⚒️Enchant Option Tier List
Types of Enchant Options
The Enchant Option System is divided into two main categories.
Each category consists of six tiers (Tier 1 - Tier 6), with higher tiers providing stronger effects. The attributes granted by enchantments may include various buffs and debuffs, depending on the tier and the specific option applied.
The breakdown of enchantment effects for each tier is as follows:
1. Weapon Enchant Options
Players can enchant weapons to receive five random special attributes. These attributes can include both buffs and debuffs, which vary based on the tier of the weapon.
Example of Weapon Enchanting:
If a player enchants a Tier 4 weapon without any grade enhancement, they might receive the following random options:
ATK +20
ATK +20
MATK -11
HIT -4
ASPD -1%
Final Stats After Equipping the Weapon:
ATK +40
MATK -11
HIT -4
ASPD -1%
Weapons Option Tier 1
ATK +1~5
ATK -1~5
ATK +1~2%
ATK -1~2%
MATK +1~5
MATK -1~5
MATK +1~2%
MATK -1~2%
HIT +1~2
HIT -1~2
Long Range Attack +1~2%
Long Range Attack -1~2%
CRI Rate +1
CRI Rate -1
CRI Damage +1~2%
CRI Damage -1~2%
ASPD +1%
ASPD -1%
Perfect Dodge +1
Perfect Dodge -1
Dealing damage on small size +1~2%
Dealing damage on small size -1~2%
Dealing damage on medium size +1~2%
Dealing damage on medium size -1~2%
Dealing damage on large size +1~2%
Dealing damage on large size -1~2%
Dealing damage on boss monster +1~2%
Dealing damage on boss monster -1~2%
Increase effectiveness healing skill 1%
Decrease effectiveness healing skill 1%
Increase damage on player 1~2%
Decrease damage on player 1~2%
Weapons Option Tier 2
ATK +6~10
ATK -6~10
ATK +1~4%
ATK -1~4%
MATK +6~10
MATK -6~10
MATK +1~4%
MATK -1~4%
HIT +1~4
HIT -1~4
Long Range Attack +1~4%
Long Range Attack -1~4%
CRI Rate +1~2
CRI Rate -1~2
CRI Damage +1~4%
CRI Damage -1~4%
ASPD +1~2%
ASPD -1~2%
Perfect Dodge +1~2
Perfect Dodge -1~2
Dealing damage on small size +1~4%
Dealing damage on small size -1~4%
Dealing damage on medium size +1~4%
Dealing damage on medium size -1~4%
Dealing damage on large size +1~4%
Dealing damage on large size -1~4%
Dealing damage on boss monster +1~4%
Dealing damage on boss monster -1~4%
Increase effectiveness healing skill +1%
Decrease effectiveness healing skill 1%
Increase damage on player 1~4%
Decrease damage on player 1~4%
Weapons Option Tier 3
ATK +8~15
ATK -8~15
ATK +3~6%
ATK -3~6%
MATK +8~15
MATK -8~15
MATK +3~6%
MATK -3~6%
HIT +2~6
HIT -2~6
Long Range Attack +2~6%
Long Range Attack -2-6%
CRI Rate +1~3
CRI Rate -1~3
CRI Damage +3~6%
CRI Damage -3~6%
ASPD +1~3%
ASPD -1~3%
Perfect Dodge +1~3
Perfect Dodge -1~3
Dealing damage on small size +3~6%
Dealing damage on small size -3~6%
Dealing damage on medium size +3~6%
Dealing damage on medium size -3~6%
Dealing damage on large size +3~6%
Dealing damage on large size -3~6%
Dealing damage on boss monster +3~6%
Dealing damage on boss monster -3~6%
Increase effectiveness healing skill 1~3%
Decrease effectiveness healing skill 1~3%
Increase damage on player 3~6%
Decrease damage on player 3~6%
Weapons Option Tier 4
ATK +11~20
ATK -11~20
ATK +4~8%
ATK -4~8%
MATK +11~20
MATK -11~20
MATK +4~8%
MATK -4~8%
HIT +4~8
HIT -4~8
Long Range Attack +4~8%
Long Range Attack -4-8%
CRI Rate +3~5
CRI Rate -3~5
CRI Damage +4~8%
CRI Damage -4~8%
ASPD +1~4%
ASPD -1~4%
Perfect Dodge +1~4
Perfect Dodge -1~4
Dealing damage on small size +4~8%
Dealing damage on small size -4~8%
Dealing damage on medium size +4~8%
Dealing damage on medium size -4~8%
Dealing damage on large size +4~8%
Dealing damage on large size -4~8%
Dealing damage on boss monster +4~8%
Dealing damage on boss monster -4~8%
Increase effectiveness healing skill 2~4%
Decrease effectiveness healing skill 2~4%
Increase damage on player 4~8%
Decrease damage on player 4~8%
Weapons Option Tier 5
ATK +13~25
ATK -13~25
ATK +5~10%
ATK -5~10%
MATK +13~25
MATK -5~20
MATK +5~10%
MATK -5~10%
HIT +6~10
HIT -6~10
Long Range Attack +5~10%
Long Range Attack -5~10%
CRI Rate +4~7
CRI Rate -4~7
CRI Damage +8~10%
CRI Damage -8~10%
ASPD +1~5%
ASPD -1~5%
ASPD +1
ASPD -1
Perfect Dodge +1~5
Perfect Dodge -1~5
Dealing damage on small size +5~10%
Dealing damage on small size -5~10%
Dealing damage on medium size +5~10%
Dealing damage on medium size -5~10%
Dealing damage on large size +5~10%
Dealing damage on large size -5~10%
Dealing damage on boss monster +5~10%
Dealing damage on boss monster -5~10%
Increase effectiveness healing skill +3~5%
Decrease effectiveness healing skill 3~5%
Increase damage on player 5~10%
Decrease damage on player 5~10%
Weapons Option Tier 6
ATK +13~25
ATK -13~25
ATK +5~12%
ATK -5~12%
MATK +13~25
MATK -13~25
MATK +5~12%
MATK -5~12%
HIT +8~15
HIT -8~15
Long Range Attack +5~12%
Long Range Attack -5~12%
CRI Rate +5~10
CRI Rate -5~10
CRI Damage +8~12%
CRI Damage -8~12%
ASPD +1
ASPD -1
Perfect Dodge +1~5
Perfect Dodge -1~5
Dealing damage on small size +6~12%
Dealing damage on small size -6~12%
Dealing damage on medium size +6~12%
Dealing damage on medium size -6~12%
Dealing damage on large size +6~12%
Dealing damage on large size -6~12%
Dealing damage on boss monster +6~12%
Dealing damage on boss monster -6~12%
Increase effectiveness healing skill 3~5%
Decrease effectiveness healing skill 3~5%
Increase damage on player 6~12%
Decrease damage on player 6~12%
2. Armor Enchant Options
Players can enchant armor to receive five random special attributes, which may include buffs and debuffs depending on the tier of the armor.
Armor Pieces Eligible for Enchantment:
Headgear
Armor
Shields
Garments
Footgear
Example of Armor Enchanting:
If a player enchants a Tier 5 Headgear without any grade enhancement, they might receive the following options:
Dealing damage on player +2%
Dealing damage on player +4%
ASPD -1
DEF -7
MDEF -3
Final Stats After Equipping the Headgear:
Dealing damage on player +6%
ASPD -1
DEF -7
MDEF -3
If a player enchants a Tier 5 Armor and receives the following options:
ASPD +1
Dealing damage on player +4%
MAX SP -2%
DEF -4
FLEE -1
Final Stats After Equipping the Armor:
ASPD +1
Dealing damage on player +4%
MAX SP -2%
DEF -4
FLEE -1
Final Stats When Equipping Both Headgear and Armor Together:
Stat Change
Value
Dealing damage on player
+10%
DEF
-11
MDEF
-3
MAX SP
-2%
FLEE
-1
Buff & Debuff Calculation:
If the same buff appears on multiple pieces, the effects are added together (e.g., Dealing damage on player +6% from Headgear + +4% from Armor = +10% total).
If multiple items have the same debuff, the effects are added together (e.g., DEF -7 from Headgear + DEF -4 from Armor = DEF -11).
If the same buff and debuff appear on different items, they will cancel each other out (e.g., ASPD +1 from Armor and ASPD -1 from Headgear = No ASPD change).
Armors Option Tier 1
DEF +1~2
DEF -1~2
MDEF +1
MDEF -1
MAX HP +1%
MAX HP -1%
MAX HP +1~100
MAX HP -1~100
MAX SP +1~20
MAX SP -1~20
MAX SP +1%
MAX SP -1%
SP Recovery +1%
SP Recovery -1%
FLEE +1
FLEE -1
ASPD +1%
ASPD -1%
Decrease damage from small size by 1%
Increase damage from small size by 1%
Decrease damage from medium size by 1%
Increase damage from medium size by 1%
Decrease damage from large size by 1%
Increase damage from large size by 1%
Decrease damage from Boss race target by 1%
Increase damage from Boss race target by 1%
Decrease damage from player by 1%
Increase damage from player from 1%
Dealing damage on player +1%
Dealing damage on player -1%
Variable cast time -1~2%
Variable cast time +1~2%
Reduce sp consumtion 1~2%
Increase sp usage 1~2%
Increase exp gain from monster 1%
Decrease exp gain from monster 1%
Increase drop rate from monster 1%
Decrease drop rate from monster 1%
Armors Option Tier 2
DEF +1~4
DEF -1~4
MDEF +1
MDEF -1
MAX HP +1~2%
MAX HP -1~2%
MAX HP +50~200
MAX HP -50~200
MAX SP +10~40
MAX SP -10~40
MAX SP +1%
MAX SP -1~2%
SP Recovery +1~2%
SP Recovery -1~2%
FLEE +1~2
FLEE -1~2
ASPD +1~2%
ASPD -1~2%
Decrease damage from small size by 1%
Increase damage from small size by 1%
Decrease damage from medium size by 1%
Increase damage from medium size by 1%
Decrease damage from large size by 1%
Increase damage from large size by 1%
Decrease damage from Boss race target by 1%
Increase damage from Boss race target by 1%
Decrease damage from player by 1%
Increase damage from player by 1%
Dealing damage on player +1%
Dealing damage on player -1%
Variable cast time -1~2%
Variable cast time +1~2%
Reduce sp consumtion 1~2%
Increase sp usage 1~2%
Increase exp gain from monster 1%
Decrease exp gain from monster 1%
Increase drop rate from monster 1%
Decrease drop rate from monster 1%
Armors Option Tier 3
DEF +3~6
DEF -3~6
MDEF +1~2
MDEF -1~2
MAX HP +1~3%
MAX HP -1~3%
MAX HP +100~300
MAX HP -100~300
MAX SP +30~60
MAX SP -30~60
MAX SP +1~3%
MAX SP -1~3%
SP Recovery +1~3%
SP Recovery -1~3%
FLEE +1~3
FLEE -1~3
ASPD +1~2%
ASPD -1~2%
Decrease damage from small size by 1%
Increase damage from small size by 1%
Decrease damage from medium size by 1%
Increase damage from medium size by 1%
Decrease damage from large size by 1%
Increase damage from large size by 1%
Decrease damage from Boss race target by 1%
Increase damage from Boss race target by 1%
Decrease damage from player by 1%
Increase damage from player by 1%
Dealing damage on player +1~2%
Dealing damage on player -1~2%
Variable cast time -1~2%
Variable cast time +1~2%
Reduce sp consumtion 1~2%
Increase sp usage 1~2%
Increase exp gain from monster 1%
Decrease exp gain from monster 1%
Increase drop rate from monster 1%
Decrease drop rate from monster 1%
Armors Option Tier 4
DEF +4~8
DEF -4~8
MDEF +1~2
MDEF -1~2
MAX HP +2~4%
MAX HP -2~4%
MAX HP +200~400
MAX HP -200~400
MAX SP +40~80
MAX SP -40~80
MAX SP +2~4%
MAX SP -2~4%
SP Recovery +2~4%
SP Recovery -2~4%
FLEE +1~4
FLEE -1~4
ASPD +1~3%
ASPD -1~3%
Decrease damage from small size by 1~2%
Increase damage from small size by 1~2%
Decrease damage from medium size by 1~2%
Increase damage from medium size by 1~2%
Decrease damage from large size by 1~2%
Increase damage from large size by 1~2%
Decrease damage from Boss race target by 1~2%
Increase damage from Boss race target by 1~2%
Decrease damage from player by 1~2%
Increase damage from player by 1~2%
Dealing damage on player +1~3%
Dealing damage on player -1~3%
Variable cast time -1~2%
Variable cast time +1~2%
Reduce sp consumtion 1~2%
Increase sp usage 1~2%
Increase exp gain from monster 1%
Decrease exp gain from monster 1%
Increase drop rate from monster 1%
Decrease drop rate from monster 1%
Armors Option Tier 5
DEF +5~10
DEF -5~10
MDEF +1~3
MDEF -1~3
MAX HP +2~5%
MAX HP -2~5%
MAX HP +300~500
MAX HP -300~500
MAX SP +50~100
MAX SP -50~100
MAX SP +2~5%
MAX SP -2~5%
SP Recovery +2~5%
SP Recovery -2~5%
FLEE +2~5
FLEE -2~5
ASPD +1
ASPD -1
Decrease damage from small size by 1~2%
Increase damage from small size by 1~2%
Decrease damage from medium size by 1~2%
Increase damage from medium size by 1~2%
Decrease damage from large size by 1~2%
Increase damage from large size by 1~2%
Decrease damage from Boss race target by 1~2%
Increase damage from Boss race target by 1~2%
Decrease damage from player by 1~2%
Increase damage from player by 1~2%
Dealing damage on player +1~4%
Dealing damage on player -1~4%
Variable cast time -1~3%
Variable cast time +1~3%
Reduce sp consumtion 1~3%
Increase sp usage 1~3%
Increase exp gain from monster 1%
Decrease exp gain from monster 1%
Increase drop rate from monster 1%
Decrease drop rate from monster 1%
Armors Option Tier 6
ATK +3~7
ATK -3~7
MATK +3~7
MATK -3~7
DEF +5~10
DEF -5~10
MDEF +2~5
MDEF -2~5
MAX HP +2~5%
MAX HP -2~5%
MAX HP +300~500
MAX HP -300~500
Max Sp +2~5%
Max Sp -2~5%
MAX Sp +50~100
MAX Sp -50~100
HIT +5~10
HIT -5~10
SP Recovery +3~7%
SP Recovery -3~7%
FLEE +5~10
FLEE -5~10
ASPD +1
ASPD -1
Decrease damage from Player race by 1~2%
Increase damage from Player race by 1~2%
Decrease Variable Cast Time 1~3%
Increase Variable Cast Time 1~3%
Decreases damage from Boss targets by 1~3%
Increases damage from Boss targets by 1~3%
Increases damage on Player race targets by 1~5%
Decreases damage on Player race targets by 1~5%
Increases damage on Boss targets by 1~5%
Decreases damage on Boss targets by 1~5%
Decrease damage from all races except players by 1-3%
Increase damage from all races except players by 1-3%
Increase exp gain from monster 2%
Decrease exp gain from monster 2%
Increase drop rate from monster 2%
Decrease drop rate from monster 2%
For more details on specific equipment tiers, refer to the "Equipment Tier List" page.
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