# Old Glast Heim

<div align="center"><figure><img src="/files/RIaGmYgHwqEQgPfokuRT" alt=""><figcaption><p>Dungeon Old Glast Heim</p></figcaption></figure></div>

## Old Glast Heim (OGH) Memorial Dungeon Guide

Old Glast Heim (OGH) is a **Memorial Dungeon (instance dungeon)** in **Ragnarok Landverse Genesis**.\
It is based on the classic Ragnarok Online storyline around the fallen city of Glast Heim.\
You’ll clear story phases, fight bosses, and farm progression materials.

### At a glance

* **Type:** Memorial Dungeon / Instance Dungeon
* **Recommended level:** Base Level 90+
* **Bosses:** Corrupted Soul, Amdarais (and story encounters like Himelmez)
* **Key rewards:** Temporal Crystal, Coagulated Spell, Temporal Boots materials

**To enter Old Glast Heim, players generally need to be of a high level. It is often recommended to follow the steps below to complete the dungeon.**

### Requirements and time limits

– Base Level 90 or higher required

– Dungeon time limit: 1 hour and 30 minutes (if exceeded, characters will be ejected to the save point)

### Reset time (cooldown)

\- Delay enter (Account Bound) : This cooldown resets everyday at 11:59 PM GMT+8.

### Walkthrough (step-by-step)

You can start the investigation quest by visiting NPC Hugin at Glast Heim.

He will create an instance based on the party leader’s setup.

After creation, players need to access the dungeon and speak with NPC Hugin again to initiate the dungeon, which will start a countdown timer.

Adventurers will need to clear it before the dungeon collapses.

### How to start Old Glast Heim (Memorial Dungeon)

The party leader should talk to Hugin and select “Generate time gap” to create the dungeon.

<figure><img src="/files/PZdnHakSY5eCpMvXixAo" alt=""><figcaption><p>Setup Party</p></figcaption></figure>

Once ready, all party members should talk to Hugin and choose “Enter Old Glast Heim”.

<figure><img src="/files/mnhO1GQvgd9DYGVDa8m6" alt=""><figcaption><p>Enter Old Glast Heim</p></figcaption></figure>

First, head to the Glast Heim map (have the party leader initiate conversation). Once inside, speak with Barmunt. Afterward, proceed further inside and talk to Henrich.

<figure><img src="/files/CWPLMuYb17DIzM4c0pFl" alt=""><figcaption><p>Heinrich</p></figcaption></figure>

After the conversation ends, Abysmal Knights and Khalitzburgs will appear. However, there is no need to defeat them, as Henrich will take care of them. Wait until a message appears saying, “A portal has opened to the west” Then, proceed to deal with all the monsters inside.<br>

<figure><img src="/files/zzhrXgrDSkhmze4hMFsG" alt=""><figcaption><p>Abysmal Knights and Khalitzburgs will appear.</p></figcaption></figure>

Deal with the monsters until a message appears saying, “The curse of Himelmez weakens from banishing the undead.”

<figure><img src="/files/3XeDcXnDnq7xsrNDGuh1" alt=""><figcaption><p>Deal with the monsters</p></figcaption></figure>

NPC Altar boy Domun will emerge. Have the party leader talk to him. Once done, the right door of the map will open.

<figure><img src="/files/qSiJgqMaCpAMpviVa2mZ" alt=""><figcaption><p>NPC Altar boy Domun</p></figcaption></figure>

Upon reaching the door to the third room on the right, proceed inside and handle the monsters as before. However, beware of the corpses lying around. If we approach them, worms will emerge and attack us in groups of 2-5, depending on how decayed the corpse is.

<figure><img src="/files/t0a0jjaqYVkZ3iDBzAZB" alt=""><figcaption><p>beware of the corpses lying around.</p></figcaption></figure>

Deal with the monsters until a message appears saying, “The curse of Himelmez weakens from banishing the undead.”

<figure><img src="/files/vLsUjT7VH68Ffoe7ayMz" alt=""><figcaption><p>Deal with the monsters until a message appears saying, “The curse of Himelmez weakens from banishing the undead.”</p></figcaption></figure>

NPC Holgren Destroyer will emerge. Have the party leader talk to him. Once done, the upper door of the map will open.”

<figure><img src="/files/spZcrjAfBXDjdf5i1KIj" alt=""><figcaption><p>NPC Holgren Destroyer</p></figcaption></figure>

When entering the warp at the top of the map, proceed to handle the monsters as usual. In this third stage, the monsters will attack with significantly greater force, so it’s advisable to have a tank leading the way. Once all the monsters are dealt with, a message will appear saying, “Not bad. Thought you would be dead by now” then you move to the top of the map

<figure><img src="/files/ABXChbE1fOj60sLOhm45" alt=""><figcaption><p>the monsters will attack</p></figcaption></figure>

Dialog : Follow me at the north of the castle i want to see how lucky you are.

<figure><img src="/files/HJwR1v3eTwpZvGdtuojh" alt=""><figcaption><p>Himelmez</p></figcaption></figure>

After the conversation is concluded, prepare to deal with the boss! Caution: If your character dies at the moment the boss is defeated, you will not receive any items.

<figure><img src="/files/dMaYK2jbtSqrL7V8u5Rf" alt=""><figcaption><p>Corrupted Soul</p></figcaption></figure>

Once the boss is defeated, talk to Barmunt. He will reward you with 1 Temporal Crystal and 1 Coagulated Spell. (If you forget to talk to him at this stage, you will not be able to receive them after defeating the second boss.)

<figure><img src="/files/art7VTNFJkFt67OpnUXB" alt=""><figcaption><p>Varmundt</p></figcaption></figure>

Enter the warp at the top, and have the party leader approach the NPC. There will be a dialogue between the party leader and the NPC.<br>

<figure><img src="/files/zzZ9BlO1uzPKHm4pFztk" alt=""><figcaption><p>Chivalry F2</p></figcaption></figure>

Once the NPC finishes speaking, both sides of the warp will open up. enter the both side and defeated monsters and 1st and 2nd commander Please refrain from eliminating any more monsters once the Mini Boss appears as the Boss will respawn randomly

<figure><img src="/files/fxwJWm01vcmZs3Fvf7z8" alt=""><figcaption><p>1st Commander , 2nd Commander</p></figcaption></figure>

After defeating both bosses on both sides, return to the warp. Proceed towards the upper part of the map, and you can enter without any further hindrance. Once you’ve entered the warp, proceed straight ahead towards the upper part of the map. Engage in a brief conversation with Himelmez, and shortly after, a boss will emerge.

<figure><img src="/files/djwbFktIwbd6MIVIhhSa" alt=""><figcaption><p>Himelmez</p></figcaption></figure>

You’ll handle it! Fight the boss, and whatever you do, make sure not to die just as the boss is about to go down. If you die at that crucial moment, you won’t receive any rewards. Once the boss is defeated, talk to Hugin. He’ll reward you with 1 Temporal Crystal and 1 Coagulated Spell. (On the first run, you’ll receive 5 of each.) Caution: If your character dies at the moment the boss is defeated or forget to talk with Hugin from the first boss, you will not receive any items.

<figure><img src="/files/CMQbX00gNtdlr9HtCysX" alt=""><figcaption><p>Amdarais</p></figcaption></figure>

If you talk to Hugin again, you will be able to warp out of Memorial Dungeon. (But before you leave the Memorial Dungeon, don’t forget to enter the Challenge Room to get more rewards.)

<figure><img src="/files/DGX5QQ8Rc9HflD7Prn3O" alt=""><figcaption><p>Hugin again</p></figcaption></figure>

### You can enter the Challenge Room by following these steps:

The party leader should head to the fountain at the top right corner of the map. There, you’ll find a hidden entrance.

Once inside, look for the statue. It will randomly award you a Coagulated Spell. Once the conversation ends, each pillar will conclude the quest hidden entrance!

<figure><img src="/files/87kj8fI85TSUf4lLNEy7" alt=""><figcaption><p>Enter the Challenge Room</p></figcaption></figure>

#### Monster Stats

<figure><img src="/files/9h6KUbp6ZPaz40yCTqPS" alt=""><figcaption><p>Monster Stats</p></figcaption></figure>

### Temporal Boots: exchange and upgrade

<figure><img src="/files/Y8IMyntSY4Yl72W64tYB" alt=""><figcaption><p>How to Exchange Temporal Boots and Upgrade Temporal Boots</p></figcaption></figure>

1.When players exchange for Temporal Boots, they need 1 Temporal Crystal per pair of Temporal Boots.

2.When players upgrade Temporal Boots, they require 5 Temporal Crystals per upgrade.

3.Players have the option to choose which type of Temporal Boots they want to upgrade to: Temporal Str Boots, Temporal Int Boots, Temporal Agi Boots, Temporal Vit Boots, Temporal Dex Boots, or Temporal Luk Boots.

#### Boots that available

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-45-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-2-7-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-3-7-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-4-5-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-45-1-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-46-2-1536x864.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-47-1-1536x864.png" alt=""><figcaption></figcaption></figure>

### Process Steps Enchant Option Temporal Boots

After upgrading Temporal Boots, players can enchant them at NPC Hugin’s Magic Master.<br>

This process requires specific materials based on the upgrade level.

<img src="https://s.w.org/images/core/emoji/17.0.2/svg/26a0.svg" alt="⚠️" data-size="line"> **Precautions**

* There is a **chance of failure**, and the item will be **destroyed** if the enchant fails.
* The Special Option (Slot 3) is selected **randomly** only on the 5th attempt.

<figure><img src="/files/pWtUBDoAgAmZFEO9cJss" alt=""><figcaption></figcaption></figure>

#### Enchantment Costs & Progression

| Stage            | Attempt 1        | Attempt 2         | Attempt 3         | Attempt 4 (Max Slot 4) | Attempt 5 (Slot 3)    |
| ---------------- | ---------------- | ----------------- | ----------------- | ---------------------- | --------------------- |
| Coagulated Spell | 1 EA             | 4 EA              | 15 EA             | 30 EA                  | 10 EA                 |
| Adamantine       | 20 EA            | 40 EA             | 60 EA             | 80 EA                  | 100 EA                |
| Zeny Cost        | 200,000          | 400,000           | 600,000           | 1,000,000              | 2,000,000             |
| Fighting Spirit  | ATK +15, Hit +5  | ATK +18, Hit +5   | ATK +21, Hit +5   | ATK +24, Hit +5        | Random Special Option |
| Archery          | Range Dmg +2%    | Range Dmg +4%     | Range Dmg +6%     | Range Dmg +8%          |                       |
| Spell            | MATK +9, VCT -6% | MATK +12, VCT -8% | MATK +15, VCT -8% | MATK +18, VCT -10%     |                       |
| Vital            | VIT +2           | VIT +3            | MaxHP +1%         | MaxHP +2%              |                       |
| Attack Speed     | ASPD +4%         | ASPD +6%          | ASPD +8%          | ASPD +10%              |                       |
| Lucky            | LUK +3           | LUK +4            | LUK +5            | LUK +6                 |                       |

#### Special Options (Slot 3)

These effects are triggered randomly when attacking or receiving damage.

| Hawkeye        | There is a chance to receive a **Dex buff of 99 units for a duration of 5 seconds when performing physical** attacks. However, during the buff duration, the user will lose 50 SP per second.                                                           |
| -------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Bear’s Power   | There is a chance to receive a **Str buff of 99 units for a duration of 5 seconds when receiving physical damage**, but during this effect, the user will lose 250 HP per second.                                                                       |
| Lucky Day      | <p>There is a chance to receive a Luk buff of 99 units for a duration of 5 seconds when performing physical attacks or receiving physical and magical damage.<br>Additionally, there is a chance to receive a Treasure Box upon defeating monsters.</p> |
| Runaway Magic  | There is a chance to receive 99 int for a duration of 5 seconds when using magic attacks, but during the effect, you will lose 100 SP per second.                                                                                                       |
| Muscle Fool    | <p>There is a chance to receive 500 Defense for a duration of 5 seconds when receiving physical damage,<br>but during this effect, the user’s Atk and Matk will be reduced by 50%.</p>                                                                  |
| Speed Of Light | <p>There is a chance to receive Aspd +100% and Perfect Dodge +50 for a duration of 5 seconds<br>when performing physical attacks.<br>During this effect, the user will lose 100 HP per second.</p>                                                      |

#### Process Steps: Socketing Temporal Boots

Players can add a card slot to their Temporal Boots by speaking to **NPC Hugin’s Craftsman**.\
To proceed, ensure the desired Temporal Boots are in your inventory (not equipped).

**Required Resources**

* • **1,000,000** Zeny
* • **500** Adamantine Blessings

<img src="https://s.w.org/images/core/emoji/17.0.2/svg/26a0.svg" alt="⚠️" data-size="line"> **Critical Precautions**

* There is a **chance of failure** during socketing, and the item will be **destroyed** if it fails.
* If you socket Temporal Boots that are already enchanted, they will **lose all existing enchantments**.
* Once Temporal Boots are socketed, they **cannot be enchanted** further.

#### Special Options (Slot 3)

These effects are triggered randomly when attacking or receiving damage.

| Hawkeye        | There is a chance to receive a **Dex buff of 99 units for a duration of 5 seconds when performing physical** attacks. However, during the buff duration, the user will lose 50 SP per second.                                                           |
| -------------- | ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| Bear’s Power   | There is a chance to receive a **Str buff of 99 units for a duration of 5 seconds when receiving physical damage**, but during this effect, the user will lose 250 HP per second.                                                                       |
| Lucky Day      | <p>There is a chance to receive a Luk buff of 99 units for a duration of 5 seconds when performing physical attacks or receiving physical and magical damage.<br>Additionally, there is a chance to receive a Treasure Box upon defeating monsters.</p> |
| Runaway Magic  | There is a chance to receive 99 int for a duration of 5 seconds when using magic attacks, but during the effect, you will lose 100 SP per second.                                                                                                       |
| Muscle Fool    | <p>There is a chance to receive 500 Defense for a duration of 5 seconds when receiving physical damage,<br>but during this effect, the user’s Atk and Matk will be reduced by 50%.</p>                                                                  |
| Speed Of Light | <p>There is a chance to receive Aspd +100% and Perfect Dodge +50 for a duration of 5 seconds<br>when performing physical attacks.<br>During this effect, the user will lose 100 HP per second.</p>                                                      |

#### Process Steps: Socketing Temporal Boots

Process Socket Boots Temporal Boots

<figure><img src="/files/vd51oXMEmcOFt0lV5PCG" alt=""><figcaption><p>Socket Temporal Boots</p></figcaption></figure>

1.Players can socket their Temporal Boots at NPC Hugin’s craftsman.

Socketing Temporal Boots\
After upgrading the desired Temporal Boots, insert them into your character’s inventory and speak to NPC Hugin’s craftsman.

<mark style="color:red;">**Precautions**</mark>

<figure><img src="/files/4XbHAynVgY4DvaLDzM2O" alt=""><figcaption><p>Socket Failed</p></figcaption></figure>

<mark style="color:red;">**\*There is a chance of failure during socketing, and the item will be destroyed!! \*Temporal Boots that have been enchanted, when socketed with an NPC, will lose all enchantments. \*Socketed Temporal Boots cannot be enchanted!! \*It costs 1,000,000 Zeny and 500 Adamantine Blessings to socket the boots.**</mark>

### 4. Rare Drops

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-46-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-2-8-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-49-1024x576.png" alt=""><figcaption></figcaption></figure>

<figure><img src="https://news.rolg.maxion.gg/wp-content/uploads/2026/01/Item-Giver-48-1024x576.png" alt=""><figcaption></figcaption></figure>


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