dmg\&M.Dmg 3%           | Large Size P.Dmg\&M.Dmg 4%           | Large Size P.Dmg\&M.Dmg 5%           |
| Hunter         | Hard Defence +10                     | Hard Defence +20                     | Hard Defence +30                     | Hard Defence +40                     | Hard Defence +50                     |
| Dancer         | Reduces SP cost 2%                   | Reduces SP cost 4%                   | Reduces SP cost 6%                   | Reduces SP cost 8%                   | Reduces SP cost 10%                  |
| Bard           | Aspd + 2%                            | Aspd + 4%                            | Aspd + 6%                            | Aspd + 8%                            | Aspd + 10%                           |
| Assassin       | Ignores Mdef 2%                      | Ignores Mdef 4%                      | Ignores Mdef 6%                      | Ignores Mdef 8%                      | Ignores Mdef 10%                     |
| Rogue          | Mid Size P.Dmg\&M.Dmg 1%             | Mid Size P.Dmg\&M.Dmg 2%             | Mid Size P.Dmg\&M.Dmg 3%             | Mid Size P.Dmg\&M.Dmg 4%             | Mid Size P.Dmg\&M.Dmg 5%             |
| Blacksmith     | Small Size P.Dmg\&M.Dmg 1%           | Small Size P.Dmg\&M.Dmg 2%           | Small Size P.Dmg\&M.Dmg 3%           | Small Size P.Dmg\&M.Dmg 4%           | Small Size P.Dmg\&M.Dmg 5%           |
| Alchemist      | Ignores def 2%                       | Ignores def 4%                       | Ignores def 6%                       | Ignores def 8%                       | Ignores def 10%                      |
| Super Novice   | HP+ 200                              | HP+ 400                              | HP+ 600                              | HP+ 800                              | HP+ 1000                             |
| Ninja          | Critical + 1                         | Critical + 2                         | Critical + 3                         | Critical + 4                         | Critical + 5                         |
| Soul Linker    | Weight Limit + 100                   | Weight Limit + 200                   | Weight Limit + 300                   | Weight Limit + 400                   | Weight Limit + 500                   |
| Star Gladiator | Healing Items effectiveness +1% (HP) | Healing Items effectiveness +2% (HP) | Healing Items effectiveness +3% (HP) | Healing Items effectiveness +4% (HP) | Healing Items effectiveness +5% (HP) |
| Gunslinger     | Flee + 2                             | Flee + 4                             | Flee + 6                             | Flee + 8                             | Flee + 10                            |

Furthermore, the cumulative character levels across your entire account, referred to as the 'Account Level,' will bestow a specific bonus, as indicated in the table below, that applies to your entire account.

<mark style="color:red;">\*If there are three Knights with character levels at 87, 88, and 90 within your account, the Account Level will be calculated as 90.</mark>

|         | Account Level 500 | Account Level 700 | Account Level 1000 | Account Level 1100 | Account Level 1200 |
| ------- | ----------------- | ----------------- | ------------------ | ------------------ | ------------------ |
| Buff 1  | Str + 1           | Str + 2           | Str + 3            | Str + 4            | Str + 5            |
| Buff 2  | Agi + 1           | Agi + 2           | Agi + 3            | Agi + 4            | Agi + 5            |
| Buff 3  | Vit + 1           | Vit + 2           | Vit + 3            | Vit + 4            | Vit + 5            |
| Buff 4  | Int + 1           | Int + 2           | Int + 3            | Int + 4            | Int + 5            |
| Buff 5  | Dex + 1           | Dex + 2           | Dex + 3            | Dex + 4            | Dex + 5            |
| Buff 6  | Luk + 1           | Luk + 2           | Luk + 3            | Luk + 4            | Luk + 5            |
| Buff 7  | -                 | Max HP +4%        | Max HP +6%         | Max HP +8%         | Max HP +10%        |
| Buff 8  | -                 | -                 | ASPD + 1           | ASPD + 2           | ASPD + 3           |
| Buff 9  | -                 | -                 | -                  | Atk\&Matk + 15     | Atk\&Matk + 30     |
| Buff 10 | -                 | -                 | -                  | -                  | FCT -0.1           |


# Card Collection System

### Introduction

Players are encouraged to collect cards by the system. More cards acquired will result in a stack boost to abilities and stats. Throughout the account, the effect of collection will be applied to every character's stats and abilities.

After depositing a collection, it will affect the pair with the Account ID, which means that all characters will have the same abilities.

## Card Collection Effect

<table data-full-width="true"><thead><tr><th width="179">Card Name</th><th width="153">Tier Card (1-5)</th><th width="177">Collection Effect 1</th><th>Value</th><th width="179">Collection Effect 2</th><th>Value</th></tr></thead><tbody><tr><td>Poring Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Fabre Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Pupa Card</td><td>2</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Drops Card</td><td>1</td><td>HIT</td><td>2</td><td>-</td><td></td></tr><tr><td>Santa Poring Card</td><td>4</td><td>Shadow Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Lunatic Card</td><td>1</td><td>Critical Rate</td><td>1</td><td>-</td><td></td></tr><tr><td>Peco Peco Egg Card</td><td>4</td><td>Formless Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Picky Card</td><td>3</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Chonchon Card</td><td>1</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Willow Card</td><td>2</td><td>SP</td><td>5</td><td>-</td><td></td></tr><tr><td>Picky Egg Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Thief Bug Egg Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Andre Egg Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Roda Frog Card</td><td>2</td><td>HP</td><td>10</td><td>SP</td><td>5</td></tr><tr><td>Condor Card</td><td>3</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Thief Bug Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Savage Babe Card</td><td>3</td><td>HIT</td><td>2</td><td>-</td><td></td></tr><tr><td>Hornet Card</td><td>1</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Familiar Card</td><td>3</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Rocker Card</td><td>2</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Spore Card</td><td>2</td><td>VIT</td><td>1</td><td>-</td><td></td></tr><tr><td>Baby Desert Wolf Card</td><td>1</td><td>Weight Limit</td><td>5</td><td>-</td><td></td></tr><tr><td>Plankton Card</td><td>3</td><td>Weight Limit</td><td>5</td><td>-</td><td></td></tr><tr><td>Skeleton Card</td><td>2</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Female Thief Bug Card</td><td>1</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Kukre Card</td><td>2</td><td>AGI</td><td>1</td><td>-</td><td></td></tr><tr><td>Tarou Card</td><td>2</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Wolf Card</td><td>2</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Mandragora Card</td><td>4</td><td>Wind Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Peco Peco Card</td><td>2</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Ambernite Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Poporing Card</td><td>1</td><td>Weight Limit</td><td>5</td><td>-</td><td></td></tr><tr><td>Wormtail Card</td><td>2</td><td>HIT</td><td>2</td><td>-</td><td></td></tr><tr><td>Hydra Card</td><td>4</td><td>Demi-Human Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Muka Card</td><td>1</td><td>Increases HP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Snake Card</td><td>2</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Zombie Card</td><td>1</td><td>Increases HP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Stainer Card</td><td>1</td><td>Silence Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Creamy Card</td><td>3</td><td>SP</td><td>5</td><td>-</td><td></td></tr><tr><td>Coco Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Steel Chonchon Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Andre Card</td><td>3</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Smokie Card</td><td>2</td><td>Brute (Animal) Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Horn Card</td><td>4</td><td>Ranged Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Martin Card</td><td>1</td><td>Blind Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Ghostring Card</td><td>5</td><td>All Status</td><td>1</td><td>-</td><td></td></tr><tr><td>Poison Spore Card</td><td>1</td><td>Poisoning Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Vadon Card</td><td>4</td><td>Fire Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Male Thief Bug Card</td><td>2</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Yoyo Card</td><td>2</td><td>Perfect Dodge</td><td>1</td><td>-</td><td></td></tr><tr><td>Elder Willow Card</td><td>2</td><td>INT</td><td>1</td><td>-</td><td></td></tr><tr><td>Vitata Card</td><td>1</td><td>Increases SP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Angeling Card</td><td>5</td><td>INT</td><td>3</td><td>-</td><td></td></tr><tr><td>Marina Card</td><td>3</td><td>Freezing Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Dustiness Card</td><td>2</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Metaller Card</td><td>3</td><td>Silence Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Thara Frog Card</td><td>4</td><td>Demi-Human Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Goblin Card</td><td>4</td><td>Brute (Animal) Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Cornutus Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Caramel Card</td><td>4</td><td>Insect Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Zerom Card</td><td>3</td><td>DEX</td><td>1</td><td>-</td><td></td></tr><tr><td>Kaho Card</td><td>4</td><td>Earth Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Orc Warrior Card</td><td>4</td><td>Brute (Animal) Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Megalodon Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Scorpion Card</td><td>4</td><td>Plant Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Drainliar Card</td><td>4</td><td>Water Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Eggyra Card</td><td>3</td><td>Increases SP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Orc Zombie Card</td><td>2</td><td>Undead Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Golem Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Pirate Skeleton Card</td><td>1</td><td>MATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Bigfoot Card</td><td>4</td><td>Insect Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Argos Card</td><td>1</td><td>Stone Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Magnolia Card</td><td>3</td><td>Increases SP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Phen Card</td><td>3</td><td>SP</td><td>5</td><td>-</td><td></td></tr><tr><td>Savage Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Mantis Card</td><td>4</td><td>STR</td><td>1</td><td>-</td><td></td></tr><tr><td>Flora Card</td><td>4</td><td>Fish Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Hode Card</td><td>2</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Marine Sphere Card</td><td>3</td><td>MATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Orc Skeleton Card</td><td>4</td><td>Angel Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Soldier Skeleton Card</td><td>3</td><td>Critical Rate</td><td>1</td><td>-</td><td></td></tr><tr><td>Giearth Card</td><td>1</td><td>Chaos Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Frilldora Card</td><td>4</td><td>Weight Limit</td><td>50</td><td>-</td><td></td></tr><tr><td>Swordfish Card</td><td>3</td><td>Water Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Munak Card</td><td>1</td><td>Earth Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Kobold Card</td><td>3</td><td>Critical Rate</td><td>1</td><td>-</td><td></td></tr><tr><td>Skeleton Worker Card</td><td>4</td><td>Medium Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Obeaune Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Archer Skeleton Card</td><td>4</td><td>Ranged Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Marse Card</td><td>2</td><td>Water Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Zenorc Card</td><td>3</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Matyr Card</td><td>4</td><td>HP</td><td>50</td><td>-</td><td></td></tr><tr><td>Dokebi Card</td><td>3</td><td>Wind Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Pasana Card</td><td>3</td><td>Fire Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Sohee Card</td><td>2</td><td>Increases SP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Sandman Card</td><td>3</td><td>Earth Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Whisper Card</td><td>4</td><td>FLEE</td><td>4</td><td>-</td><td></td></tr><tr><td>Horong Card</td><td>3</td><td>SP</td><td>5</td><td>-</td><td></td></tr><tr><td>Requiem Card</td><td>3</td><td>Chaos Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Marc Card</td><td>3</td><td>Freezing Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Mummy Card</td><td>3</td><td>HIT</td><td>2</td><td>-</td><td></td></tr><tr><td>Verit Card</td><td>2</td><td>HP</td><td>10</td><td>SP</td><td>5</td></tr><tr><td>Myst Card</td><td>2</td><td>Poisoning Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Jakk Card</td><td>2</td><td>Fire Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Ghoul Card</td><td>1</td><td>Poison Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Strouf Card</td><td>4</td><td>Demon (Devil) Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Marduk Card</td><td>3</td><td>Silence Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Marionette Card</td><td>2</td><td>Ghost Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Argiope Card</td><td>3</td><td>Poison Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Hunter Fly Card</td><td>4</td><td>HP Absorption</td><td>1</td><td>-</td><td></td></tr><tr><td>Isis Card</td><td>2</td><td>Shadow Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Sidewinder Card</td><td>3</td><td>Brute (Animal) Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Earth Petite Card</td><td>4</td><td>Dragon Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Bathory Card</td><td>3</td><td>Shadow Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Sky Petite Card</td><td>4</td><td>Dragon Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Phreeoni Card</td><td>5</td><td>HIT</td><td>20</td><td>-</td><td></td></tr><tr><td>Deviruchi Card</td><td>3</td><td>Blind Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Eddga Card</td><td>5</td><td>HP</td><td>1000</td><td>-</td><td></td></tr><tr><td>Medusa Card</td><td>3</td><td>Stone Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Deviace Card</td><td>3</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Minorous Card</td><td>4</td><td>Large Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Nightmare Card</td><td>3</td><td>Sleep Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Golden Thief Bug Card</td><td>5</td><td>MDEF</td><td>10</td><td>-</td><td></td></tr><tr><td>Bapho Jr. Card</td><td>3</td><td>Critical Rate</td><td>1</td><td>-</td><td></td></tr><tr><td>Moonlight Flower Card</td><td>5</td><td>Movement Speed</td><td>5</td><td>-</td><td></td></tr><tr><td>Mistress Card</td><td>5</td><td>Perfect Dodge</td><td>5</td><td>-</td><td></td></tr><tr><td>Raydric Card</td><td>4</td><td>Neutral Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Dracula Card</td><td>5</td><td>SP Absorption</td><td>2</td><td>-</td><td></td></tr><tr><td>Orc Lord Card</td><td>5</td><td>Reflect Damage</td><td>5</td><td>-</td><td></td></tr><tr><td>Khalitzburg Card</td><td>4</td><td>Demon (Devil) Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Drake Card</td><td>5</td><td>ATK</td><td>20</td><td>-</td><td></td></tr><tr><td>Anubis Card</td><td>4</td><td>Angel Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Joker Card</td><td>2</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Abysmal Knight Card</td><td>4</td><td>Boss Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Evil Druid Card</td><td>4</td><td>Undead Resistance</td><td>2</td><td></td><td></td></tr><tr><td>Doppelganger Card</td><td>5</td><td>ASPD</td><td>2</td><td>-</td><td></td></tr><tr><td>Orc Hero Card</td><td>5</td><td>Stun Resistance</td><td>5</td><td>-</td><td></td></tr><tr><td>Osiris Card</td><td>5</td><td>FLEE</td><td>10</td><td>-</td><td></td></tr><tr><td>Maya Card</td><td>5</td><td>MDEF</td><td>10</td><td>-</td><td></td></tr><tr><td>Baphomet Card</td><td>5</td><td>Demon (Devil) Damage</td><td>5</td><td>-</td><td></td></tr><tr><td>Pharaoh Card</td><td>5</td><td>Reduces the SP cost of skills</td><td>5</td><td>-</td><td></td></tr><tr><td>Gargoyle Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Galapago Card</td><td>1</td><td>Increases HP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Crab Card</td><td>2</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Goblin Leader Card</td><td>4</td><td>Weight Limit</td><td>50</td><td>-</td><td></td></tr><tr><td>Goblin Steamrider Card</td><td>2</td><td>Critical Rate + ? on Formless</td><td>1</td><td>-</td><td></td></tr><tr><td>Goblin Archer Card</td><td>2</td><td>Critical Rate + ? on Undead</td><td>1</td><td>-</td><td></td></tr><tr><td>Sky Deleter Card</td><td>4</td><td>HP Absorption</td><td>1</td><td>-</td><td></td></tr><tr><td>Nine Tail Card</td><td>2</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Gullinbursti Card</td><td>2</td><td>Receive ??% more Experience Points from Fish</td><td>1</td><td>-</td><td></td></tr><tr><td>Nereid Card</td><td>3</td><td>Gain ? SP each time a Brute (Animal) monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Dark Lord Card</td><td>5</td><td>Fixed Cast Time</td><td>0.01</td><td>-</td><td></td></tr><tr><td>Dark Illusion Card</td><td>2</td><td>Variable Cast Time</td><td>1</td><td>-</td><td></td></tr><tr><td>Dark Frame Card</td><td>3</td><td>Stone Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Dark Priest Card</td><td>2</td><td>Weight Limit</td><td>5</td><td>-</td><td></td></tr><tr><td>Deviling Card</td><td>5</td><td>Neutral Resistance</td><td>5</td><td>-</td><td></td></tr><tr><td>Dragon Tail Card</td><td>2</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Dragon Fly Card</td><td>1</td><td>DEX</td><td>1</td><td>-</td><td></td></tr><tr><td>Driller Card</td><td>3</td><td>Gain ? SP each time a Dragon monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Diabolic Card</td><td>3</td><td>Gain ? SP each time a Demon (Devil) monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Vagabond Wolf Card</td><td>1</td><td>STR</td><td>1</td><td>-</td><td></td></tr><tr><td>Rideword Card</td><td>2</td><td>MDEF</td><td>1</td><td>-</td><td></td></tr><tr><td>Raggler Card</td><td>2</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Raydric Archer Card</td><td>1</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Leib Olmai Card</td><td>1</td><td>Fire Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Wraith Dead Card</td><td>3</td><td>Curse Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Wraith Card</td><td>1</td><td>Weight Limit</td><td>5</td><td>-</td><td></td></tr><tr><td>Rotar Zairo Card</td><td>2</td><td>Critical Rate + ? on Fish</td><td>1</td><td>-</td><td></td></tr><tr><td>Rybio Card</td><td>3</td><td>Stun Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Marin Card</td><td>1</td><td>Water Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Mastering Card</td><td>1</td><td>HP %</td><td>1</td><td>-</td><td></td></tr><tr><td>Maya Purple Card</td><td>5</td><td>Weight Limit</td><td>500</td><td>-</td><td></td></tr><tr><td>Merman Card</td><td>2</td><td>Increases HP Recovery Rate by</td><td>3</td><td>Increases SP Recovery Rate by</td><td>3</td></tr><tr><td>Megalith Card</td><td>1</td><td>MATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Majoruros Card</td><td>3</td><td>Stun Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Mini Demon Card</td><td>2</td><td>Receive ??% more Experience Points from Brute (Animal)</td><td>1</td><td>-</td><td></td></tr><tr><td>Mimic Card</td><td>4</td><td>Weight Limit</td><td>50</td><td>-</td><td></td></tr><tr><td>Myst Case Card</td><td>3</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Mysteltainn Card</td><td>4</td><td>Small Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Wanderer Card</td><td>2</td><td>FLEE</td><td>2</td><td>-</td><td></td></tr><tr><td>Vocal Card</td><td>1</td><td>VIT</td><td>1</td><td>-</td><td></td></tr><tr><td>Bongun Card</td><td>1</td><td>Shadow Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Brilight Card</td><td>3</td><td>Silence Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Sasquatch Card</td><td>3</td><td>Freezing Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Sage Worm Card</td><td>1</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Solider Card</td><td>2</td><td>Reduces the SP cost of skills</td><td>1</td><td>-</td><td></td></tr><tr><td>Skeleton General Card</td><td>2</td><td>Receive ??% more Experience Points from Insect</td><td>1</td><td>-</td><td></td></tr><tr><td>Skeleton Prisoner Card</td><td>3</td><td>Sleep Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Stalactic Golem Card</td><td>2</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Stem Worm Card</td><td>1</td><td>HP</td><td>10</td><td>-</td><td></td></tr><tr><td>Sting Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Spring Rabbit Card</td><td>3</td><td>Increases HP Recovery Rate by</td><td>3</td><td>-</td><td></td></tr><tr><td>Sleeper Card</td><td>1</td><td>Ranged Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Tower Keeper Card</td><td>4</td><td>Variable Cast Time</td><td>3</td><td>-</td><td></td></tr><tr><td>Anolian Card</td><td>2</td><td>Water Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Christmas Cookie Card</td><td>2</td><td>Receive ??% more Experience Points from Angel</td><td>1</td><td>-</td><td></td></tr><tr><td>Amon Ra Card</td><td>5</td><td>All Status</td><td>1</td><td>-</td><td></td></tr><tr><td>Owl Duke Card</td><td>3</td><td>Wind Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Owl Baron Card</td><td>3</td><td>Wind Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Arclouze Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Alarm Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Assaulter Card</td><td>2</td><td>Critical Rate + ? on Demi-Human</td><td>1</td><td>-</td><td></td></tr><tr><td>Aster Card</td><td>2</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Ancient Mummy Card</td><td>1</td><td>HIT</td><td>2</td><td>-</td><td></td></tr><tr><td>Ancient Worm Card</td><td>2</td><td>Receive ??% more Experience Points from Demon (Devil)</td><td>1</td><td>-</td><td></td></tr><tr><td>Alligator Card</td><td>2</td><td>Ranged Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Alice Card</td><td>4</td><td>Boss Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Ogretooth Card</td><td>4</td><td>Medium Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Orc Lady Card</td><td>4</td><td>Bleeding Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Orc Archer Card</td><td>1</td><td>ASPD %</td><td>1</td><td>-</td><td></td></tr><tr><td>Samurai Spector Card</td><td>5</td><td>Physical Penetration</td><td>5</td><td>-</td><td></td></tr><tr><td>Wind Ghost Card</td><td>2</td><td>Undead Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Eclipse Card</td><td>1</td><td>ASPD</td><td>1</td><td>-</td><td></td></tr><tr><td>Injustice Card</td><td>3</td><td>STR</td><td>1</td><td>-</td><td></td></tr><tr><td>Giant Hornet Card</td><td>1</td><td>Wind Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Shell Fish Card</td><td>2</td><td>ATK</td><td>2</td><td>-</td><td></td></tr><tr><td>Zombie Prisoner Card</td><td>2</td><td>Receive ??% more Experience Points from Undead</td><td>1</td><td>-</td><td></td></tr><tr><td>Zealotus Card</td><td>3</td><td>Ranged Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Greatest General Card</td><td>3</td><td>Neutral Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Choco Card</td><td>3</td><td>Earth Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Carat Card</td><td>3</td><td>SP</td><td>5</td><td>-</td><td></td></tr><tr><td>Caterpillar Card</td><td>3</td><td>Gain ? SP each time a Plant monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Cat O' Nine Tails Card</td><td>2</td><td>Holy Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Kobold Leader Card</td><td>4</td><td>Perfect Hit</td><td>2</td><td>-</td><td></td></tr><tr><td>Kobold Archer Card</td><td>2</td><td>Critical Rate + ? on Plant</td><td>1</td><td>-</td><td></td></tr><tr><td>Cookie Card</td><td>2</td><td>Holy Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Cramp Card</td><td>3</td><td>STR</td><td>1</td><td>-</td><td></td></tr><tr><td>Cruiser Card</td><td>2</td><td>Critical Rate + ? on Brute (Animal)</td><td>1</td><td>-</td><td></td></tr><tr><td>Creamy Fear Card</td><td>3</td><td>ASPD %</td><td>1</td><td>-</td><td></td></tr><tr><td>Clock Card</td><td>2</td><td>Undead Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Chimera Card</td><td>3</td><td>Poisoning Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Giant Whisper Card</td><td>4</td><td>ATK %</td><td>3</td><td>-</td><td></td></tr><tr><td>Turtle General Card</td><td>5</td><td>ATK</td><td>20</td><td>-</td><td></td></tr><tr><td>Toad Card</td><td>1</td><td>LUK</td><td>1</td><td>-</td><td></td></tr><tr><td>Beetle King Card</td><td>3</td><td>Gain ? SP each time a Fish monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Tri Joint Card</td><td>3</td><td>Gain ? SP each time a Formless monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Panzer Goblin Card</td><td>2</td><td>Critical Rate + ? on Demon (Devil)</td><td>1</td><td>-</td><td></td></tr><tr><td>Permeter Card</td><td>2</td><td>Shadow Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Seal Card</td><td>2</td><td>Undead Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Punk Card</td><td>1</td><td>Plant Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Penomena Card</td><td>4</td><td>Formless Resistance</td><td>2</td><td>-</td><td></td></tr><tr><td>Pest Card</td><td>3</td><td>Stone Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Mobster Card</td><td>3</td><td>Cri Dmg</td><td>1</td><td>-</td><td></td></tr><tr><td>Stormy Knight Card</td><td>5</td><td>MATK</td><td>20</td><td>-</td><td></td></tr><tr><td>Freezer Card</td><td>2</td><td>Freezing Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Bloody Knight Card</td><td>3</td><td>Dragon Damage</td><td>1</td><td>Fish Damage</td><td>1</td></tr><tr><td>High Orc Card</td><td>1</td><td>Critical Rate</td><td>1</td><td>-</td><td></td></tr><tr><td>Hatii Babe Card</td><td>2</td><td>Cri Dmg</td><td>1</td><td>-</td><td></td></tr><tr><td>Hatii Card</td><td>5</td><td>Boss Damage</td><td>5</td><td>-</td><td></td></tr><tr><td>Sea-Otter Card</td><td>1</td><td>Fish Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Phendark Card</td><td>3</td><td>Gain ? SP each time a Demi-Human monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Heater Card</td><td>2</td><td>Perfect Dodge</td><td>1</td><td>-</td><td></td></tr><tr><td>Orc Baby Card</td><td>3</td><td>Undead Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Grove Card</td><td>1</td><td>Holy Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Geographer Card</td><td>2</td><td>Increases effectiveness of Healing skills</td><td>1</td><td>-</td><td></td></tr><tr><td>Grand Peco Card</td><td>1</td><td>LUK</td><td>1</td><td>-</td><td></td></tr><tr><td>Harpy Card</td><td>2</td><td>Ghost Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Sleeper Card</td><td>1</td><td>Ranged Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Goat Card</td><td>1</td><td>DEF</td><td>2</td><td>-</td><td></td></tr><tr><td>Blazer Card</td><td>1</td><td>Fire Damage</td><td>1</td><td>-</td><td></td></tr><tr><td>Nightmare Terror Card</td><td>3</td><td>Sleep Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Diabolic Card</td><td>3</td><td>Gain ? SP each time a Demon (Devil) monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Sky Deleter Card</td><td>4</td><td>HP Absorption</td><td>1</td><td>-</td><td></td></tr><tr><td>Earth Deleter Card</td><td>4</td><td>Increases SP Recovery Rate by</td><td>5</td><td>-</td><td></td></tr><tr><td>Gig Card</td><td>4</td><td>Gain ? SP each time a Insect monster is killed</td><td>1</td><td>-</td><td></td></tr><tr><td>Kaho Card</td><td>4</td><td>Earth Damage</td><td>2</td><td>-</td><td></td></tr><tr><td>Lava Golem Card</td><td>4</td><td>HP</td><td>50</td><td>-</td><td></td></tr><tr><td>Grizzly Card</td><td>3</td><td>Blind Resistance</td><td>1</td><td>-</td><td></td></tr><tr><td>Explosion Card</td><td>2</td><td>Receive ??% more Experience Points from Dragon</td><td>1</td><td>-</td><td></td></tr><tr><td>Payon Soldier Card</td><td>3</td><td>ATK</td><td>3</td><td>MATK</td><td>3</td></tr><tr><td>Kafra Mitra Card</td><td>5</td><td>Increase physical damage on Juno field and Magma dungeon monsters</td><td>3</td><td>Increase magical damage on Juno field and Magma dungeon monsters</td><td>3</td></tr><tr><td>Chepet Card</td><td>2</td><td>Increases effectiveness of Healing skills</td><td>1</td><td>-</td><td>-</td></tr></tbody></table>

{% hint style="info" %}
**IMPORTANT:** Once cards are deposited in for a Collection set, it can no longer be reverted or traded in the NFT Marketplace.
{% endhint %}

### Collection Storage

<div align="left"><figure><img src="/files/uifHbIi87RHk9TkXZ7b3" alt=""><figcaption><p>Collection Button</p></figcaption></figure></div>

To access the Collection Storage, you must click on the Collection icon located in the top right corner of the screen.

<div align="left"><figure><img src="/files/P9BWj02BwQeJhm4Cr1On" alt=""><figcaption><p>Collection Storage</p></figcaption></figure></div>

Once you have opened the storage, you will be able to view the items that can be stored in the collection storage.\
\
![](/files/ITs81g5TiEBh4CiIDV1v)

When attempting to deposit an item, ensure that you are depositing the correct item. In this example, we are depositing the Andre Egg Card. Please verify that you wish to proceed with this action.

### Collection Success

<div align="left"><figure><img src="/files/IEihlpAf2kQErEdQTK4Z" alt=""><figcaption></figcaption></figure></div>

Upon successful complete card collection, the set collection will be highlighted in green.\
and move to the buttom of the storage.

There will be more weapons, armor, and costumes in the future.\ <mark style="color:red;">\* Items cannot be removed from the collection.</mark>


# Pets System

They say, "Pets are a human's best friends." If you are feeling lonely, these digital pets will be your companions. The best part they never go hungry and will provide your character with additional abilities.

### **Pet Rarity Levels**

At launch, pets will be available in **three rarity tiers**:

* **Uncommon** 🟢
* **Rare** 🔵
* **Epic** 🟣

<div align="left"><figure><img src="/files/aEwjBy9RWRKPTeMNVP77" alt="" width="239"><figcaption><p>Obtain a pet is by using a "New Pet Scroll.</p></figcaption></figure></div>

### New pet Scroll

<figure><img src="/files/EN4GKMkdaKgN7k8kEbUl" alt=""><figcaption></figcaption></figure>

These eggs contains three tiers of pets: Uncommon, Rare, or Epic.

### **Pet Groomer**

Want to hatch your Pet egg? Head over to Pet groomer and purchase a Pet Incubator for 10,000 Zeny.

![](/files/GbGnX8o4VY9iKgk7GVv3)

Pet Groomer can be found in most cities.

Simply type in the chat /navi prontera 218/211 (A yellow indicate will lead the way to the NPC)

**Location**

* /navi izlude 164/138
* /navi prontera 218/211
* /navi geffen 193/152
* /navi payon 177/131

### Pet Combination

Players can combine pets of the same tier for a chance at a higher-tier pet. For example, combine 4x Uncommon pets to have a chance of getting a Rare or higher-tier pet. The combination may get a pet of the same tier too.

\
Players can access the pet combination system through the in-game Manual book.

<figure><img src="/files/BDGr1HYuhrZuirQczfHS" alt=""><figcaption><p>Combination System</p></figcaption></figure>

### Pet Combination Process

1. Open ROverse Manual Book.

![](/files/CbWPmdPIqKVrxkte05YJ)

2. Choose the pet tier you want to combine.

![](/files/5eGZyqzLTic7pYDmPU9Y)

3. Choose 4 Pet Egg that you want to combine then press \[make] to proceed.

![](/files/TUH3jjKtkaUxiHWwkr9q)

### Combination Fail

Players will be awarded pet fragments if the Pet Combination process fails. Collect 25 fragments to guarantee a better pet tier from [Universal Exchange](/game-guide/universal-exchange) Alexa Except for **\[E] Pet's Spirit Fragment**, which requires **50 \[E] Pet's Spirit Fragments** to combine into an **\[E] Pet Spirit Guarantee Scroll**.

<figure><img src="/files/7A5mMGrIqHy2rqQIrBBc" alt=""><figcaption></figcaption></figure>

### Chance of Pets Combination

| Pet Tier | Combine To | Chance of Combination |
| -------- | ---------- | --------------------- |
| Uncommon | Rare       | 5%                    |
| Rare     | Epic       | 2%                    |

## **Stats Provided by Pets to Your Character**

Details of the stat bonuses that each pet grants to your character :

### Common Pets

#### Poring

<div align="left"><figure><img src="/files/0CvAaz5cc28IUkkggN3f" alt=""><figcaption></figcaption></figure></div>

VIT + 2

***

#### Drops

<div align="left"><figure><img src="/files/QhzkSx5bq9N6GT8sxsp9" alt=""><figcaption></figcaption></figure></div>

DEX + 2

***

#### Poporing

<div align="left"><figure><img src="/files/ewhhOga230nZE33Mo9OG" alt=""><figcaption></figcaption></figure></div>

ATK + 2 / MATK + 2

***

**Lunatic**

<div align="left"><figure><img src="/files/1EfApmFDdkuLdPODODYq" alt=""><figcaption></figcaption></figure></div>

LUK + 2

***

**Picky**

<div align="left"><figure><img src="/files/084SxnqL3KDSqHbAD9vF" alt=""><figcaption></figcaption></figure></div>

STR + 2

***

**Chonchon**

<div align="left"><figure><img src="/files/seSbWR2CzbRZyuxKU0xs" alt=""><figcaption></figcaption></figure></div>

AGI + 2

***

**Baby Desert Wolf**

<div align="left"><figure><img src="/files/dmZ36RirhS8FAXCSrr0Z" alt=""><figcaption></figcaption></figure></div>

INT + 2

***

**Rocker**

<div align="left"><figure><img src="/files/zsEi1Bg6kLriUSVb0NJl" alt=""><figcaption></figcaption></figure></div>

ATK + 5

***

**Spore**

<div align="left"><figure><img src="/files/mOm2MMGjpzIVd7Qv2vZJ" alt=""><figcaption></figcaption></figure></div>

Critical (Critical Rate) + 2

***

**Peco peco**

<div align="left"><figure><img src="/files/CH63daMQVJ5Qq8NFgeb5" alt=""><figcaption></figcaption></figure></div>

MATK + 5

***

**Snake**

<div align="left"><figure><img src="https://static.divine-pride.net/images/mobs/png/3397.png" alt=""><figcaption></figcaption></figure></div>

ATK +1

***

**Muka**

<div align="left"><figure><img src="https://static.divine-pride.net/images/mobs/png/1055.png" alt=""><figcaption></figcaption></figure></div>

VIT+1 / DEF +5

***

### Rare Pets

#### **Orc Warrior**

<div align="left"><figure><img src="/files/KK0bzHtRuGpJIEHtPpQd" alt=""><figcaption></figcaption></figure></div>

LUK + 3\
Perfect Dodge + 3

***

**Sohee**

<div align="left"><figure><img src="/files/jTIv28ZLZzfwivvs0i8r" alt=""><figcaption></figcaption></figure></div>

STR + 3\
Weight Limit +500

***

**Isis**

<div align="left"><figure><img src="/files/mHbxfmzHTTMVoMMKhEZi" alt=""><figcaption></figcaption></figure></div>

AGI + 3\
Attack Speed (ASPD) + 3%

***

**Green Petite**

<div align="left"><figure><img src="/files/Rm1CnBnqTNoemBQLSi8x" alt=""><figcaption></figcaption></figure></div>

VIT + 3\
HP Recovery Rate +20%

***

**Deviruchi**

<div align="left"><figure><img src="/files/Mr2bCl8LgEk1Au6yCmc9" alt=""><figcaption></figcaption></figure></div>

INT +3\
SP Recovery Rate +5%

***

**Baphomet Jr**

<div align="left"><figure><img src="/files/cyQjE0mDbmSFPw0vsYp0" alt=""><figcaption></figcaption></figure></div>

DEX +3\
HIT +10

***

**Bongun**

<div align="left"><figure><img src="/files/hxLFvxaf1lpJVOEKIEqV" alt=""><figcaption></figcaption></figure></div>

Atk + 5\
Matk + 5 \
Atk + 2%\
Matk + 2%

***

**Alice**

<div align="left"><figure><img src="/files/PuroR9XGLUks2y1fGINK" alt=""><figcaption></figcaption></figure></div>

Critical Rate (CRI) +5\
Critical Damage +3%

***

**Incubus**

<div align="left"><figure><img src="/files/uNZzaOd8j0wiRN4ScjZK" alt=""><figcaption></figcaption></figure></div>

Atk + 10\
Atk + 3%

***

**Succubus**

<div align="left"><figure><img src="/files/ax2ZDzKp6nyAGmw2otcb" alt=""><figcaption></figcaption></figure></div>

Matk + 10\
Matk + 3%

***

**Side Winder**

<div align="left"><figure><img src="https://static.divine-pride.net/images/mobs/png/1037.png" alt=""><figcaption></figcaption></figure></div>

STR +2 / ATK +2\
Increases Melee Physical attack by 2%

***

**Parasite**

<div align="left"><figure><img src="https://static.divine-pride.net/images/mobs/png/1500.png" alt=""><figcaption></figcaption></figure></div>

Vit +2\
DEF +10\
Adds a 3% Chance to recover 40 HP per 1 sec for 5 secs when performing a physical attack or a magical attack.

***

### Epic Pets

#### **Angeling**

<div align="left"><figure><img src="/files/v6NJPx8Z9Stml4CuYSu4" alt=""><figcaption></figcaption></figure></div>

STR +5\
Weight Limit +2000\
DEF +50

***

**Cat o' Nine Tails**

<div align="left"><figure><img src="/files/9FViGGJ7upuU9RnsyhkS" alt=""><figcaption></figcaption></figure></div>

AGI +5 / Attack Speed (ASPD) +5%\
Movement Speed Bonus +3%

***

#### **Chimera**

<div align="left"><figure><img src="/files/YY6bJ5546Ht4W3Oh5rgU" alt=""><figcaption></figcaption></figure></div>

VIT +5 \
HP Recovery Rate +50% \
HP/SP Recovery from Healing Items +10%

***

**Dark Illusion**

<div align="left"><figure><img src="/files/nAgccut87rvugF4iWUfq" alt=""><figcaption></figcaption></figure></div>

INT +5\
SP Recovery Rate +10%\
Magic Defense (MDEF) +10

***

#### **Ghostring**

<div align="left"><figure><img src="/files/IhErjovjA5GTvoBP50FW" alt=""><figcaption></figcaption></figure></div>

DEX +5\
HIT +15\
Ranged Weapon Damage +5%

***

#### **Gryphon**

<div align="left"><figure><img src="/files/Q0ANnPKHSPGrpTolhKqb" alt=""><figcaption></figcaption></figure></div>

LUK +5\
Perfect Dodge +5\
Flee +20

***

#### **Hydro**

<div align="left"><figure><img src="/files/9nRLInbQJMfymewbYZXC" alt=""><figcaption></figcaption></figure></div>

Critical Rate +10\
Critical Damage +5%\
Max HP +5%

***

**Maya Purple**

<div align="left"><figure><img src="/files/RQqRvibxrkHsEg0U1iat" alt=""><figcaption></figcaption></figure></div>

Increase ATK +10 / MATK +10\
Increase ATK +4% / MATK +4%\
Increase Max SP +5%

***

#### **Mutant Dragon**

<div align="left"><figure><img src="/files/WSJK9l2zS1eYyDHHyXan" alt=""><figcaption></figcaption></figure></div>

Increase ATK +15\
Increase ATK +5%\
Increase Resistance to Frozen Status +50%

***

**Owl Baron**

<div align="left"><figure><img src="/files/yM5sXSPZ1V5iSaxZ480A" alt=""><figcaption></figcaption></figure></div>

Increase MATK +15\
Increase MATK +5%\
Reduce Casting Time by 15%

***

Medusa

<div align="left"><figure><img src="https://static.divine-pride.net/images/mobs/png/1148.png" alt=""><figcaption></figcaption></figure></div>

Str +5  \
ATK +10 \
Increases Melee Physical attack by 5%

***

Mavka

<div align="left"><figure><img src="https://static.divine-pride.net/images/mobs/png/1884.png" alt=""><figcaption></figcaption></figure></div>

VIT +3\
DEF +25\
Adds a 5% Chance to recovery 120 HP per 1 sec for 5 secs when performing a physical attack or a magical attack


# Pet emblem

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/1920x1080-Pets-Evolution-%E0%B8%9B%E0%B8%81-Minibanner-edi2-1536x864.png" alt=""><figcaption></figcaption></figure>

### introduction

Use a Pet Emblem to unlock your pet’s hidden potential and grant them powerful new abilities. With enhanced strength and unique bonuses, your loyal companion will become an even greater ally in battle—ready to face any challenge by your side!

***

## Pets that can use Pet Emblem.

Only Epic pets have the ability to harness the power of Pet Emblems—unlocking their hidden potential and evolving into new, more powerful forms with enhanced abilities.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/2nd-floor-enter.gif" alt=""><figcaption></figcaption></figure>

## How it work?

To unlock new power for your pet, there are three major steps: Exchange a Pet Emblem > Enchant the Pet Emblem > Perfect your Pet Emblem.

## Exchange a Pet Emblem

You can get Pet Emblem by Talk to the Pet Evolution NPC and select “Exchange Pet Emblem”.

The NPC will request the following items:

* Epic Pet Egg (x1)
* \[E] Pet Spirit Fragments (x10)

&#x20;

After submitting the items, you will receive the following to complete the Exchange:

* Epic Pet Egg (same type as the one you used x1)
* Pet Emblem (same type as the one you used x1)

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/Screenshot-2568-06-19-at-14.27.27-1536x885.png" alt=""><figcaption></figcaption></figure>

Note: The Pet Emblem will only take effect when the same type of pet has been hatched. If you are carrying two Pet Emblems of the same type, only the one that appears first in your inventory will be active.

## Enchant the Pet Emblem

Enchant your Pet Emblem to unlock more ability

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/Screenshot-2568-06-19-at-14.27.27-1536x885.png" alt=""><figcaption></figcaption></figure>

How to Enhance Options\
Emblems enhance options in order, starting from Slot 4, then Slot 3, and finally Slot 2 .\
Each enhancement attempt requires the following items:

<figure><img src="/files/WOfoPUbKyxf1bm3m595k" alt=""><figcaption></figcaption></figure>

The miscellaneous items used to enhance Emblem options depend on the type of pet.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/Screenshot-2568-06-19-at-13.10.11-1024x629.png" alt=""><figcaption></figcaption></figure>

### Item miscellaneous

<figure><img src="/files/ZCfbtyqMjYzv4OA5gQNv" alt=""><figcaption></figcaption></figure>

### Enchant options you can get

<figure><img src="/files/nxS6pLYVv7G92PA9eKxT" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/mV8aIgpZVWtUihac25tg" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/mAsRnNoRuoYJ4VmFOHe4" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/LZIA1mj124EBsNCpTtqD" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/ihPa7jIX7qm984jH8yaD" alt=""><figcaption></figcaption></figure>

***

## Perfect your power

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/Screenshot-2568-06-19-at-13.29.54-1024x629.png" alt=""><figcaption></figcaption></figure>

**Option Reset** – Players can reset their Options if the randomly assigned ones are not suitable or do not match their intended build. The conditions are as follows:

1. Players can reset Options at any time. However, doing so will **remove all currently assigned Options**—they will be completely erased.
2. After resetting, players must **start enhancing Options again from the first slot**.
3. **Option locking is not available**. Even if two good Options are present and only one is undesirable, resetting will erase all three.


# Pets Collection System

<figure><img src="/files/rGakw9veHWez5KJudIcb" alt=""><figcaption></figcaption></figure>

The Pet Collection system in Ragnarok Landverse offers players an exciting way to enhance their character's stats while showcasing their collection of pets. This guide will walk you through the steps of using the Pet Collection system, the benefits it offers, and how to manage your pet eggs effectively.

## Introduction to the Pet Collection System

The Pet Collection system allows players to deposit pet eggs into a special collection to receive unique stat bonuses. These bonuses can significantly boost your character's performance, making it a valuable system for any player looking to optimize their gameplay.

### How to Use the Pet Collection System

#### Step-by-Step Guide

1. **Accessing the Pet Collection Interface**:

   * Use the Pet Collection menu in your game's interface.
   * Open the menu "Armor" to access the Pet Collection system.

2. **Depositing Pet Eggs**:

   * Select the pet eggs you wish to deposit into the collection.
   * Confirm the deposit. Once deposited, the pet eggs will grant your character special stat bonuses.

   <mark style="color:red;">**"Once a pet egg has been deposited into the Pet Collection, it cannot be withdrawn. Please proceed with caution."**</mark><br>

3. **Viewing Stat Bonuses**:
   * After depositing the pet eggs, you can view the list of stat bonuses provided by your collection.
   * The bonuses will be active as long as the eggs remain in the collection.

### Example of Depositing and Withdrawing Pet Eggs

* **Rocker Egg**:
  * **Deposit**: When you deposit a Rocker Egg into the collection, the egg will disappear from your inventory and be stored in the collection. You will receive a stat bonus of **Increase Resistance to Blind status by 2%**.<br>
* **Poring Egg**:
  * **Deposit**: When you deposit a Poring Egg into the collection, the egg will disappear from your inventory and be stored in the collection. You will receive a stat bonus of **Flee+5**.

## List of Pet Eggs and Their Status Bonuses

### Uncommon Pet

| Tier 1           | Status                                      |
| ---------------- | ------------------------------------------- |
| Poring           | FLEE +5                                     |
| Drops            | HIT +5                                      |
| Poporing         | Weight limit +20                            |
| Lunatic          | CRI Rate +1                                 |
| Picky            | ATK+1                                       |
| Chonchon         | Increase resistance to Silence status by 2% |
| Baby Desert Wolf | Matk +1                                     |
| Rocker           | Increase resistance to Blind status by 1%   |
| Spore            | Increase resistance to Curse status by 1%   |
| Peco peco        | Max Hp +50                                  |
| Snake            | ATK +1                                      |
| Muka             | DEF +1                                      |

### Rare Pet

| Tier 2       | Status                                          |
| ------------ | ----------------------------------------------- |
| Orc Warrior  | Perfect Dodge +2                                |
| Sohee        | Weight Limit +200                               |
| Isis         | Increase resistance to Chaos status by 2%       |
| Green Petite | Hp Recovery Rate +5%                            |
| Deviruchi    | SP Recovery + 3%                                |
| Baphomet Jr  | Increase resistance to Stun status by 2%        |
| Bongun       | Increase resistance to Stone Curse status by 2% |
| Alice        | CRI Rate +3                                     |
| Incubus      | Atk +1%                                         |
| Succubus     | Matk +1%                                        |
| Side Winder  | Increases Melee Physical Attack by 1%           |
| Parasite     | DEF +5                                          |

### Epic Pet

| Tier 3            | Status                               |
| ----------------- | ------------------------------------ |
| Angeling          | Def +20                              |
| Cat o' Nine Tails | Aspd +3%                             |
| Chimera           | Hp Recovery Rate +30%                |
| Dark Illusion     | Mdef +5                              |
| Ghostring         | Long Range Damage +2%                |
| Gryphon           | Perfect Dodge +3                     |
| Hydro             | Cri Rate +5                          |
| Maya Purple       | Atk +5 / Matk+5                      |
| Mutant Dragon     | Atk + 3%                             |
| Owl Baron         | Matk + 3%                            |
| Medusa            | Increses Melee Physical Attack by 2% |
| Mavka             | DEF +10                              |


# Skill Limit Break System

(Under Development)

## Skill Limit Break System

Skill limit break unlocks the full potential of a skill by learning a new passive skill. This allows the character to gain more abilities and become better from the original skill.

**Low Level Limit Break Tome**

![](/files/sMlyNQf1aXCKnA1WTDlR)

**Worm Out Limit Break Scroll**

![](/files/uEJE8zpF3cknqlgJjA77)

### **Obtaining Scrolls and Tomes**

Skills Limit Scrolls are obtainable from Elite Monsters, and Skill Limit Break Tome from MVPs.&#x20;

Players need to craft a Skill Limit Break Tome using 10 Skills Limit Scrolls from the [Universal Exchange](/game-guide/universal-exchange) to unlock skills. \
\
Currently, players can break their skill limit from 1 to 3 using the Low Level Limit Break Tome. Players will be able to further break their skill limit from 3 to 10 in future when we have content update.&#x20;

![](/files/KSN3HrhCZTKpIbgMHmta)

Use the Skill Limit Break Tome and select the skill you want to break.

![](/files/wHlFu8Gf64mWeRktbCZV)

#### **Limit Break Skills** <a href="#limit-break-skill" id="limit-break-skill"></a>

| Classes    | Skill Name                     | Skill Description             | Requirement                  |
| ---------- | ------------------------------ | ----------------------------- | ---------------------------- |
| Swordman   | Bash Mastery I                 | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Bash Mastery II                | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Bash Mastery III               | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Knight     | Brandish Spear Mastery I       | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Brandish Spear Mastery II      | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Brandish Spear Mastery III     | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Crusader   | Holy Cross Mastery I           | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Holy Cross Mastery II          | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Holy Cross Mastery III         | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Mage       | Energy Coat I                  | MATK 1%                       | Skill Limit Break Book 1 ea  |
|            | Energy Coat II                 | MATK 3%                       | Skill Limit Break Book 5 ea  |
|            | Energy Coat III                | MATK 5%                       | Skill Limit Break Book 10 ea |
| Wizard     | Storm Gust Mastery I           | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Storm Gust Mastery II          | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Storm Gust Mastery III         | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Sage       | Dragonology I                  | Increase damage all bolt 1%   | Skill Limit Break Book 1 ea  |
|            | Dragonology II                 | Increase damage all bolt 3%   | Skill Limit Break Book 5 ea  |
|            | Dragonology III                | Increase damage all bolt 5%   | Skill Limit Break Book 10 ea |
| Archer     | Double Strafe Mastery I        | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Double Strafe Mastery II       | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Double Strafe Mastery III      | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Hunter     | Blitz Beat Mastery I           | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Blitz Beat Mastery II          | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Blitz Beat Mastery III         | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Bard       | Musical Strike Mastery I       | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Musical Strike Mastery II      | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Musical Strike Mastery III     | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Dancer     | Throw Arrow Mastery I          | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Throw Arrow Mastery II         | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Throw Arrow Mastery III        | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Merchant   | Mammonite Mastery I            | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Mammonite Mastery II           | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Mammonite Mastery III          | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Blacksmith | Power-Thrust Mastery I         | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Power-Thrust Mastery II        | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Power-Thrust Mastery III       | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Alchemist  | Bomb Demonstration Mastery I   | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Bomb Demonstration Mastery II  | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Bomb Demonstration Mastery III | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Thief      | Increase Dodge I               | Increase free 1               | Skill Limit Break Book 1 ea  |
|            | Increase Dodge II              | Increase free 3               | Skill Limit Break Book 5 ea  |
|            | Increase Dodge III             | Increase free 5               | Skill Limit Break Book 10 ea |
| Assassin   | Grimtooth Mastery I            | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Grimtooth Master II            | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Grimtooth Mastery III          | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Rogue      | Back Stab Mastery I            | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Back Stab Mastery II           | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Back Stab Mastery III          | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Acolyte    | Heal I                         | Increase healing effective 1% | Skill Limit Break Book 1 ea  |
|            | Heal II                        | Increase healing effective 3% | Skill Limit Break Book 5 ea  |
|            | heal III                       | Increase healing effective 5% | Skill Limit Break Book 10 ea |
| Priest     | Magnus Exorcismus Mastery I    | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Magnus Exorcismus Mastery II   | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Magnus Exorcismus Mastery III  | Increase damage 5%            | Skill Limit Break Book 10 ea |
| Monk       | Finger Offensive Mastery I     | Increase damage 1%            | Skill Limit Break Book 1 ea  |
|            | Finger Offensive Mastery II    | Increase damage 3%            | Skill Limit Break Book 5 ea  |
|            | Finger Offensive Mastery III   | Increase damage 5%            | Skill Limit Break Book 10 ea |


# Costume Collection System

The **Costume Collection System** is an innovative feature designed to enhance gameplay by allowing players to deposit costume items into a permanent collection. Once a costume is deposited, it grants the player a variety of stat bonuses, depending on the specific attributes of the costume.

This system adds strategic value to costume acquisition, encourages collection-building, and provides long-term character enhancement through visual and functional customization.

<figure><img src="/files/QzW8lhotkP9P7Zs0iSUc" alt=""><figcaption></figcaption></figure>

## **How the System Works**

Players can access and utilize the Costume Collection System through a simple three-step process:

1. **Open the Collection Window**\
   Click the *Collection* icon (represented by a book icon at the top-right corner of the screen) to open the Costume Collection interface.<br>

   <figure><img src="/files/tiqsuIo8tctWVPxA20Ue" alt=""><figcaption></figcaption></figure>
2. **Deposit the Costume Item**\
   Open your inventory and drag the desired **Costume item** into the Collection window.\ <br>

   <figure><img src="/files/1KHD4Cjxi81UTjtxmmrD" alt=""><figcaption></figcaption></figure>
3. **Confirm the Deposit**\
   After dragging the item, click **Confirm** to finalize the deposit. Once confirmed, the system will process and permanently register the costume into your collection.\ <br>

   <figure><img src="/files/S7FSvZz8ThDTf8n21hwA" alt=""><figcaption></figcaption></figure>

Upon successful deposit, the player will immediately receive the designated **status bonuses** associated with that particular costume.

<figure><img src="/files/GJMZsH9IBL17tUCUN1AF" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/SgjJyB8jx7WBuGV1DH9x" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/hz8QWnsickrDdWw5sbW0" alt=""><figcaption></figcaption></figure>

## <mark style="color:red;">**Important Notes and Warnings**</mark>

* **Once a costume is deposited into the Collection,&#x20;**<mark style="color:red;">**it cannot be withdrawn or undone.**</mark>
* This is an **irreversible action**, and the costume item will be permanently consumed by the system.
* However, **exceptions may apply** for certain specific costumes, which may allow for withdrawal under limited conditions (details will be provided on a case-by-case basis or in future patch notes).

### **Future Considerations**

The Costume Collection System lays the foundation for potential expansions, such as:

* Set bonuses for completing specific themed collections
* Limited-time events that grant exclusive stats for deposited event costumes


# Gear Score

The higher the gear score, the better your equipment is.

Every equipment including weapons has a Gear Score. What increases the score is based on equipment stats and enhancements. For example, a sword includes the weapon's attack power, rarity, tier, slots, and card. \
\
New players can preview weapons which are more suitable for them. All players can find other players gear scores on the server's ranking web page.&#x20;

### Gear Score in-game

![](/files/HdGxYqDRguHzrwQDOLY3)

Players will have the ability to view their own gear score through a [manual book](/game-guide/getting-started#roverse-manual-book). Likewise, entering a new map the message box will prompt player's current gear score.

<div align="left"><figure><img src="/files/QJ9YcQbyooSPK8fE5xsg" alt=""><figcaption></figcaption></figure></div>

### How Gear Score affects in-game systems?&#x20;

Every equipment equipped to the character contributes to the character's Gear Score total and player ranking. In order to change a character's job class, there are certain gear score requirements.

Every night at midnight, 00:00 SGT (GMT+8) system will calculate [gear score rank](/game-guide/character-progression/gear-score-ranking)\
\
Additionally, certain maps or new maps may also have gear score requirements for entry.

### **Gear Score Reference Table**

| Equipment Status | Gear Score |
| ---------------- | ---------- |
| Weapon Atk       | x1         |
| Weapon Matk      | x1         |
| Armor Defense    | x2         |
| Card/Slot        | 300        |

| Weapon Tier | Gear Score |
| ----------- | ---------- |
| Tier I      | 0          |
| Tier II     | 3000       |
| Tier III    | 6000       |
| God Tier    | 15000      |

| Enchantment Bonus | Gear Score |
| ----------------- | ---------- |
| Tier I            | 800        |
| Tier II           | 1800       |
| Tier III          | 3200       |
| God Tier          | 5000       |

| Weapon Level | Gear Score |
| ------------ | ---------- |
| 1            | 100        |
| 2            | 1000       |
| 3            | 5000       |
| 4            | 10000      |

| Weapon Refinement | Gear Score |
| ----------------- | ---------- |
| +1                | 50         |
| +2                | 150        |
| +3                | 350        |
| +4                | 500        |
| +5                | 2500       |
| +6                | 3000       |
| +7                | 3500       |
| +8                | 4500       |
| +9                | 5000       |
| +10               | 5500       |
| +11               | 7000       |
| +12               | 8000       |
| +13               | 9000       |
| +14               | 10000      |
| +15               | 12000      |
| +16               | 14000      |
| +17               | 16000      |
| +18               | 18000      |
| +19               | 20000      |
| +20               | 30000      |

Card score are based on rarity, usage, and popularity.


# Gear Score Ranking

**Gears Score Ranking** is a system that elevates the gameplay experience, allowing character developers to gain additional benefits and introducing a new form of competition.

1. **Calculation Timing**: Every night at midnight, at 00:00 SGT (GMT+8), the system will calculate the gear score ranks of players.
2. **Ranking Tiers**: Players are ranked from 1 to 10, based on their gear score, with the highest gear score players in the server occupying the top ranks. The top 10 players will receive special buffs. You can identify your rank through a buff icon.
3. **Buff Rewards**: There is a list of buffs that players receive when they attain the highest gear score rank.

<table><thead><tr><th width="248" align="center">Gear Score Rank</th><th width="155" align="center">Attack (+)</th><th width="183" align="center">Magic Attack (+)</th><th align="center">Def (+)</th></tr></thead><tbody><tr><td align="center">Rank 1</td><td align="center">20</td><td align="center">20</td><td align="center">20</td></tr><tr><td align="center">Rank 2</td><td align="center">15</td><td align="center">15</td><td align="center">15</td></tr><tr><td align="center">Rank 3</td><td align="center">15</td><td align="center">15</td><td align="center">15</td></tr><tr><td align="center">Rank 4</td><td align="center">15</td><td align="center">15</td><td align="center">15</td></tr><tr><td align="center">Rank 5</td><td align="center">15</td><td align="center">15</td><td align="center">15</td></tr><tr><td align="center">Rank 6</td><td align="center">10</td><td align="center">10</td><td align="center">10</td></tr><tr><td align="center">Rank 7</td><td align="center">10</td><td align="center">10</td><td align="center">10</td></tr><tr><td align="center">Rank 8</td><td align="center">10</td><td align="center">10</td><td align="center">10</td></tr><tr><td align="center">Rank 9</td><td align="center">10</td><td align="center">10</td><td align="center">10</td></tr><tr><td align="center">Rank 10</td><td align="center">10</td><td align="center">10</td><td align="center">10</td></tr></tbody></table>

**In summary**, this system operates on a nightly schedule for rank calculation, and if your Gear Score places you within the top 10 on the server, you will receive specific buffs. The quality of these buffs depends on your rank, with higher ranks receiving more powerful buffs.

### Check who strongest in midgard : <https://rolg.maxion.gg/Ranking>


# Glacier Refine

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/28_Aug-4Sep.png" alt=""><figcaption></figcaption></figure>

### Event Story

Out of nowhere, snow has begun to fall over the floating city of Yuno, covering rooftops and walkways in shimmering frost. No one knows the cause.

Amidst the chilling winds, adventurers encounter a mysterious man known only as The Wanderer. He reveals that this snowfall is no ordinary weather — it carries traces of ancient energy, hidden within the icy crystals.

**All Glacier Shards will be removed from your inventory, storage, cart, etc. after the event ends.**

***

### Event Details

During this event, all monsters in the game can drop Glacier Shards. The higher the monster’s level, the higher the drop rate.

| Monster Level | Drop Chance |
| ------------- | ----------- |
| Lv. 1–10      | 0.01%       |
| Lv. 11–20     | 0.02%       |
| Lv. 21–30     | 0.03%       |
| Lv. 31–40     | 0.04%       |
| Lv. 41–50     | 0.05%       |
| Lv. 51–60     | 0.06%       |
| Lv. 61–70     | 0.07%       |
| Lv. 71–80     | 0.08%       |
| Lv. 81–90     | 0.09%       |
| Lv. 91–100    | 0.20%       |
| Lv. 101–110   | 0.40%       |
| Lv. 111–120   | 0.70%       |
| Lv. 121+      | **1.00%**   |

Glacier Shards drop at the normal rate when stamina is depleted — the rate isn’t divided by 3.

### How to Craft with Glacier Shard

**NPC Location:** `yuno 173/183`

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/05/8.png" alt=""><figcaption></figcaption></figure>

You can craft Glacier Shards into powerful materials at the NPC.

### Crafting Recipes:

* **Glacier Shard** + **Elunium** + **5,000 Zeny** ➝ **Glacium**<br>
* **Glacier Shard** + **Oridecon** + **5,000 Zeny** ➝ **Glacidecon**

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/05/9.png" alt=""><figcaption></figcaption></figure>

Success Rate:

**90% chance to succeed**

&#x20;**10% chance to fail** – all materials will be lost

Glacium and Glacidecon used in the Glacier Refine Event will no longer be usable for refining once the event period ends, and it will also stop dropping.\
However, players who still have some of the ore left can keep it for use in the next round of the event.

**All Glacier Shards will be removed from your inventory, storage, cart, etc. after the event ends.**

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/05/Item-Giver-4-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/Item-Giver-2-1-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/Item-Giver-1-1024x576.png" alt=""><figcaption></figcaption></figure>


# Daily Activities

In this section, we will cover the various daily activities that you can undertake to maximize your progress and rewards in the game. Daily activities are essential for earning valuable resources, gaining experience, and unlocking special items that can significantly enhance your gameplay. By consistently completing these tasks, you'll be able to improve your character and stay competitive.


# Daily Quest

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/2025-07-15-New-Daily-Quest-Season-II-1536x864.png" alt=""><figcaption></figcaption></figure>

## Well of Urðarbrunnr

At the heart of Prontera, something extraordinary has emerged — a small, crystal-clear spring now bubbles mysteriously at the center of the city square.\
Though its surface is calm, those who stand near can feel a subtle force pulsing from within… a power far beyond ordinary comprehension.

Note: The old daily quests have been removed.

### Quest 1: Daily Ritual of Fate

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/ITEM-CARD-NEW-1536x864.png" alt=""><figcaption></figcaption></figure>

* **Availability**: Once per day (Account-bound)
* **Objective**: Accept the quest and stand near the Prontera Fountain for 10 minutes.
* **Important Rule**: Do *not* leave the fountain area during the quest. If you do, the quest will fail.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-17-at-11.51.53.png" alt=""><figcaption></figcaption></figure>

* **Tip**: While waiting, you can enjoy mini-games available around the fountain area to pass the time.

### Reward:

* **Normal Users**: Adamentine Blessing x25
* **VIP Users**: Adamentine Blessing x50

## Mini Games

#### Mini Game: Treasure of Fate

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-17-at-12.05.59-1024x575.png" alt=""><figcaption></figcaption></figure>

15 mysterious Treasure Boxes will randomly appear around the central square.

You can open only 1 box per day.

Only 5 out of the 15 boxes contain true blessings.

✅ If you open a correct box: Receive 10 Adamentine Blessings.

❌ If you choose wrong: You’ll receive a random debuff for 30 seconds (Stun, Silence, Chaos, Curse, Stone, Sleep, or Poison).

Opened boxes will disappear and respawn in a new location around the square.

#### Mini Game: Rock Paper Scissors (prontera 181 204)

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-17-at-12.03.14-1024x575.png" alt=""><figcaption></figcaption></figure>

1.Upon starting, the NPC greets you:

“Welcome to the game of fate!\
Challenge me in rock-paper-scissors — a simple game, yet fate decides all.”

2.Each time you win, you’ll receive 10 Stamina and have the choice to continue.

3.However, losing ends the game:

“But beware… one loss, and your chance for today is over.\
You’ll have to wait until fate resets with the coming dawn.”

#### Mini Game: Throw an Offering

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/ITEM-CARD-NEW-1-1024x576.png" alt=""><figcaption></figcaption></figure>

* Select the **“Throw an Offering”** at ▼ location
* You may throw **any item of your choice** into the Prontera Fountain — just one item per day.
* **BUT EACH ITEM RESULTS IN DIFFERENT OUTCOMES**, giving varying amounts of **Stamina**.
* No matter the result, the item you throw will be **permanently consumed** (1 item is deleted).
  * Please double-check before confirming — once the item is thrown, it cannot be recovered.
* **Reward**: X Stamina (amount depends on the item used).
* **Limit**: Once per day (Account-bound)

Test your luck and see which offerings earn the fountain’s favor!

**Table for offering**

| **Offering items** | **Min**    | **Max**     |
| ------------------ | ---------- | ----------- |
| Weapon Lv.1        | 5 Stamina  | 20 Stamina  |
| Weapon Lv.2        | 10 Stamina | 30 Stamina  |
| Weapon Lv.3        | 20 Stamina | 50 Stamina  |
| Weapon Lv.4        | 40 Stamina | 100 Stamina |
| Armor              | 10 Stamina | 30 Stamina  |

No restriction on whether the item has a slot — only the item type matters

### The Whispering (prontera 132 204)

An NPC full of Facts who whispers to you when clicked.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-17-at-12.03.34-1024x575.png" alt=""><figcaption></figcaption></figure>


# Manlangdo Enchant

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Manlangdo-Enchant_1920x1080px-1536x864.png" alt=""><figcaption></figcaption></figure>

## Overview

In Malangdo, there is an NPC Mayomayo (malangdo 213, 167) who can add enchantments to many weapons level 4. The kind of coin used determines the types of enchantments available.\
Machines near Mayomayo will convert between the various types of coins, as well as allow conversion of Silvervine Fruit from the Moonstone Shop to A Class Coins. Seagod’s Anger (Coming Soon), one step above the A Class Coin, cannot be obtained in this way.\
Each weapon has a Cost Multiplier, and a coin class requires a different number of coins to enchant (the Base Cost). The number of coins needed is the multiplication of both of them. For example, putting an E Class enchantment (Base Cost 15) on a Hurricane Fury (Cost Multiplier 4) would require 60 E Class Coin (15 × 4).

The enchantments on a weapon can be reset using 1 Silvervine Fruit, all enchantments will be reset.\
There is no chance of failure; an enchant will always be given, though some are better than others.\
Cards and refines are not lost.\
You must have the weapon equipped before speaking to the NPC in order to enchant the weapon or reset the enchantments on the weapon.\
If using A Class Coins or Seagod’s Anger, the player may select one of 3 types of enchants: Melee, Ranged or Magic.\
If a weapon has 3 card slots, only one Malangdo enchantment is possible

## #HOW TO ENCHANT

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/04/20.gif" alt=""><figcaption></figcaption></figure>

To Enchant Weapon you will need to use “Class Coin” + “Zeny” + “Adamantine Blessing” and ” Weapon” itself.

With each enhancement, you will receive effects at various levels based on your coin’s level, with each level necessitating a different quantity of coins.

Additionally, each weapon has a different Cost Multiplier, which means the quantity of coins required for each weapon enchantment will vary.

※Zeny, Adamantine Blessing, and Oridecon consumption increases the more you refine on the same day. (Reset time: 23:59 UTC+8)

|   Attempt  |    Zeny   |
| :--------: | :-------: |
|    1 – 4   |  150,000  |
|    5 – 8   |  300,000  |
|   9 – 12   |  500,000  |
|   13 – 16  |  800,000  |
|   17 – 20  | 1,200,000 |
| 21 and 21+ | 1,500,000 |

| Adamentine Blessing per attempt |                        |
| :-----------------------------: | :--------------------: |
|              Times              | Adamentine Blessing/ea |
|              1 – 4              |           40           |
|              5 – 8              |           50           |
|              9 – 12             |           60           |
|             13 – 16             |           70           |
|             17 – 20             |           80           |
|            21 and 21+           |           100          |

&#x20;

| Oridecon per attempt |             |
| -------------------- | ----------- |
| Times                | Oridecon/ea |
| 1 – 4                | 5           |
| 5 – 8                | 10          |
| 9 – 12               | 15          |
| 13 – 16              | 20          |
| 17 – 20              | 25          |
| 21 and 21+           | 30          |

## #RESET ENCHANTMENTS

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/04/21.gif" alt=""><figcaption></figcaption></figure>

## Conversion of Coins

10 coins of one type can be exchanged for 26\~29 coins of one type lower, or 30 coins can be exchanged for 7\~9 coins of one type higher. 10 Silvervine Fruit can be exchanged for 26\~29 A Class Coins (the reverse cannot be done).\
The following table provides enchant statistics and costs for a weapon cost multiplier of 1.

| Coin Type        | Quantity | Cost per (KP) | Available attempts | Cost per enchant attempt (KP) |
| ---------------- | -------- | ------------- | ------------------ | ----------------------------- |
| Silvervine Fruit | 10       | 10            | –                  | –                             |
| A Class Coin     | 28       | 3.57          | 14                 | 7.14                          |
| B Class Coin     | 78       | 1.28          | 26                 | 3.85                          |
| C Class Coin     | 220      | 0.455         | 36.7               | 2.72                          |
| D Class Coin     | 615      | 0.162         | 61.5               | 1.63                          |
| E Class Coin     | 1720     | 0.058         | 114.7              | 0.87                          |

The following table provides average exchange rates when attempting higher class enchants from E Class coins.

| Desired Coin Type | Quantity | Cost per (E Class coins) | Cost per attempt (E Class coins) |
| ----------------- | -------- | ------------------------ | -------------------------------- |
| E Class Coin      | 1580     | 1                        | 15                               |
| D Class Coin      | 422      | 3.75                     | 37.5                             |
| C Class Coin      | 112      | 14                       | 84.4                             |
| B Class Coin      | 30       | 53                       | 159                              |
| A Class Coin      | 8        | 197                      | 396                              |

## List of Enchantable Weapons & Multipliers

The Cost Multiplier is multiplied against the coin class’ Base Cost for enchanting. It is not the number of A Class Coins used; A Class Coins have a Base Cost of 2, so it requires double the multiplier.

| Weapon Name      | Cost Multiplier | Slot available for option |
| ---------------- | --------------- | ------------------------- |
| Assassin Dagger  | 3               | 2                         |
| Azoth            | 3               | 2                         |
| Bazerald         | 3               | 2                         |
| Combat Knife     | 3               | 2                         |
| Counter Dagger   | 3               | 2                         |
| Cursed Dagger    | 3               | 2                         |
| Dragon Killer\*  | 3               | 2                         |
| Exorciser        | 3               | 2                         |
| Fortune Sword    | 3               | 2                         |
| Ginnungagap\*    | 3               | 2                         |
| Grimtooth        | 3               | 2                         |
| Holy Dagger      | 3               | 2                         |
| Ice Pick         | 3               | 2                         |
| Kamaitachi       | 3               | 2                         |
| Kitchen Knife    | 3               | 2                         |
| Mailbreaker      | 3               | 2                         |
| Moonlight Dagger | 3               | 2                         |
| Princess Knife   | 3               | 2                         |
| Sucsamad         | 3               | 2                         |
| Swordbreaker     | 3               | 2                         |
| Krieg \[3]       | 4               | 1                         |
| Weihna \[2]      | 2               | 2                         |
| Damascus \[2]    | 2               | 2                         |
| Gladius \[3]     | 4               | 1                         |

| Katars                        |                 |                           |
| ----------------------------- | --------------- | ------------------------- |
| Weapon                        | Cost Multiplier | Slot available for option |
| Bloody Roar                   | 3               | 2                         |
| Infiltrator                   | 3               | 2                         |
| Unholy Touch                  | 3               | 2                         |
| Drill Katar \[1]              | 3               | 2                         |
| Inverse Scale                 | 3               | 2                         |
| Chakram \[2]                  | 2               | 2                         |
| Krishna \[2]                  | 2               | 2                         |
| Wild Beast Claw \[1]          | 3               | 2                         |
| Blood Tears \[2]              | 3               | 2                         |
| Infiltrator \[1]              | 3               | 2                         |
| Katar \[2]                    | 2               | 2                         |
| Jamadhar \[1]                 | 2               | 2                         |
| Katar of Dusty Thornbush \[3] | 4               | 1                         |
| Katar of Frozen Icicle \[3]   | 4               | 1                         |
| Katar of Piercing Wind \[3]   | 4               | 1                         |
| Katar of Raging Blaze \[3]    | 4               | 1                         |

| One Handed Axes |                 |                           |
| --------------- | --------------- | ------------------------- |
| Weapon          | Cost Multiplier | Slot available for option |
| Vecer Axe \[2]  | 3               | 2                         |
| Cleaver         | 3               | 2                         |
| War Axe \[1]    | 3               | 2                         |

| Two Handed Axes     |                 |                           |
| ------------------- | --------------- | ------------------------- |
| Weapon              | Cost Multiplier | Slot available for option |
| Great Axe           | 3               | 2                         |
| Slaughter           | 3               | 2                         |
| Tomahawk            | 3               | 2                         |
| Sabbath             | 3               | 2                         |
| Bloody Axe          | 3               | 2                         |
| Doom Slayer         | 3               | 2                         |
| Doom Slayer \[1]    | 3               | 2                         |
| Guillotine          | 3               | 2                         |
| Light Epsilon       | 3               | 2                         |
| Giant Axe \[1]      | 3               | 2                         |
| Hurricane Fury \[1] | 3               | 2                         |
| Heart Breaker \[1]  | 3               | 2                         |
| Two-Handed Axe \[2] | 2               | 2                         |

| One Handed Swords                     |                 |                           |
| ------------------------------------- | --------------- | ------------------------- |
| Weapon                                | Cost Multiplier | Slot available for option |
| Byeollungum                           | 3               | 2                         |
| Caesar’s Sword                        | 3               | 2                         |
| Cutlus                                | 3               | 2                         |
| Cutlus \[1]                           | 3               | 2                         |
| Edge                                  | 3               | 2                         |
| Excalibur                             | 3               | 2                         |
| Fireblend                             | 3               | 2                         |
| Ice Falchion                          | 3               | 2                         |
| Immaterial Sword                      | 3               | 2                         |
| Mysteltainn                           | 3               | 2                         |
| Nagan                                 | 3               | 2                         |
| Solar Sword                           | 3               | 2                         |
| Star Dust Blade \[1]                  | 3               | 2                         |
| Tirfing                               | 3               | 2                         |
| Ruber \[1]                            | 3               | 2                         |
| Twin Edge of Naght Sieger \[3] (Red)  | 6               | 1                         |
| Twin Edge of Naght Sieger \[3] (Blue) | 6               | 1                         |
| Saber \[3]                            | 4               | 1                         |
| Haedonggum \[2]                       | 2               | 2                         |
| Flamberge \[2]                        | 2               | 2                         |
| Tsurugi \[2]                          | 2               | 2                         |

| Two Handed Swords     |                 |                           |
| --------------------- | --------------- | ------------------------- |
| Weapon                | Cost Multiplier | Slot available for option |
| Dragon Slayer         | 3               | 2                         |
| Executioner           | 3               | 2                         |
| Executioner \[1]      | 3               | 2                         |
| Masamune              | 3               | 2                         |
| Muramasa              | 3               | 2                         |
| Schweizersabel        | 3               | 2                         |
| Schweizersabel \[2]   | 3               | 2                         |
| Zweihander            | 3               | 2                         |
| Zweihander \[2]       | 3               | 2                         |
| Tae Goo Lyeon \[2]    | 3               | 2                         |
| Katzbalger            | 3               | 2                         |
| Krasnaya \[3]         | 2               | 1                         |
| Atroces Weapon \[1]   | 3               | 2                         |
| Violet Fear \[2]      | 3               | 2                         |
| Claymore \[2]         | 2               | 2                         |
| Broadsword \[2]       | 2               | 2                         |
| Two-Handed Sword \[2] | 2               | 2                         |

| One Handed Spears  |                 |                           |
| ------------------ | --------------- | ------------------------- |
| Weapon             | Cost Multiplier | Slot available for option |
| Gungnir            | 3               | 2                         |
| Gungnir \[2]       | 3               | 2                         |
| Gelerdria          | 3               | 2                         |
| Tjungkuletti       | 3               | 2                         |
| Brocca             | 3               | 2                         |
| Battle Hook \[1]   | 3               | 2                         |
| Hunting Spear \[1] | 3               | 2                         |
| Long Horn \[1]     | 3               | 2                         |
| Pole Axe \[1]      | 2               | 2                         |

| Two Handed Spears    |                 |                           |
| -------------------- | --------------- | ------------------------- |
| Weapon               | Cost Multiplier | Slot available for option |
| Bill Guisarme        | 3               | 2                         |
| Brionac              | 3               | 2                         |
| Crescent Scythe      | 3               | 2                         |
| Crescent Scythe \[1] | 3               | 2                         |
| Gae Bolg             | 3               | 2                         |
| Gae Bolg \[2]        | 3               | 2                         |
| Hellfire             | 3               | 2                         |
| Longinus’s Spear     | 3               | 2                         |
| Spectral Spear       | 3               | 2                         |
| Spectral Spear \[1]  | 3               | 2                         |
| Zephyrus             | 3               | 2                         |
| Zephyrus \[3]        | 6               | 1                         |
| Cardo \[1]           | 3               | 2                         |
| Ahlspiess            | 6               | 1                         |
| Halberd \[2]         | 2               | 2                         |
| Trident \[3]         | 4               | 1                         |

| One Handed Staff          |                 |                           |
| ------------------------- | --------------- | ------------------------- |
| Weapon                    | Cost Multiplier | Slot available for option |
| Gentleman Staff \[1]      | 3               | 2                         |
| Wing Staff                | 3               | 2                         |
| Holy Stick \[1]           | 3               | 2                         |
| Thorn Staff of Darkness   | 3               | 2                         |
| Evil Bone Wand            | 2               | 2                         |
| Arc Wand \[2]             | 2               | 2                         |
| Hypnotist’s Staff \[2]    | 2               | 2                         |
| Mighty Staff              | 2               | 2                         |
| Release of Wish           | 2               | 2                         |
| Survivor’s Rod (Dex) \[1] | 2               | 2                         |
| Survivor’s Rod (Int) \[1] | 2               | 2                         |

| Two Handed Staff          |                 |                           |
| ------------------------- | --------------- | ------------------------- |
| Weapon                    | Cost Multiplier | Slot available for option |
| Staff of Destruction \[1] | 3               | 2                         |
| Kronos                    | 3               | 2                         |
| Dea Staff \[1]            | 3               | 2                         |
| Divine Cross              | 3               | 2                         |
| Wizardry Staff            | 3               | 2                         |
| Soul Staff                | 2               | 2                         |

| Maces               |                 |                           |
| ------------------- | --------------- | ------------------------- |
| Weapon              | Cost Multiplier | Slot available for option |
| Golden Mace \[1]    | 3               | 2                         |
| Long Mace           | 3               | 2                         |
| Quadrille           | 3               | 2                         |
| Slash               | 3               | 2                         |
| Spike               | 3               | 2                         |
| Red Square Bag \[2] | 2               | 2                         |
| Erde \[2]           | 2               | 2                         |
| Grand Cross         | 3               | 2                         |
| Morning Star \[2]   | 2               | 2                         |
| Spike \[2]          | 3               | 2                         |
| Stunner \[2]        | 2               | 2                         |
| Sword Mace \[1]     | 2               | 2                         |

| Books                     |                 |                           |
| ------------------------- | --------------- | ------------------------- |
| Weapon                    | Cost Multiplier | Slot available for option |
| Book of the Apocalypse    | 3               | 2                         |
| Girl’s Diary \[1]         | 3               | 2                         |
| Legacy of Dragon          | 3               | 2                         |
| Death Note \[2]           | 3               | 2                         |
| Hardcover Book \[1]       | 3               | 2                         |
| Ancient Magic \[2]        | 2               | 2                         |
| Bible \[2]                | 2               | 2                         |
| Book of Billows           | 2               | 2                         |
| Book of Billows \[3]      | 4               | 1                         |
| Book of the Blazing Sun   | 2               | 2                         |
| Book of Blazing Sun \[3]  | 4               | 1                         |
| Book of Gust of Wind      | 2               | 2                         |
| Book of Gust of Wind \[3] | 4               | 1                         |
| Book of Mother Earth      | 2               | 2                         |
| Book of Mother Earth \[3] | 4               | 1                         |
| Tablet \[1]               | 2               | 2                         |

| Knuckles           |                 |                           |
| ------------------ | --------------- | ------------------------- |
| Weapon             | Cost Multiplier | Slot available for option |
| Berserk            | 3               | 2                         |
| Kaiser Knuckle     | 3               | 2                         |
| Hatii Claw \[1]    | 3               | 2                         |
| Fist \[1]          | 2               | 2                         |
| Claw \[2]          | 2               | 2                         |
| Finger \[2]        | 2               | 2                         |
| Icicle Fist \[3]   | 4               | 1                         |
| Magma Fist \[3]    | 4               | 1                         |
| Seismic Fist \[3]  | 4               | 1                         |
| Electric Fist \[3] | 4               | 1                         |

| Bows               |                 |                           |
| ------------------ | --------------- | ------------------------- |
| Weapon             | Cost Multiplier | Slot available for option |
| Dragon Wing        | 3               | 2                         |
| Roguemaster’s Bow  | 3               | 2                         |
| Rudra Bow          | 3               | 2                         |
| Ballista           | 3               | 2                         |
| Falken Blitz \[2]  | 3               | 2                         |
| Dragon Wing        | 3               | 2                         |
| Ixion Wing \[1]    | 3               | 2                         |
| Nepenthes Bow \[2] | 3               | 2                         |
| Cursed Lyre \[1]   | 3               | 2                         |
| Arbalest Bow \[2]  | 2               | 2                         |
| Gakkung Bow \[2]   | 2               | 2                         |
| Hunter Bow \[1]    | 2               | 2                         |
| Burning Bow \[1]   | 2               | 2                         |
| Earth Bow \[1]     | 2               | 2                         |
| Frozen Bow \[1]    | 2               | 2                         |
| Gust Bow \[1]      | 2               | 2                         |
| Orc Archer Bow     | 2               | 2                         |

| Instruments            |                 |                           |
| ---------------------- | --------------- | ------------------------- |
| Weapon                 | Cost Multiplier | Slot available for option |
| Electric Guitar        | 3               | 2                         |
| Oriental Lute          | 3               | 2                         |
| Berserk Guitar         | 3               | 2                         |
| Harp of Nepenthes \[2] | 3               | 2                         |
| Oriental Lute \[2]     | 3               | 2                         |
| Base Guitar \[1]       | 2               | 2                         |
| Berserk Guitar         | 3               | 2                         |
| Gentle Breeze Guitar   | 2               | 2                         |
| Green Acre Guitar      | 2               | 2                         |
| Guitar \[1]            | 2               | 2                         |
| Gumoongoh \[2]         | 2               | 2                         |
| Harp \[2]              | 2               | 2                         |
| Loner’s Guitar         | 2               | 2                         |

| Whips                  |                 |                           |
| ---------------------- | --------------- | ------------------------- |
| Weapon                 | Cost Multiplier | Slot available for option |
| Blade Whip             | 3               | 2                         |
| Chemeti Whip           | 3               | 2                         |
| Lariat Whip            | 3               | 2                         |
| Rapture Rose           | 3               | 2                         |
| Queen’s Whip           | 3               | 2                         |
| Electric Eel \[2]      | 3               | 2                         |
| Sea Witch’s Foot \[1]  | 3               | 2                         |
| Carrot Whip            | 3               | 2                         |
| Stem Whip \[1]         | 2               | 2                         |
| Stem of Nepenthes \[2] | 3               | 2                         |
| Electric Wire          | 2               | 2                         |
| Gaia Whip              | 2               | 2                         |
| Icicle Whip            | 2               | 2                         |
| Lariat Whip            | 3               | 2                         |
| Queen’s Whip \[2]      | 3               | 2                         |
| Rante Whip \[1]        | 2               | 2                         |
| Red Flame Whip         | 2               | 2                         |
| Skipping Rope          | 2               | 2                         |
| Tail Whip \[2]         | 2               | 2                         |
| Whip \[2]              | 2               | 2                         |

## OPTIONS FROM ENCHANTMENTS USING VARIOUS COINS

### A Class Coin

| Melee                              | Range                            | Magic                   |
| ---------------------------------- | -------------------------------- | ----------------------- |
| AGI +2, Fighting Spirit 4, Sharp 2 | AGI +3, Expert Archer 2, Sharp 2 | INT +2, DEX +2, Spell 2 |
| AGI +3                             | AGI +3                           | INT +3                  |
| Fighting Spirit 5, Sharp 3         | Expert Archer 3, Sharp 3         | DEX +3, Spell 3         |
| AGI +4                             | AGI +4                           | INT +4                  |
| Fighting Spirit 6                  | Expert Archer 4                  | Spell 4                 |
| AGI +5                             | AGI +5                           | INT +5                  |
| ASPD +1                            | ASPD +1                          | MATK +1% ,Max SP +100   |
| Fighting Spirit 7                  | Expert Archer 5                  | MATK+2%, Spell 5        |

### B Class Coin

| Enchants               |
| ---------------------- |
| STR +1, AGI +1, INT +1 |
| STR +2, AGI +2, INT +2 |
| STR +3, AGI +3, INT +3 |
| STR +4, AGI +4, INT +4 |

### C Class Coin

| Enchants               |
| ---------------------- |
| DEX +1, VIT +1,LUK +1  |
| STR +1, AGI +1, INT +1 |
| STR +2, AGI +2, INT +2 |
| STR +3, AGI +3, INT +3 |

### D Class Coin

| Enchants                          |
| --------------------------------- |
| Max HP +100, Max HP +200, Attack1 |
| DEX +1, VIT +1, LUK +1            |
| STR +1, AGI +1, INT +1            |
| STR +2, AGI +2, INT +2            |

### E Class Coin

| Enchants                           |
| ---------------------------------- |
| MDEF +4, DEF +6                    |
| Max HP +100, Max HP +200, Attack 1 |
| DEX +1, VIT +1, LUK +1             |
| STR +1, AGI +1, INT +1             |


# Genesis Battleground

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/2025-08-14-Genesis-Battleground-BETA-1536x864.png" alt=""><figcaption></figcaption></figure>

***

## Battleground MAP

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/MAIN-STAGE-1-1536x822.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.14.30-1536x793.png" alt=""><figcaption></figcaption></figure>

#### Krieger Von Midgard (KvM) Overview

Krieger Von Midgard is a **5v5 team battle** similar to Guild vs Guild. Players are warped into the battleground, and the first team to defeat all opponents wins.

* At the start, each player receives **\[GB] White Potion ×100** and **\[GB] Blue Potion ×50** (removed after leaving the field).
* **Skill restrictions** are the same as in War of Emperium.
* A match requires **10 players total** (2 teams of 5).
* If a player dies, they must wait until the match ends to receive rewards.
* Each match has a **5-minute time limit**. If no team wins, the team with more survivors is declared the winner.

#### Rules

* **Skill restrictions** are the same as in **War of Emperium**.
* Each **season lasts 1 weeks**.
* Points are **updated daily at 23:59 UTC+8**.
* You can view the **Top 50 season rankings**.
* The **Battleground Shop** resets every season.
* Only characters of Class 2-1 & 2-2 can join.

***

## Battleground Guide

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.08.25.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.08.25.png" alt=""><figcaption></figcaption></figure>

#### How to Join

* Characters Must be at least **Level 80**.
* Talk to the **Genesis Battleground NPC** (prontera 123/83).
* You can **queue solo only** (VIP required).
* Once you join, you **cannot move to other areas** until it ends.
* The system will **auto-match players**. To cancel, click the same option again.
* **Battleground Open :** 01.00-03.00 / 07.00-09.00 / 13.00-15.00 / 19.00-21.00 UTC+8

#### Rewards

* **Winning team:** 2 Genesis Badges + 1 Battleground Point
* **Losing team:** 1 Genesis Badge
* **Draw:** Both teams receive 1 Genesis Badge
* If season points are tied, priority goes to the player/team who reached the score first.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-1-1-1536x864.jpg" alt=""><figcaption></figcaption></figure>

***

## Ranking Rewards

<figure><img src="/files/8Xf00q1krWosUlNFeIsU" alt=""><figcaption></figcaption></figure>

## Seasonal Buff

Players can receive ranking buffs every day from the Battleground Summarizer NPC (Prontera 116/83).

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.19.18-1536x787.png" alt=""><figcaption></figcaption></figure>

| <p><strong>Genesis Battle Certificate 1</strong></p><ul><li><p>Effects</p><ul><li>DEF +20 MDEF +2</li><li>Increases damage against Players by 5%.</li><li>Reduces damage taken from Players by 5%.</li><li>(Buff Effect Character)</li></ul></li></ul> |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------ |
| <p><strong>Genesis Battle Certificate 2</strong></p><ul><li><p>Effects</p><ul><li>DEF +20 MDEF +2</li><li>Reduces damage taken from Players by 5%.</li><li>(Buff Effect Character)</li></ul></li></ul>                                                 |
| <p><strong>Genesis Battle Certificate 3</strong></p><ul><li><p>Effects</p><ul><li>DEF +15 MDEF +1</li><li>Reduces damage taken from Players by 4%.</li><li>(Buff Effect Character)</li></ul></li></ul>                                                 |
| <p><strong>Genesis Battle Certificate 4</strong></p><ul><li><p>Effects</p><ul><li>DEF +10 MDEF +1</li><li>Reduces damage taken from Players by 3%.</li><li>(Buff Effect Character)</li></ul></li></ul>                                                 |

Note : Buffs can be claimed for 24 hours (based on ranking). & All buffs are removed daily at 00:00 server time.

***

## Battle Ground Shop

**Genesis Battleground NPC** (prontera 123/83).

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.19.42-1536x787.png" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/KG6dr6tL9uC7KzDZv2xO" alt=""><figcaption></figcaption></figure>

Note: The shop resets every season

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-1-1-1536x864.png" alt=""><figcaption></figcaption></figure>

***

## NPC Goldsmith (prontera 123/78)

You can gild your equipment to gold using the NPC Goldsmith.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/1920x1080_Welcome_new_NPC_to_Landverse_Goldsmith_1-1536x864.png" alt=""><figcaption></figcaption></figure>

## Location : (prontera 123/78)

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.12.29-1536x820.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.12.52-1536x820.png" alt=""><figcaption></figcaption></figure>

### Materials Required and Result

<figure><img src="/files/PSuFJKv8QsLVhIim6kWy" alt=""><figcaption></figcaption></figure>

Gilded item effect

* Upgrade Adventure Suit \[1] : MaxHP +3%
* Upgrade Formal Suit \[1] : MaxHP +3%
* Upgrade Mail \[1] : MaxHP +3%
* Upgrade Saint Robe \[1] : MaxHP +3%
* Upgrade Thief Clothes \[1] : AGI +1 MaxHP +3%
* Upgrade Tight \[1] : DEX+1 MaxHP +3%
* Upgrade Coat \[1] : MaxHP +3%

A gilded item will not grant effects immediately. You need to take it to the [Legendary Magician](https://guide.rolg.maxion.gg/game-guide/character-progression/legendary-magician-enchant-system) to activate the effects.

<figure><img src="/files/QDF9MQoe5KaUleBoYhaA" alt=""><figcaption></figcaption></figure>

\
Gilded item effect

* Upgrade Guard \[1] : MaxHP +3%
* Upgrade Buckler \[1] : MaxHP +3%
* Upgrade Shield \[1] : MaxHP +3%

A gilded item will not grant effects immediately. You need to take it to the [Legendary Magician](https://guide.rolg.maxion.gg/game-guide/character-progression/legendary-magician-enchant-system) to activate the effects.

<figure><img src="/files/MnHA3Zk4gkxNwDoazfap" alt=""><figcaption></figcaption></figure>

Gilded item effect

* Upgrade Hood \[1] : MaxHP +3%
* Upgrade Manteau \[1] : MaxHP +3%
* Upgrade Muffler \[1] : MaxHP +3%

A gilded item will not grant effects immediately. You need to take it to the [Legendary Magician](https://guide.rolg.maxion.gg/game-guide/character-progression/legendary-magician-enchant-system) to activate the effects.

<figure><img src="/files/M01qcjy70nuZ0JncafBH" alt=""><figcaption></figcaption></figure>

Gilded item effect

* Upgrade Shoes \[1] : MaxHP +3%
* Upgrade Boots \[1] : MaxHP +3%
* Upgrade Greaves \[1] : MaxHP +3%

A gilded item will not grant effects immediately. You need to take it to the [Legendary Magician](https://guide.rolg.maxion.gg/game-guide/character-progression/legendary-magician-enchant-system) to activate the effects.

***

## **Golden Grimnir’s Hammer**

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-21-at-12.18.04-1536x730.png" alt=""><figcaption></figcaption></figure>

A special material for crafting golden equipment. (Rate Up +5%)

You can craft this item through **NPC Lucent (prontera 116/78)** using:

* Grimnir’s Hammer ×1
* Researcher Booster Ticket ×1

Result: **Golden Grimnir’s Hammer ×1 (**&#x53;uccess Rate: **100%)**

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-2-1536x864.jpg" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-34-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-3-1536x864.jpg" alt=""><figcaption></figcaption></figure>

### Note: The Genesis Battleground \[BETA] event and all related content are subject to adjustments and changes for balancing in the future.


# Comodo Royale

<figure><img src="/files/Px67yyh3eArLdqNq5npV" alt=""><figcaption></figcaption></figure>

High stakes and endless fun await at Comodo Royale—win big and take home incredible rewards! 🎉

Step into the heart of the action with a variety of mini-games, from thrilling card flips to monster betting and the spin of fortune! 🏆

## **📍 Location & Opening Hours**

• Where: Comodo (Coordinates: 140, 113)

• When: Friday 00:00 to Sunday 23:59 (UTC+8).

Head to the building and take the teleport to the basement using the designated waypoints.

<figure><img src="/files/d9qCvmRkP1b3yPVTdQHf" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/qZOj8oJ8w4ymTrPmngZ2" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/IRKBM2Ky8JE9C1HrOJgg" alt="" width="563"><figcaption></figcaption></figure>

## 🎮 Available Mini-Games

1. **Lucky Card ♠️**

<figure><img src="/files/Q2YQnTnFtd2SDXYKUsno" alt="" width="563"><figcaption></figcaption></figure>

**Game Rules:**

• 6 players are needed to start.\
• Each card can be selected only twice.\
• Once all cards have been selected, the game begins automatically.\
• A new round starts every 60 seconds after the previous one ends.

**Entry Cost:**\
• 5 Comodo Chips (deducted upon entering the game menu)

Rewards:\
• Win up to x3 Comodo Chips from your bet.\
• Earn 1 Comodo Premium Coin per bet.

2. **Lucky Monster Game 🐾**

<figure><img src="/files/mEUs6EfZ322xrxPZHGQs" alt="" width="563"><figcaption></figcaption></figure>

**Game Rules:**

• Choose one monster companion per turn.

• After selecting 10 monsters, the game will automatically begin.

**Entry Cost:**

• Choose your bet: 1 / 5 / 10 / 50 / 100 Comodo Chips per selection

(Chips will be deducted after confirming your selection.)

**Monster Rewards:**

• Lunatic → x2 Chips\
• Poring → x3 Chips\
• Baby Desert Wolf → x4 Chips\
• Snake → x5 Chips\
• Ghostring → x6 Chips\
• Angeling → x7 Chips\
• Arch Angeling → x8 Chips\
• Doppelganger → x10 Chips

Each bet also grants 1 Comodo Premium Coin.

3. **Wheel Destiny Machine 🎡**

<figure><img src="/files/UhSnHrhzV2CwEhMuJB7K" alt=""><figcaption></figcaption></figure>

**Game Rules:**

• Talk to the machine to spin the wheel!\
• Each spin deducts 5 Comodo Chips + 1 silvervine fruit.

**Jackpot System:**

• 1 Comodo Chip per spin is added to the prize pool.\
• Jackpot winners take 60% of the pool.\
• 30% of the pool is permanently removed (burned).

Possible Rewards:

Every spin also gives 1 Comodo Premium Coin.\
\
**💰 How to Start**

Exchange for Comodo Chips

<figure><img src="/files/04ycuS4QdgMd3anDXXWt" alt=""><figcaption></figcaption></figure>

Speak with NPC Sasha and choose:\
“I want to exchange Comodo Chips.”

• Rate: 20,000 Zeny = 1 Comodo Chip\
• You can sell back at 18,000 Zeny

💤 **Need a Break?**

Talk to the NPC Sasha and select:\
“I need to rest.”

• Cost: 30,000 Zeny\
• Buff: All Stats +3 for 30 minutes

<mark style="color:red;">Notes : This effect overlaps with Nova Food — please be cautious.</mark>

🛒 **Comodo Premium Coin Shop**

NPC: Premium Shop

Exchange your Comodo Premium Coins for exclusive items:

| Items that can exchange          | Cost                         | QTY           |
| -------------------------------- | ---------------------------- | ------------- |
| \[Event] Battle Manual           | Comodo Premium Coin 5 ea     | 50 Time / ID  |
| \[Event] Bubble Gum              | Comodo Premium Coin 5 ea     | 50 Time / ID  |
| \[Event] HE Battle Manual        | Comodo Premium Coin 50 ea    | 10 Time / ID  |
| \[Event] HE Bubble Gum           | Comodo Premium Coin 50 ea    | 10 Time / ID  |
| Adamantine Blessing Box (30)     | Comodo Premium Coin 50 ea    | 100 Time / ID |
| Kafra Buff (1 DAY)               | Comodo Premium Coin 100 ea   | 7 Time / ID   |
| \[R] Pet Spirit Guarantee Scroll | Comodo Premium Coin 2200 ea  | 4 Time / ID   |
| \[E] Pet Spirit Guarantee Scroll | Comodo Premium Coin 17000 ea | 1 Time / ID   |


# MVP Hunting Rebalance

<figure><img src="/files/JEtS9Fx5UQLYuemUhm2y" alt=""><figcaption><p>Timer</p></figcaption></figure>

#### Introduction

Experience the latest update in Ragnarok Landverse featuring streamlined MVPs Respawn Timings! Now, you don’t have to spend your entire day hunting for MVPs. Plan your team’s strategy and conquer MVPs efficiently by following the new respawn schedule and guidelines:

#### How MVPs Respawn

1. **Regular Respawn Cycle:**
   * All MVP bosses across the game world are set to reappear every 4 hours, ensuring a predictable and fair chance for all players.
2. **Fixed Respawn Schedule:**
   * MVPs will reappear at uniform intervals throughout the day – specifically at 00:00, 04:00, 08:00, 12:00, 16:00, and 20:00 server time (GMT+8), aligning all players with a consistent timetable.
3. **Respawn Rules:**
   * Should an MVP boss not be defeated before its next scheduled appearance, it will be automatically replaced by a new instance, removing the existing one from the map.
4. **Player vs. Player Rules:**
   * The PK aspect remains unchanged within all MVP maps, preserving the thrill and challenge of these encounters.

#### Reward from the MVP

As we introduce new mechanics for MVPs, we are also offering Special Rewards for them!

* Now, every MVP will drop a treasure box on the floor after you defeat it, and there are 4 grades:

<table><thead><tr><th width="143">Box</th><th width="139">Item </th><th width="112">Item 2</th><th>Item 3</th><th>Item 4</th><th>Item 5</th></tr></thead><tbody><tr><td>Uncommon</td><td>1 Adamantine Blessing</td><td>1 MVP Fragment</td><td></td><td></td><td></td></tr><tr><td>Rare</td><td>2 Adamantine Blessing</td><td>2 MVP Fragment</td><td></td><td></td><td></td></tr><tr><td>Epic</td><td>3 Adamantine Blessing</td><td>3 MVP Fragment</td><td></td><td></td><td></td></tr><tr><td>Legendary</td><td>5 Adamantine Blessing</td><td>5 MVP Fragment</td><td>1 Old Ore Bag</td><td>1 Rough Oridecon</td><td>1 Rough Elunium</td></tr></tbody></table>

<figure><img src="/files/tzHtsg9mya3r47QkseuN" alt=""><figcaption></figcaption></figure>

* Please note the following:
  * The MVP treasure box will remain on the ground for 3 minutes.
  * Adventurers can open MVP treasure boxes up to 5 times per day (per account).
  * There will be a 10-second cast time when opening an MVP treasure box, which can be interrupted, similar to the mining system.

#### **Additional Updates**

* Defeating **MVPs and Mini Bosses** will **NOT consume Stamina**, allowing players to hunt them freely without worrying about Stamina limitations.

So, if you are planning to take on MVPs, don’t forget to team up with your friends and reap the rewards without getting interrupted!


# Battle of Midgard

<figure><img src="/files/JaCI9r4QKmvf74CHog2n" alt=""><figcaption></figcaption></figure>

This server-wide event invites all willing participants to face off in a grand battle (100 vs 100).

Whether you emerge victorious or suffer defeat, rewards await you.

**📍 Event Details**

How to enter: You can enter through the Battleground menu.

<figure><img src="/files/ZrqNwETdgBI5KY4r6bEH" alt=""><figcaption></figcaption></figure>

**Event Participation Requirements:**

Level 50 and higher\
100 VS 100 players.\
Party Mode and Guild Mode must be turned off. Only Solo Mode is allowed for participation.\
Teams will be randomly assigned to all players.\
Split into two teams. (Team Gryphon & Team Petite)\
Each account can participate in up to 6 rounds per day.

**Event Schedule – 6 Rounds (UTC+8):**

**Round 1**\
Waiting Room Opening Time: 02:00 – 02:10 (10 minutes)\
Event Start Time: 02:10 – 02:25

**Round 2**\
Waiting Room Opening Time: 06:00 – 06:10 (10 minutes)\
Event Start Time: 06:10 – 06:25

**Round 3**\
Waiting Room Opening Time: 10:00 – 10:10 (10 minutes)\
Event Start Time: 10:10 – 10:25

**Round 4**\
Waiting Room Opening Time: 14:00 – 14:10 (10 minutes)\
Event Start Time: 14:10 – 14:25

**Round 5**\
Waiting Room Opening Time: 18:00 – 18:10 (10 minutes)\
Event Start Time: 18:10 – 18:25

**Round 6**\
Waiting Room Opening Time: 22:00 – 22:10 (10 minutes)\
Event Start Time: 22:10 – 22:25

**Rules and scoring system for the Battle of Midguard event:**\
– Each team earns 1 point for each killed they achieve.\
– Friendly fire is not allowed; you cannot kill members of your own team.\
– Upon death, players will respawn instantly at one of the designated respawn points.\
– Total battle duration is 15 minutes until the event ends.\
– The team that accumulates the most kills within the 15-minute timeframe will be declared the winner.\
– Respawn points will not be fixed to a single location but will randomly spawn in area instead.\
– Players cannot take damage in respawn area.

## Battle Phases

**After Team Selection**

After players have been assigned to their respective teams, they will need to stand by in a designated waiting area until the start time of the event.

<figure><img src="/files/PborfZUjsDKJQrqfwouP" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/VGwFML0wFuFxHGfIFeSB" alt=""><figcaption></figcaption></figure>

**Post-Event Procedure:**

– After the event ends, players will be sent back to town. 🏠

**Event Rewards**

**👑 Top Killer:**\
+150% EXP & Drop (30 min) + Adamantine Blessing x5

<mark style="color:red;">(Note: No team reward for the top killer)</mark>

**🏆 Winning Team:**\
+100% EXP & Drop (30 min) + Adamantine Blessing x5

**🎖️ Losing Team:**\
+50% EXP & Drop (30 min)


# Poring Village

<figure><img src="/files/UtN1qmGWpE33MrD6tAGq" alt=""><figcaption></figcaption></figure>

Introducing an all-new instance for mid-level players! Gather up a party and enter the Poring Village, where loads of adorable yet mischievous Porings greet you with... warmth and hugs, of course! They're definitely not here to loot your belongings.

**Instant Dungeon Info**

Dungeon coordinate : NPC Emily prontera 102, 251\
Reset Time: Daily at 00:00 (UTC+8).\
Entry Limit: 1 entry per account per day.\
Party Size: 1 to 5 players.\
Level Requirement: Level 50 or higher.\
Monsters in this Instant do not drop any cards.

<figure><img src="/files/nV8kTjtKa5V9FQo67zfF" alt=""><figcaption></figcaption></figure>

**Rewards**

Poring Treasure Box 1 ea\
Mission Coins 1 ea\
Poring Village Green Onion or Poring Village Carrot (Random)<br>

**What is special about Poring Village Green Onion and Poring Village Carrot?**

Poring Village Green Onion / Poring Village Carrot can be Enchant with NPC Veggie Enchanter (prontera 102, 251)<br>

**Enchant**

Select Menu Enchant Poring Village Green Onion or Poring Village Carrot\
Materials required for 1 enchant attempt: 1 Lucky Herb + 20 Adamantine Blessing + 20,000 Zeny (30% chance of failure. If it fails, the item will be lost.)

<figure><img src="/files/gJB4DWX6JPVEXfpjXOZU" alt=""><figcaption></figcaption></figure>

**Enchant that you can get (Random)**

HP +50\
HP +100\
SP +25\
SP +50\
Str +1\
Agi +1\
Vit +1\
Int +1\
Dex +1\
Luk +1\
DEF +5\
MDEF +1\
ASPD +1%\
Hit +1\
Crit +1\
HP Absorption 1 (Absorb 1% of damage dealt to enemy into HP with 1% chance.)\
SP Restoration 1 (1% chance of recovering 5 SP per 1 sec for 5 secs when performing a physical attack.)<br>

**Reset Enchant**

You can reset Enchant by use 20,000 zeny + adamantine blessing 20ea (30% chance of failure. If it fails, the item will be lost.)


# Yggdrasil Boss

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/2025-07-28_Yggdrasils_Boss-1536x864.png" alt=""><figcaption></figcaption></figure>

A new threat has emerged in the heart of the Yggdrasil Map — the **Yggdrasil Guardian**! Brave adventurers now have a chance to challenge this mighty foe and earn exclusive rewards. But beware — only the strongest and smartest will survive.

\
⚔️ Boss Overview: Yggdrasil Guardian

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-31-at-12.34.27-1536x903.png" alt=""><figcaption></figcaption></figure>

| **Boss Name**          | **Yggdrasil Guardian**                                                                                                                                                                                                                                                                                                                |
| ---------------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| **Location**           | Center of the Yggdrasil Map                                                                                                                                                                                                                                                                                                           |
| **Time Limit**         | 1 hour per spawn                                                                                                                                                                                                                                                                                                                      |
| **Damage Restriction** | If boss walks outside the designated center zone, STR: 100,000 / INT: 100,000 / ASPD: 100% and  it will receive only 1 damage                                                                                                                                                                                                         |
| **Boss Stats**         | <p>Hp: 4,000,000<br>Level: 50<br>Race: Dragon<br>Property: Shadow 2<br>Size: Large<br>BaseExp: 1,000,000<br>JobExp: 700,000<br>Attack: 3000<br>Attack2: 5000<br>MATK: 1500<br>MATK2: 3000<br>Defense: 100<br>MagicDefense: 75<br>Req. Hit 351<br>Req. Flee 550<br>Str: 1<br>Agi: 34<br>Vit: 62<br>Int: 236<br>Dex: 263<br>Luk: 34</p> |

🕒 Map Access & Boss Spawn Times

| **Yggdrasil Map Opens At** | <p>The map will be open for 1 hour at the following times (UTC+8):<br>06:00 / 10:00 / 14:00 / 18:00 / 22:00 / 02:00</p> |
| -------------------------- | ----------------------------------------------------------------------------------------------------------------------- |
| **Boss Appears At**        | **10:00 / 18:00 / 02:00 (UTC+8)**                                                                                       |

⚠️ Note: If the boss is not defeated within 1 hour, it will disappear.\
🌟There are 2 ways to leave Ygg: relogin or use a Butterfly Wing (Bwing).

🚫 Restrictions While Inside the Yggdrasil Map\
❌ No use of: NOVA items / Land Genesis items / Wings\
❌ No use of skills: Teleport / Warp Portal\
Upon entering Yggdrasil via the ROverse Manual Book, your character will automatically be assigned 1 internal \[Ygg] Lost Skull. (This is a system-tracked value viewable in the ROverse Manual Book.)\
– The \[Ygg] Lost Skull will drop if your character is killed.

– To recover your \[Ygg] Lost Skull, you must re-enter the Yggdrasil map using the ROverse Manual Book. (Reviving your character will not restore the \[Ygg] Lost Skull.)

🎁 Boss Defeat Rewards

Upon defeating the Yggdrasil Guardian, you’ll have a chance to receive the following item drops:

📦 Lost Card Album

📦 Old Card Album (OCA)

In addition, 3 treasure chests will appear — each can be opened 3 times: (Max 9 Opens per Day per Account)

Chest Type\
🔶 Legendary Treasure (Yellow Box)

| Item                | Quantity (Random) |
| ------------------- | ----------------- |
| MVP Fragment        | 6–10              |
| Adamantine Blessing | 10–20             |
| Land Crystal        | 5–10              |
| MVP Material Box    | 2                 |

🔴 Epic Treasure (Red Box)

| Item                | Quantity (Random) |
| ------------------- | ----------------- |
| MVP Fragment        | 3–7               |
| Adamantine Blessing | 5–10              |
| Land Crystal        | 3–5               |
| MVP Material Box    | 1                 |

🔵 Rare Treasure (Blue Box)

| Item                | Quantity (Random) |
| ------------------- | ----------------- |
| MVP Fragment        | 1–3               |
| Adamantine Blessing | 1–5               |
| Land Crystal        | 1–3               |

### Get more items

You can pay x Silvervine Fruits (Receive 1 additional random prize draw)\
Note: Yellow Box costs 5 Silvervine Fruits / Red Box costs 3 Silvervine Fruits / Blue Box costs 1 Silvervine Fruits.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-31-at-12.34.40-1024x602.png" alt=""><figcaption></figcaption></figure>

## Lost Card Album

| Lost Orc Hero Card         | <p>VIT +3<br>Adds 40% resistance to Stun statusClass: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                                                                                                                                     |
| -------------------------- | --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Lost Orc Lord Card         | <p>Reflects 15% of the received short-ranged damage back to the attacker.</p><p>Class: Card<br>Position: Armor<br>Weight: 1</p>                                                                                                                                                                                       |
| Lost Lady Tanee Card       | <p>MaxHP -60%<br>MaxSP +50%.<br>When hunting monster, can get banana and its recovery rate is 50%.Class: Card<br>Position: Footgear<br>Weight: 1</p>                                                                                                                                                                  |
| Lost Dark Lord Card        | <p>Adds 5% chance of casting Level 5 Meteor Storm on the attacker when receiving a a physical attack.</p><p>Class: Card<br>Position: Footgear<br>Weight: 1</p>                                                                                                                                                        |
| Lost Moonlight Flower Card | <p>Enables the use of Increase Agility Level 1.</p><p>Class: Card<br>Position: Footgear<br>Weight: 1</p>                                                                                                                                                                                                              |
| Lost Phreeoni Card         | <p>HIT +50</p><p>Class: Card<br>Position: Weapon<br>Weight: 1</p>                                                                                                                                                                                                                                                     |
| Lost Mistress Card         | <p>Increases SP Consumption by 50%.<br>Reduces the number of gems required for skills by 1.Class: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                                                                                         |
| Lost Eddga Card            | <p>MaxHP -50%<br>Adds a permanent Level 1 Endure effect to the compounded item.Class: Card<br>Position: Footgear<br>Weight: 1</p>                                                                                                                                                                                     |
| Lost White Lady Card       | <p>Increases the effect of the Heal, Sanctuary and Potion Pitcher skills by 15% when they are cast by the wearer.<br>Increases SP Consumption by 30%.Class: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                               |
| Lost Vesper Card           | <p>DEX + 2<br>Ignores 15% of Boss Monster’s Magic Defense when performing magical attack.Class: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                                                                                           |
| Lost Turtle General Card   | <p>ATK +10%<br>Adds 1.5% chance of auto casting level 10 Magnum Break when performing a physical attack.Class: Card<br>Position: Weapon<br>Weight: 1</p>                                                                                                                                                              |
| Lost Pharaoh Card          | <p>Reduce SP Consumption by 15%.</p><p>Class: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                                                                                                                                             |
| Lost Berzebub Card         | <p>VCT -15%</p><p>Class: Card<br>Position: Accessory<br>Weight: 1</p>                                                                                                                                                                                                                                                 |
| Lost Maya Card             | <p>Adds a 15% chance to reflect magical attacks that do not target the ground back to the attacker.</p><p>Class: Card<br>Position: Shield<br>Weight: 1</p>                                                                                                                                                            |
| Lost Dracula Card          | <p>Adds 5% chance of restoring 5% of damage as SP when performing a physical attack.</p><p>Class: Card<br>Position: Weapon<br>Weight: 1</p>                                                                                                                                                                           |
| Lost Baphomet Card         | <p>Physical attacks deal splash damage in a 3×3 area around the target.<br>HIT – 30.Class: Card<br>Position: Weapon<br>Weight: 1</p>                                                                                                                                                                                  |
| Lost Samurai Card          | <p>Bypass 100% of Hard Defense of normal monsters and players when performing a physical attack.</p><p>HP Recovery – 100%<br>Drains 888 HP from the user every 5 seconds.<br>Drains 999 HP from the user when the compounded item is equipped.</p><p>Class: Card<br>Position: Weapon<br>Weight: 1</p>                 |
| Lost Evil Snake Lord Card  | <p>INT+3<br>Adds 50% resistance to Darkness status<br>Adds 50% resistance to Curse statusClass: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                                                                                           |
| Lost Amon Ra Card          | <p>All Status +1<br>Adds 1.5% chance of autocasting Level 5 Kyrie Eleison each time the wearer is physically attacked.If base INT is 99 or higher,<br>Adds 3.5% additional chance of autocasting Level 5 Kyrie Eleison each time the wearer is physically attacked.Class: Card<br>Position: Footgear<br>Weight: 1</p> |
| Lost Kiel Card             | <p>Delay -15%</p><p>Class: Card<br>Position: Headgear<br>Weight: 1</p>                                                                                                                                                                                                                                                |
| Lost Gloom Card            | <p>Increases physical damage on Holy property monster by 20%.<br>Increases physical damage on Shadow property monster by 20%.<br>Increases physical damage on Angel race monster by 20%.<br>Increases physical damage on Demon race monster by 20%.Class: Card<br>Position: Armor<br>Weight: 1</p>                    |
| Lost Ifrit Card            | <p>ATK + 1, CRIT + 1, and HIT +1 for every 20 job levels.</p><p>Adds 0.1% chance of casting Level 2 Earthquake when receiving a physical attack.</p><p>Class: Card<br>Position: Accessory<br>Weight: 1</p>                                                                                                            |
| Lost Stormy Knight Card    | <p>Adds 1% chance of casting Level 1 Storm Gust when performing a short-ranged physical attack.<br>Adds 10% chance of inflicting Frozen on the target when performing a physical pttack.Class: Card<br>Position: Weapon<br>Weight: 1</p>                                                                              |
| Lost Fallen Bishop Card    | <p>MATK +5%<br>MaxSP -50%<br>Increases magic damage on Demi-human race monster by 25%.<br>Increases magic damage on Angel race monster by 25%.Class: Card<br>Position: Footgear<br>Weight: 1</p>                                                                                                                      |
| Lost B Ygnizem Card        | <p>MaxHP +5%<br>MaxSP +5%<br>Increase 50 HP every 15 seconds.<br>Increase 10 SP every 15 seconds.Class: Card<br>Position: Footgear<br>Weight: 1</p>                                                                                                                                                                   |
| Lost Randgris Card         | <p>Weapon is indestructible.<br>Increase physical damage on all class monster by 5%.<br>Adds 2.5% chance of autocasting Lv.1 Dispell when performing physical attack.Class: Card<br>Position: Weapon<br>Weight: 1</p>                                                                                                 |

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Item-Giver-13-4-1024x576.png" alt=""><figcaption></figcaption></figure>

## MVP Material Box

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Item-Giver-2-16-1024x576.png" alt=""><figcaption></figcaption></figure>

🏪 \[Ygg] Lost Skull Exchange – NPC: Yggdrasil Shop

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Screenshot-2568-07-31-at-12.44.07-1024x523.png" alt=""><figcaption></figcaption></figure>

📍 Location: Prontera (105, 190)

You can exchange \[Ygg] Lost Skull at the Yggdrasil Shop for exclusive scrolls. Purchase quota resets every Sunday at 23:59 (UTC+8).

🛒 Yggdrasil Shop Item List

| **Item Name**          | **Skull Cost** | **Max per Week** |
| ---------------------- | -------------- | ---------------- |
| Yggdrasil EXP Scroll   | 30             | 1                |
| Yggdrasil DROP Scroll  | 30             | 1                |
| Yggdrasil DEF Scroll   | 30             | 1                |
| Yggdrasil MDEF Scroll  | 30             | 1                |
| Yggdrasil Power Scroll | 30             | 1                |
| Yggdrasil Speed Scroll | 30             | 1                |

🧠 Pro Tips\
Prioritize defending the center of the map to maintain control over the boss zone.\
Time your entries around spawn windows to secure early hits.\
Be cautious of dying — dropped skulls can be looted by others!\
The Yggdrasil Guardian awaits.\
Will you rise to the challenge and claim your treasures?


# Sarah's Memory

Ragnarok Landverse Memorial Dungeon Sarah's Memory

Journey through backstory of Sara Irene This Memorial Dungeon provides food buffs from monsters with in the map.

### **Dungeon Conditions:**

– Base Level 70 or higher required

\- Max Party Member (5)

– Dungeon time limit: 1 hour (if exceeded, characters will be ejected to the save point)

### **Reset time**

\- Delay enter (Account Bound) : This cooldown resets everyday at 11:59 PM GMT+8.

## Let's Explore

### **Quest Details**

<figure><img src="/files/qoOL4ivLB8OsrrsIErnc" alt=""><figcaption></figcaption></figure>

1. Talk to Adventurer Leon in Alberta to start the quest.

Memorial Dungeon: Sarah’s Memory /navi prontera 102/245

<figure><img src="/files/qMNxzsLgZGn22UOa4pYd" alt=""><figcaption></figcaption></figure>

2. Click on Dimensional Device and select "Boot up device".

<figure><img src="/files/vBFlpqxTNOyh35NUXCY8" alt=""><figcaption></figcaption></figure>

3. When instance is ready, click on Dimensional Device again and select option 2 to enter.

<figure><img src="/files/MwsI3hGQZcgE0BmH8PzF" alt=""><figcaption><p>Sara's Memory</p></figcaption></figure>

4. Upon entering the instance, immediately engage with the NPC known as “A girl.” She will introduce herself as Sara Irene and reveal she is waiting for her father, Doyen Irene. As your conversation progresses, Doyen will appear. Continue your interactions with them until they finish their conversation and disappear.

<figure><img src="/files/0DVlGOuuOYANNOC1SXJN" alt=""><figcaption><p>A Girl</p></figcaption></figure>

5. A new portal will appear in the west. Enter it to proceed to Area A. Here, engage in dialogue with Sara Irene and maintain this interaction until an opportunity to escape with Sara is presented. Following this, Doyen will summon guards to capture you.

<figure><img src="/files/uuRt3VFJbQpQYNdDM5cS" alt=""><figcaption></figcaption></figure>

6. Throughout the instance, Payon Soldiers and Guard Dogs will start to emerge. From your current position, where you are speaking with Sara Irene, eliminate the Payon Soldiers and Guard Dogs as you make your way south and then east in Area A.

<div data-full-width="true"><figure><img src="/files/CpcAhOgiEbUD91B5vpvC" alt=""><figcaption></figcaption></figure></div>

7. After defeating all the Payon Soldiers and Guard Dogs in <mark style="color:red;">Area A</mark>, a system message will inform you: “Sara ran away again! You think she went in the 2 o’clock direction!” Follow this direction and enter the portal to advance to <mark style="color:red;">Area B</mark>

<figure><img src="/files/nW2Eb15sa4Nj7YEc7fH3" alt=""><figcaption><p>Clear Soldier and guard dog.</p></figcaption></figure>

<figure><img src="/files/2RUiWKcOd8rEzG0WKHPm" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/Qq6HeZTNAZfNhfJ3FtnD" alt=""><figcaption><p>Warp to Area B</p></figcaption></figure>

8. In <mark style="color:red;">Area B</mark>, you will face a new wave of Payon Soldiers and Guard Dogs, slightly tougher than before. Continue south, fighting these enemies as you proceed.

<figure><img src="/files/phcmLR4gZE0Z83HPfpUj" alt=""><figcaption></figcaption></figure>

9. Starting from your spawning point, head west and defeat all the Payon Soldiers and Guard Dogs you encounter from <mark style="color:red;">Areas A</mark> and <mark style="color:red;">Areas B</mark>. Be cautious, as this area features a higher spawn rate.
10. After clearing <mark style="color:red;">Area C</mark> of Payon Soldiers and Guard Dogs, a system message will express, “Sara ran away yet again! *sigh* You think she went in the 6 o’clock direction!” Take this hint and continue through the portal to <mark style="color:red;">Area D.</mark>

<figure><img src="/files/OinULzw59aeK2Bq7kFY8" alt=""><figcaption></figcaption></figure>

11. Upon defeating all Payon Soldiers and Guard Dogs in Area B, a system message will announce: “Sara ran away yet again! You think she went in the 5 o’clock direction!” Follow this lead and move through the indicated portal to reach Area C.

<figure><img src="/files/m9pxojG58NivEUSr8HIX" alt=""><figcaption></figcaption></figure>

12. The next area will exclusively feature Payon Soldiers, but in larger numbers. Traverse through <mark style="color:red;">Area D</mark> and confront these soldiers.
13. Once all the Payon Soldiers in <mark style="color:red;">Area D</mark> are defeated, a system message will notify: “Sara ran away yet again! You think she went in the 12 o’clock direction!” Act on this information and enter the portal to return to <mark style="color:red;">Area A.</mark>

<figure><img src="/files/bwZN5FldGy6bndZklvqm" alt=""><figcaption></figcaption></figure>

14. **Move north** to engage in dialogue with Sara Irene. In this encounter, Doyen will call upon Payon Soldiers. After defeating them, Doyen Irene himself will challenge you. Defeating him will lead him to reveal the true motive behind his attempts to capture you.

<figure><img src="/files/MOGFVMpkYc9zqsWsU2GZ" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/hWNUs94ZD0pF6ebfMcQz" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/BVX7YvGgBi7QLs6VoovB" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/TFRY5vRXoYg27ZVmcCko" alt=""><figcaption><p>Doyen Irene</p></figcaption></figure>

15. After the conversation ends, follow Sara Irene. Exit <mark style="color:red;">**Area A**</mark> through a newly opened portal located southwest of Doyen Irene’s last known position. Then, proceed south and climb the staircase on the western cliff.

<figure><img src="/files/b3z19dbSvLUasVPHXyN0" alt=""><figcaption></figcaption></figure>

16. <mark style="color:red;">**Crossing the bridge**</mark>, you will meet Sara Irene again. The ensuing conversation will reveal shadowy figures claiming Sara Irene and suggesting you return to where you belong. After this exchange, exit through the portal located on the opposite side of the bridge.

<figure><img src="/files/u4YK4k7Ou7S9evN5Zs8g" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/FNCEXcFo1GdYOVrNX2Kc" alt=""><figcaption></figcaption></figure>

17. Upon returning to the Dimensional Gap, <mark style="color:red;">**find Adventurer Leon**</mark> and share your adventures with him. He will offer more insight into Sara Irene’s backstory. This concludes the instance, after which you’ll be eligible to re-enter following the daily <mark style="color:red;">**reset at 11:59 PM (GMT+8).**</mark>

<figure><img src="/files/0LU0X1PV7loVI6kEm7eL" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/Ya38AfZgdgyMtzJFRHMF" alt=""><figcaption></figcaption></figure>


# Sarah’s Memory

### Mission Sarah’s Memory

Embark on an emotional journey through the tragic backstory of Sara Irene in this Memorial Dungeon. Gain food buffs from monsters within the map and earn the newly added Mission Coins!

***

📍 Location & Requirements\
Where : Prontera 102, 245

<figure><img src="/files/vBFlpqxTNOyh35NUXCY8" alt=""><figcaption></figcaption></figure>

**Requirements :**

* **Base Level 70+**
* **Party (1 – 5 members)**
* **Time Limit: 1 Hour**
* **Quota = Account Bound**
* **Reset Time : 23:59 UTC +8**
* **You won’t lose any stamina when gaining EXP from Missions.**

***

### Mission Walkthrough

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/ENCHANT-LIST-1.png" alt=""><figcaption></figcaption></figure>

1. Upon entering the instance, immediately engage with the NPC known as “A girl.” She will introduce herself as Sara Irene and reveal she is waiting for her father, Doyen Irene. As your conversation progresses, Doyen will appear. Continue your interactions with them until they finish their conversation and disappear.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/64.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/65.png" alt=""><figcaption></figcaption></figure>

2. A new portal will appear in the west. Enter it to proceed to Area A. Here, engage in dialogue with Sara Irene and maintain this interaction until an opportunity to escape with Sara is presented. Following this, Doyen will summon guards to capture you.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/66.png" alt=""><figcaption></figcaption></figure>

3. Throughout the instance, Payon Soldiers and Guard Dogs will start to emerge. From your current position, where you are speaking with Sara Irene, eliminate the Payon Soldiers and Guard Dogs as you make your way south and then east in Area A.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/67.png" alt=""><figcaption></figcaption></figure>

4\. After defeating all the Payon Soldiers and Guard Dogs in Area A, a system message will inform you: “Sara ran away again! You think she went in the 2 o’clock direction!” Follow this direction and enter the portal to advance to Area B.

5\. In Area B, you will face a new wave of Payon Soldiers and Guard Dogs, slightly tougher than before. Continue south, fighting these enemies as you proceed.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/68.png" alt=""><figcaption></figcaption></figure>

6. Starting from your spawning point, head west and defeat all the Payon Soldiers and Guard Dogs you encounter from Areas A and Areas B. Be cautious, as this area features a higher spawn rate.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/69.png" alt=""><figcaption></figcaption></figure>

7. After clearing Area C of Payon Soldiers and Guard Dogs, a system message will express, “Sara ran away yet again! *sigh* You think she went in the 6 o’clock direction!” Take this hint and continue through the portal to Area D.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/70.png" alt=""><figcaption></figcaption></figure>

8. Upon defeating all Payon Soldiers and Guard Dogs in Area B, a system message will announce: “Sara ran away yet again! You think she went in the 5 o’clock direction!” Follow this lead and move through the indicated portal to reach Area C.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/71.png" alt=""><figcaption></figcaption></figure>

9. The next area will exclusively feature Payon Soldiers, but in larger numbers. Traverse through Area D and confront these soldiers.
10. Once all the Payon Soldiers in Area D are defeated, a system message will notify: “Sara ran away yet again! You think she went in the 12 o’clock direction!” Act on this information and enter the portal to return to Area A.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/73.png" alt=""><figcaption></figcaption></figure>

11. Move north to engage in dialogue with Sara Irene. In this encounter, Doyen will call upon Payon Soldiers. After defeating them, Doyen Irene himself will challenge you. Defeating him will lead him to reveal the true motive behind his attempts to capture you.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/75.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/74.png" alt=""><figcaption></figcaption></figure>

12. After the conversation ends, follow Sara Irene. Exit Area A through a newly opened portal located southwest of Doyen Irene’s last known position. Then, proceed south and climb the staircase on the western cliff.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/72.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/76.png" alt=""><figcaption></figcaption></figure>

13. Crossing the bridge, you will meet Sara Irene again. The ensuing conversation will reveal shadowy figures claiming Sara Irene and suggesting you return to where you belong. After this exchange, exit through the portal located on the opposite side of the bridge.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/03/IN-GAME-1-1.png" alt=""><figcaption></figcaption></figure>

14\. Upon returning to the Dimensional Gap, find Adventurer Leon and share your adventures with him. He will offer more insight into Sara Irene’s backstory. This concludes the instance, after which you’ll be eligible to re-enter following the daily reset at 23:59 PM (UTC+8).

**Every time you clear dungeon you will get 1 Mission Coins.**

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/04/af.png" alt=""><figcaption></figcaption></figure>

### Monster Information

<figure><img src="/files/eJ5r5mf3TgGrblbls1bo" alt=""><figcaption></figcaption></figure>

***

### Mission Coins

The shop resets every Sunday at 23:59 UTC +8.\
Izlude 58,139

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/04/Untitled-design-4-1536x864.png" alt=""><figcaption></figcaption></figure>

| <p><strong>Exchangeable Items:</strong><br></p> | **Required Items for Exchange:**                             | **QTY**     |
| ----------------------------------------------- | ------------------------------------------------------------ | ----------- |
| Adamantine Blessing Box (30)                    | <p>Mission Coin 1ea +<br>Elunium 10ea +<br>50,000 Zeny</p>   | 1 Time / ID |
| Adamantine Blessing Box (30)                    | <p>Mission Coin 1ea +<br>Oridecon 10ea +<br>50,000 Zeny</p>  | 1 Time / ID |
| Adamantine Blessing Box (30)                    | <p>Mission Coin 1ea +<br>Silvervine 7ea +<br>50,000 Zeny</p> | 1 Time / ID |
| \[Event] Pet Scroll                             | <p>Mission Coin 4ea +<br>200,000 Zeny</p>                    | 1 Time / ID |
| Battle Manual & Bubble Gum                      | Mission Coin 4ea                                             | 1 Time / ID |
| \[Event] Pet Scroll                             | Mission Coin 7ea                                             | 1 Time / ID |


# Weekly Activities

In this section, we will cover the various weekly activities that you can undertake to maximize your progress and rewards in the game. Weekly activities are essential for earning valuable resources, gaining experience, and unlocking special items that can significantly enhance your gameplay. By consistently completing these tasks, you'll be able to improve your character and stay competitive.


# Tower of Tides

## Tower of Tides (Memorial Dungeon)

The great flood has arrived. The tower is almost broken by the waves; there are many cracks forming, and water is beginning to leak through.\
It seems like an excellent place to explore. I believe there must be something hidden beneath that tower. Are you ready to investigate it?

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/1920x1080-TOWER-OF-TIDES-1-1536x864.png" alt=""><figcaption></figcaption></figure>

### Dungeon Conditions:

– Party with at least 1 person\
– Base Level 40 or higher required\
– Dungeon time limit: 1 hour\
– Cooldown Period: 3 days per character\
– The Adamantine Blessing reward can be claimed once every 3 days (Account cooldown).

You can start the investigation quest by talking to **NPC Ocean**. The **party leader can create an instance based on the selected level setup**.

There are **3 level brackets** for the adventure, each with different base rewards:

* Level 40–59
* Level 60–79
* Level 80–99

You can also **adjust the difficulty** for a chance to earn better rewards by using a **Tower of Tides Ticket** (costs 250 Moonstones).

## How to Start Tower of Tides

#### Create Dungeon with NPC Ocean izlude 56 , 121

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/2-1-1536x864.png" alt=""><figcaption></figcaption></figure>

**Dungeon Level**\
The Party Leader is required to establish the Tower of Tides based on the level,\
and the experience gained from monsters defeated is based on the level of the Tower of Tides that the Party Leader has set up.\
Level 40 – 59\
Level 60 – 79\
Level 80 – 99

#### (Start)Let’s go.

You can start dungeon after enter Tower Of Tides by click “Let’s go.”

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/3-1-1536x864.png" alt=""><figcaption></figcaption></figure>

***

## How to Change Difficulty

You can also adjust the difficulty for a chance to earn better rewards by using a Tower of Tides Ticket (costs 250 Moonstones).

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2023/11/Items_description_2.gif" alt=""><figcaption></figcaption></figure>

**Where to Get Tower of Tides Ticket?**\
– Tower of Tides Tickets can be purchased at the Moonstone shop for 250 Moonstones.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/%E0%B9%86%E0%B9%84%E0%B8%94%E0%B8%9F.png" alt=""><figcaption></figcaption></figure>

***

## How to Clear the Dungeon:

Within the Tower of Tides, you will need to eliminate all monsters within the dungeon and dive into the deepest part of the Tower.\
A Dimensional Portal will open when you have eliminated all monsters.

#### Monsters horde

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/4-1-1024x576.png" alt=""><figcaption></figcaption></figure>

#### Dimensional Portal

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/06/5-1024x576.png" alt=""><figcaption></figcaption></figure>

## **Dungeon Reward**

### 1. Dungeon EXP

<figure><img src="/files/9BRwCuJTGGYPpFqoWyy9" alt=""><figcaption></figcaption></figure>

### 2. Adamantine Blessing

<figure><img src="/files/VZtZ2rXyqH1gbM2B9CeX" alt=""><figcaption></figcaption></figure>

Example: If the dungeon difficulty is set to 2 and the dungeon level is between 40 and 59, players have a 20% chance to receive an Adamantine Blessing.\
By the 5th floor, each player has a 20% chance to receive 20 Adamantine Blessings.\
Upon reaching the 10th floor, they have another 20% chance to receive 20 Adamantine Blessings, and so on.

Note 1 : The Adamantine Blessing reward can be claimed once every 3 days (Account cooldown).\
Note 2 : Exploration is available up to a maximum of floor 100.

<figure><img src="/files/DDULuXMWxrP8ebuCQvC8" alt=""><figcaption></figcaption></figure>

### Mission coin Rewards

Clear Floor 30 to receive a Mission Coin. This reward can be claimed once every 3 days/( Account cooldown).

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/04/af.png" alt=""><figcaption></figcaption></figure>


# Path of Truth

## Path of Truth (Memorial Dungeon)

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Path-of-Truth_1920x1080px-1536x864.png" alt=""><figcaption></figcaption></figure>

Enter the dungeon where the true test begins. It’s not just about facing others in your class, but also about surpassing yourself.\
Use your intelligence, skills, and all your resources to ascend to the top and claim the precious rewards we’ve prepared.

Step up, embrace the challenge, and reveal the truths that lie at the end of the path with your skills now!

## Eligible Classes For participate

* Requirements: 2nd Class, Level 80 or higher

| Class 2-1  | Class 2-2 |
| ---------- | --------- |
| Knight     | Crusader  |
| Wizard     | Sage      |
| Hunter     | Bard      |
| Blacksmith | Dancer    |
| Assassin   | Alchemist |
| Priest     | Rogue     |
| –          | Monk      |

## How to Enter Path of Truth (Memorial Dungeon)

* You can start your challenge by talk with NPC Path Manager (C\_Tower1) : 200 214

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/56-1024x576-2.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Parth_of_tuth.gif" alt=""><figcaption></figcaption></figure>

## Key Information Before start!

**Dungeon Info**

* This dungeon can only be entered alone.
* You will have 20 minutes for each run.
* You can play as many time as you like
* Experience points (Exp) will not be lost if the character dies.
* Delay Claim (Character Bound) : Cooldown resets every Sunday at 23:59 PM UTC+8.

**Monsters Information**

* Monsters and bosses will not use skills.\
  The status of monsters and bosses will be reduced as follows:
* The Attack and Magic Attack of monsters and bosses are reduced by 80%.
* The Defense and Magic Defense of monsters and bosses are reduced by 50%.
* The overall status of monsters and bosses is reduced by 20%.
* Monsters and bosses will not drop items.
* Monsters and bosses will not give EXP.

**Skill Ban List**

* Teleport
* Ice Wall
* Snatch
* Shield Reflect
* Fiber Lock
* Leap
* Extreme Vacuum
* Warg Bite
* Reflect Damage
* Sheltering Bliss

## How to Play

When entering the Path, players will find a series of rooms, with a maximum of 50 rooms in total.\
These rooms will contain many strong monsters and bosses.

<figure><img src="https://news.landverse.maxion.gg/wp-content/uploads/2024/01/58-1024x576.png" alt=""><figcaption></figcaption></figure>

Players must defeat these monsters and bosses,\
racing against time to see who can travel the farthest along the Path, competing within their own class.

The calculation for those who travel the farthest on the Path is as follows:\
1\. Who travels the farthest.\
2\. If the distance traveled is the same, it will be determined by time.\
3\. If a player completes the Path, it will be determined by the fastest time.\
4\. If players reach the same room but do not complete it, it will be based on the time they entered that room.

\* There will be a continuous countdown timer (20 minutes for each run.).\
\* When a record is broken, an announcement should be made to inform everyone which player broke the record, how many minutes it took, and which Path they reached.

## Monsters on each floor

| **Floor** | **Monster**       |
| --------- | ----------------- |
| 1         | Toad              |
| 2         | Dragon Fly        |
| 3         | Mastering         |
| 4         | Owl Duke          |
| 5         | Vagabond Wolf     |
| 6         | Deviling          |
| 7         | Angeling          |
| 8         | Owl Baron         |
| 9         | Cat o’ Nine Tails |
| 10        | Arc Angeling      |
| 11        | Chimera           |
| 12        | Ghostring         |
| 13        | Executioner       |
| 14        | Dark Illusion     |
| 15        | Mutant Dragonoid  |
| 16        | Ogretooth         |
| 17        | Gryphon           |
| 18        | Mysteltainn       |
| 19        | Maya Purple       |
| 20        | Golden Thief Bug  |
| 21        | Phreeoni          |
| 22        | Moonlight Flower  |
| 23        | Dracula           |
| 24        | Lady Tanee        |
| 25        | Orc Hero          |
| 26        | Mistress          |
| 27        | Maya              |
| 28        | Doppelganger      |
| 29        | Orc Lord          |
| 30        | Lord of the Dead  |
| 31        | Stormy Knight     |
| 32        | Baphomet          |
| 33        | White Lady        |
| 34        | Drake             |
| 35        | Pharaoh           |
| 36        | Samurai Specter   |
| 37        | Eddga             |
| 38        | RSX-0806          |
| 39        | Amon Ra           |
| 40        | Evil Snake Lord   |
| 41        | Osiris            |
| 42        | Dark Lord         |
| 43        | Tao Gunka         |
| 44        | Hatii             |
| 45        | Turtle General    |
| 46        | Thanatos Phantom  |
| 47        | Atroce            |
| 48        | Ktullanux         |
| 49        | Gloom Under Night |
| 50        | Vesper            |

Players will receive more Coins as they progress through each floor.\
Rewards must be claimed manually at the NPC.

## Rewards

The rewards will be give to Rank 1-3 of each class\
You can claim the rewards at NPC Path Manager (C\_Tower1) : 200 214

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Item-Giver-24-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Item-Giver-2-11-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/07/Item-Giver-3-9-1024x576.png" alt=""><figcaption></figcaption></figure>

Note: The ring’s attributes will be adjusted to better suit the current patch.

## Path Shop

| Item Name                                                                                                  | Cost (Path Token) | Limit / Per Character (Reset Weekly) |
| ---------------------------------------------------------------------------------------------------------- | ----------------- | ------------------------------------ |
| \[Path] Miracle Medicine I                                                                                 | 5                 | 1                                    |
| \[Path] Miracle Medicine V                                                                                 | 10                | 1                                    |
| \[Path] Miracle Medicine X                                                                                 | 15                | 1                                    |
| \[Path] LV10 Blessing Scroll                                                                               | 5                 | 1                                    |
| \[Path] Lv10 Increase Agility Scroll                                                                       | 5                 | 1                                    |
| \[Path] Small Life Potion                                                                                  | 6                 | 1                                    |
| \[Path] Medium Life Potion                                                                                 | 8                 | 1                                    |
| \[Path] Mysterious Water                                                                                   | 10                | 1                                    |
| \[Path] Field Manual                                                                                       | 10                | 1                                    |
| \[Path] Bubble Gum                                                                                         | 10                | 1                                    |
| \[Path] Life Insurance                                                                                     | 10                | 1                                    |
| \[Path] Battle Manual and Bubble Gum                                                                       | 15                | 1                                    |
| \[Path] Chewing Gum Box (7Day)                                                                             | 15                | 1                                    |
| Adamantine Blessing Box (30)                                                                               | 25                | 1                                    |
| <p>Title : Path Traveler I<br>Atk + 3 Matk + 3<br>Hit + 3 Flee + 3<br>– Titles cannot be stored.</p>       | 150               | 1                                    |
| <p>Title : Path Traveler II<br>Atk + 5 Matk + 5<br>Hit + 5 Flee + 5<br>– Titles cannot be stored.</p>      | 300               | 1                                    |
| <p>Title : Path Traveler III<br>Atk + 10 Matk + 10<br>Hit + 10 Flee + 10<br>– Titles cannot be stored.</p> | 500               | 1                                    |

Please note: The number of tokens used and the list of redeemable items may be subject to adjustments and updates in the future.\
For accurate information, please refer to in-game details.


# Town Funding System

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/05/Town-Funding-System_1920x1080px-1536x864.png" alt=""><figcaption></figcaption></figure>

Hello Adventurers!

Our cities need your support! As each city looks to grow and thrive, they are calling on heroes like you to help fund their development. Donate Zeny, support your favorite city, and earn powerful buffs and special recognition in return!

***

### How to Join

Every Thursday at 19:00 (UTC+8), players can donate Zeny to any city\
— except today (7 May), when the event will begin after server maintenance is complete.

To participate in the event, you must:\
✅ Donate at least 50,000 Zeny\
✅ Donate more than any other player that week to become the top donor

🎖️ Get Buffs for Donating\
The top donor in each city will receive a special city buff immediately.

If another player donates more later, they will take over the buff, but the previous top donor keeps their buff as a thank-you for their contribution.

This means even if someone passes you, you still get rewarded!

🔼 Buff Levels (The More You Donate, the Better the Buff!)

Donation Amount Buff Level

| 50,000 – 1.1M Zeny | Level I Buff   |
| ------------------ | -------------- |
| 1.15M – 1.95M Zeny | Level II Buff  |
| 2M+ Zeny           | Level III Buff |

\#Town Funding is a Character Buffs

⚔️ Boosting City Competition\
If you already donated earlier (and received Level I), you can get Level II from the NPC without paying more Zeny (each donation must exceed 1.1 million Zeny).\
If the town you donated to has reached Level 3 (each donation must exceed 1.95 million Zeny ), you can also receive the Level III Buff by speaking with the NPC for free.\
So every donation counts — not just for you, but for your city!

How to donate?\
Donations start at 50,000 Zeny.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/05/25-1536x864.png" alt=""><figcaption></figcaption></figure>

Each time you talk to the NPC, she’ll ask if you want to donate more (+50,000 zeny) to reach the top spot.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/05/26-1536x864.png" alt=""><figcaption></figcaption></figure>

👑 Top Donor Reward (Level Max (Buffs))\
Only one player per city can hold the Top Donor title at any given time — so aim high and make your mark!\
Donate to a town with the highest will be calculator total donations on the server by maintenance day.

We’ll announce the Top Donor of each town after maintenance, and rewards will be distributed accordingly.

Buff Stacking Rules:

– You cannot stack a Max Level Buff with another Max Level Buff as you can only get one weekly.

– You cannot receive Level 1–3 Buffs if you already have a Max Level Buff. However, your donation amont will still count toward next week, allowing you to receive the Max Level Buff again if you’re a top donor.

***

### City Donations and buff:

– The buff duration will expire 7 days after receiving it. For example, if a player donates on October 30 at 09:00, the buff will expire on November 6 at 09:00.

| City      | Coordinate NPC Town Funding | Buff Name            | Level I (Buffs)                         | Level II (Buffs)                        | Level III (Buffs)                         | Level Max (Buffs)                              |
| --------- | --------------------------- | -------------------- | --------------------------------------- | --------------------------------------- | ----------------------------------------- | ---------------------------------------------- |
| Prontera  | /navi prontera 156/183      | Prontera Benefactor  | <p>All Status +1<br>Atk +5, Matk +5</p> | <p>All Status +2<br>Atk +7, Matk +7</p> | <p>All Status +3<br>Atk +10, Matk +10</p> | <p>All Status +5<br>Atk +15, Matk +15</p>      |
| Izlude    | /navi izlude 128/115        | Izlude Benefactor    | <p>HP +300<br>Atk +5, Matk +5</p>       | <p>HP +600<br>Atk +7, Matk +7</p>       | <p>HP +1000<br>Atk +10, Matk +10</p>      | <p>HP +1500<br>Atk +15, Matk +15</p>           |
| Geffen    | /navi geffen 120/73         | Geffen Benefactor    | <p>Def +30<br>Atk +5, Matk +5</p>       | <p>Def +60<br>Atk +7, Matk +7</p>       | <p>Def +100<br>Atk +10, Matk +10</p>      | <p>Def +150<br>Atk +15, Matk +15</p>           |
| Payon     | /navi payon 160/133         | Payon Benefactor     | <p>ATK+1%<br>Atk +5, Matk +5</p>        | <p>ATK+3%<br>Atk +7, Matk +7</p>        | <p>ATK+5%<br>Atk +10, Matk +10</p>        | <p>ATK+10%<br>Atk +15, Matk +15</p>            |
| Alberta   | /navi alberta 117/67        | Alberta Benefactor   | <p>SP +50<br>Atk +5, Matk +5</p>        | <p>SP +100<br>Atk +7, Matk +7</p>       | <p>SP +150<br>Atk +10, Matk +10</p>       | <p>SP +200<br>Atk +15, Matk +15</p>            |
| Aldebaran | /navi aldebaran 147/132     | Aldebaran Benefactor | <p>MDEF +3<br>Atk +5, Matk +5</p>       | <p>MDEF +6<br>Atk +7, Matk +7</p>       | <p>MDEF +10<br>Atk +10, Matk +10</p>      | <p>MDEF +15<br>Atk +15, Matk +15</p>           |
| Yuno      | /navi yuno 158/193          | Yuno Benefactor      | <p>VCT -3%<br>Atk +5, Matk +5</p>       | <p>VCT -5%<br>Atk +7, Matk +7</p>       | <p>VCT -10%<br>Atk +10, Matk +10</p>      | <p>VCT -10%, FCT -10%<br>Atk +15, Matk +15</p> |
| Comodo    | /navi comodo 189/161        | Comodo Benefactor    | <p>ASPD +3%<br>Atk +5, Matk +5</p>      | <p>ASPD +6%<br>Atk +7, Matk +7</p>      | <p>ASPD +10%<br>Atk +10, Matk +10</p>     | <p>ASPD+8%, ASPD +1<br>Atk +15, Matk +15</p>   |
| Morroc    | /navi morocc 160/97         | Morroc Benefactor    | <p>MATK+1%<br>Atk +5, Matk +5</p>       | <p>MATK+3%<br>Atk +7, Matk +7</p>       | <p>MATK+5%<br>Atk +10, Matk +10</p>       | <p>MATK+10%<br>Atk +15, Matk +15</p>           |


# Endless Tower

## Endless Tower

The tower you have explored is just a broken tower. If you want a real challenge, try exploring my tower!\
Then you will understand how challenging a real tower can be. How high can you go?

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/09/Memorial-Dungeon-Endless-Tower_1920x1080px-1536x864.png" alt=""><figcaption></figcaption></figure>

## Embark on the latest adventure in Ragnarok Landverse Genesis!

The new challenge is now open: battle your way through the Endless Tower and conquer all 100 floors. Incredible rewards and experience points await you at every level!\
Check the tower’s requirements and team up with your friends now!

***

## Where to Start?

NPC Name: Captain Janssen (Location: Prontera 99/231)

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/09/Screenshot-2568-09-11-at-12.16.33-1536x825.png" alt=""><figcaption></figcaption></figure>

## Requirements

* Sv. Genesis Base Level 80 or higher
* Party of 2 or more players
* **Reward Delay (Account Bound):** Resets every Sunday at 23:59 (UTC+8). Adamantine Blessing *and Land Crystal rewards are limited per account.*
* **Endless Tower Entry Delay (Character Bound):** Resets every Sunday at 23:59 (UTC+8).
* You will have 4 hours after the party leader activates the dungeon. Once the 4 hours have passed, the dungeon will be destroyed.

**Note:** You cannot create a dungeon during the 6 hours before the Emperium War until the war has ended.

***

## The following skills are disabled inside the tower:

* Teleport
* Ice Wall
* Snatch
* Shield Reflect
* Extreme Vacuum
* Warg Bite
* Reflect Damage
* Sheltering Bliss

Note: There are no restrictions on using items. However, items that trigger restricted skills will fail (e.g., Fly Wing). The Token of Siegfried from the Kafra Shop can be used inside the dungeon.

***

## Floors and Monsters

**Important Note**

When defeating monsters, there is a chance to drop items and cards from those specific monsters. All monsters will give full EXP — the EXP penalty does not apply in this Memorial Dungeon.

Cards, Bosses, and MVPs that are ahead of the current patch will not be available for Collection. Monsters that are ahead of the patch will have all item drops disabled.\
Details of the Bosses and monsters with disabled drops can be found at the end of this article.

<br>

| **Floor Number** | **Monster Spawn**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | **Floor Reward**                                    |
| ---------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- | --------------------------------------------------- |
| Floor 1          | <p>15 Metaling<br>5 Drops<br>5 Marin<br>5 Poporing<br>5 Poring<br>1 Mastering</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 2          | <p>20 Desert Wolf<br>10 Baby Desert Wolf<br>1 Vagabond Wolf</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | NONE                                                |
| Floor 3          | <p>5 Archer Skeleton<br>5 Orc Skeleton<br>5 Pirate Skeleton<br>5 Soldier Skeleton<br>5 Skel Worker<br>5 Skeleton</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | NONE                                                |
| Floor 4          | <p>15 Argiope<br>5 Argos<br>5 Hornet<br>5 Mantis<br>5 Rocker<br>1 Vocal</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | NONE                                                |
| Floor 5          | <p>15 Female Thief Bug<br>15 Male Thief Bug<br>15 Thief Bug<br>5 Thiefbug Egg<br>1 Eddga</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 6          | <p>5 Dragon Egg<br>5 Pecopeco Egg<br>5 Pupa<br>5 Thiefbug Egg</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 7          | <p>15 Anopheles<br>15 Drainlair<br>15 Explosion<br>15 Familiar</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | NONE                                                |
| Floor 8          | <p>15 Cruiser<br>15 Firelock Soldier</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | NONE                                                |
| Floor 9          | <p>15 Golem<br>15 Obsidian<br>10 Stapo</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | NONE                                                |
| Floor 10         | <p>25 Giant Hornet<br>20 Hornet<br>1 Mistress</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 11         | <p>15 Dryad<br>15 Hermit Plant<br>15 Parasite<br>15 Rafflesia</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 12         | <p>25 Demon Pungus<br>25 Punk</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 13         | <p>15 Bongun<br>15 Yao Jun<br>10 Munak</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | NONE                                                |
| Floor 14         | <p>15 High Orc<br>10 Orc Archer<br>10 Orc Lady<br>5 Orc Baby<br>5 Orc Warrior</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 15         | <p>15 Andre<br>15 Deniro<br>15 Piere<br>5 Ant Egg<br>1 Phreeoni<br>1 Maya</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | NONE                                                |
| Floor 16         | <p>10 Archer Skeleton<br>10 Gargoyle<br>10 Orc Archer<br>10 Raydric Archer</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 17         | <p>15 Strouf<br>10 Baphomet Jr.<br>10 Merman<br>5 Hill Wind (Spear)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 18         | <p>25 Cramp<br>15 Tarou</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | NONE                                                |
| Floor 19         | <p>10 Deviace<br>10 Megalodon<br>10 Phen<br>10 Swordfish</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 20         | <p>50 Pirate Skeleton<br>1 Drake</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | NONE                                                |
| Floor 21         | <p>10 Plasma (Purple)<br>10 Plasma (Yellow)<br>5 Plasma (Blue)<br>5 Plasma (Green)<br>5 Plasma (Red)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | NONE                                                |
| Floor 22         | <p>15 Drosera<br>15 Flora<br>15 Hydra<br>15 Muscipular<br>15 Mandragora<br>15 Rafflesia</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | NONE                                                |
| Floor 23         | <p>15 Penomena<br>10 Marse<br>10 Obeaune<br>10 Swordfish<br>5 Hydra</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 24         | <p>15 Carat<br>15 Joker<br>10 Jakk</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | NONE                                                |
| Floor 25         | <p>15 Cat o’ Nine Tails<br>15 Ninetails<br>1 Moonlight Flower</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 26         | <p>10 Enchanted Peach Tree<br>10 Gibbet<br>10 Stone Shooter<br>10 Wooden Golem<br>5 Elder Willow</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | NONE                                                |
| Floor 27         | <p>10 Goblin Archer<br>10 Goblin (Dagger)<br>5 Goblin (Axe)<br>5 Goblin (Flail)<br>5 Goblin (Hammer)<br>5 Goblin (Morning Star)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | NONE                                                |
| Floor 28         | <p>30 Arclouse<br>15 Neraid<br>15 Pest<br>10 Kukre</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | NONE                                                |
| Floor 29         | <p>10 Dark Frame<br>10 Heirozoist<br>10 The Paper<br>10 Whisper<br>5 Lude<br>5 Quve</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 30         | <p>30 Evil Nymph<br>1 White Lady</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         | NONE                                                |
| Floor 31         | <p>20 Gig<br>15 Iron Fist<br>10 Argiope<br>5 Scorpion</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | NONE                                                |
| Floor 32         | <p>10 Goblin Archer<br>10 Goblin (Dagger)<br>5 Goblin (Axe)<br>5 Goblin (Flail)<br>5 Goblin (Hammer)<br>5 Goblin (Morning Star)<br>1 Goblin Leader</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | NONE                                                |
| Floor 33         | <p>15 Kobold Archer<br>15 Kobold (Axe)<br>10 Kobold (Hammer)<br>5 Kobold (Morning Star)<br>1 Kobold Leader</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 34         | <p>20 Flame Skull<br>10 Giant Whisper<br>10 Whisper</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 35         | <p>10 Freezer<br>10 Heater<br>10 Permeter<br>10 Assaulter<br>10 Solider<br>1 Turtle General</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | NONE                                                |
| Floor 36         | <p>30 Anolian<br>10 Alligator<br>10 Grove</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | NONE                                                |
| Floor 37         | <p>30 Alarm<br>10 Clock<br>10 Tower Keeper</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 38         | <p>25 Deathword<br>25 Rideword</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | NONE                                                |
| Floor 39         | <p>10 Evil Nymph<br>10 Mao Guai<br>10 Zhu Po Long<br>10 Taoist Hermit<br>5 Jing Guai</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | NONE                                                |
| Floor 40         | <p>10 Miyabi Doll<br>10 Shinobi<br>10 Tengu<br>5 Firelock Soldier<br>5 Karakasa<br>1 Samurai Specter</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | NONE                                                |
| Floor 41         | 50 Kraben                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | NONE                                                |
| Floor 42         | <p>20 Sleeper<br>10 Mi Gao<br>10 Sting<br>5 Hode<br>5 Sandman</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 43         | <p>40 Side Winder<br>10 Medusa<br>5 Anacondaq<br>5 Boa</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | NONE                                                |
| Floor 44         | <p>20 Baphomet Jr.<br>20 Hatii Babe<br>10 Baby Desert Wolf<br>10 Savage Babe<br>1 Baby Orc</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 45         | <p>15 Mummy<br>15 Ancient Mummy<br>15 Verit<br>1 Osiris</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | NONE                                                |
| Floor 46         | <p>20 Beholder<br>20 Seeker</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | NONE                                                |
| Floor 47         | <p>20 Deleter (Sky)<br>10 Deleter (Earth)<br>10 Petite (Sky)<br>10 Petite (Earth)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | NONE                                                |
| Floor 48         | <p>10 Ancient Mimic<br>10 Ancient Mummy<br>10 Ancient Worm</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 49         | <p>20 Grizzly<br>7 Leib Olmai<br>5 Bigfoot<br>5 Sasquatch<br>5 Zipper Bear</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 50         | <p>10 Anubis<br>10 Matyr<br>10 Marduk<br>1 Amon Ra<br>1 Pharaoh</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | NONE                                                |
| Floor 51         | <p>20 Diabolic<br>20 Mini Demon<br>10 Deviruchi</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | NONE                                                |
| Floor 52         | <p>20 Harpy<br>10 Bloody Butterfly<br>10 Gargoyle<br>10 Grand Peco<br>5 Hill Wind<br>5 Hill Wind (Spear)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 53         | <p>30 Shinobi<br>25 Assaulter</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 54         | <p>10 Chepet<br>10 Marionette<br>10 Miyabi Doll</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | NONE                                                |
| Floor 55         | <p>25 Medusa<br>15 Isis<br>15 Sidewinder<br>1 Evil Snake Lord</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 56         | <p>15 Ice Titan<br>10 Freezer<br>10 Gazeti<br>10 Hatii Babe<br>10 Snowier</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | NONE                                                |
| Floor 57         | <p>25 Metaling<br>5 Drops<br>5 Marin<br>5 Poporing<br>1 Mastering<br>1 Ghostring<br>1 Angeling<br>1 Deviling<br>1 Arc Angeling</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | NONE                                                |
| Floor 58         | <p>20 Phendark<br>10 Rybio<br>10 Zombie Prisoner<br>5 Injustice<br>5 Skel Prisoner</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | NONE                                                |
| Floor 59         | <p>30 Ancient Mimic<br>20 Mimic<br>10 Mystcase</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | NONE                                                |
| Floor 60         | <p>10 Egnigem Cenia<br>10 Errende Ebecee<br>10 Kavatch Icarus<br>10 Laurell Weinder<br>10 Whickebine Tres<br>10 Armeyer Dinze<br>1 Doppelganger<br>1 Egigem Cenia (Boss)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | <p>Adamantine Blessing x10<br>Land Crystal x2 </p>  |
| Floor 61         | <p>10 Agav<br>10 Echio<br>10 Mobster<br>10 Pasana<br>5 Isilla<br>5 Vanberk</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 62         | 35 Wanderer                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | NONE                                                |
| Floor 63         | <p>20 Ragged Zombie<br>10 Zombie Master<br>5 Orc Zombie<br>5 Zombie Prisoner<br>5 Zombie</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 64         | <p>30 Ungoliant<br>2 Ancient Worm<br>2 Caterpillar<br>2 Creamy Fear<br>2 Giant Hornet<br>2 Killer Mantis</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 65         | <p>20 Galion<br>1 Atroce</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | <p>Adamantine Blessing x20<br>Land Crystal x4</p>   |
| Floor 66         | <p>20 Incubus<br>20 Aliot<br>10 Injustice</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                | NONE                                                |
| Floor 67         | <p>10 Acidus (Blue)<br>10 Acidus (Gold)<br>10 Mutant Dragonoid<br>5 Deleter (Sky)<br>5 Petite (Sky)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 68         | <p>18 Stalactic Golem<br>10 Ice Titan<br>10 Lava Golem<br>5 Golem<br>5 Wooden Golem</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 69         | <p>20 Dame of Sentinel<br>10 False Angel<br>10 Baroness of Retribution<br>10 Lady Solace<br>10 Mistress of Shelter</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | NONE                                                |
| Floor 70         | <p>20 Orc Baby<br>1 Orc Hero<br>1 Orc Lord</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | <p>Adamantine Blessing x30<br>Land Crystal x6</p>   |
| Floor 71         | <p>20 Incubus<br>20 Nightmare Terror<br>20 Succubus<br>5 Nightmare</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                       | NONE                                                |
| Floor 72         | <p>10 Enchanted Peachtree<br>10 Errende Ebecee<br>10 Permeter<br>10 Margaretha Sorin</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     | NONE                                                |
| Floor 73         | <p>20 Loli Ruri<br>10 Aliza<br>10 Green Maiden<br>10 Succubus<br>5 Alice<br>5 Zealotus</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | NONE                                                |
| Floor 74         | <p>24 Dimik<br>24 Venatu<br>6 Archdam</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | NONE                                                |
| Floor 75         | <p>20 Baphomet Jr.<br>10 Dark Illusion<br>1 Dark Lord<br>1 Baphomet</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | <p>Adamantine Blessing x40<br>Land Crystal x8</p>   |
| Floor 76         | <p>30 Abysmal Knight<br>20 Nightmare Terror<br>10 Nightmare</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | NONE                                                |
| Floor 77         | <p>30 Banshee<br>10 Evil Druid<br>10 Wind Ghost<br>10 Wraith Dead<br>10 Wraith</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           | NONE                                                |
| Floor 78         | <p>20 Raydric<br>10 Bloody Knight<br>10 Dullahan<br>5 Sword Guardian<br>5 Abysmal Knight</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 79         | <p>10 Ferus (Green)<br>10 Ferus (Red)<br>10 Hydrolancer<br>5 Deleter (Ground)<br>5 Petit (Ground)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | NONE                                                |
| Floor 80         | <p>15 Necromancer<br>1 Fallen Bishop Hibram</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | <p>Adamantine Blessing x50<br>Land Crystal x10</p>  |
| Floor 81         | <p>20 Mysteltainn<br>20 Ogretooth<br>20 Executioner</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | NONE                                                |
| Floor 82         | <p>10 Agav<br>10 Bloody Knight<br>10 Bloody Murderer<br>10 Injustice<br>10 Skogul</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | NONE                                                |
| Floor 83         | <p>10 Chimera<br>10 Dark Illusion<br>10 Gryphon<br>10 Skeggiold</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          | NONE                                                |
| Floor 84         | <p>20 Dark Illusion<br>10 Incubus<br>10 Owl Baron<br>10 Owl Duke<br>10 Incubus<br>10 Succubus</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 85         | 1 Ifrit                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      | <p>Adamantine Blessing x60<br>Land Crystal x12</p>  |
| Floor 86         | <p>10 Chimera<br>10 Gryphon<br>10 Hydrolancer<br>10 Majorous</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | NONE                                                |
| Floor 87         | <p>20 Kasa<br>15 Lava Golem<br>15 Salamander<br>10 Gajomart</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | NONE                                                |
| Floor 88         | <p>15 Anubis<br>15 Necromancer<br>10 Ancient Mummy<br>10 Khalitzburg<br>10 Wraith Dead</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   | NONE                                                |
| Floor 89         | <p>6 Odium of Thanatos<br>6 Despero of Thanatos<br>6 Maero of Thanatos<br>6 Dolor of Thanatos</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            | NONE                                                |
| Floor 90         | <p>10 Baroness of Retribution<br>10 False Angel<br>10 Lady Solace<br>1 Valkyrie Randgris</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | <p>Adamantine Blessing x70<br>Land Crystal x14</p>  |
| Floor 91         | <p>30 Kavach Icarus<br>10 Bow Guardian<br>10 Cecil Damon</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | NONE                                                |
| Floor 92         | <p>15 Kathryne Keyron<br>10 Elder<br>10 Laurell Weinder<br>10 Marduk<br>10 Wind Ghost</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    | NONE                                                |
| Floor 93         | <p>15 Seyren Windsor<br>10 Abysmal Knight<br>10 Bloody Knight<br>10 Wanderer</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | NONE                                                |
| Floor 94         | <p>15 Sword Guardian<br>15 Bow Guardian</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  | NONE                                                |
| Floor 95         | <p>30 Hunter Fly<br>5 Chonchon<br>5 Dragon Fly<br>5 Steel Chonchon<br>1 Beelzebub</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        | <p>Adamantine Blessing x80<br>Land Crystal x16</p>  |
| Floor 96         | <p>5 Valkyrie<br>5 Skeggiold (Brown)<br>5 Skeggiold (Blue)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 97         | <p>5 Incarnation of Morroc (Human)<br>5 Incarnation of Morroc (Golem)<br>5 Incarnation of Morroc (Angel)<br>5 Incarnation of Morroc (Ghost)</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                              | NONE                                                |
| Floor 98         | <p>2 Seyren Windsor<br>2 Eremes Guile<br>2 Howard AltNONEEisen<br>2 Margaretha Sorin<br>2 Cecil Damon<br>2 Kathryne Keyron</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               | NONE                                                |
| Floor 99         | <p>Random 7 of the following monster (Can have duplicates):<br>2 Kathryne Keyron<br>2 Seyren Windsor<br>2 Margaretha Sorin<br>2 Eremes Guile<br>2 Howard AltNONEEisen<br>2 Cecil Damon<br>5 Incarnation of Morroc (Angel)<br>5 Incarnation of Morroc (Human)<br>5 Incarnation of Morroc (Golem)<br>5 Incarnation of Morroc (Ghost)<br>5 Valkyrie<br>10 Skeggiold (Brown)<br>10 Skeggiold (Blue)<br>15 Seyren Windsor<br>10 Bloody Knight<br>10 Abysmal Knight<br>10 Wanderer<br>15 Sword Guardian<br>10 Bow Guardian<br>15 Kathryne Keyron<br>10 Elder<br>10 Laurell Weinder<br>10 Wind Ghost<br>10 Cecil Damon<br>10 Bow Guardian<br>30 Kavach Icarus<br>10 Baroness of Retribution<br>10 Lady Solace<br>10 False Angel</p> | NONE                                                |
| Floor 100        | <p>1 Entweihen Crothen<br>9 Thorn of Bone<br>7 Thorn of Magic<br>5 Thorn of Recovery<br>4 Thorn of Purity<br>2 Random Thorns</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             | <p>Adamantine Blessing x90<br>Land Crystal x18</p>  |
| Floor 101        | <p>10 Anopheles<br>100 Orc Skeleton<br>60 Wind Ghost<br>40 Khalitzburg<br>1 Naght Sieger</p>                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 | <p>Adamantine Blessing x100<br>Land Crystal x20</p> |

***

## Monsters with disabled drops

| Naght Sieger      | Death Word      | Echio                   | Dimik             | Odium of Thanatos     |
| ----------------- | --------------- | ----------------------- | ----------------- | --------------------- |
| Entweihen Crothen | Mao Guai        | Isilla                  | Dimik             | Despero of Thanatos   |
| Metaling          | Zhu Po Long     | Vanberk                 | Dimik             | Maero of Thanatos     |
| Dragon Egg        | Jing Guai       | Ragged Zombie           | Dimik             | Bow Master            |
| Anopheles         | Kraben          | Ungoliant               | Venatu            | Cecil Damon           |
| Stapo             | Mi Gao          | Aliot                   | Venatu            | Kathryne Keyron       |
| Obsidian          | Anacondaq       | Acidus (Gold)           | Venatu            | Laurell Weinder       |
| Rafflesia         | Beholder        | Acidus (Blue)           | Venatu            | Seyren Windsor        |
| Yao Jun           | Seeker          | Mistress of Shelter     | Banshee           | Skeggiold (Black)     |
| Hill Wind (Spear) | Hill Wind       | Lady Solace             | Sword Master      | Incarnation of Morocc |
| Plasma (Red)      | Ice Titan       | Baroness of Retribution | Hydrolancer       | Incarnation of Morocc |
| Plasma (Green)    | Gazeti          | False Angel             | Ferus (Red)       | Incarnation of Morocc |
| Plasma (Blue)     | Snowier         | Dame of Sentinel        | Ferus (Green)     | Incarnation of Morocc |
| Plasma (Yellow)   | Armeyer Dinze   | Succubus                | Necromancer       | Eremes Guile          |
| Plasma (Purple)   | Wickebine Tres  | Incubus                 | Skogul            | Howard Alt-Eisen      |
| Drosera           | Laurell Weinder | Margaretha Sorin        | Gryphon           | Valkyrie              |
| Muscipular        | Kavach Icarus   | Errende Ebecee          | Skeggiold (Blue)  | Kasa                  |
| Evil Nymph        | Errende Ebecee  | Green Maiden            | Gajomart          |                       |
| Iron Fist         | Egnigem Cenia   | Aliza                   | Salamander        |                       |
| Flame Skull       | Agav            | Archdam                 | Dolor of Thanatos |                       |

&#x20;


# Battle Pass

### Ragnarok Landverse Genesis :Battle Pass 5 : Flutterer&#x20;

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/2025-08-13-Battle-Pass-SS5-1-1536x864.png" alt=""><figcaption></figcaption></figure>

Unlock powerful rewards and daily perks in Battle Pass Season 5 — now with 3 exciting tiers, each offering more value than the last!

🌟 Start your journey by speaking to NPC Battlepass in Izlude (117, 220) and unlock your Battle Pass using Silvervine Fruit.

Event Period : 14 August – 11 September 2025, 11:00 UTC+8

***

#### Battle Pass Cost & How to Unlock

You can unlock the Battle Pass by speaking to NPC BattlePass located in Izlude (117, 220) using Silvervine Fruit.

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-14-at-13.02.34-1536x857.png" alt=""><figcaption></figcaption></figure>

Battle Pass has 3 tiers, with rewards increasing at each level:

Tier 1 – Unlock with a total of 50 Silvervine Fruit

Tier 1 – Unlock with a total of 250 Silvervine Fruit

Tier 1 – Unlock with a total of 650 Silvervine Fruit

You can upgrade directly to any tier by paying the full required amount.\
For example, if you’re starting from Tier 0, you can jump straight to Tier 3 by paying 650 Silvervine Fruit.

Already unlocked Tier 1? No worries—you can upgrade at any time by paying the difference.\
To go from Tier 1 to Tier 3, just pay an additional 600 Silvervine Fruit.

🎁 The higher your tier, the better the perks!\
Level up your Battle Pass by completing battle pass quests and watch the rewards roll in with every level.\
Received the rewards : \[[CLICK](https://rolg.maxion.gg/battlepass)]

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Screenshot-2568-08-14-at-21.42.37-1536x894.png" alt=""><figcaption></figcaption></figure>

Please Log-in first, and you will be able to see rewards when the website is updated.

Level up your Battle Pass by completing quests\
For every 20 BP Points, you’ll gain 1 Battle Pass level.

Unlocking the Battle Pass gives you daily Stamina bonuses ranging from 100 to 1500, depending on your tier!

* Tier 1 – 100 Stamina
* Tier 2 – 500 Stamina
* Tier 3 – 1,500 Stamina

### Quest Battle Pass

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/2025-08-13-BattlePass-SS5_BattlePass-QUEST-1024x1024.png" alt=""><figcaption></figcaption></figure>

🗓️ 1. Daily Missions\
Select: “Tell me more about the details of the quest” > Daily Missions

You must complete Well of [Urðarbrunnr ](/game-guide/daily-activities/daily-quest)to get 5 BP points

Missions reset daily at 00:00 (UTC+8)

📅 2. Weekly Missions\
Select: “Tell me more about the details of the quest” > Weekly Missions > ‘Select a quest’ or ‘Accept all quests’

Quests reset every Monday at 00:00 (UTC+8)\
You can select up to 3 out of 6 weekly quests.\
Even if you ‘Accept all quests’, only 3 can be submitted.\
Level up your Battle Pass by completing quests.\
For every 20 BP Points, you’ll gain 1 Battle Pass level.

Daily Quests reset every day at 00:00 (UTC+8) / Weekly Quests reset every Monday at 00:00 (UTC+8)

**Level up your Battle Pass by completing quests.**\
**For every 20 BP Points, you’ll gain 1 Battle Pass level.**

**Daily Quests reset every day at 00:00 (UTC+8) / Weekly Quests reset every Monday at 00:00 (UTC+8)**

### Battle Pass Shop

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/2025-08-13-BattlePass-SS5_BattlePass-Shop-1024x1024.png" alt=""><figcaption></figcaption></figure>

***

### Items Highlight

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-31-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-19-1-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-20-1-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-4-4-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-5-4-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-6-4-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2025/08/Item-Giver-7-4-1024x576.png" alt=""><figcaption></figcaption></figure>


# VIP System

<figure><img src="/files/RX103iIRkj6ajnBiXoqL" alt=""><figcaption></figcaption></figure>

## **Ragnarok Landverse: Genesis - VIP System Benefits**

The **VIP System** in *Ragnarok Landverse: Genesis* offers an **optional premium service** packed with an array of exclusive perks, designed to enhance your gameplay experience.

### **Progression Boosts**

* 🚀 **Faster Leveling**: Gain a **15% increase** in **Base EXP** and **Job EXP rates**.
* 🏆 **Enhanced Loot**: Increase your **Item Drop Rate by 15%**.

### **Convenience & Economy Perks**

* 🎫 **Exclusive Discounts**: Get **50% off** on **Kafra Teleport and Storage services**.
* 📦 **Expanded Storage**: Unlock **300 additional slots** in **Kafra Storage**.
* ⏳ **Reduced Death Penalty**: Only **1% EXP loss** upon death instead of the usual penalty.
* ⚡ **More Stamina**: Gain **500 additional Stamina**, extending your playtime.

### **Character & Mission Benefits**

* 👥 **More Characters**: Expand your roster from **3 to 8**, gaining **5 additional character slots**.
* 📜 **Extra Mission Board Access**: Get **one extra chance per day** to complete **Mission Board** quests.

### **Exclusive Trading & Interaction Features**

* 🔄 **Trading Access**: VIP status is **required** to **trade** with other players, except for **equipment** and **specific items** that cannot be dropped or traded.
* 🏪 **Vending Access**: VIP is **required** to **buy and sell** items from **player-run vending shops**.
* 📩 **Mail System**: Only VIP players can send in-game mail, while non-VIP players can still receive mail. ,However, **players are not able to send Zeny via Rodex**.
* 🎁 **Item Dropping**: VIP is required to **drop items**, though **equipment and restricted items** cannot be dropped.

### **Special Event & NFT Perks**

* 🎉 **Seasonal Rewards**: Gain **bonus rewards** in **seasonal quests** like **Halloween & Christmas events**.
* 🛡️ **VIP Party Sharing**: VIP players in the **same party** can **share items** with each other.
* 🔷 **NFT Minting**: Convert eligible items into **NFTs** using either **100 Moonstones** or **1,000,000 Zeny**.

With **VIP status**, players unlock greater freedom, efficiency, and rewards in *Ragnarok Landverse: Genesis*! 🎖️✨

#### **Related Item** <a href="#related-item" id="related-item"></a>

![](/files/xsCIrgxNn9EW4t7L2hxw)


# Mining System

alright, you are looking to earn ? here is what you need to know. Warning, it is pretty brutal

​​

<figure><img src="https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2F7nB5BNqLl5LoFJUTjNc1%2Fimage.png?alt=media&#x26;token=f05406ee-0c41-42a7-9d47-8dea1af64103" alt="" width="563"><figcaption></figcaption></figure>

#### **Mining System: Your Gateway to Valuable Resources**

**The Mining System** provides an excellent opportunity for players to gather **valuable ores and minerals** essential for crafting and upgrading equipment. By successfully extracting ores, players can acquire key refining materials such as **Oridecon, Elunium, and Land Crystals** to enhance their gear and progress in the game.

**Key Mining Rewards:**

Players can obtain various resources through mining, including:

* **Oridecon** (used for weapon refinement)
* **Elunium** (used for armor refinement)
* **Land Crystal** (a valuable material for enchant equipment)

***

**Mining Locations & Mechanics**

* Players can **mine only within the map Yggdrasil’s Rift**.
* The **rarity of the ore** determines the type and quantity of materials obtained—**higher rarity ores yield better rewards**.
* **Strategic mining** can help players accumulate essential materials for crafting and trade.

By utilizing the **Mining System**, players can efficiently collect **rare ores and essential materials** to strengthen their character’s equipment and progress further in the game. ⛏️✨

***

### **Accessing Yggdrasil's Rift**

**Level Requirement**: You must be level 50 or higher to access Yggdrasil's Rift.

1. **Obtain ROverse Manual Book:** Ensure you have the ROverse Manual Book in your inventory.

<figure><img src="/files/cbNF1It6ov9iE8CdqMlN" alt=""><figcaption></figcaption></figure>

2. **Warp to Yggdrasil's Rift:** Use the ROverse Manual Book to warp to Yggdrasil's Rift. This action requires a fee of 25,000 zeny.

<figure><img src="/files/88Z0B676sGn5kJbh2iHX" alt=""><figcaption></figcaption></figure>

3. **Immediate Transport:** Upon paying the fee, you will be immediately transported to Yggdrasil's Rift.

<figure><img src="/files/AipD3ee60RSRaE5ZsEmw" alt=""><figcaption></figcaption></figure>

### **Features of Yggdrasil's Rift**

* **PK Map:** Yggdrasil's Rift is a Player Killing (PK) map where players can attack each other.
* **Safe Zones:** The map has 4 Safe Zones where:
  * Players cannot attack each other.
  * Players cannot attack monsters.
  * Monsters will not attack players.
* **Special Drops:** Monsters within Yggdrasil's Rift have a chance to drop **Adamantine Blessing and Old Ore Bag**, a valuable resource for miners.

### Before Mining​ <a href="#before-mining" id="before-mining"></a>

Each mining attempt consumes 2-20 point of [stamina](/game-guide/stamina-system)​

Players must equip a pickaxe at the Mining Shop before they can begin mining.

### Mining shop Location <a href="#mining-shop-location" id="mining-shop-location"></a>

* **The Mining Shop** is located within the Safe Zones at all 4 points.

<figure><img src="/files/rFNJuoHdLWBlZvulhC12" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/52TFjKp5YGusYQQX6YZH" alt=""><figcaption></figcaption></figure>

### **Mining Resources**

Players can mine different types of ores in Yggdrasil's Rift. The higher the ore tier, the more **Stamina (STA)** is required, but the chances of obtaining valuable rewards also increase.

<table data-view="cards"><thead><tr><th></th><th></th><th></th><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><img src="/files/TxB0kbMg3axLSASrxQHg" alt=""></td><td><p><strong>Rare Ore</strong><br><br>Use 10 Stamina per dig.<br></p><p>When players mine <strong>Rare Ore</strong>, they have a chance to obtain one of the following items:</p><ul><li><strong>Rough Elunium</strong></li><li><strong>Rough Oridecon</strong></li><li><strong>Emveretarcon</strong></li><li><strong>Pharacon</strong></li><li><strong>Steel</strong></li><li><strong>Iron</strong></li><li><strong>Iron Ore</strong></li><li><strong>Land Crystal</strong> </li></ul></td><td></td><td>Spawn : 10</td><td></td></tr><tr><td><img src="/files/obSKUfOVajJRclwtyb9B" alt=""></td><td><p><strong>Legendary Ore</strong><br><br>Use 10 Stamina per dig.<br></p><p>When players mine <strong>Legendary Ore</strong>, they have a chance to obtain one of the following items:</p><ul><li><strong>Elunium</strong></li><li><strong>Oridecon</strong></li><li><strong>Rough Elunium</strong></li><li><strong>Rough Oridecon</strong></li><li><strong>Emveretarcon</strong></li><li><strong>Pharacon</strong></li><li><strong>Steel</strong></li><li><strong>Iron</strong></li><li><strong>Iron Ore</strong></li><li><strong>Land Crystal</strong></li></ul></td><td></td><td>Spawn : 4</td><td></td></tr><tr><td><p><img src="/files/yQob3QijMEhuq6C9nWjQ" alt="" data-size="original"><br><br><strong>Blessing Ore</strong><br></p><p>Use 10 Stamina per dig.<br></p><p>When players mine <strong>Blessing Ore</strong>, they have a chance to obtain one of the following items:</p><ul><li><strong>Elunium</strong></li><li><strong>Oridecon</strong></li><li><strong>Rough Elunium</strong></li><li><strong>Rough Oridecon</strong></li><li><strong>Emveretarcon</strong></li><li><strong>Pharacon</strong></li><li><strong>Steel</strong></li><li><strong>Iron</strong></li><li><strong>Iron Ore</strong></li><li><strong>Land Crystal</strong></li></ul></td><td></td><td></td><td>Spawn : 2</td><td></td></tr><tr><td><img src="/files/8DVVZUCapsOaHDcZfTik" alt="" data-size="original"></td><td><p><strong>Landstone Veins</strong><br><br>Use 20 Stamina per dig.<br><br>Players need to be level 90 or higher and have VIP<br><br>When players mine <strong>Landstone Veins</strong>, they have a chance to obtain one of the following items:</p><ul><li><strong>Elunium</strong></li><li><strong>Oridecon</strong></li><li><strong>Rough Elunium</strong></li><li><strong>Rough Oridecon</strong></li><li><strong>Old Ore Bag</strong></li><li><strong>Land Crystal Bag</strong></li><li><strong>Land Crystal</strong> </li></ul><p><br></p></td><td></td><td>Spawn : 1</td><td></td></tr><tr><td><p><img src="/files/5HVcwu1xr6WH0DkwPx0K" alt="" data-size="original"><br></p><p><strong>Basic Ore</strong><br><br>Use 2 Stamina per dig.<br></p><p>When players mine <strong>Basic Ore</strong>, they have a chance to obtain one of the following items:</p><ul><li><strong>Emveretarcon</strong></li><li><strong>Pharacon</strong></li><li><strong>Steel</strong></li><li><strong>Iron</strong></li><li><strong>Iron Ore</strong></li></ul></td><td></td><td></td><td>Spawn : 12</td><td></td></tr></tbody></table>

{% hint style="info" %}
Mining process can be disrupted when a player is attack or killed. No stamina is consumed in the process.
{% endhint %}

The higher the rarity, the better the potential rewards players can obtain!


# Yggdrasil's Rift

## **Yggdrasil's Rift**

**Yggdrasil's Rift** is a high-resource map designed for obtaining special items and currencies that cannot be found elsewhere. It's a place where players can find unique items and currencies that are not available outside the Rift. Additionally, leveling up and encountering monsters inside the Rift yield greater experience rewards compared to maps outside of it.

<figure><img src="/files/ZPNFe9XZ2tZyDftdNaJI" alt=""><figcaption></figcaption></figure>

### **Mining and PK Zone**

* Players can exclusively [mining system](/game-guide/mining-system) for Adamantine within this map.
* The map is a PK zone, allowing players to attack each other.

### **Mining Resources**

Players can mine different types of ores in Yggdrasil's Rift. The higher the ore tier, the more **Stamina (STA)** is required, but the chances of obtaining valuable rewards also increase.

**Ore Types:**

* **Basic Ore**
* **Rare Ore**
* **Legendary Ore**
* **Blessing Ore**
* **Landstone Vein**

The higher the rarity, the better the potential rewards players can obtain!

***

### Accessing Yggdrasil's Rift

<figure><img src="/files/BmLSWYILzdsYrg5AeRgY" alt=""><figcaption></figcaption></figure>

* Players must be at least **level 50** to enter Yggdrasil's Rift.
* Players can enter the map via the ROverse Manual Book for a fee of 25,000 zeny.
* The map contains four Safe Zones located at the mid-corners of the map in all four directions. Within these Safe Zones, players cannot attack each other or be attacked by monsters. Additionally, monsters will not attack players in these Safe Zones.

<figure><img src="/files/LSwVveS9uF5TVr5e5iqS" alt=""><figcaption></figcaption></figure>

* Each Safe Zone features NPCs providing various services:
  1. **Storage NPC**
     * Allows players to access their item storage.
  2. **Party Recaller**
     * Allows the party leader to recall the entire party to the recall point for a fee of 30,000 Zeny per use.
  3. **Mining Shop**
     * Sells Mining Pickaxes needed for mining in the map.
  4. **Safe Zone Gate**
     * Automated Players cannot enter the Safe Zone and cannot teleport into the Safe Zone.

<figure><img src="/files/4lYmHzX9k2gt4hZVIS8l" alt=""><figcaption></figcaption></figure>

***

### Monster in Yggdrasil's Rift.

#### Monsters

<table data-full-width="true"><thead><tr><th align="center">Monster</th><th align="center">Level</th><th align="center">Drops</th><th align="center">Location</th></tr></thead><tbody><tr><td align="center">Golem</td><td align="center">60</td><td align="center">Adamantine Blessing<br>Old Ore Bag</td><td align="center">North</td></tr><tr><td align="center">Karakasa</td><td align="center">70</td><td align="center"><p>Adamantine Blessing </p><p>Old Ore Bag</p></td><td align="center">East</td></tr><tr><td align="center">Goat</td><td align="center">80</td><td align="center"><p>Adamantine Blessing </p><p>Old Ore Bag</p></td><td align="center">South</td></tr><tr><td align="center">Zombie Prisoner</td><td align="center">90</td><td align="center"><p>Adamantine Blessing </p><p>Old Ore Bag</p></td><td align="center">West</td></tr><tr><td align="center">Curupira</td><td align="center">68</td><td align="center"><p>Adamantine Blessing</p><p>Old Ore Bag</p></td><td align="center">Northeast</td></tr><tr><td align="center">Parasite</td><td align="center">76</td><td align="center"><p>Adamantine Blessing </p><p>Old Ore Bag</p></td><td align="center">Southeast</td></tr><tr><td align="center">Rapid Dog</td><td align="center">85</td><td align="center"><p>Adamantine Blessing</p><p>Old Ore Bag</p></td><td align="center">Southwest</td></tr><tr><td align="center">Blacksmith Howard</td><td align="center">98</td><td align="center"><p>Adamantine Blessing </p><p>Old Ore Bag</p></td><td align="center">Northwest</td></tr><tr><td align="center">Assaulter</td><td align="center">100</td><td align="center"><p>Adamantine Blessing </p><p>Old Ore Bag</p></td><td align="center">Middle</td></tr></tbody></table>

**Note:** The drop rate of **Old Ore Bag** increases depending on the level of the monster defeated.

***

#### Item Info:

#### Adamantine **Blessing**

<div align="center" data-full-width="true"><figure><img src="/files/ahz56MWjUEWBwWUFW9rv" alt=""><figcaption></figcaption></figure></div>

This unique material resource in the world of Ragnarok Landverse Genesis is utilized for both refining and enchanting purposes, The quantity used depends on refine level of equipment.

***

**Old Ore Bag**

<figure><img src="/files/Wj2twDwZJuR6COZ2IHSn" alt=""><figcaption></figcaption></figure>

Opening an Old Ore Bag requires 1 Stamina point (STA). Upon opening, players have a chance to receive one of the following items:

| • Adamantine Blessing          | 1 |
| ------------------------------ | - |
| • Adamantine Blessing          | 2 |
| • Adamantine Blessing          | 3 |
| • STR Landstone Box I          | 1 |
| • AGI Landstone Box I          | 1 |
| • VIT Landstone Box I          | 1 |
| • INT Landstone Box I          | 1 |
| • DEX Landstone Box I          | 1 |
| • LUK Landstone Box I          | 1 |
| • Land Crystal                 | 1 |
| • Land Crystal Bag             | 1 |
| • ATK Landstone Box I          | 1 |
| • Speed Landstone Box I        | 1 |
| • MATK Landstone Box I         | 1 |
| • MDEF Landstone Box I         | 1 |
| • Critical Hit Landstone Box I | 1 |
| • DEF Landstone Box I          | 1 |
| • FLEE Landstone Box I         | 1 |
| • HIT Landstone Box I          | 1 |
| • VCT Landstone Box I          | 1 |
| • Physical Landstone Box I     | 1 |

Each bag contains valuable materials that can aid in character progression and enhancement. Make the most of your Stamina and try your luck with the Old Ore Bag! ⛏️✨

***

### **Adamantine Fragment Usage**

1. **Adamantine Tokens Minting**
   * Adamantine Fragments can be processed into **Adamantine Tokens** for minting as a utility token.
   * **Conversion rate**: **4000 Adamantine Fragments = 1 Adamantine Token**<br>
2. **Adamantine Blessing Refinement**
   * Adamantine Fragments can be refined into **Adamantine Blessings** for use in game systems.
   * **Conversion rate**: **250 Adamantine Fragments = 1 Adamantine Blessing**

![](https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2FU0AUSpNslnSlIbLVg3az%2Fimage.png?alt=media\&token=6c07b22f-b3c4-48fe-b65f-efdda8640fc6)


# Stamina System

## Introduction

The **Stamina System** in **Ragnarok Landverse: Genesis** is designed to balance gameplay by regulating player activities through a stamina-based consumption model. This system ensures a fair and engaging experience while maintaining the game’s economy and resource distribution.

### **Toggling Stamina Consumption**

<figure><img src="/files/1jXDnUwsE9xph2fxrWw8" alt=""><figcaption></figcaption></figure>

Players have the option to **enable or disable** Stamina consumption **at any time** via the **ROverse Manual Book Menu**.

* When **Stamina consumption is turned off**, players will not lose Stamina but **will not gain EXP or rewards** from Stamina-based activities.
* This function provides flexibility for players who wish to manage their Stamina strategically.

### Stamina Allocation

* All players start with **1,000 Stamina**.
* Players with a **VIP subscription** receive an additional **500 Stamina**, totaling **1,500 Stamina**.
* In the future, purchasing a **Battle Pass** will grant an additional **500 Stamina**, bringing the total to **2,000 Stamina** for eligible players.

***

## Stamina Consumption Methods

Players in **Ragnarok Landverse: Genesis** can deplete their **Stamina** through three primary activities:

### 1. Monster Hunting

* Whenever you gain **EXP** from a monster, your **Stamina will decrease** according to the designated amount, even if the EXP is shared through a **party system**.
* If a **party member without Stamina** kills a monster, you will still receive **full EXP** if you have Stamina.
* Certain activities, such as **Monster Challenge missions**, are **exempt from the Stamina system**.
* Each time a player **defeats a monster** and gains **EXP**, **1 Stamina point** is consumed.
* Stamina will also decrease for every instance where the **EXP gained exceeds 0 (EXP > 0)**.
* This mechanic prevents excessive farming and encourages strategic monster hunting.

#### **Stamina Consumption for Mini Bosses**

Some *Mini Boss* monsters will **consume Stamina**, while others will **not consume Stamina** when defeated. The specific details are outlined in the list below:

|      Mini Boss (Consumes Stamina)      | Mini Boss (Does NOT Consume Stamina) |
| :------------------------------------: | :----------------------------------: |
|        Bow Guardian / Bow Master       |              Executioner             |
|                 Byorgue                |              Mysteltainn             |
|            Cat o' Nine Tails           |               Ogretooth              |
|                 Chimera                |               Angeling               |
|              Dark Illusion             |             Archangeling             |
|                 Gryphon                |               Deviling               |
|           Hydro / Hydrolancer          |              Dragon Fly              |
|                  Kasa                  |                Eclipse               |
|    Mutant Dragon / Mutant Dragonoid    |               Ghostring              |
|               Necromancer              |               Mastering              |
|     Observation / Dame of Sentinel     |              Maya Purple             |
|                Owl Baron               |                 Toad                 |
|                Owl Duke                |             Vagabond Wolf            |
|  Retribution / Baroness of Retribution |                 Vocal                |
|               Salamander               |                                      |
|      Shelter / Mistress of Shelter     |                                      |
|                Skeggiold               |                                      |
|       Skeggiold (Duplicate entry)      |                                      |
|          Solace / Lady Solace          |                                      |
|      Sword Guardian / Sword Master     |                                      |
| Thanatos Despero / Despero of Thanatos |                                      |
|   Thanatos Dolor / Dolor of Thanatos   |                                      |
|   Thanatos Maero / Maero of Thanatos   |                                      |
|   Thanatos Odium / Odium of Thanatos   |                                      |
|              Undead Knight             |                                      |
|     Undead Knight (Duplicate entry)    |                                      |

***

### **2.** [**Mining System**](/game-guide/mining-system)

Mining is a crucial activity for acquiring valuable resources, particularly **Adamantine Fragments**. However, accessing these resources requires **Stamina (STA)**, and the amount consumed depends on the rarity of the ore being mined.

#### **Mining Mechanics**

* The amount of **Stamina (STA)** consumed depends on the type of ore mined.
* Higher-tier ores require more **Stamina** but offer greater chances for better rewards.
* Players should focus on **strategic stamina management** to maximize resource gains efficiently.

#### **Types of Ores and Stamina Consumption**

* **Basic Ore** → **Consumes 2 Stamina per attempt**
* **Rare Ore** → **Consumes 10 Stamina per attempt**
* **Legendary Ore** → **Consumes 10 Stamina per attempt**
* **Blessing Ore** → **Consumes 10 Stamina per attempt**
* **Landstone Vein** → **Consumes 20 Stamina per attempt**

The rarer the ore, the **higher the potential rewards** for players, making mining an essential part of progression in Ragnarok Landverse Genesis.

***

### 3. Opening Special Item Boxes

* Players will **lose 1 Stamina** when opening specific item boxes, including:
  * **Old Blue Box**
  * **Old Purple Box**
  * **Gift Box**
  * **Old Card Album**
  * **Old Ore Bag**
* This system regulates item box usage and mitigates potential market inflation from excessive rare item acquisition.

***

## How to Regenerate Stamina

1. **Automatic Daily Reset:**
   * The **Stamina System** automatically resets all players' stamina to **1000 points** at **12 AM**.
2. **Sleeping Cat:**
   * **Stamina Refill:** Gain an additional **1,500 stamina** by sleeping in the bed within [**NOVA SPACE**](/game-guide/nova-space), allowing your character to perform more actions and activities.
3. **Stamina Elixirs:**
   * Players can purchase a maximum of **2 Stamina Elixirs per day** from the **Moonstone Shop**, providing a total of **1,000 additional stamina**.

<figure><img src="/files/rimobwQDpdx9pDq1IGdx" alt=""><figcaption></figcaption></figure>

* Stamina is bound by Account ID, not character.
* The maximum stamina limit for all players is set at 10,000 Stamina.
* Any additional Stamina that exceeds the stamina limit will not be replenished.

***

## Effects of Stamina Depletion

When a player's Stamina is fully depleted, the following penalties will apply:

* **EXP Rate**: Reduced by **50%** from the original EXP gain.
* **Drop Rate**: Reduced by **70%** from the original rate.


# Monster Drop

## Introduction

The **Monster Drop System** in ***Ragnarok Landverse Genesis*** defines how items are obtained through monster hunting. When a player defeats a monster, there is a chance that various items will drop onto the ground. Each monster has a unique set of potential drops, and the probability of each item dropping varies accordingly.

<figure><img src="/files/Q8UNFauzTehOXYRYTxVM" alt=""><figcaption></figcaption></figure>

### Drop Categories

Monster drops are divided into four categories:

#### **1. Consumable Items**

Items that provide temporary benefits such as potions and buff items.

<table data-view="cards"><thead><tr><th></th><th></th><th data-hidden data-card-cover data-type="files"></th></tr></thead><tbody><tr><td><img src="/files/MQLgLgJeMJdiR6T77FTw" alt="" data-size="original"></td><td></td><td></td></tr><tr><td><img src="/files/TopiXsfwNBBQwBuAeaPN" alt="" data-size="original"></td><td></td><td></td></tr><tr><td><img src="/files/fN0vSVuZ82FqBE5ym8ik" alt="" data-size="original"></td><td></td><td></td></tr></tbody></table>

#### **2. Equipment**

Weapons, armor, and accessories that enhance character stats.

<figure><img src="/files/fG7XdhHNxTitRjhmJt3H" alt=""><figcaption></figcaption></figure>

#### 3. Monster Card

Monster cards are one of the options to improve your status and skills. You can insert them into equipment with an empty socket, and the effect of the card will automatically be applied to your character in the game.

<figure><img src="/files/cbcG0F15oLQsb4RleCug" alt=""><figcaption><p>Monster Card</p></figcaption></figure>

#### **4. ETC**

Miscellaneous materials, crafting components, and quest items.

<figure><img src="/files/Pr8rded2BJ4DVQawk8Vm" alt=""><figcaption></figcaption></figure>

***

### Restricted Items

Certain refining materials—**Elunium, Oridecon, Rough Oridecon, and Rough Elunium**—will not drop from any **monsters** or **MVP bosses**. Instead, these materials can only be obtained through the [**Mining System**](/game-guide/mining-system) within [**Yggdrasil Rift**](/game-guide/yggdrasils-rift).

***

### Item Selling Price Regulation

<figure><img src="/files/OV73FYZasyg0omvNu2pb" alt=""><figcaption></figcaption></figure>

To further balance the economy, all items that can be sold to NPCs are subject to a controlled pricing system:

* Items valued **below 1,000 Zeny** will have their selling price divided by **3**.
* Items valued **below 10,000 Zeny** will have their selling price divided by **5**.
* The maximum selling price for any item is **capped at 10,000 Zeny**.
* The maximum selling price for any item is **capped at 10,000 Zeny**, but the skill **Overcharge** can increase the amount of Zeny received beyond this cap.

<figure><img src="/files/txaHGJOMhrLi7G9nBrjz" alt=""><figcaption></figcaption></figure>

***

### Stamina System Impact

The **Stamina System** plays a crucial role in maintaining game balance. When a player defeats a monster, 1 **Stamina point** is consumed. Once a player’s Stamina is fully depleted:

* **Drop rates are reduced by 70%** of their original values.
* **EXP gain is reduced by 50%** of the base EXP rate.

This system encourages strategic gameplay, preventing excessive farming while promoting diversified playstyles.


# Card Exchange System

<figure><img src="/files/l9aY4NJfSlU4j5vlFj8s" alt=""><figcaption></figcaption></figure>

Welcome to the era of Card Exchange, where you can exchange any card you want and have the chance to evolve your card collection through different tiers. Journey through Ragnarok Landverse, discover new cards, and enhance your gameplay experience.

### **How to Exchange your card ?**

<figure><img src="/files/GCVCszvEkq7hNpK6bQQY" alt="" width="375"><figcaption><p>Combination Process</p></figcaption></figure>

1. Meet the [Poring King](https://media.discordapp.net/attachments/1168847843063238666/1173237272611668018/MRPH_1.png?ex=6563395b\&is=6550c45b\&hm=e9db0200611be9086eed5f0473258fd1cd6157ec639c654a7623bf4e57a39a7e&=\&width=1046\&height=1046): Travel to prt\_fild05 at coordinates 353, 260.
2. Speak with the Poring King and select the “Card Exchange” option.
3. Choose the card tier you desire, ranging from tier 1 to 4.
4. Then select 4 cards of the same tier to combine.

### **How the Card Exchange Works**

– Each attempt at card fusion requires the sacrifice of four cards, so choose your combinations judiciously.\
– Engage in card fusion by combining cards of the identical tier. Cross-tier combinations are not permitted within the system.\
– Success brings you a card from the next tier, accompanied by an in-game announcement.\
– In the event of failure, you retain a card from your original tier.\
– Tier 4 cards can only randomize within their current tier, offering a balanced mix of risk and potential reward.

### Chance of Success

| Card Tier | Combine To | Chance of Success |
| --------- | ---------- | ----------------- |
| Tier 1    | Tier 2     | 10%               |
| Tier 2    | Tier 3     | 7%                |
| Tier 3    | Tier 4     | 5%                |
| Tier 4    | Tier 4     | 100%              |

In the event of failure, you retain a card from your original tier.

### Card Tier

[You can see the card's tier here.](/game-guide/character-progression/card-collection-system#card-collection-effect)


# Hybrid Player Killing

​![](https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2F0BpBKSS1vpQ4BRIjURmY%2Fimage.png?alt=media\&token=723544db-fcfb-4605-ac41-6d6a5e21413b)​

The server features hybrid Player Killing (PK) maps. It means some maps are PK, where players can engage in combat with other players for competition. Players will need to build and develop their characters to be able to fight effectively against others in these maps.

* Map with boss MVP
* ​[Mining Map](/game-guide/mining-system)​
* Deep dungeon

<figure><img src="https://1023509870-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FKmoDHR63ZUtu1chIcSsu%2Fuploads%2F4qEXBmXO6HN2a9jru11W%2Fimage.png?alt=media&#x26;token=eef32d04-ea9a-408d-a22b-a4b03e38b26c" alt=""><figcaption><p>Players engaging in PK will have their ability to teleport or use escape items temporarily suspended.</p></figcaption></figure>

**Deep Dungeon**

A **deep dungeon** refers to a dungeon that has multiple levels, typically beyond the first floor. In most cases, **the final floor of a dungeon** or **a map where an MVP boss spawns** will be **PK-enabled**.

**For example,** Payon Dungeon consists of **five floors**, and **the final floor** allows **PK** because the **Moonlight Flower** boss spawns there.

#### PK Map List

|     MVP Map (Field)    | Deep Dungeon Map |
| :--------------------: | :--------------: |
| gef\_fild03 (Orc Hero) |    alde\_dun04   |
|   xmas\_fild01 (Garm)  |     c\_tower4    |
| mjolnir\_04 (Mistress) |    ama\_dun03    |
| moc\_fild17 (Phreeoni) |     anthell02    |
|   pay\_fild10 (Eddga)  |    ayo\_dun02    |
|                        |    beach\_dun    |
|                        |    gef\_dun02    |
|                        |    gl\_chyard    |
|                        |     gl\_dun02    |
|                        |     gl\_knt02    |
|                        |    gl\_prison1   |
|                        |     gl\_sew04    |
|                        |    gon\_dun03    |
|                        |    in\_sphinx5   |
|                        |     iz\_dun04    |
|                        |    lou\_dun03    |
|                        |    mjo\_dun03    |
|                        |    moc\_pryd04   |
|                        |    moc\_pryd06   |
|                        |     orcsdun02    |
|                        |    pay\_dun04    |
|                        |    prt\_maze03   |
|                        |    prt\_sewb4    |
|                        |    xmas\_dun02   |
|                        |     um\_dun02    |
|                        |     2\@yggdra    |


# Guild System

The Guild system has been revamped to help like-minded players band together and be competitive as a team.

**Guild Donations** helps advance a guild's level. With each increased in Guild level, players will gain access to additional benefits and guild buffs. Players donate Zeny and Adamantine Blessing to help their guild level progress.&#x20;

### Guild Contribution NPC

![](/files/55JMW4yMjK70OihyjvVw)

**Location**\
Aldebaran 75 154 (Left Bridge)

Guild EXP is exclusively gained through players' donations of Zeny or Adamantine Blessings.\
\
This is intended to include more players in the process by encouraging guild members to participate in donations.

When a player makes a donation of over 100,000 EXP, it will be announced to the entire guild. Similarly, when the guild levels up, an announcement will be made to all players on the server to recognize the achievement.

<figure><img src="/files/uSbG7gscLoeQDwmJcATk" alt=""><figcaption><p>Level up announcement</p></figcaption></figure>

### Penalty for Leaving Guild

A player who leaves the current guild will be unable to join any other guild for a period of 4 days.

### Contribution Ratio

1 Zeny = 1 Guild EXP\
1 Adamantine Blessing = 10000 Guild EXP

### **Guild Capacity & Expansion**

* **Starting Capacity:**
  * A newly created guild can accommodate up to **16 members**.
* **Guild Expansion:**
  * Each **Guild Skill Level Up** increases the guild’s maximum capacity by **2 additional members per level**.

### Guild Buffs

When the guild reaches or surpasses the level limit, all guild members will receive a set of buffs. When a player leaves the guild, all buffs will be instantly removed from the leaving player, and a penalty of 4 days before joining a new guild.

| Guild Level      | Guild Buff                   | by    |
| ---------------- | ---------------------------- | ----- |
| **Level 10**     | Increase EXP rate            | 1%    |
|                  | Increase Drop rate           | 1%    |
|                  | Increase Max Weight          | 100   |
|                  | Increase DMG to BOSS Monster | 1%    |
|                  | HP/SP Regen                  | 1%    |
|                  | Def Ignore to All Monster    | 1%    |
|                  | Magic Ignore to All Monster  | 1%    |
|                  | Discount                     | Lv.2  |
|                  | Overcharge                   | Lv.2  |
|                  | Global Great Leadership      | Lv.1  |
|                  | Global Glorious Wounds       | Lv.1  |
|                  | Global Cold Heart            | Lv.1  |
|                  | Global Hawk Eyes             | Lv.1  |
|                  |                              |       |
| **Level** **20** | Increase EXP rate            | 3%    |
|                  | Increase Drop rate           | 3%    |
|                  | Increase Max Weight          | 300   |
|                  | Increase DMG to BOSS Monster | 3%    |
|                  | HP/SP Regen                  | 3%    |
|                  | Def Ignore all               | 3%    |
|                  | Magic Ignore all             | 3%    |
|                  | Discount                     | Lv.4  |
|                  | Overcharge                   | Lv.4  |
|                  | Global Great Leadership      | Lv.2  |
|                  | Global Glorious Wounds       | Lv.2  |
|                  | Global Cold Heart            | Lv.2  |
|                  | Global Hawk Eyes             | Lv.2  |
|                  |                              |       |
| **Level** **30** | Increase EXP rate            | 5%    |
|                  | Increase Drop rate           | 5%    |
|                  | Increase Max Weight          | 500   |
|                  | Increase DMG to BOSS Monster | 5%    |
|                  | HP/SP Regen                  | 5%    |
|                  | Def Ignore to All Monster    | 5%    |
|                  | Magic Ignore to All Monster  | 5%    |
|                  | Discount                     | Lv.6  |
|                  | Overcharge                   | Lv.6  |
|                  | Global Great Leadership      | Lv.3  |
|                  | Global Glorious Wounds       | Lv.3  |
|                  | Global Cold Heart            | Lv.3  |
|                  | Global Hawk Eyes             | Lv.3  |
|                  |                              |       |
| **Level** **40** | Increase Exp rate            | 7%    |
|                  | Increase Drop rate           | 7%    |
|                  | Increase Max Weight          | 700   |
|                  | Increase DMG to BOSS Monster | 7%    |
|                  | HP/SP Regen                  | 7%    |
|                  | Def Ignore to All Monster    | 7%    |
|                  | Magic Ignore to All Monster  | 7%    |
|                  | Discount                     | Lv.8  |
|                  | Overcharge                   | Lv.8  |
|                  | Global Great Leadership      | Lv.4  |
|                  | Global Glorious Wounds       | Lv.4  |
|                  | Global Cold Heart            | Lv.4  |
|                  | Global Hawk Eyes             | Lv.4  |
|                  |                              |       |
| **Level** **50** | Increase EXP rate            | 10%   |
|                  | Increase Drop rate           | 10%   |
|                  | Increase Max Weight          | 1000  |
|                  | Increase DMG to BOSS Monster | 10%   |
|                  | HP/SP Regen                  | 10%   |
|                  | Def Ignore to All Monster    | 10%   |
|                  | Magic Ignore to All Monster  | 10%   |
|                  | Discount                     | Lv.10 |
|                  | Overcharge                   | Lv.10 |
|                  | Global Great Leadership      | Lv.5  |
|                  | Global Glorious Wounds       | Lv.5  |
|                  | Global Cold Heart            | Lv.5  |
|                  | Global Hawk Eyes             | Lv.5  |

### Guild EXP

The experience required for the guild to level-up will be recalibrated, as indicated in the table provided.

| Guild Level Progression | CONTRIBUTION POINT |
| ----------------------- | ------------------ |
| 1 to 2                  | 1,000,000          |
| 2 to 3                  | 2,000,000          |
| 3 to 4                  | 3,000,000          |
| 4 to 5                  | 4,000,000          |
| 5 to 6                  | 5,000,000          |
| 6 to 7                  | 6,000,000          |
| 7 to 8                  | 7,000,000          |
| 8 to 9                  | 8,000,000          |
| 9 to 10                 | 9,000,000          |
| 10 to 11                | 11,000,000         |
| 11 to 12                | 13,000,000         |
| 12 to 13                | 15,000,000         |
| 13 to 14                | 17,000,000         |
| 14 to 15                | 19,000,000         |
| 15 to 16                | 21,000,000         |
| 16 to 17                | 23,000,000         |
| 17 to 18                | 25,000,000         |
| 18 to 19                | 27,000,000         |
| 19 to 20                | 29,000,000         |
| 20 to 21                | 33,000,000         |
| 21 to 22                | 37,000,000         |
| 22 to 23                | 41,000,000         |
| 23 to 24                | 45,000,000         |
| 24 to 25                | 49,000,000         |
| 25 to 26                | 53,000,000         |
| 26 to 27                | 57,000,000         |
| 27 to 28                | 61,000,000         |
| 28 to 29                | 65,000,000         |
| 29 to 30                | 69,000,000         |
| 30 to 31                | 77,000,000         |
| 31 to 32                | 85,000,000         |
| 32 to 33                | 93,000,000         |
| 33 to 34                | 101,000,000        |
| 34 to 35                | 109,000,000        |
| 35 to 36                | 117,000,000        |
| 36 to 37                | 125,000,000        |
| 37 to 38                | 133,000,000        |
| 38 to 39                | 141,000,000        |
| 39 to 40                | 149,000,000        |
| 40 to 41                | 165,000,000        |
| 41 to 42                | 181,000,000        |
| 42 to 43                | 197,000,000        |
| 43 to 44                | 213,000,000        |
| 44 to 45                | 229,000,000        |
| 45 to 46                | 245,000,000        |
| 46 to 47                | 261,000,000        |
| 47 to 48                | 277,000,000        |
| 48 to 49                | 293,000,000        |
| 49 to 50                | 309,000,000        |

**Benefits of participating in Guild Wars**

1\. Allows players to access the treasure chest and obtain the Adamantine Blessing, which is useful for character progression in the game.

2\. Castle owners will have the ability to manage the cities by customizing various buff NPCs and receiving a share when players use them. (Note: this feature is currently under development)

3\. Guild War system will be having a tax for claim in future. (Note: this feature is currently under development)\ <br>


# Declare War on Guilds

The system enables guilds to battle against each other on the Normal field. The costs is 3,000 cash points per war declaration. War-declared guilds will have one week to engage in combat after the declaration is made.

### Declaration Process <a href="#related-picture" id="related-picture"></a>

1. Set Enemy guild as an Antagonist.

![](/files/xDWfel3RoMFuYDcphx2d)

2. Pay 3000 Cash point as a fee.

![](/files/oW26MDdzABzdNHLe1swl)\
\
\
A War declaration will be announced across Midgard.

<figure><img src="/files/aSRAQHZKnYddHOjDKYqm" alt=""><figcaption></figcaption></figure>

After declaring war, members of both guilds will be able to engage in combat with each other on all maps except for designated safe zones in the city.

<figure><img src="/files/36xcV51P5Gh15hzPYsfe" alt=""><figcaption></figcaption></figure>

When a member of a guild is killed by a player from an enemy guild, an announcement will be made in the guild indicating the map and coordinates of the kill.

### Guild Revenge

![](/files/UPVScEg39TiN2EvFT8YW)

Players can seek revenge for their guild members who are killed during the war. The Navigator is reveals the kill location, where players can teleport to.

![](/files/SgwTAG4RYvudSOK0r9CW)


# Automated Battle System

<figure><img src="/files/UQFblUYDe76KB3GU4HMV" alt=""><figcaption></figcaption></figure>

## Automatic Player System

When the automated battle system is in **Automatic System Mode** the character moves randomly and engage in battle with the closest monster(s) while picking up items and store them in the inventory. There is an option to switch to **Stay Alert Mode**, which can only be activated after enabling the **Automatic System Mode**. This mode keeps the character in the same location and does not move randomly and aggro monsters in area.

For Magician users using the automatic system, please turn off auto attack and have your skills set in your hotkey bar to enable your character to cast skills.

***

## Configure

### 1. Automatic Sitting

Players can configure their character to sit and recover HP and SP by setting an auto sit HP/SP threshold as a percentage.

* **Set auto sit HP threshold**: When your character's HP drops to 20% of Max HP, your character will sit down immediately after killing the current monster. Once HP is fully restored, your character will stand up and continue fighting the next monster.

<figure><img src="/files/zhe3jyinAiPFOxdrRAeU" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/lCppUPRExlTgNkI9k9wn" alt=""><figcaption></figcaption></figure>

### 2. Automatic Teleport

Players can configure their character to use teleport to move to different locations automatically. <mark style="color:red;">(Players must place the item or skill used for teleport in the F9 skill slot.)</mark>

<figure><img src="/files/Lc0zfl7Z95fReue6om9o" alt=""><figcaption></figcaption></figure>

* **Turn on auto teleport when idle**: When your character has attacked all nearby monsters and no monsters are nearby for a set period, it will use teleport to move to a new location to find more monsters to attack.
* **Teleport when targeted by \[0] or more monsters**: Set the number of monsters that, when attacking your character, will trigger an automatic teleport to a different location. When your character is targeted by more than the specified number of monsters, it will teleport to a new location.&#x20;

For example, if you set this value to 4, your character will automatically use teleport when surrounded by 4 or more monsters.

* **Teleport when HP is below \[0]%**: Set a threshold so that when your character's HP drops below this percentage, it will automatically teleport to a new location.
* **Teleport Interval Settings**
  * The system **regulates the minimum teleport delay**, allowing players to set a teleport interval between **3 to 10 seconds**.

<figure><img src="/files/0FUPobdspXffou0wnD1J" alt=""><figcaption></figcaption></figure>

### 3. Consumable Usages

Players can configure their character to use consumable items to enhance their character or increase EXP and item drop rates automatically when the item's effect wears off. This function can be toggled on or off.

* <mark style="color:green;">**Green**</mark>**&#x20;= On**: The function is active and will automatically use consumable items.
* <mark style="color:red;">**Red**</mark>**&#x20;= Off**: The function is inactive and will not use consumable items.

<figure><img src="/files/si7CGcxrNxZjpgiwRkjn" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/zsiUbCE2uBbRPgRwil0e" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/gXCNGpds1DJL7MkPHxvW" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/9h7vPjj4gR7yQYeH7YyS" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/aXt7FoKCaalH1bFj58yC" alt=""><figcaption></figcaption></figure>

### 4. Normal Attack Settings

Players can choose whether their character will use normal attacks or not. Additionally, there is an option to:

* **Only normal attack when SP is below \[0%]**: When SP drops below the set threshold, the character will switch to using normal attacks.

<figure><img src="/files/h1IDpsiK0A0PBppeNLTH" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/ooRyga92By3dbYM1NKmJ" alt=""><figcaption></figcaption></figure>

### 5. Potion Settings

Players can configure their character to use potions automatically. This can be toggled on or off, and the type of potion can be selected.

* **Select HP Item**: Choose the HP potion item to use.
* **Select SP Item**: Choose the SP potion item to use.
* **Set HP Threshold**: Set the percentage threshold for HP. When HP drops below this percentage, the character will use the selected HP potion.
* **Set SP Threshold**: Set the percentage threshold for SP. When SP drops below this percentage, the character will use the selected SP potion.

<figure><img src="/files/yDCM4RG6oZSC47OGOuXN" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/dwpwzUw96vgX0DZxMKLl" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/bxi0Iwe0Yz4IJnIDosm7" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/Ol12vMNrk0pXac9u5yxp" alt=""><figcaption></figcaption></figure>

### 6. Return To Save Point On Death

Players can configure their character to respawn and return to the saved point automatically upon death.

<figure><img src="/files/xiKt1CQvbGz21LWm6kfg" alt=""><figcaption></figcaption></figure>

### 7. Automatic Item Pickup

Players can configure their character to pick up items automatically after killing monsters or after clearing the area of monsters. Options include:

* **Prioritize item pickup over attacking monsters**: The character will pick up items immediately after they drop from monsters.
* **Prioritize attacking monsters over item pickup**: The character will attack all nearby monsters first before picking up items.
* **Additional Pickup Filters:**

  Players can enable or disable **any combination** of the following options to refine their item collection preferences:

  * **Pick up Cards only:**
    * The character will **only collect Monster Cards** dropped from monsters.
  * **Pick up Equipment only:**
    * The character will **only Equipment** dropped from monsters.
  * **Pick up Other Items only:**
    * The character will **only collect items categorized as** **ETC, Usable, Healing, or Delay Consume** items.

<figure><img src="/files/6n9JP96TE15mrvAlVrp8" alt=""><figcaption></figcaption></figure>

### 8. Auto Accept Party Request

Configure the character to automatically accept party invitations from other players.

<figure><img src="/files/i88E0iZqaWb4q6NqCpAj" alt=""><figcaption></figcaption></figure>

### 9. Target Selection

Players can configure their character to select which monsters to attack or avoid.

* **Attack Target list**: Select monsters for the character to attack.
* **Avoid List**: Select monsters for the character to avoid. The character will bypass these monsters and attack the ones on the target list instead.

<mark style="color:red;">**Note**</mark><mark style="color:red;">: When changing maps, these settings need to be reconfigured.</mark>

<figure><img src="/files/ozzVEyMRGQ4X8CRpjTjH" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/3WF0zUJHk85YrJ0fdOtc" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/iwfxrrbRcQJVJDhf8lGV" alt=""><figcaption></figcaption></figure>

### 10. Auto Use Token of Siegfried

Configure the character to automatically use the Token of Siegfried upon death. The character will use this item to revive itself and continue fighting the next monster.

<figure><img src="/files/ZwAWX30wPXibWLR2XkLe" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/J3mKtunMzkKsBiOVyuDV" alt=""><figcaption></figcaption></figure>

### **11. Counterattack Settings** <a href="#related-item" id="related-item"></a>

When enabled, the **Counterattack System** allows a player's character to **automatically retaliate** while in **Automate Mode**. If attacked or damaged by another **player**, the character will **counterattack** and **chase the aggressor** until either:

* The enemy moves **out of sight range**, or
* The enemy is **defeated**.

**Counterattack Options:**

* **Enable/Close Counterattack When Attacked (Player):**
  * Activates the **counterattack system** when the character is attacked by another **player**.
  * Deactives the **counterattack system** when the character is attacked by another **player**.
* **Clear Last Attacker:**
  * Removes the **last recorded attacker** from the counterattack list.
  * Once cleared, the player's character will **no longer retaliate** against that specific opponent, even if they encounter them again.

***

## **Stamina System and Drop Rate Adjustments**

When players use the **Automatic Player System** until their **Stamina is depleted**:

* **Characters** will receive a **70% reduction** in item drop rate from the default rate.

### **EXP Reduction and Stamina Consumption**

* **Whenever you gain EXP from a monster**, your Stamina will decrease based on a fixed rate, even if you receive shared EXP from a party.
* **If a party member without Stamina kills a monster**, the full EXP value will still be granted to you **as long as you have Stamina**.

#### **Exceptions**

* Certain activities, such as **Monster Event**, will **not be affected** by the Stamina system.

***

#### Related item <a href="#related-item" id="related-item"></a>

<figure><img src="/files/hqaYS7LsXXBtTDWKd3sB" alt=""><figcaption></figcaption></figure>

<div align="center"><figure><img src="/files/6L8dpJ49tjoJv8tsUyu3" alt=""><figcaption></figcaption></figure></div>

### How to Obtain: Automatic Player

Players can purchase the Automatic Player item from the [Moonstone Shop](/game-guide/moonstone-shop). The Moonstone Shop is a cash shop where players can buy items using [Moonstone Points](/game-guide/moonstone-shop/how-to-purchase-moonstone), which are obtained by exchanging ION.

#### **ION** is Maxion's platform token. ION can be used for [buying NFTs on the marketplace](broken://pages/sB95i6DoH6A6kzdlztZh) and purchasing moonstones.

<figure><img src="/files/3MseLAFj1DDmv8wxU3kl" alt=""><figcaption></figcaption></figure>


# Idle prevention System

<figure><img src="/files/LdvqtQ1ngJ3jFtbGM8md" alt=""><figcaption><p>Idle</p></figcaption></figure>

Dear Players,

To enhance your gaming experience and maintain a fair play environment, we are thrilled to introduce the **AFK Prevention System** in Ragnarok Landverse. This system is designed to ensure that players who are actively engaging in the game can enjoy their time to the fullest without the interference of inactive characters.

**What is the AFK Prevention System?**

This system helps prevent players who are not actively playing the game from staying in the game world. It automatically sets these players to AFK status to give players who are actively playing a better experience. **You will not receive any EXP or DROP while you are in AFK state.**

**When will I be considered AFK?**

* Your character does not attack monsters or move for a long time.

**Exceptions:**

* Characters with the Automated system enabled
* Characters with VIP status

**Summary:**

* The AFK Prevention System helps players who are actively playing the game have a better experience.
* Make sure to always attack monsters to avoid being AFK.
* The Automated system and VIP status will prevent you from being considered AFK.
* You will not receive any EXP or DROP while you are in AFK state.


# Nova Space

## NOVA SPACE : Renting Nova Space in Ragnarok Landverse

Welcome to the NOVA SPACE guide for Ragnarok Landverse! This guide will help you understand how to rent a house in the game, the costs associated with it, and the benefits you can enjoy from having a NOVA SPACE. Let's dive in!

## What is NOVA SPACE?

NOVA SPACE is a feature in the Ragnarok Landverse game that allows players to rent houses instead of purchasing land. This feature is especially useful on the Seasonal server, where benefits can be gained more easily. NOVA SPACE provides temporary access through Subscription Coupons, offering players a cost-effective way to enjoy the game's housing features.

## How to Rent a NOVA SPACE

You can rent a house in NOVA SPACE by purchasing Subscription Coupons from the Moonstone Shop. There are two types of coupons available:

1. **7-Day Subscription Coupon**: Costs 1390 Moonstone

<figure><img src="/files/7j6cxNZW07JwVQItIddW" alt=""><figcaption></figcaption></figure>

2. **30-Day Subscription Coupon**: Costs 4890 Moonstone

<figure><img src="/files/FPRxqxArIrInufW2wacM" alt=""><figcaption></figcaption></figure>

To access the [Moonstone Shop](/game-guide/moonstone-shop), click on the icon located at the top-right corner of your game screen. You can purchase Moonstone points on the official Ragnarok Landverse website.

<figure><img src="/files/Hhwt5Dps0JwjA80Imb0t" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/jvl4amFo8UgD97oohxPI" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/u15D0WQ8mRFgz36XElB3" alt=""><figcaption></figcaption></figure>

## How to Access Your NOVA SPACE

Once you have rented a NOVA SPACE, you can easily access it through the **Roverse Manual Book**. Follow these steps:

<figure><img src="/files/CT2hHuMqMr4OboEMsBoH" alt=""><figcaption></figcaption></figure>

1. **Obtain the Roverse Manual Book**: This book is given to you after [completing the Training Ground](/game-guide/starter-guide/trainning-ground-and-class-1-job-change-guide).
2. **Open the Roverse Manual Book**: Click on the book icon in your inventory.
3. **Select NOVA SPACE**: Inside the Roverse Manual Book, choose the "Nova Space" option.
4. **Choose an Action**: You will have two options:
   * **Warp to NOVA SPACE**: Teleport directly to your NOVA SPACE.
   * **Receive Nova Space Buff**: Gain special buffs provided by NOVA SPACE.

<figure><img src="/files/daGdwoNOptxzEbNB0C0X" alt=""><figcaption></figcaption></figure>

## Benefits of NOVA SPACE

NOVA SPACE provides several amenities and benefits that enhance your gameplay experience. Here’s what you can enjoy:

***

### 🍽️ Nova's Private Chef

<figure><img src="/files/yhWnWurO4QpjDtBD67Cm" alt=""><figcaption></figcaption></figure>

* **Food Buff**: Exclusive food buffs that can only be found in Land/NOVA SPACE, enhancing your character's stats and performance. You can receive Food Buffs up to 30 times per day. The count resets daily.

<figure><img src="/files/MdBNWOJH2pSvCIlIrllz" alt=""><figcaption><p>Food Buff</p></figcaption></figure>

***

### 🛠️ Nova's Supplier

* **General Consumables**: A wide range of items such as potion, blue gemstones, traps, arrows, boosters, and more, which can improve your gameplay.

<figure><img src="/files/Fv5sk4bVv5hvLGpaSn6u" alt=""><figcaption><p>Nova's Supplier</p></figcaption></figure>

<figure><img src="/files/0KR2tGP7xJatY17UBBfL" alt=""><figcaption><p>Tools Dealer</p></figcaption></figure>

***

### 📦Kafra Nova (Storage Chest)

<figure><img src="/files/UWIAC1JAa3ZMkmEDfv0V" alt=""><figcaption></figcaption></figure>

* **Item Storage**: Store your unused items in the chest box provided in NOVA SPACE, keeping your inventory organized and free of clutter.

<figure><img src="/files/uzRPLsKLYOGwruLvIVSx" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/Clnnky34QrPnNtY3E7rd" alt=""><figcaption></figcaption></figure>

***

#### 🛏️ Sleeping Cat

<figure><img src="/files/pOXU28vRb2xYIVYrb0Oi" alt=""><figcaption></figcaption></figure>

* **Stamina Refill**: **Gain an additional 1500 stamina** by sleeping in the bed within NOVA SPACE, allowing your character to perform more actions and activities.

<figure><img src="/files/5lhCDgidP84CHvfOBuKk" alt=""><figcaption><p>Gain an additional 1500 stamina.</p></figcaption></figure>

<figure><img src="/files/hvz1EKGPMumTYy6URqmz" alt=""><figcaption><p>Stamina Remaining</p></figcaption></figure>

<figure><img src="/files/PMnxJygJjSz32ZjdfFmU" alt=""><figcaption><p>after use "Sleeping Cat"</p></figcaption></figure>

***

### 🌀 Warp

* **Main City Warp**: When you leave NOVA SPACE, you can choose to warp to the following locations:
  * Previous Map
  * Izlude (Nova's Area)
  * Prontera
  * Geffen
  * Payon
  * Aldebaran
  * Morocc
  * Comodo
  * Lutie

<figure><img src="/files/9flUn8MQHEqZFdCN5VKu" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/EvVmAr8XPvcAKIx5goCh" alt=""><figcaption></figcaption></figure>

## **Mini NOVA Space**

**Mini NOVA Space** is a new feature in **Ragnarok Landverse** that allows players to rent a smaller **NOVA Space** for a limited time. It is ideal for players who want the benefits of **NOVA Space** but at a more affordable price and for a shorter duration. The features and functions of **Mini NOVA Space** are the same as those of the regular **NOVA Space**, except for the <mark style="color:red;">**Sleeping Cat NPC**</mark>. Players will not be able to use the <mark style="color:red;">**NPC Sleeping Cat**</mark> in the **Mini NOVA Space.**

### **How to Rent Mini NOVA Space**

Players can purchase **Mini NOVA Space Coupons** from the Moonstone Shop. The available coupons are:

* **Mini NOVA Space Coupon (2 Hr)**: Short-term rental for 2 hours.
* **Mini NOVA Space Coupon (7 Days)**: Rental for 7 days.
* **Mini NOVA Space Coupon (30 Days)**: Rental for 30 days.

The prices for Mini NOVA Space are cheaper than regular NOVA Space.

## **Benefits and Features of Mini NOVA Space**

All benefits and features of NOVA Space are available in Mini NOVA Space, including:

* **Nova's Private Chef**: Food buffs for enhancing character stats.
* **Nova's Supplier**: Access to consumables like potions, traps, boosters, and more.
* **Kafra Nova (Storage Chest)**: Store your items to keep your inventory organized.
* **Warp**: Access to various main city warps, such as Prontera, Payon, Geffen, and more.

<mark style="color:red;">**Important Note:**</mark>\
You can overwrite a **Mini NOVA Space** with a regular **NOVA Space.** \
When doing so, the countdown for the Mini NOVA Space will reset based on the duration of the regular NOVA Space that you apply.


# Episode 5.0

🌉✨Welcome to Yuno — the Capital of the Republic of Schwartzvald!

Perched atop towering mountains, this futuristic city is a hub of limitless knowledge and innovation

The floating city of Yuno has reawakened! Dive into the heart of the Schwartzvald Republic and explore a civilization powered by ancient tech and limitless wisdom.

🔬 Prepare for new quests, maps, mobs, and mysteries!

The knowledge of the ancients is yours to claim—if you’re brave enough to seek it. 💫


# Yuno

<figure><img src="/files/A8b0Y77A1qYSC8Rgm9iS" alt=""><figcaption></figcaption></figure>

**YUNO STORY**

The capital of Republic of Schwartzvald. Located in the air above El Mes Plateau, Juno is a floating city with three islands – the glorious island Solomon, island of intelligence Sonotora, island of prosperity Mineta.

The `Heart of Ymir` is what allows this land to exist. Many come to research the strange powers and ancient civilization.

Juno is called the `City of the Wise One` for this reason. Juno is located above the El Mes Plateau, which is north of Al De Baran. Currently, the airship which used to provide transportation between Izlude and Juno is operating, so adventurers that wish to go to this land no longer have to climb through the rough land of the El Mes Plateau.

<figure><img src="/files/oCVzRwCsuEKFIRHycyNj" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/JRV6x0EHbWtSDZXAuW3N" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/PCkVaKBTMnKTXGvdbYGh" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/10Aqh5lycXvjLkgI86Ja" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/bnlio8nmQXDL6xUUu0xy" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/KpSf1TYbFCn8sYUNeBtT" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/dUo8iADdsvNLFE3ObTRT" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/YgAoEbvl0iBHCFzT5rb2" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/csuM7pzdYcnNUfaKmWoF" alt="" width="563"><figcaption></figcaption></figure>


# The Missing Kafra (Special Instance)

<figure><img src="/files/2l3k9oR3yi9gm5QerUkL" alt=""><figcaption></figcaption></figure>

Suddenly, the Kafra stationed in the city of Juno mysteriously went missing. As a result, the teleportation service to Juno has been suspended.

Kafra Corporation has therefore hired adventurers to escort a new Kafra lady to take her place, so that travel between Al De Baran and Juno can return to normal.

**Requirements**

• Characters must be level 70 or above.\
• This is an account-bound quest. Once a character accepts the quest and enters the dungeon, no other characters from the same account may enter.\
• If the dungeon attempt fails, it may be retried. However, once the final reward has been claimed, the dungeon cannot be entered again for the rest of the week.\
• A minimum of 1 party member is required to enter the dungeon.\
• The time limit for each dungeon run is 60 minutes.\
• The dungeon resets every Sunday at 23:59 (UTC+8).\
• This special dungeon does not consume Stamina when defeating monsters.

Skill Ban\
• All movement-related skills are disabled.\
• Teleport Skills disabled.\
\
**Starting Quest**

1. Speak with Border Guard \[Coordinates izlude 50/128]

<figure><img src="/files/PfYwDqN02ycp26Z4AxYe" alt="" width="563"><figcaption></figcaption></figure>

2. Create a party with at least 1 person and enter the instance with Kafra Bluebell \[Coordinates izlude 52/126].

<figure><img src="/files/6ECNka5eRzeSdJW7WC6d" alt="" width="563"><figcaption></figcaption></figure>

**Walkthrough**

Mitra has been missing from Juno for nearly a month. No one has heard from her since.\
We don’t know what happened — or what dangers lie ahead.\
Adventurer, it’s up to you to uncover the truth. Find out what’s going on..\ <mark style="color:orange;">“As Kafra has been missing, no full details walkthrough will be provided please following hints from Dialog . Good luck!”</mark>

<figure><img src="/files/Nbth4FhYyV3NwDgxl3yk" alt=""><figcaption></figcaption></figure>

Map 1

<figure><img src="/files/l2IpG4zZsUUOb8mmeagJ" alt="" width="563"><figcaption></figcaption></figure>

<mark style="color:red;">Hint: Explore the map carefully — you might discover something hidden.</mark>

<figure><img src="/files/tH7TD6SOmgBgMFcRqLZi" alt="" width="563"><figcaption></figcaption></figure>

Map 2

<figure><img src="/files/EmE9A0iHtuGZ0lYAg7YC" alt="" width="563"><figcaption></figcaption></figure>

<mark style="color:red;">Hint: Explore the map carefully — you might discover something hidden.</mark>

Boss room

<figure><img src="/files/kuZFAiLoz90TYj8c5mRu" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/l1aGwoOXtKNSHZZkNwyF" alt="" width="563"><figcaption></figcaption></figure>

**Rewards Info**

<figure><img src="/files/JAmjSe7bYOVTZQZFsu4s" alt="" width="563"><figcaption></figcaption></figure>

| Dungeon Rewards                                                                                 | Rewards 🔑                 |
| ----------------------------------------------------------------------------------------------- | -------------------------- |
| <p>– Adamantine Blessing x100<br>– Magma Candy x1<br>– Magma Coins x4<br>– Mission Coins x1</p> | <p>Remains unknown<br></p> |

Additional Rewards: Mission Coin Shop

**Magma Coin Shop**

• The Magma Coin Shop resets weekly, along with the dungeon.\
• Without VIP status, the Magma Jewel will not be visible in the shop and cannot be exchanged.

<figure><img src="/files/pkGVTKeq05Xg8z1MfbRP" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/7w1zve3wL6Hx0iMCfrYP" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/xUYRagyqJ0QigKWW9Rni" alt="" width="563"><figcaption></figcaption></figure>

**NPC Jewel Combine Shop**

To combine: use Magma Jewel Lv.1–9 + Magma Jewel Lv.1. , the level increases by +1, up to a maximum of Lv.10. Combining is free and always succeeds.

<figure><img src="/files/8GDfD8XLRlh4bNSPUAQG" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="/files/v5yZSGTWjnL6tqw5N0q4" alt="" width="563"><figcaption></figcaption></figure>

**Magma Jewel Effects**

<table><thead><tr><th width="163">Items Name</th><th>Item Effects</th><th width="168">Items Name</th><th>Item Effects</th></tr></thead><tbody><tr><td>Magma Jewel Lv.1</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 1%<br>Increase damage taken from Juno field and Magma dungeon monsters by 5%</td><td>Magma Jewel Lv.6</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 6%<br>Reduce damage taken from Juno field and Magma dungeon monsters by 1%</td></tr><tr><td>Magma Jewel Lv.2</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 2%<br>Increase damage taken from Juno field and Magma dungeon monsters by 4%</td><td>Magma Jewel Lv.7</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 7%<br>Reduce damage taken from Juno field and Magma dungeon monsters by 2%</td></tr><tr><td>Magma Jewel Lv.3</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 3%<br>Increase damage taken from Juno field and Magma dungeon monsters by 3%</td><td>Magma Jewel Lv.8</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 8%<br>Reduce damage taken from Juno field and Magma dungeon monsters by 3%<br>Increase Drop Rate of Juno field and Magma dungeon by 1%</td></tr><tr><td>Magma Jewel Lv.4</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 4%<br>Increase damage taken from Juno field and Magma dungeon monsters by 2%</td><td>Magma Jewel Lv.9</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 9%<br>Reduce damage taken from Juno field and Magma dungeon monsters by 4%<br>Increase Drop Rate of Juno field and Magma dungeon by 3%</td></tr><tr><td>Magma Jewel Lv.5</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 5%<br>Increase damage taken from Juno field and Magma dungeon monsters by 1%</td><td>Magma Jewel Lv.10</td><td>Collection effects:<br><br>Increase physical and magical damage on Juno field and Magma dungeon monsters by 10%<br>Reduce damage taken from Juno field and Magma dungeon monsters by 5%<br>Increase Drop Rate of Juno field and Magma dungeon by 5%</td></tr></tbody></table>




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